зеркало из https://github.com/mozilla/gecko-dev.git
Back out 3 changesets (bug 1135424) on suspicion of causing frequent hangs in test_playback.html on mochitest-e10s
CLOSED TREE Backed out changeset 584d91ffdf88 (bug 1135424) Backed out changeset d86806ea63f4 (bug 1135424) Backed out changeset e52401d30a67 (bug 1135424)
This commit is contained in:
Родитель
0378f66c84
Коммит
345a4eca93
|
@ -191,12 +191,12 @@ void MediaDecoder::UpdateDormantState(bool aDormantTimeout, bool aActivity)
|
|||
if (mIsDormant) {
|
||||
DECODER_LOG("UpdateDormantState() entering DORMANT state");
|
||||
// enter dormant state
|
||||
RefPtr<nsRunnable> event =
|
||||
nsCOMPtr<nsIRunnable> event =
|
||||
NS_NewRunnableMethodWithArg<bool>(
|
||||
mDecoderStateMachine,
|
||||
&MediaDecoderStateMachine::SetDormant,
|
||||
true);
|
||||
mDecoderStateMachine->TaskQueue()->Dispatch(event);
|
||||
mDecoderStateMachine->GetStateMachineThread()->Dispatch(event, NS_DISPATCH_NORMAL);
|
||||
|
||||
if (IsEnded()) {
|
||||
mWasEndedWhenEnteredDormant = true;
|
||||
|
@ -207,12 +207,12 @@ void MediaDecoder::UpdateDormantState(bool aDormantTimeout, bool aActivity)
|
|||
DECODER_LOG("UpdateDormantState() leaving DORMANT state");
|
||||
// exit dormant state
|
||||
// trigger to state machine.
|
||||
RefPtr<nsRunnable> event =
|
||||
nsCOMPtr<nsIRunnable> event =
|
||||
NS_NewRunnableMethodWithArg<bool>(
|
||||
mDecoderStateMachine,
|
||||
&MediaDecoderStateMachine::SetDormant,
|
||||
false);
|
||||
mDecoderStateMachine->TaskQueue()->Dispatch(event);
|
||||
mDecoderStateMachine->GetStateMachineThread()->Dispatch(event, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -750,8 +750,7 @@ nsresult MediaDecoder::ScheduleStateMachineThread()
|
|||
if (mShuttingDown)
|
||||
return NS_OK;
|
||||
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
||||
mDecoderStateMachine->ScheduleStateMachine();
|
||||
return NS_OK;
|
||||
return mDecoderStateMachine->ScheduleStateMachine();
|
||||
}
|
||||
|
||||
nsresult MediaDecoder::Play()
|
||||
|
@ -764,7 +763,8 @@ nsresult MediaDecoder::Play()
|
|||
if (mPausedForPlaybackRateNull) {
|
||||
return NS_OK;
|
||||
}
|
||||
ScheduleStateMachineThread();
|
||||
nsresult res = ScheduleStateMachineThread();
|
||||
NS_ENSURE_SUCCESS(res,res);
|
||||
if (IsEnded()) {
|
||||
return Seek(0, SeekTarget::PrevSyncPoint);
|
||||
} else if (mPlayState == PLAY_STATE_LOADING || mPlayState == PLAY_STATE_SEEKING) {
|
||||
|
@ -1317,7 +1317,7 @@ void MediaDecoder::ApplyStateToStateMachine(PlayState aState)
|
|||
mDecoderStateMachine->Play();
|
||||
break;
|
||||
case PLAY_STATE_SEEKING:
|
||||
mSeekRequest.Begin(ProxyMediaCall(mDecoderStateMachine->TaskQueue(),
|
||||
mSeekRequest.Begin(ProxyMediaCall(mDecoderStateMachine->GetStateMachineThread(),
|
||||
mDecoderStateMachine.get(), __func__,
|
||||
&MediaDecoderStateMachine::Seek, mRequestedSeekTarget)
|
||||
->RefableThen(NS_GetCurrentThread(), __func__, this,
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include <stdint.h>
|
||||
|
||||
#include "MediaDecoderStateMachine.h"
|
||||
#include "MediaTimer.h"
|
||||
#include "MediaDecoderStateMachineScheduler.h"
|
||||
#include "AudioSink.h"
|
||||
#include "nsTArray.h"
|
||||
#include "MediaDecoder.h"
|
||||
|
@ -201,9 +201,9 @@ MediaDecoderStateMachine::MediaDecoderStateMachine(MediaDecoder* aDecoder,
|
|||
MediaDecoderReader* aReader,
|
||||
bool aRealTime) :
|
||||
mDecoder(aDecoder),
|
||||
mRealTime(aRealTime),
|
||||
mDispatchedStateMachine(false),
|
||||
mDelayedScheduler(this),
|
||||
mScheduler(new MediaDecoderStateMachineScheduler(
|
||||
aDecoder->GetReentrantMonitor(),
|
||||
&MediaDecoderStateMachine::TimeoutExpired, this, aRealTime)),
|
||||
mState(DECODER_STATE_DECODING_NONE),
|
||||
mPlayDuration(0),
|
||||
mStartTime(-1),
|
||||
|
@ -248,11 +248,6 @@ MediaDecoderStateMachine::MediaDecoderStateMachine(MediaDecoder* aDecoder,
|
|||
MOZ_COUNT_CTOR(MediaDecoderStateMachine);
|
||||
NS_ASSERTION(NS_IsMainThread(), "Should be on main thread.");
|
||||
|
||||
// Set up our task queue.
|
||||
RefPtr<SharedThreadPool> threadPool(
|
||||
SharedThreadPool::Get(NS_LITERAL_CSTRING("Media State Machine"), 1));
|
||||
mTaskQueue = new MediaTaskQueue(threadPool.forget());
|
||||
|
||||
static bool sPrefCacheInit = false;
|
||||
if (!sPrefCacheInit) {
|
||||
sPrefCacheInit = true;
|
||||
|
@ -392,7 +387,7 @@ void MediaDecoderStateMachine::SendStreamData()
|
|||
{
|
||||
MOZ_ASSERT(OnStateMachineThread(), "Should be on state machine thread");
|
||||
AssertCurrentThreadInMonitor();
|
||||
MOZ_ASSERT(!mAudioSink, "Should've been stopped in RunStateMachine()");
|
||||
MOZ_ASSERT(!mAudioSink, "Should've been stopped in CallRunStateMachine()");
|
||||
|
||||
DecodedStreamData* stream = mDecoder->GetDecodedStream();
|
||||
|
||||
|
@ -410,7 +405,7 @@ void MediaDecoderStateMachine::SendStreamData()
|
|||
mediaStream->AddAudioTrack(audioTrackId, mInfo.mAudio.mRate, 0, audio,
|
||||
SourceMediaStream::ADDTRACK_QUEUED);
|
||||
stream->mStream->DispatchWhenNotEnoughBuffered(audioTrackId,
|
||||
TaskQueue(), GetWakeDecoderRunnable());
|
||||
GetStateMachineThread(), GetWakeDecoderRunnable());
|
||||
stream->mNextAudioTime = mStartTime + stream->mInitialTime;
|
||||
}
|
||||
if (mInfo.HasVideo()) {
|
||||
|
@ -419,7 +414,7 @@ void MediaDecoderStateMachine::SendStreamData()
|
|||
mediaStream->AddTrack(videoTrackId, 0, video,
|
||||
SourceMediaStream::ADDTRACK_QUEUED);
|
||||
stream->mStream->DispatchWhenNotEnoughBuffered(videoTrackId,
|
||||
TaskQueue(), GetWakeDecoderRunnable());
|
||||
GetStateMachineThread(), GetWakeDecoderRunnable());
|
||||
|
||||
// TODO: We can't initialize |mNextVideoTime| until |mStartTime|
|
||||
// is set. This is a good indication that DecodedStreamData is in
|
||||
|
@ -575,7 +570,7 @@ bool MediaDecoderStateMachine::HaveEnoughDecodedAudio(int64_t aAmpleAudioUSecs)
|
|||
return false;
|
||||
}
|
||||
stream->mStream->DispatchWhenNotEnoughBuffered(audioTrackId,
|
||||
TaskQueue(), GetWakeDecoderRunnable());
|
||||
GetStateMachineThread(), GetWakeDecoderRunnable());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -598,7 +593,7 @@ bool MediaDecoderStateMachine::HaveEnoughDecodedVideo()
|
|||
return false;
|
||||
}
|
||||
stream->mStream->DispatchWhenNotEnoughBuffered(videoTrackId,
|
||||
TaskQueue(), GetWakeDecoderRunnable());
|
||||
GetStateMachineThread(), GetWakeDecoderRunnable());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -860,7 +855,7 @@ MediaDecoderStateMachine::OnNotDecoded(MediaData::Type aType,
|
|||
"Readers that send WAITING_FOR_DATA need to implement WaitForData");
|
||||
