зеркало из https://github.com/mozilla/gecko-dev.git
servo: Merge #17317 - Kill StoredRestyleHint, and shrink RestyleData (from emilio:die-storedrestylehint-die); r=bholley
These are the already-reviewed parts of bug 1368236. Source-Repo: https://github.com/servo/servo Source-Revision: 8837c80540327db28a6569f0661816b998b65b9f --HG-- extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear extra : subtree_revision : ee031d0dcf1b49cf1554ff144be5591d58bd1b94
This commit is contained in:
Родитель
defaa764a6
Коммит
33e4402929
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@ -111,9 +111,9 @@ use std::thread;
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use style::animation::Animation;
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use style::context::{QuirksMode, ReflowGoal, SharedStyleContext};
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use style::context::{StyleSystemOptions, ThreadLocalStyleContextCreationInfo};
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use style::data::StoredRestyleHint;
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use style::dom::{ShowSubtree, ShowSubtreeDataAndPrimaryValues, TElement, TNode};
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use style::error_reporting::{NullReporter, RustLogReporter};
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use style::invalidation::element::restyle_hints::RestyleHint;
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use style::logical_geometry::LogicalPoint;
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use style::media_queries::{Device, MediaList, MediaType};
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use style::selector_parser::SnapshotMap;
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@ -1119,7 +1119,7 @@ impl LayoutThread {
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let el = node.as_element().unwrap();
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if let Some(mut d) = element.mutate_data() {
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if d.has_styles() {
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d.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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d.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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}
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}
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if let Some(p) = el.parent_element() {
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@ -1155,7 +1155,7 @@ impl LayoutThread {
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if needs_dirtying {
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if let Some(mut d) = element.mutate_data() {
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if d.has_styles() {
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d.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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d.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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}
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}
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}
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@ -16,7 +16,6 @@ use selectors::matching::VisitedHandlingMode;
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use shared_lock::{Locked, StylesheetGuards};
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use std::fmt;
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use stylearc::Arc;
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use traversal::TraversalFlags;
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/// The structure that represents the result of style computation. This is
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/// effectively a tuple of rules and computed values, that is, the rule node,
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@ -349,97 +348,6 @@ impl ElementStyles {
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}
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}
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/// Restyle hint for storing on ElementData.
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///
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/// We wrap it in a newtype to force the encapsulation of the complexity of
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/// handling the correct invalidations in this file.
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///
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/// TODO(emilio): This will probably be a non-issue in a bit.
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#[derive(Clone, Copy, Debug)]
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pub struct StoredRestyleHint(pub RestyleHint);
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impl StoredRestyleHint {
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/// Propagates this restyle hint to a child element.
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pub fn propagate(&mut self, traversal_flags: &TraversalFlags) -> Self {
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use std::mem;
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// In the middle of an animation only restyle, we don't need to
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// propagate any restyle hints, and we need to remove ourselves.
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if traversal_flags.for_animation_only() {
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self.0.remove_animation_hints();
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return Self::empty();
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}
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debug_assert!(!self.0.has_animation_hint(),
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"There should not be any animation restyle hints \
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during normal traversal");
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// Else we should clear ourselves, and return the propagated hint.
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let new_hint = mem::replace(&mut self.0, RestyleHint::empty())
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.propagate_for_non_animation_restyle();
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StoredRestyleHint(new_hint)
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}
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/// Creates an empty `StoredRestyleHint`.
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pub fn empty() -> Self {
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StoredRestyleHint(RestyleHint::empty())
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}
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/// Creates a restyle hint that forces the whole subtree to be restyled,
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/// including the element.
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pub fn subtree() -> Self {
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StoredRestyleHint(RestyleHint::restyle_subtree())
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}
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/// Creates a restyle hint that indicates the element must be recascaded.
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pub fn recascade_self() -> Self {
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StoredRestyleHint(RestyleHint::recascade_self())
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}
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/// Returns true if the hint indicates that our style may be invalidated.
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pub fn has_self_invalidations(&self) -> bool {
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self.0.affects_self()
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}
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/// Whether the restyle hint is empty (nothing requires to be restyled).
