зеркало из https://github.com/mozilla/gecko-dev.git
Bug 730853 - Make sure we occasionally CC with lots of incremental GCs (r=smaug,mccr8)
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Родитель
f92027bc93
Коммит
33fc80f486
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@ -147,6 +147,9 @@ static PRLogModuleInfo* gJSDiagnostics;
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// Force a CC after this long if there's anything in the purple buffer.
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#define NS_CC_FORCED (2 * 60 * PR_USEC_PER_SEC) // 2 min
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// Don't allow an incremental GC to lock out the CC for too long.
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#define NS_MAX_CC_LOCKEDOUT_TIME (5 * PR_USEC_PER_SEC) // 5 seconds
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// Trigger a CC if the purple buffer exceeds this size when we check it.
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#define NS_CC_PURPLE_LIMIT 250
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@ -160,8 +163,8 @@ static nsITimer *sCCTimer;
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static PRTime sLastCCEndTime;
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static bool sGCHasRun;
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static bool sCCLockedOut;
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static PRTime sCCLockedOutTime;
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static js::GCSliceCallback sPrevGCSliceCallback;
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@ -3310,9 +3313,24 @@ TimerFireForgetSkippable(PRUint32 aSuspected, bool aRemoveChildless)
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static void
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CCTimerFired(nsITimer *aTimer, void *aClosure)
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{
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if (sDidShutdown || sCCLockedOut) {
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if (sDidShutdown) {
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return;
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}
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if (sCCLockedOut) {
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PRTime now = PR_Now();
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if (sCCLockedOutTime == 0) {
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sCCLockedOutTime = now;
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return;
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}
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if (now - sCCLockedOutTime < NS_MAX_CC_LOCKEDOUT_TIME) {
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return;
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}
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// Finish the current incremental GC
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nsJSContext::GarbageCollectNow(js::gcreason::CC_FORCED, nsGCNormal);
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}
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++sCCTimerFireCount;
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// During early timer fires, we only run forgetSkippable. During the first
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@ -3478,6 +3496,8 @@ nsJSContext::KillShrinkGCBuffersTimer()
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void
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nsJSContext::KillCCTimer()
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{
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sCCLockedOutTime = 0;
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if (sCCTimer) {
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sCCTimer->Cancel();
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@ -3516,9 +3536,10 @@ DOMGCSliceCallback(JSRuntime *aRt, js::GCProgress aProgress, const js::GCDescrip
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}
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}
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// Prevent cycle collections during incremental GC.
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// Prevent cycle collections and shrinking during incremental GC.
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if (aProgress == js::GC_CYCLE_BEGIN) {
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sCCLockedOut = true;
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nsJSContext::KillShrinkGCBuffersTimer();
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} else if (aProgress == js::GC_CYCLE_END) {
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sCCLockedOut = false;
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}
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@ -3526,43 +3547,31 @@ DOMGCSliceCallback(JSRuntime *aRt, js::GCProgress aProgress, const js::GCDescrip
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// The GC has more work to do, so schedule another GC slice.
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if (aProgress == js::GC_SLICE_END) {
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nsJSContext::KillGCTimer();
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nsJSContext::KillCCTimer();
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nsJSContext::PokeGC(js::gcreason::INTER_SLICE_GC, NS_INTERSLICE_GC_DELAY);
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}
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if (aProgress == js::GC_CYCLE_END) {
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// May need to kill the inter-slice GC timer
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nsJSContext::KillGCTimer();
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sCCollectedWaitingForGC = 0;
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sCleanupSinceLastGC = false;
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if (sGCTimer) {
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// If we were waiting for a GC to happen, kill the timer.
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nsJSContext::KillGCTimer();
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if (aDesc.isCompartment) {
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// If this is a compartment GC, restart it. We still want
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// a full GC to happen. Compartment GCs usually happen as a
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// result of last-ditch or MaybeGC. In both cases its
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// result of last-ditch or MaybeGC. In both cases it is
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// probably a time of heavy activity and we want to delay
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// the full GC, but we do want it to happen eventually.
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if (aDesc.isCompartment) {
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nsJSContext::PokeGC(js::gcreason::POST_COMPARTMENT);
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// We poked the GC, so we can kill any pending CC here.
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nsJSContext::KillCCTimer();
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}
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} else {
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// If this was a full GC, poke the CC to run soon.
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if (!aDesc.isCompartment) {
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sGCHasRun = true;
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sNeedsFullCC = true;
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nsJSContext::MaybePokeCC();
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}
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}
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// If we didn't end up scheduling a GC, make sure that we release GC buffers
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// soon after canceling previous shrinking attempt.
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nsJSContext::KillShrinkGCBuffersTimer();
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if (!sGCTimer) {
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if (!aDesc.isCompartment) {
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// Avoid shrinking during heavy activity, which is suggested by
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// compartment GC.
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nsJSContext::PokeShrinkGCBuffers();
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}
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}
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@ -3661,8 +3670,8 @@ nsJSRuntime::Startup()
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{
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// initialize all our statics, so that we can restart XPCOM
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sGCTimer = sCCTimer = nsnull;
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sGCHasRun = false;
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sCCLockedOut = false;
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sCCLockedOutTime = 0;
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sLastCCEndTime = 0;
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sPendingLoadCount = 0;
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sLoadingInProgress = false;
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