WaitRequestRef(aType).Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(), __func__,
|
||||
&MediaDecoderReader::WaitForData, aType)
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnWaitForDataResolved,
|
||||
&MediaDecoderStateMachine::OnWaitForDataRejected));
|
||||
return;
|
||||
|
@ -1089,7 +1084,7 @@ MediaDecoderStateMachine::CheckIfSeekComplete()
|
|||
mDecodeToSeekTarget = false;
|
||||
RefPtr<nsIRunnable> task(
|
||||
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::SeekCompleted));
|
||||
nsresult rv = TaskQueue()->Dispatch(task);
|
||||
nsresult rv = GetStateMachineThread()->Dispatch(task, NS_DISPATCH_NORMAL);
|
||||
if (NS_FAILED(rv)) {
|
||||
DecodeError();
|
||||
}
|
||||
|
@ -1151,7 +1146,10 @@ nsresult MediaDecoderStateMachine::Init(MediaDecoderStateMachine* aCloneDonor)
|
|||
cloneReader = aCloneDonor->mReader;
|
||||
}
|
||||
|
||||
nsresult rv = mReader->Init(cloneReader);
|
||||
nsresult rv = mScheduler->Init();
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
|
||||
rv = mReader->Init(cloneReader);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
|
||||
return NS_OK;
|
||||
|
@ -1345,7 +1343,7 @@ int64_t MediaDecoderStateMachine::GetCurrentTimeUs() const
|
|||
}
|
||||
|
||||
bool MediaDecoderStateMachine::IsRealTime() const {
|
||||
return mRealTime;
|
||||
return mScheduler->IsRealTime();
|
||||
}
|
||||
|
||||
int64_t MediaDecoderStateMachine::GetDuration()
|
||||
|
@ -1515,8 +1513,9 @@ void MediaDecoderStateMachine::Shutdown()
|
|||
|
||||
// Change state before issuing shutdown request to threads so those
|
||||
// threads can start exiting cleanly during the Shutdown call.
|
||||
ScheduleStateMachine();
|
||||
DECODER_LOG("Changed state to SHUTDOWN");
|
||||
SetState(DECODER_STATE_SHUTDOWN);
|
||||
mScheduler->ScheduleAndShutdown();
|
||||
if (mAudioSink) {
|
||||
mAudioSink->PrepareToShutdown();
|
||||
}
|
||||
|
@ -1775,7 +1774,7 @@ MediaDecoderStateMachine::EnqueueDecodeFirstFrameTask()
|
|||
|
||||
RefPtr<nsIRunnable> task(
|
||||
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::CallDecodeFirstFrame));
|
||||
nsresult rv = TaskQueue()->Dispatch(task);
|
||||
nsresult rv = GetStateMachineThread()->Dispatch(task, NS_DISPATCH_NORMAL);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
return NS_OK;
|
||||
}
|
||||
|
@ -1922,7 +1921,7 @@ MediaDecoderStateMachine::InitiateSeek()
|
|||
mSeekRequest.Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(), __func__,
|
||||
&MediaDecoderReader::Seek, mCurrentSeek.mTarget.mTime,
|
||||
GetEndTime())
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnSeekCompleted,
|
||||
&MediaDecoderStateMachine::OnSeekFailed));
|
||||
}
|
||||
|
@ -1970,7 +1969,7 @@ MediaDecoderStateMachine::EnsureAudioDecodeTaskQueued()
|
|||
|
||||
mAudioDataRequest.Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(),
|
||||
__func__, &MediaDecoderReader::RequestAudioData)
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnAudioDecoded,
|
||||
&MediaDecoderStateMachine::OnAudioNotDecoded));
|
||||
|
||||
|
@ -2030,7 +2029,7 @@ MediaDecoderStateMachine::EnsureVideoDecodeTaskQueued()
|
|||
mVideoDataRequest.Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(), __func__,
|
||||
&MediaDecoderReader::RequestVideoData,
|
||||
skipToNextKeyFrame, currentTime)
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnVideoDecoded,
|
||||
&MediaDecoderStateMachine::OnVideoNotDecoded));
|
||||
return NS_OK;
|
||||
|
@ -2168,9 +2167,9 @@ MediaDecoderStateMachine::DecodeError()
|
|||
// Change state to shutdown before sending error report to MediaDecoder
|
||||
// and the HTMLMediaElement, so that our pipeline can start exiting
|
||||
// cleanly during the sync dispatch below.
|
||||
ScheduleStateMachine();
|
||||
SetState(DECODER_STATE_SHUTDOWN);
|
||||
DECODER_WARN("Decode error, changed state to SHUTDOWN due to error");
|
||||
SetState(DECODER_STATE_SHUTDOWN);
|
||||
mScheduler->ScheduleAndShutdown();
|
||||
mDecoder->GetReentrantMonitor().NotifyAll();
|
||||
|
||||
// Dispatch the event to call DecodeError synchronously. This ensures
|
||||
|
@ -2323,12 +2322,12 @@ MediaDecoderStateMachine::DecodeFirstFrame()
|
|||
if (HasAudio()) {
|
||||
RefPtr<nsIRunnable> decodeTask(
|
||||
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::DispatchAudioDecodeTaskIfNeeded));
|
||||
AudioQueue().AddPopListener(decodeTask, TaskQueue());
|
||||
AudioQueue().AddPopListener(decodeTask, GetStateMachineThread());
|
||||
}
|
||||
if (HasVideo()) {
|
||||
RefPtr<nsIRunnable> decodeTask(
|
||||
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::DispatchVideoDecodeTaskIfNeeded));
|
||||
VideoQueue().AddPopListener(decodeTask, TaskQueue());
|
||||
VideoQueue().AddPopListener(decodeTask, GetStateMachineThread());
|
||||
}
|
||||
|
||||
if (IsRealTime()) {
|
||||
|
@ -2346,7 +2345,7 @@ MediaDecoderStateMachine::DecodeFirstFrame()
|
|||
if (HasAudio()) {
|
||||
mAudioDataRequest.Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(),
|
||||
__func__, &MediaDecoderReader::RequestAudioData)
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnAudioDecoded,
|
||||
&MediaDecoderStateMachine::OnAudioNotDecoded));
|
||||
}
|
||||
|
@ -2354,7 +2353,7 @@ MediaDecoderStateMachine::DecodeFirstFrame()
|
|||
mVideoDecodeStartTime = TimeStamp::Now();
|
||||
mVideoDataRequest.Begin(ProxyMediaCall(DecodeTaskQueue(), mReader.get(),
|
||||
__func__, &MediaDecoderReader::RequestVideoData, false, int64_t(0))
|
||||
->RefableThen(TaskQueue(), __func__, this,
|
||||
->RefableThen(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::OnVideoDecoded,
|
||||
&MediaDecoderStateMachine::OnVideoNotDecoded));
|
||||
}
|
||||
|
@ -2561,8 +2560,6 @@ public:
|
|||
NS_ASSERTION(NS_IsMainThread(), "Must be on main thread.");
|
||||
MOZ_ASSERT(mStateMachine);
|
||||
MOZ_ASSERT(mDecoder);
|
||||
mStateMachine->TaskQueue()->BeginShutdown();
|
||||
mStateMachine->TaskQueue()->AwaitShutdownAndIdle();
|
||||
mStateMachine->BreakCycles();
|
||||
mDecoder->BreakCycles();
|
||||
mStateMachine = nullptr;
|
||||
|
@ -2597,7 +2594,7 @@ void
|
|||
MediaDecoderStateMachine::ShutdownReader()
|
||||
{
|
||||
MOZ_ASSERT(OnDecodeThread());
|
||||
mReader->Shutdown()->Then(TaskQueue(), __func__, this,
|
||||
mReader->Shutdown()->Then(mScheduler.get(), __func__, this,
|
||||
&MediaDecoderStateMachine::FinishShutdown,
|
||||
&MediaDecoderStateMachine::FinishShutdown);
|
||||
}
|
||||
|
@ -2633,24 +2630,15 @@ MediaDecoderStateMachine::FinishShutdown()
|
|||
// finished and released its monitor/references. That event then will
|
||||
// dispatch an event to the main thread to release the decoder and
|
||||
// state machine.