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pub fn is_empty(&self) -> bool {
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self.0.is_empty()
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}
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/// Insert another restyle hint, effectively resulting in the union of both.
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pub fn insert(&mut self, other: Self) {
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self.0.insert(other.0)
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}
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/// Contains whether the whole subtree is invalid.
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pub fn contains_subtree(&self) -> bool {
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self.0.contains(RestyleHint::restyle_subtree())
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}
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/// Returns true if the hint has animation-only restyle.
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pub fn has_animation_hint(&self) -> bool {
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self.0.has_animation_hint()
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}
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/// Returns true if the hint indicates the current element must be
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/// recascaded.
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pub fn has_recascade_self(&self) -> bool {
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self.0.has_recascade_self()
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}
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}
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impl Default for StoredRestyleHint {
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fn default() -> Self {
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Self::empty()
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}
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}
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impl From<RestyleHint> for StoredRestyleHint {
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fn from(hint: RestyleHint) -> Self {
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StoredRestyleHint(hint)
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}
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}
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/// Transient data used by the restyle algorithm. This structure is instantiated
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/// either before or during restyle traversal, and is cleared at the end of node
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/// processing.
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@ -447,21 +355,14 @@ impl From<RestyleHint> for StoredRestyleHint {
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pub struct RestyleData {
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/// The restyle hint, which indicates whether selectors need to be rematched
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/// for this element, its children, and its descendants.
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pub hint: StoredRestyleHint,
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pub hint: RestyleHint,
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/// Whether we reframed/reconstructed any ancestor or self.
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pub reconstructed_ancestor: bool,
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/// The restyle damage, indicating what kind of layout changes are required
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/// afte restyling.
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pub damage: RestyleDamage,
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/// The restyle damage that has already been handled by our ancestors, and does
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/// not need to be applied again at this element. Only non-empty during the
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/// traversal, once ancestor damage has been calculated.
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///
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/// Note that this optimization mostly makes sense in terms of Gecko's top-down
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/// frame constructor and change list processing model. We don't bother with it
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/// for Servo for now.
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#[cfg(feature = "gecko")]
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pub damage_handled: RestyleDamage,
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}
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impl RestyleData {
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@ -469,28 +370,6 @@ impl RestyleData {
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pub fn has_invalidations(&self) -> bool {
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self.hint.has_self_invalidations()
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}
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/// Returns damage handled.
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#[cfg(feature = "gecko")]
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pub fn damage_handled(&self) -> RestyleDamage {
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self.damage_handled
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}
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/// Returns damage handled (always empty for servo).
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#[cfg(feature = "servo")]
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pub fn damage_handled(&self) -> RestyleDamage {
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RestyleDamage::empty()
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}
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/// Sets damage handled.
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#[cfg(feature = "gecko")]
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pub fn set_damage_handled(&mut self, d: RestyleDamage) {
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self.damage_handled = d;
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}
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/// Sets damage handled. No-op for Servo.
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#[cfg(feature = "servo")]
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pub fn set_damage_handled(&mut self, _: RestyleDamage) {}
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}
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/// Style system data associated with an Element.
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@ -588,8 +467,8 @@ impl ElementData {
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debug_assert!(self.restyle.is_some());
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let restyle_data = self.restyle.as_ref().unwrap();
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let hint = restyle_data.hint.0;
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let hint = restyle_data.hint;
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if shared_context.traversal_flags.for_animation_only() {
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// return either CascadeWithReplacements or CascadeOnly in case of
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// animation-only restyle.
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@ -6,6 +6,7 @@
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#[cfg(feature = "gecko")]
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use gecko_bindings::structs::nsRestyleHint;
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use traversal::TraversalFlags;
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bitflags! {
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/// The kind of restyle we need to do for a given element.
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@ -57,9 +58,40 @@ impl RestyleHint {
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RECASCADE_SELF | RECASCADE_DESCENDANTS
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}
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/// Returns whether this hint invalidates the element and all its
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/// descendants.