|
||||
RefPtr<nsIRunnable> task = new nsDispatchDisposeEvent(mDecoder, this);
|
||||
TaskQueue()->Dispatch(task);
|
||||
GetStateMachineThread()->Dispatch(
|
||||
new nsDispatchDisposeEvent(mDecoder, this), NS_DISPATCH_NORMAL);
|
||||
|
||||
DECODER_LOG("Dispose Event Dispatched");
|
||||
}
|
||||
|
||||
nsresult MediaDecoderStateMachine::RunStateMachine()
|
||||
{
|
||||
MOZ_ASSERT(OnStateMachineThread());
|
||||
ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
|
||||
|
||||
mDelayedScheduler.Reset(); // Must happen on state machine thread.
|
||||
mDispatchedStateMachine = false;
|
||||
|
||||
// If audio is being captured, stop the audio sink if it's running
|
||||
if (mAudioCaptured) {
|
||||
StopAudioThread();
|
||||
}
|
||||
AssertCurrentThreadInMonitor();
|
||||
|
||||
MediaResource* resource = mDecoder->GetResource();
|
||||
NS_ENSURE_TRUE(resource, NS_ERROR_NULL_POINTER);
|
||||
|
@ -2751,7 +2739,7 @@ nsresult MediaDecoderStateMachine::RunStateMachine()
|
|||
DECODER_LOG("Buffering: wait %ds, timeout in %.3lfs %s",
|
||||
mBufferingWait, mBufferingWait - elapsed.ToSeconds(),
|
||||
(mQuickBuffering ? "(quick exit)" : ""));
|
||||
ScheduleStateMachineIn(USECS_PER_S);
|
||||
ScheduleStateMachine(USECS_PER_S);
|
||||
return NS_OK;
|
||||
}
|
||||
} else if (OutOfDecodedAudio() || OutOfDecodedVideo()) {
|
||||
|
@ -3075,7 +3063,7 @@ void MediaDecoderStateMachine::AdvanceFrame()
|
|||
// Don't go straight back to the state machine loop since that might
|
||||
// cause us to start decoding again and we could flip-flop between
|
||||
// decoding and quick-buffering.
|
||||
ScheduleStateMachineIn(USECS_PER_S);
|
||||
ScheduleStateMachine(USECS_PER_S);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -3137,12 +3125,7 @@ void MediaDecoderStateMachine::AdvanceFrame()
|
|||
// ready state. Post an update to do so.
|
||||
UpdateReadyState();
|
||||
|
||||
int64_t delay = remainingTime / mPlaybackRate;
|
||||
if (delay > 0) {
|
||||
ScheduleStateMachineIn(delay);
|
||||
} else {
|
||||
ScheduleStateMachine();
|
||||
}
|
||||
ScheduleStateMachine(remainingTime / mPlaybackRate);
|
||||
}
|
||||
|
||||
nsresult
|
||||
|
@ -3388,59 +3371,33 @@ void MediaDecoderStateMachine::SetPlayStartTime(const TimeStamp& aTimeStamp)
|
|||
}
|
||||
}
|
||||
|
||||
nsresult MediaDecoderStateMachine::CallRunStateMachine()
|
||||
{
|
||||
AssertCurrentThreadInMonitor();
|
||||
NS_ASSERTION(OnStateMachineThread(), "Should be on state machine thread.");
|
||||
|
||||
// If audio is being captured, stop the audio sink if it's running
|
||||
if (mAudioCaptured) {
|
||||
StopAudioThread();
|
||||
}
|
||||
|
||||
return RunStateMachine();
|
||||
}
|
||||
|
||||
nsresult MediaDecoderStateMachine::TimeoutExpired(void* aClosure)
|
||||
{
|
||||
MediaDecoderStateMachine* p = static_cast<MediaDecoderStateMachine*>(aClosure);
|
||||
return p->CallRunStateMachine();
|
||||
}
|
||||
|
||||
void MediaDecoderStateMachine::ScheduleStateMachineWithLockAndWakeDecoder() {
|
||||
ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
|
||||
DispatchAudioDecodeTaskIfNeeded();
|
||||
DispatchVideoDecodeTaskIfNeeded();
|
||||
}
|
||||
|
||||
void
|
||||
MediaDecoderStateMachine::ScheduleStateMachine() {
|
||||
AssertCurrentThreadInMonitor();
|
||||
if (mState == DECODER_STATE_SHUTDOWN) {
|
||||
NS_WARNING("Refusing to schedule shutdown state machine");
|
||||
return;
|
||||
}
|
||||
|
||||
if (mDispatchedStateMachine) {
|
||||
return;
|
||||
}
|
||||
mDispatchedStateMachine = true;
|
||||
|
||||
RefPtr<nsIRunnable> task =
|
||||
NS_NewRunnableMethod(this, &MediaDecoderStateMachine::RunStateMachine);
|
||||
nsresult rv = TaskQueue()->Dispatch(task);
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
|
||||
(void) rv;
|
||||
}
|
||||
|
||||
void
|
||||
MediaDecoderStateMachine::ScheduleStateMachineIn(int64_t aMicroseconds)
|
||||
{
|
||||
AssertCurrentThreadInMonitor();
|
||||
MOZ_ASSERT(OnStateMachineThread()); // mDelayedScheduler.Ensure() may Disconnect()
|
||||
// the promise, which must happen on the state
|
||||
// machine thread.
|
||||
MOZ_ASSERT(aMicroseconds > 0);
|
||||
if (mState == DECODER_STATE_SHUTDOWN) {
|
||||
NS_WARNING("Refusing to schedule shutdown state machine");
|
||||
return;
|
||||
}
|
||||
|
||||
if (mDispatchedStateMachine) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Real-time weirdness.
|
||||
if (IsRealTime()) {
|
||||
aMicroseconds = std::min(aMicroseconds, int64_t(40000));
|
||||
}
|
||||
|
||||
TimeStamp now = TimeStamp::Now();
|
||||
TimeStamp target = now + TimeDuration::FromMicroseconds(aMicroseconds);
|
||||
|
||||
SAMPLE_LOG("Scheduling state machine for %lf ms from now", (target - now).ToMilliseconds());
|
||||
mDelayedScheduler.Ensure(target);
|
||||
nsresult MediaDecoderStateMachine::ScheduleStateMachine(int64_t aUsecs) {
|
||||
return mScheduler->Schedule(aUsecs);
|
||||
}
|
||||
|
||||
bool MediaDecoderStateMachine::OnDecodeThread() const
|
||||
|
@ -3450,12 +3407,17 @@ bool MediaDecoderStateMachine::OnDecodeThread() const
|
|||
|
||||
bool MediaDecoderStateMachine::OnStateMachineThread() const
|
||||
{
|
||||
return TaskQueue()->IsCurrentThreadIn();
|
||||
return mScheduler->OnStateMachineThread();
|
||||
}
|
||||
|
||||
nsIEventTarget* MediaDecoderStateMachine::GetStateMachineThread() const
|
||||
{
|
||||
return mScheduler->GetStateMachineThread();
|
||||
}
|
||||
|
||||
bool MediaDecoderStateMachine::IsStateMachineScheduled() const
|
||||
{
|
||||
return mDispatchedStateMachine || mDelayedScheduler.IsScheduled();
|
||||
return mScheduler->IsScheduled();
|
||||
}
|
||||
|
||||
void MediaDecoderStateMachine::SetPlaybackRate(double aPlaybackRate)
|
||||
|
|
|
@ -89,8 +89,8 @@ hardware (via AudioStream).
|
|||
#include "MediaDecoderReader.h"
|
||||
#include "MediaDecoderOwner.h"
|
||||
#include "MediaMetadataManager.h"
|
||||
#include "MediaDecoderStateMachineScheduler.h"
|
||||
#include "mozilla/RollingMean.h"
|
||||
#include "MediaTimer.h"
|
||||
|
||||
class nsITimer;
|
||||
|
||||
|
@ -211,8 +211,8 @@ public:
|
|||
void Play()
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
RefPtr<nsRunnable> r = NS_NewRunnableMethod(this, &MediaDecoderStateMachine::PlayInternal);
|
||||
TaskQueue()->Dispatch(r);
|
||||
nsRefPtr<nsRunnable> r = NS_NewRunnableMethod(this, &MediaDecoderStateMachine::PlayInternal);
|
||||
GetStateMachineThread()->Dispatch(r, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -311,30 +311,21 @@ public:
|
|||
|
||||
void NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset);
|
||||
|
||||
// Returns the state machine task queue.
|
||||
MediaTaskQueue* TaskQueue() const { return mTaskQueue; }
|
||||
// Returns the shared state machine thread.
|
||||
nsIEventTarget* GetStateMachineThread() const;
|
||||
|
||||
// Calls ScheduleStateMachine() after taking the decoder lock. Also
|
||||
// notifies the decoder thread in case it's waiting on the decoder lock.
|
||||
void ScheduleStateMachineWithLockAndWakeDecoder();
|
||||
|
||||
// Schedules the shared state machine thread to run the state machine.
|
||||
void ScheduleStateMachine();
|
||||
// Schedules the shared state machine thread to run the state machine
|
||||
// in aUsecs microseconds from now, if it's not already scheduled to run
|
||||
// earlier, in which case the request is discarded.
|
||||
nsresult ScheduleStateMachine(int64_t aUsecs = 0);
|
||||
|
||||
// Invokes ScheduleStateMachine to run in |aMicroseconds| microseconds,
|
||||
// unless it's already scheduled to run earlier, in which case the
|
||||
// request is discarded.
|
||||
void ScheduleStateMachineIn(int64_t aMicroseconds);
|
||||
|
||||
void OnDelayedSchedule()
|
||||
{
|
||||
MOZ_ASSERT(OnStateMachineThread());
|
||||
ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
|
||||
mDelayedScheduler.CompleteRequest();
|
||||
ScheduleStateMachine();
|
||||
}
|
||||
|
||||
void NotReached() { MOZ_DIAGNOSTIC_ASSERT(false); }
|
||||
// Callback function registered with MediaDecoderStateMachineScheduler
|
||||
// to run state machine cycles.
|
||||
static nsresult TimeoutExpired(void* aClosure);
|
||||
|
||||
// Set the media fragment end time. aEndTime is in microseconds.
|
||||
void SetFragmentEndTime(int64_t aEndTime);
|
||||
|
@ -698,6 +689,9 @@ protected:
|
|||
void SendStreamAudio(AudioData* aAudio, DecodedStreamData* aStream,
|
||||
AudioSegment* aOutput);
|
||||
|
||||
// State machine thread run function. Defers to RunStateMachine().
|
||||
nsresult CallRunStateMachine();
|
||||
|
||||
// Performs one "cycle" of the state machine. Polls the state, and may send
|
||||
// a video frame to be displayed, and generally manages the decode. Called
|
||||
// periodically via timer to ensure the video stays in sync.
|
||||
|
@ -751,60 +745,9 @@ protected:
|
|||
// state machine, audio and main threads.
|
||||
nsRefPtr<MediaDecoder> mDecoder;
|
||||
|
||||
// Task queue for running the state machine.
|
||||
nsRefPtr<MediaTaskQueue> mTaskQueue;
|
||||
|
||||
// True is we are decoding a realtime stream, like a camera stream.
|
||||
bool mRealTime;
|
||||
|
||||
// True if we've dispatched a task to run the state machine but the task has
|
||||
// yet to run.
|
||||
bool mDispatchedStateMachine;
|
||||
|
||||
// Class for managing delayed dispatches of the state machine.
|
||||
class DelayedScheduler {
|
||||
public:
|
||||
explicit DelayedScheduler(MediaDecoderStateMachine* aSelf)
|
||||
: mSelf(aSelf), mMediaTimer(new MediaTimer()) {}
|
||||
|
||||
bool IsScheduled() const { return !mTarget.IsNull(); }
|
||||
|
||||
void Reset()
|
||||
{
|
||||
MOZ_ASSERT(mSelf->OnStateMachineThread(),
|
||||
"Must be on state machine queue to disconnect");
|
||||
if (IsScheduled()) {
|
||||
mRequest.Disconnect();
|
||||
mTarget = TimeStamp();
|
||||
}
|
||||
}
|
||||
|
||||
void Ensure(mozilla::TimeStamp& aTarget)
|
||||
{
|
||||
if (IsScheduled() && mTarget <= aTarget) {
|
||||
return;
|
||||
}
|
||||
Reset();
|
||||
mTarget = aTarget;
|
||||
mRequest.Begin(mMediaTimer->WaitUntil(mTarget, __func__)->RefableThen(
|
||||
mSelf->TaskQueue(), __func__, mSelf,
|
||||
&MediaDecoderStateMachine::OnDelayedSchedule,
|
||||
&MediaDecoderStateMachine::NotReached));
|
||||
}
|
||||
|
||||
void CompleteRequest()
|
||||
{
|
||||
mRequest.Complete();
|
||||
mTarget = TimeStamp();
|
||||
}
|
||||
|
||||
private:
|
||||
MediaDecoderStateMachine* mSelf;
|
||||
nsRefPtr<MediaTimer> mMediaTimer;
|
||||
MediaPromiseConsumerHolder<mozilla::MediaTimerPromise> mRequest;
|
||||
TimeStamp mTarget;
|
||||
|
||||
} mDelayedScheduler;
|
||||
// Used to schedule state machine cycles. This should never outlive
|
||||
// the life cycle of the state machine.
|
||||
const nsRefPtr<MediaDecoderStateMachineScheduler> mScheduler;
|
||||
|
||||
// Time at which the last video sample was requested. If it takes too long
|
||||
// before the sample arrives, we will increase the amount of audio we buffer.
|
||||
|
@ -1012,7 +955,7 @@ protected:
|
|||
// samples we must consume before are considered to be finished prerolling.