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pub fn contains_subtree(&self) -> bool {
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self.contains(RESTYLE_SELF | RESTYLE_DESCENDANTS)
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}
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/// Returns whether we need to restyle this element.
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pub fn has_self_invalidations(&self) -> bool {
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self.intersects(RESTYLE_SELF | RECASCADE_SELF | Self::replacements())
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}
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/// Propagates this restyle hint to a child element.
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pub fn propagate(&mut self, traversal_flags: &TraversalFlags) -> Self {
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use std::mem;
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// In the middle of an animation only restyle, we don't need to
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// propagate any restyle hints, and we need to remove ourselves.
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if traversal_flags.for_animation_only() {
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self.remove_animation_hints();
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return Self::empty();
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}
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debug_assert!(!self.has_animation_hint(),
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"There should not be any animation restyle hints \
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during normal traversal");
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// Else we should clear ourselves, and return the propagated hint.
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mem::replace(self, Self::empty())
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.propagate_for_non_animation_restyle()
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}
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/// Returns a new `CascadeHint` appropriate for children of the current
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/// element.
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pub fn propagate_for_non_animation_restyle(&self) -> Self {
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fn propagate_for_non_animation_restyle(&self) -> Self {
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if self.contains(RESTYLE_DESCENDANTS) {
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return Self::restyle_subtree()
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}
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@ -86,13 +118,6 @@ impl RestyleHint {
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RESTYLE_SMIL | RESTYLE_CSS_ANIMATIONS | RESTYLE_CSS_TRANSITIONS
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}
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/// Returns whether the hint specifies that some work must be performed on
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/// the current element.
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#[inline]
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pub fn affects_self(&self) -> bool {
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self.intersects(RESTYLE_SELF | RECASCADE_SELF | Self::replacements())
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}
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/// Returns whether the hint specifies that the currently element must be
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/// recascaded.
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pub fn has_recascade_self(&self) -> bool {
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@ -145,6 +170,12 @@ impl RestyleHint {
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}
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}
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impl Default for RestyleHint {
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fn default() -> Self {
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Self::empty()
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}
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}
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#[cfg(feature = "gecko")]
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impl From<nsRestyleHint> for RestyleHint {
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fn from(raw: nsRestyleHint) -> Self {
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@ -8,9 +8,9 @@
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#![deny(unsafe_code)]
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use Atom;
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use data::StoredRestyleHint;
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use dom::{TElement, TNode};
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use fnv::FnvHashSet;
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use invalidation::element::restyle_hints::RestyleHint;
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use selector_parser::SelectorImpl;
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use selectors::attr::CaseSensitivity;
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use selectors::parser::{Component, Selector};
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@ -134,7 +134,7 @@ impl StylesheetInvalidationSet {
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if self.fully_invalid {
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debug!("process_invalidations: fully_invalid({:?})",
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element);
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data.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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data.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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return true;
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}
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}
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@ -177,7 +177,7 @@ impl StylesheetInvalidationSet {
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if scope.matches(element) {
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debug!("process_invalidations_in_subtree: {:?} matched {:?}",
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element, scope);
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data.ensure_restyle().hint.insert(StoredRestyleHint::subtree());
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data.ensure_restyle().hint.insert(RestyleHint::restyle_subtree());
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return true;
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}
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}
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@ -697,8 +697,8 @@ trait PrivateMatchMethods: TElement {
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// for followup work to make the optimization here more optimal by considering
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// each bit individually.