|
||||
uint32_t AudioPrerollUsecs() const
|
||||
{
|
||||
if (IsRealTime()) {
|
||||
if (mScheduler->IsRealTime()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1023,7 +966,7 @@ protected:
|
|||
|
||||
uint32_t VideoPrerollFrames() const
|
||||
{
|
||||
return IsRealTime() ? 0 : GetAmpleVideoFrames() / 2;
|
||||
return mScheduler->IsRealTime() ? 0 : GetAmpleVideoFrames() / 2;
|
||||
}
|
||||
|
||||
bool DonePrerollingAudio()
|
||||
|
|
|
@ -0,0 +1,194 @@
|
|||
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "MediaDecoderStateMachineScheduler.h"
|
||||
#include "SharedThreadPool.h"
|
||||
#include "mozilla/Preferences.h"
|
||||
#include "mozilla/ReentrantMonitor.h"
|
||||
#include "nsITimer.h"
|
||||
#include "nsComponentManagerUtils.h"
|
||||
#include "VideoUtils.h"
|
||||
|
||||
namespace {
|
||||
class TimerEvent : public nsITimerCallback, public nsRunnable {
|
||||
typedef mozilla::MediaDecoderStateMachineScheduler Scheduler;
|
||||
NS_DECL_ISUPPORTS_INHERITED
|
||||
public:
|
||||
TimerEvent(Scheduler* aScheduler, int aTimerId)
|
||||
: mScheduler(aScheduler), mTimerId(aTimerId) {}
|
||||
|
||||
NS_IMETHOD Run() MOZ_OVERRIDE {
|
||||
return mScheduler->TimeoutExpired(mTimerId);
|
||||
}
|
||||
|
||||
NS_IMETHOD Notify(nsITimer* aTimer) MOZ_OVERRIDE {
|
||||
return mScheduler->TimeoutExpired(mTimerId);
|
||||
}
|
||||
private:
|
||||
~TimerEvent() {}
|
||||
Scheduler* const mScheduler;
|
||||
const int mTimerId;
|
||||
};
|
||||
|
||||
NS_IMPL_ISUPPORTS_INHERITED(TimerEvent, nsRunnable, nsITimerCallback);
|
||||
} // anonymous namespace
|
||||
|
||||
static already_AddRefed<nsIEventTarget>
|
||||
CreateStateMachineThread()
|
||||
{
|
||||
using mozilla::SharedThreadPool;
|
||||
using mozilla::RefPtr;
|
||||
RefPtr<SharedThreadPool> threadPool(
|
||||
SharedThreadPool::Get(NS_LITERAL_CSTRING("Media State Machine"), 1));
|
||||
nsCOMPtr<nsIEventTarget> rv = threadPool.get();
|
||||
return rv.forget();
|
||||
}
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
MediaDecoderStateMachineScheduler::MediaDecoderStateMachineScheduler(
|
||||
ReentrantMonitor& aMonitor,
|
||||
nsresult (*aTimeoutCallback)(void*),
|
||||
void* aClosure, bool aRealTime)
|
||||
: mTimeoutCallback(aTimeoutCallback)
|
||||
, mClosure(aClosure)
|
||||
// Only enable realtime mode when "media.realtime_decoder.enabled" is true.
|
||||
, mRealTime(aRealTime &&
|
||||
Preferences::GetBool("media.realtime_decoder.enabled", false))
|
||||
, mMonitor(aMonitor)
|
||||
, mEventTarget(CreateStateMachineThread())
|
||||
, mTimer(do_CreateInstance("@mozilla.org/timer;1"))
|
||||
, mTimerId(0)
|
||||
, mState(SCHEDULER_STATE_NONE)
|
||||
, mInRunningStateMachine(false)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
MOZ_COUNT_CTOR(MediaDecoderStateMachineScheduler);
|
||||
}
|
||||
|
||||
MediaDecoderStateMachineScheduler::~MediaDecoderStateMachineScheduler()
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
MOZ_COUNT_DTOR(MediaDecoderStateMachineScheduler);
|
||||
}
|
||||
|
||||
nsresult
|
||||
MediaDecoderStateMachineScheduler::Init()
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
NS_ENSURE_TRUE(mEventTarget, NS_ERROR_FAILURE);
|
||||
nsresult rv = mTimer->SetTarget(mEventTarget);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
MediaDecoderStateMachineScheduler::Schedule(int64_t aUsecs)
|
||||
{
|
||||
mMonitor.AssertCurrentThreadIn();
|
||||
|
||||
if (NS_WARN_IF(mState == SCHEDULER_STATE_SHUTDOWN)) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
aUsecs = std::max<int64_t>(aUsecs, 0);
|
||||
|
||||
TimeStamp timeout = TimeStamp::Now() +
|
||||
TimeDuration::FromMilliseconds(static_cast<double>(aUsecs) / USECS_PER_MS);
|
||||
|
||||
if (!mTimeout.IsNull() && timeout >= mTimeout) {
|
||||
// We've already scheduled a timer set to expire at or before this time,
|
||||
// or have an event dispatched to run the state machine.
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
uint32_t ms = static_cast<uint32_t>((aUsecs / USECS_PER_MS) & 0xFFFFFFFF);
|
||||
if (IsRealTime() && ms > 40) {
|
||||
ms = 40;
|
||||
}
|
||||
|
||||
// Don't cancel the timer here for this function will be called from
|
||||
// different threads.
|
||||
|
||||
nsresult rv = NS_ERROR_FAILURE;
|
||||
nsRefPtr<TimerEvent> event = new TimerEvent(this, mTimerId+1);
|
||||
|
||||
if (ms == 0) {
|
||||
// Dispatch a runnable to the state machine thread when delay is 0.
|
||||
// It will has less latency than dispatching a runnable to the state
|
||||
// machine thread which will then schedule a zero-delay timer.
|
||||
rv = mEventTarget->Dispatch(event, NS_DISPATCH_NORMAL);
|
||||
} else if (OnStateMachineThread()) {
|
||||
rv = mTimer->InitWithCallback(event, ms, nsITimer::TYPE_ONE_SHOT);
|
||||
} else {
|
||||
MOZ_ASSERT(false, "non-zero delay timer should be only "
|
||||
"scheduled in state machine thread");
|
||||
}
|
||||
|
||||
if (NS_SUCCEEDED(rv)) {
|
||||
mTimeout = timeout;
|
||||
++mTimerId;
|
||||
} else {
|
||||
NS_WARNING("Failed to schedule state machine");
|
||||
}
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
nsresult
|
||||
MediaDecoderStateMachineScheduler::TimeoutExpired(int aTimerId)
|
||||
{
|
||||
ReentrantMonitorAutoEnter mon(mMonitor);
|
||||
MOZ_ASSERT(OnStateMachineThread());
|
||||
MOZ_ASSERT(!mInRunningStateMachine,
|
||||
"State machine cycles must run in sequence!");
|
||||
|
||||
mInRunningStateMachine = true;
|
||||
// Only run state machine cycles when id matches.
|
||||
nsresult rv = NS_OK;
|
||||
if (mTimerId == aTimerId) {
|
||||
ResetTimer();
|
||||
rv = mTimeoutCallback(mClosure);
|
||||
}
|
||||
mInRunningStateMachine = false;
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
void
|
||||
MediaDecoderStateMachineScheduler::ScheduleAndShutdown()
|
||||
{
|
||||
mMonitor.AssertCurrentThreadIn();
|
||||
// Schedule next cycle to handle SHUTDOWN in state machine thread.
|
||||
Schedule();
|
||||
// This must be set after calling Schedule()
|
||||
// which does nothing in shutdown state.
|
||||
mState = SCHEDULER_STATE_SHUTDOWN;
|
||||
}
|
||||
|
||||
bool
|
||||
MediaDecoderStateMachineScheduler::OnStateMachineThread() const
|
||||
{
|
||||
bool rv = false;
|
||||
mEventTarget->IsOnCurrentThread(&rv);
|
||||
return rv;
|
||||
}
|
||||
|
||||
bool
|
||||
MediaDecoderStateMachineScheduler::IsScheduled() const
|
||||
{
|
||||
mMonitor.AssertCurrentThreadIn();
|
||||
return !mTimeout.IsNull();
|
||||
}
|
||||
|
||||
void
|
||||
MediaDecoderStateMachineScheduler::ResetTimer()
|
||||
{
|
||||
mMonitor.AssertCurrentThreadIn();
|
||||
mTimer->Cancel();
|
||||
mTimeout = TimeStamp();
|
||||
}
|
||||
|
||||
} // namespace mozilla
|
|
@ -0,0 +1,78 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#ifndef MediaDecoderStateMachineScheduler_h__
|
||||
#define MediaDecoderStateMachineScheduler_h__
|
||||
|
||||
#include "nsCOMPtr.h"
|
||||
#include "mozilla/TimeStamp.h"
|
||||
#include "mozilla/DebugOnly.h"
|
||||
|
||||
class nsITimer;
|
||||
class nsIEventTarget;
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
class ReentrantMonitor;
|
||||
|
||||
class MediaDecoderStateMachineScheduler {
|
||||
enum State {
|
||||
SCHEDULER_STATE_NONE,
|
||||
SCHEDULER_STATE_SHUTDOWN
|
||||
};
|
||||
public:
|
||||
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaDecoderStateMachineScheduler)
|
||||
MediaDecoderStateMachineScheduler(ReentrantMonitor& aMonitor,
|
||||
nsresult (*aTimeoutCallback)(void*),
|
||||
void* aClosure, bool aRealTime);
|
||||
nsresult Init();
|
||||
nsresult Schedule(int64_t aUsecs = 0);
|
||||
void ScheduleAndShutdown();
|
||||
nsresult TimeoutExpired(int aTimerId);
|
||||
|
||||
bool OnStateMachineThread() const;
|
||||
bool IsScheduled() const;
|
||||
|
||||
bool IsRealTime() const {
|
||||
return mRealTime;
|
||||
}
|
||||
|
||||
nsIEventTarget* GetStateMachineThread() const {
|
||||
return mEventTarget;
|
||||
}
|
||||
|
||||
private:
|
||||
~MediaDecoderStateMachineScheduler();
|
||||
void ResetTimer();
|
||||
|
||||
// Callback function provided by MediaDecoderStateMachine to run
|
||||
// state machine cycles.
|
||||
nsresult (*const mTimeoutCallback)(void*);
|
||||
// Since StateMachineScheduler will never outlive the state machine,
|
||||
// it is safe to keep a raw pointer only to avoid reference cycles.
|
||||
void* const mClosure;
|
||||
// True is we are decoding a realtime stream, like a camera stream
|
||||
const bool mRealTime;
|
||||
// Monitor of the decoder
|
||||
ReentrantMonitor& mMonitor;
|
||||
// State machine thread
|
||||
const nsCOMPtr<nsIEventTarget> mEventTarget;
|
||||
// Timer to schedule callbacks to run the state machine cycles.
|
||||
nsCOMPtr<nsITimer> mTimer;
|
||||
// Timestamp at which the next state machine cycle will run.
|
||||
TimeStamp mTimeout;
|
||||
// The id of timer tasks, timer callback will only run if id matches.
|
||||
int mTimerId;
|
||||
// No more state machine cycles in shutdown state.
|
||||
State mState;
|
||||
|
||||
// Used to check if state machine cycles are running in sequence.
|
||||
DebugOnly<bool> mInRunningStateMachine;
|
||||
};
|
||||
|
||||
} // namespace mozilla
|
||||
|
||||
#endif // MediaDecoderStateMachineScheduler_h__
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "MediaPromise.h"
|
||||
|
||||
#include "MediaDecoderStateMachineScheduler.h"
|
||||
#include "MediaTaskQueue.h"
|
||||
#include "nsThreadUtils.h"
|
||||
|
||||
|
@ -24,6 +25,12 @@ DispatchMediaPromiseRunnable(nsIEventTarget* aEventTarget, nsIRunnable* aRunnabl
|
|||
return aEventTarget->Dispatch(aRunnable, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
|
||||
nsresult
|
||||
DispatchMediaPromiseRunnable(MediaDecoderStateMachineScheduler* aScheduler, nsIRunnable* aRunnable)
|
||||
{
|
||||
return aScheduler->GetStateMachineThread()->Dispatch(aRunnable, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
|
||||
void
|
||||
AssertOnThread(MediaTaskQueue* aQueue)
|
||||
{
|
||||
|
@ -37,5 +44,11 @@ void AssertOnThread(nsIEventTarget* aTarget)
|
|||
MOZ_ASSERT(NS_GetCurrentThread() == targetThread);
|
||||
}
|
||||
|
||||
void
|
||||
AssertOnThread(MediaDecoderStateMachineScheduler* aScheduler)
|
||||
{
|
||||
MOZ_ASSERT(aScheduler->OnStateMachineThread());
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace mozilla
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
#include "mozilla/Maybe.h"
|
||||
#include "mozilla/Mutex.h"
|
||||
#include "mozilla/Monitor.h"
|
||||
#include "mozilla/unused.h"
|
||||
|
||||
/* Polyfill __func__ on MSVC for consumers to pass to the MediaPromise API. */
|
||||
#ifdef _MSC_VER
|
||||
|
@ -33,14 +32,17 @@ extern PRLogModuleInfo* gMediaPromiseLog;
|
|||
PR_LOG(gMediaPromiseLog, PR_LOG_DEBUG, (x, ##__VA_ARGS__))
|
||||
|
||||
class MediaTaskQueue;
|
||||
class MediaDecoderStateMachineScheduler;
|
||||
namespace detail {
|
||||
|
||||
nsresult DispatchMediaPromiseRunnable(MediaTaskQueue* aQueue, nsIRunnable* aRunnable);
|
||||
nsresult DispatchMediaPromiseRunnable(nsIEventTarget* aTarget, nsIRunnable* aRunnable);
|
||||
nsresult DispatchMediaPromiseRunnable(MediaDecoderStateMachineScheduler* aScheduler, nsIRunnable* aRunnable);
|
||||
|
||||
#ifdef DEBUG
|
||||
void AssertOnThread(MediaTaskQueue* aQueue);
|
||||
void AssertOnThread(nsIEventTarget* aTarget);
|
||||
void AssertOnThread(MediaDecoderStateMachineScheduler* aScheduler);
|
||||
#endif
|
||||
|
||||
} // namespace detail
|
||||
|
@ -106,11 +108,18 @@ public:
|
|||
public:
|
||||
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Consumer)
|
||||
|
||||
virtual void Disconnect() = 0;
|
||||
void Disconnect()
|
||||
{
|
||||
AssertOnDispatchThread();
|
||||
MOZ_DIAGNOSTIC_ASSERT(!mComplete);
|
||||
mDisconnected = true;
|
||||
}
|
||||
|
||||
// MSVC complains when an inner class (ThenValueBase::{Resolve,Reject}Runnable)
|
||||
// tries to access an inherited protected member.
|
||||
bool IsDisconnected() const { return mDisconnected; }
|
||||
#ifdef DEBUG
|
||||
virtual void AssertOnDispatchThread() = 0;
|
||||
#else
|
||||
void AssertOnDispatchThread() {}
|
||||
#endif
|
||||
|
||||
protected:
|
||||
Consumer() : mComplete(false), mDisconnected(false) {}
|
||||
|
@ -140,7 +149,7 @@ protected:
|
|||
|
||||
~ResolveRunnable()
|
||||
{
|
||||
MOZ_DIAGNOSTIC_ASSERT(!mThenValue || mThenValue->IsDisconnected());
|
||||
MOZ_ASSERT(!mThenValue);
|
||||
}
|
||||
|
||||
NS_IMETHODIMP Run()
|
||||
|
@ -165,7 +174,7 @@ protected:
|
|||
|
||||
~RejectRunnable()
|
||||
{
|
||||
MOZ_DIAGNOSTIC_ASSERT(!mThenValue || mThenValue->IsDisconnected());
|
||||
MOZ_ASSERT(!mThenValue);
|
||||
}
|
||||
|
||||
NS_IMETHODIMP Run()
|
||||
|
@ -243,54 +252,35 @@ protected:
|
|||
PROMISE_LOG("%s Then() call made from %s [Runnable=%p, Promise=%p, ThenValue=%p]",
|
||||
resolved ? "Resolving" : "Rejecting", ThenValueBase::mCallSite,
|
||||
runnable.get(), aPromise, this);
|
||||
nsresult rv = detail::DispatchMediaPromiseRunnable(mResponseTarget, runnable);
|
||||
unused << rv;
|
||||
|
||||
// NB: mDisconnected is only supposed to be accessed on the dispatch
|
||||
// thread. However, we require the consumer to have disconnected any
|
||||
// oustanding promise requests _before_ initiating shutdown on the
|
||||
// thread or task queue. So the only non-buggy scenario for dispatch
|
||||
// failing involves the target thread being unable to manipulate the
|
||||
// ThenValue (since it's been disconnected), so it's safe to read here.