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let skip_applying_damage =
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restyle.damage_handled.contains(RestyleDamage::reconstruct()) ||
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restyle.damage.contains(RestyleDamage::reconstruct());
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restyle.damage.contains(RestyleDamage::reconstruct()) ||
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restyle.reconstructed_ancestor;
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let difference = self.compute_style_difference(&old_values,
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&new_values,
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@ -6,7 +6,7 @@
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use atomic_refcell::AtomicRefCell;
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use context::{SharedStyleContext, StyleContext, ThreadLocalStyleContext};
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use data::{ElementData, ElementStyles, StoredRestyleHint};
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use data::{ElementData, ElementStyles};
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use dom::{DirtyDescendants, NodeInfo, OpaqueNode, TElement, TNode};
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use invalidation::element::restyle_hints::{RECASCADE_SELF, RECASCADE_DESCENDANTS, RestyleHint};
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use matching::{ChildCascadeRequirement, MatchMethods};
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@ -297,8 +297,8 @@ pub trait DomTraversal<E: TElement> : Sync {
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if let Some(parent) = el.traversal_parent() {
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let parent_data = parent.borrow_data().unwrap();
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let going_to_reframe = parent_data.get_restyle().map_or(false, |r| {
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(r.damage | r.damage_handled())
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.contains(RestyleDamage::reconstruct())
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r.reconstructed_ancestor ||
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r.damage.contains(RestyleDamage::reconstruct())
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});
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let mut is_before_or_after_pseudo = false;
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@ -691,7 +691,7 @@ pub fn recalc_style_at<E, D>(traversal: &D,
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// Now that matching and cascading is done, clear the bits corresponding to
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// those operations and compute the propagated restyle hint.
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let mut propagated_hint = match data.get_restyle_mut() {
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None => StoredRestyleHint::empty(),
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None => RestyleHint::empty(),
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Some(r) => {
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debug_assert!(context.shared.traversal_flags.for_animation_only() ||
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!r.hint.has_animation_hint(),
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|
@ -730,14 +730,16 @@ pub fn recalc_style_at<E, D>(traversal: &D,
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DontLog) &&
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(has_dirty_descendants_for_this_restyle ||
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!propagated_hint.is_empty()) {
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let damage_handled = data.get_restyle().map_or(RestyleDamage::empty(), |r| {
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r.damage_handled() | r.damage.handled_for_descendants()
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let reconstructed_ancestor = data.get_restyle().map_or(false, |r| {
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r.reconstructed_ancestor ||
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r.damage.contains(RestyleDamage::reconstruct())
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});
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preprocess_children::<E, D>(context,
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element,
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propagated_hint,
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damage_handled);
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preprocess_children::<E, D>(
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context,
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element,
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propagated_hint,
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reconstructed_ancestor,
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)
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}
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// If we are in a restyle for reconstruction, drop the existing restyle
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|
@ -840,12 +842,15 @@ fn compute_style<E, D>(_traversal: &D,
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}
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}
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fn preprocess_children<E, D>(context: &mut StyleContext<E>,
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element: E,
|
||||
propagated_hint: StoredRestyleHint,
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damage_handled: RestyleDamage)
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where E: TElement,
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D: DomTraversal<E>,
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fn preprocess_children<E, D>(
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context: &mut StyleContext<E>,
|
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element: E,
|
||||
propagated_hint: RestyleHint,
|
||||
reconstructed_ancestor: bool,
|
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)
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where
|
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E: TElement,
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||||
D: DomTraversal<E>,
|
||||
{
|
||||
trace!("preprocess_children: {:?}", element);
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||||
|
@ -880,9 +885,7 @@ fn preprocess_children<E, D>(context: &mut StyleContext<E>,
|
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// If the child doesn't have pre-existing RestyleData and we don't have
|
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// any reason to create one, avoid the useless allocation and move on to
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||||
// the next child.
|
||||
if propagated_hint.is_empty() &&
|
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damage_handled.is_empty() &&
|
||||
!child_data.has_restyle() {
|
||||
if !reconstructed_ancestor && propagated_hint.is_empty() && !child_data.has_restyle() {
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continue;
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}
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||||
|
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|
@ -890,10 +893,8 @@ fn preprocess_children<E, D>(context: &mut StyleContext<E>,
|
|||
|
||||
// Propagate the parent restyle hint, that may make us restyle the whole
|
||||
// subtree.
|
||||
restyle_data.reconstructed_ancestor = reconstructed_ancestor;
|
||||
restyle_data.hint.insert(propagated_hint);
|
||||
|
||||
// Store the damage already handled by ancestors.
|
||||
restyle_data.set_damage_handled(damage_handled);
|
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}
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||||
}
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