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv) || Consumer::mDisconnected);
|
||||
DebugOnly<nsresult> rv = detail::DispatchMediaPromiseRunnable(mResponseTarget, runnable);
|
||||
MOZ_ASSERT(NS_SUCCEEDED(rv));
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
void AssertOnDispatchThread()
|
||||
virtual void AssertOnDispatchThread() MOZ_OVERRIDE
|
||||
{
|
||||
detail::AssertOnThread(mResponseTarget);
|
||||
}
|
||||
#else
|
||||
void AssertOnDispatchThread() {}
|
||||
#endif
|
||||
|
||||
virtual void Disconnect() MOZ_OVERRIDE
|
||||
{
|
||||
AssertOnDispatchThread();
|
||||
MOZ_DIAGNOSTIC_ASSERT(!Consumer::mComplete);
|
||||
Consumer::mDisconnected = true;
|
||||
|
||||
// If a Consumer has been disconnected, we don't guarantee that the
|
||||
// resolve/reject runnable will be dispatched. Null out our refcounted
|
||||
// this-value now so that it's released predictably on the dispatch thread.
|
||||
mThisVal = nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void DoResolve(ResolveValueType aResolveValue) MOZ_OVERRIDE
|
||||
{
|
||||
Consumer::mComplete = true;
|
||||
if (Consumer::mDisconnected) {
|
||||
MOZ_ASSERT(!mThisVal);
|
||||
PROMISE_LOG("ThenValue::DoResolve disconnected - bailing out [this=%p]", this);
|
||||
// Null these out for the same reasons described below.
|
||||
mResponseTarget = nullptr;
|
||||
mThisVal = nullptr;
|
||||
return;
|
||||
}
|
||||
InvokeCallbackMethod(mThisVal.get(), mResolveMethod, aResolveValue);
|
||||
|
||||
// Null out mThisVal after invoking the callback so that any references are
|
||||
// released predictably on the dispatch thread. Otherwise, it would be
|
||||
// Null these out after invoking the callback so that any references are
|
||||
// released predictably on the target thread. Otherwise, they would be
|
||||
// released on whatever thread last drops its reference to the ThenValue,
|
||||
// which may or may not be ok.
|
||||
mResponseTarget = nullptr;
|
||||
mThisVal = nullptr;
|
||||
}
|
||||
|
||||
|
@ -298,22 +288,25 @@ protected:
|
|||
{
|
||||
Consumer::mComplete = true;
|
||||
if (Consumer::mDisconnected) {
|
||||
MOZ_ASSERT(!mThisVal);
|
||||
PROMISE_LOG("ThenValue::DoReject disconnected - bailing out [this=%p]", this);
|
||||
// Null these out for the same reasons described below.
|
||||
mResponseTarget = nullptr;
|
||||
mThisVal = nullptr;
|
||||
return;
|
||||
}
|
||||
InvokeCallbackMethod(mThisVal.get(), mRejectMethod, aRejectValue);
|
||||
|
||||
// Null out mThisVal after invoking the callback so that any references are
|
||||
// released predictably on the dispatch thread. Otherwise, it would be
|
||||
// Null these out after invoking the callback so that any references are
|
||||
// released predictably on the target thread. Otherwise, they would be
|
||||
// released on whatever thread last drops its reference to the ThenValue,
|
||||
// which may or may not be ok.
|
||||
mResponseTarget = nullptr;
|
||||
mThisVal = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
nsRefPtr<TargetType> mResponseTarget; // May be released on any thread.
|
||||
nsRefPtr<ThisType> mThisVal; // Only accessed and refcounted on dispatch thread.
|
||||
nsRefPtr<TargetType> mResponseTarget;
|
||||
nsRefPtr<ThisType> mThisVal;
|
||||
ResolveMethodType mResolveMethod;
|
||||
RejectMethodType mRejectMethod;
|
||||
};
|
||||
|
@ -668,7 +661,7 @@ ProxyInternal(TargetType* aTarget, MethodCallBase<PromiseType>* aMethodCall, con
|
|||
nsRefPtr<ProxyRunnable<PromiseType>> r = new ProxyRunnable<PromiseType>(p, aMethodCall);
|
||||
nsresult rv = detail::DispatchMediaPromiseRunnable(aTarget, r);
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
|
||||
unused << rv;
|
||||
(void) rv; // Avoid compilation failures in builds with MOZ_DIAGNOSTIC_ASSERT disabled.
|
||||
return Move(p);
|
||||
}
|
||||
|
||||
|
|
|
@ -157,7 +157,7 @@ template <class T> class MediaQueue : private nsDeque {
|
|||
mPopListeners.Clear();
|
||||
}
|
||||
|
||||
void AddPopListener(nsIRunnable* aRunnable, MediaTaskQueue* aTarget) {
|
||||
void AddPopListener(nsIRunnable* aRunnable, nsIEventTarget* aTarget) {
|
||||
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
|
||||
mPopListeners.AppendElement(Listener(aRunnable, aTarget));
|
||||
}
|
||||
|
@ -166,7 +166,7 @@ private:
|
|||
mutable ReentrantMonitor mReentrantMonitor;
|
||||
|
||||
struct Listener {
|
||||
Listener(nsIRunnable* aRunnable, MediaTaskQueue* aTarget)
|
||||
Listener(nsIRunnable* aRunnable, nsIEventTarget* aTarget)
|
||||
: mRunnable(aRunnable)
|
||||
, mTarget(aTarget)
|
||||
{
|
||||
|
@ -177,7 +177,7 @@ private:
|
|||
{
|
||||
}
|
||||
RefPtr<nsIRunnable> mRunnable;
|
||||
RefPtr<MediaTaskQueue> mTarget;
|
||||
RefPtr<nsIEventTarget> mTarget;
|
||||
};
|
||||
|
||||
nsTArray<Listener> mPopListeners;
|
||||
|
@ -185,7 +185,7 @@ private:
|
|||
void NotifyPopListeners() {
|
||||
for (uint32_t i = 0; i < mPopListeners.Length(); i++) {
|
||||
Listener& l = mPopListeners[i];
|
||||
l.mTarget->Dispatch(l.mRunnable);
|
||||
l.mTarget->Dispatch(l.mRunnable, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -278,7 +278,7 @@ MediaStreamGraphImpl::UpdateBufferSufficiencyState(SourceMediaStream* aStream)
|
|||
}
|
||||
|
||||
for (uint32_t i = 0; i < runnables.Length(); ++i) {
|
||||
runnables[i].mTarget->Dispatch(runnables[i].mRunnable);
|
||||
runnables[i].mTarget->Dispatch(runnables[i].mRunnable, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2476,21 +2476,21 @@ SourceMediaStream::GetEndOfAppendedData(TrackID aID)
|
|||
|
||||
void
|
||||
SourceMediaStream::DispatchWhenNotEnoughBuffered(TrackID aID,
|
||||
MediaTaskQueue* aSignalQueue, nsIRunnable* aSignalRunnable)
|
||||
nsIEventTarget* aSignalThread, nsIRunnable* aSignalRunnable)
|
||||
{
|
||||
MutexAutoLock lock(mMutex);
|
||||
TrackData* data = FindDataForTrack(aID);
|
||||
if (!data) {
|
||||
aSignalQueue->Dispatch(aSignalRunnable);
|
||||
aSignalThread->Dispatch(aSignalRunnable, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (data->mHaveEnough) {
|
||||
if (data->mDispatchWhenNotEnough.IsEmpty()) {
|
||||
data->mDispatchWhenNotEnough.AppendElement()->Init(aSignalQueue, aSignalRunnable);
|
||||
data->mDispatchWhenNotEnough.AppendElement()->Init(aSignalThread, aSignalRunnable);
|
||||
}
|
||||
} else {
|
||||
aSignalQueue->Dispatch(aSignalRunnable);
|
||||
aSignalThread->Dispatch(aSignalRunnable, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
#include "VideoFrameContainer.h"
|
||||
#include "VideoSegment.h"
|
||||
#include "MainThreadUtils.h"
|
||||
#include "MediaTaskQueue.h"
|
||||
#include "nsAutoRef.h"
|
||||
#include "GraphDriver.h"
|
||||
#include <speex/speex_resampler.h>
|
||||
|
@ -784,7 +783,7 @@ public:
|
|||
* does not exist. No op if a runnable is already present for this track.
|
||||
*/
|
||||
void DispatchWhenNotEnoughBuffered(TrackID aID,
|
||||
MediaTaskQueue* aSignalQueue, nsIRunnable* aSignalRunnable);
|
||||
nsIEventTarget* aSignalThread, nsIRunnable* aSignalRunnable);
|
||||
/**
|
||||
* Indicate that a track has ended. Do not do any more API calls
|
||||
* affecting this track.
|
||||
|
@ -848,14 +847,14 @@ public:
|
|||
|
||||
protected:
|
||||
struct ThreadAndRunnable {
|
||||
void Init(MediaTaskQueue* aTarget, nsIRunnable* aRunnable)
|
||||
void Init(nsIEventTarget* aTarget, nsIRunnable* aRunnable)
|
||||
{
|
||||
mTarget = aTarget;
|
||||
mRunnable = aRunnable;
|
||||
}
|
||||
|
||||
nsRefPtr<MediaTaskQueue> mTarget;
|
||||
RefPtr<nsIRunnable> mRunnable;
|
||||
nsCOMPtr<nsIEventTarget> mTarget;
|
||||
nsCOMPtr<nsIRunnable> mRunnable;
|
||||
};
|
||||
enum TrackCommands {
|
||||
TRACK_CREATE = MediaStreamListener::TRACK_EVENT_CREATED,
|
||||
|
|
|
@ -1,165 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "MediaTimer.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include "nsComponentManagerUtils.h"
|
||||
#include "nsThreadUtils.h"
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
NS_IMPL_ADDREF(MediaTimer)
|
||||
NS_IMPL_RELEASE_WITH_DESTROY(MediaTimer, DispatchDestroy())
|
||||
|
||||
MediaTimer::MediaTimer()
|
||||
: mMonitor("MediaTimer Monitor")
|
||||
, mTimer(do_CreateInstance("@mozilla.org/timer;1"))
|
||||
, mUpdateScheduled(false)
|
||||
{
|
||||
// Use the SharedThreadPool to create an nsIThreadPool with a maximum of one
|
||||
// thread, which is equivalent to an nsIThread for our purposes.
|
||||
RefPtr<SharedThreadPool> threadPool(
|
||||
SharedThreadPool::Get(NS_LITERAL_CSTRING("MediaTimer"), 1));
|
||||
mThread = threadPool.get();
|
||||
mTimer->SetTarget(mThread);
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::DispatchDestroy()
|
||||
{
|
||||
nsCOMPtr<nsIRunnable> task = NS_NewNonOwningRunnableMethod(this, &MediaTimer::Destroy);
|
||||
nsresult rv = mThread->Dispatch(task, NS_DISPATCH_NORMAL);
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
|
||||
(void) rv;
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::Destroy()
|
||||
{
|
||||
MOZ_ASSERT(OnMediaTimerThread());
|
||||
|
||||
// Reject any outstanding entries. There's no need to acquire the monitor
|
||||
// here, because we're on the timer thread and all other references to us
|
||||
// must be gone.
|
||||
while (!mEntries.empty()) {
|
||||
mEntries.top().mPromise->Reject(false, __func__);
|
||||
mEntries.pop();
|
||||
}
|
||||
|
||||
// Cancel the timer if necessary.
|
||||
CancelTimerIfArmed();
|
||||
|
||||
delete this;
|
||||
}
|
||||
|
||||
bool
|
||||
MediaTimer::OnMediaTimerThread()
|
||||
{
|
||||
bool rv = false;
|
||||
mThread->IsOnCurrentThread(&rv);
|
||||
return rv;
|
||||
}
|
||||
|
||||
nsRefPtr<MediaTimerPromise>
|
||||
MediaTimer::WaitUntil(const TimeStamp& aTimeStamp, const char* aCallSite)
|
||||
{
|
||||
MonitorAutoLock mon(mMonitor);
|
||||
Entry e(aTimeStamp, aCallSite);
|
||||
nsRefPtr<MediaTimerPromise> p = e.mPromise.get();
|
||||
mEntries.push(e);
|
||||
ScheduleUpdate();
|
||||
return p;
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::ScheduleUpdate()
|
||||
{
|
||||
mMonitor.AssertCurrentThreadOwns();
|
||||
if (mUpdateScheduled) {
|
||||
return;
|
||||
}
|
||||
mUpdateScheduled = true;
|
||||
|
||||
nsCOMPtr<nsIRunnable> task = NS_NewRunnableMethod(this, &MediaTimer::Update);
|
||||
nsresult rv = mThread->Dispatch(task, NS_DISPATCH_NORMAL);
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
|
||||
(void) rv;
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::Update()
|
||||
{
|
||||
MonitorAutoLock mon(mMonitor);
|
||||
UpdateLocked();
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::UpdateLocked()
|
||||
{
|
||||
MOZ_ASSERT(OnMediaTimerThread());
|
||||
mMonitor.AssertCurrentThreadOwns();
|
||||
mUpdateScheduled = false;
|
||||
|
||||
// Resolve all the promises whose time is up.
|
||||
TimeStamp now = TimeStamp::Now();
|
||||
while (!mEntries.empty() && mEntries.top().mTimeStamp < now) {
|
||||
mEntries.top().mPromise->Resolve(true, __func__);
|
||||
mEntries.pop();
|
||||
}
|
||||
|
||||
// If we've got no more entries, cancel any pending timer and bail out.
|
||||
if (mEntries.empty()) {
|
||||
CancelTimerIfArmed();
|
||||
return;
|
||||
}
|
||||
|
||||
// We've got more entries - (re)arm the timer for the soonest one.
|
||||
if (!TimerIsArmed() || mEntries.top().mTimeStamp < mCurrentTimerTarget) {
|
||||
CancelTimerIfArmed();
|
||||
ArmTimer(mEntries.top().mTimeStamp, now);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* We use a callback function, rather than a callback method, to ensure that
|
||||
* the nsITimer does not artifically keep the refcount of the MediaTimer above
|
||||
* zero. When the MediaTimer is destroyed, it safely cancels the nsITimer so that
|
||||
* we never fire against a dangling closure.
|
||||
*/
|
||||
|
||||
/* static */ void
|
||||
MediaTimer::TimerCallback(nsITimer* aTimer, void* aClosure)
|
||||
{
|
||||
static_cast<MediaTimer*>(aClosure)->TimerFired();
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::TimerFired()
|
||||
{
|
||||
MonitorAutoLock mon(mMonitor);
|
||||
MOZ_ASSERT(OnMediaTimerThread());
|
||||
mCurrentTimerTarget = TimeStamp();
|
||||
UpdateLocked();
|
||||
}
|
||||
|
||||
void
|
||||
MediaTimer::ArmTimer(const TimeStamp& aTarget, const TimeStamp& aNow)
|
||||
{
|
||||
MOZ_DIAGNOSTIC_ASSERT(!TimerIsArmed());
|
||||
MOZ_DIAGNOSTIC_ASSERT(aTarget > aNow);
|
||||
|
||||
// XPCOM timer resolution is in milliseconds. It's important to never resolve
|
||||
// a timer when mTarget might compare < now (even if very close), so round up.
|
||||
unsigned long delay = std::ceil((aTarget - aNow).ToMilliseconds());
|
||||
mCurrentTimerTarget = aTarget;
|
||||
nsresult rv = mTimer->InitWithFuncCallback(&TimerCallback, this, delay, nsITimer::TYPE_ONE_SHOT);
|
||||
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
|
||||
(void) rv;
|
||||
}
|
||||
|
||||
} // namespace mozilla
|
|
@ -1,99 +0,0 @@
|
|||
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#if !defined(MediaTimer_h_)
|
||||
#define MediaTimer_h_
|
||||
|
||||
#include "MediaPromise.h"
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "nsITimer.h"
|
||||
#include "nsRefPtr.h"
|
||||
|
||||
#include "mozilla/Monitor.h"
|
||||
#include "mozilla/TimeStamp.h"
|
||||
|
||||
namespace mozilla {
|
||||
|
||||
// This promise type is only exclusive because so far there isn't a reason for
|
||||
// it not to be. Feel free to change that.
|
||||
typedef MediaPromise<bool, bool, /* IsExclusive = */ true> MediaTimerPromise;
|
||||
|
||||
// Timers only know how to fire at a given thread, which creates an impedence
|
||||
// mismatch with code that operates with MediaTaskQueues. This class solves
|
||||
// that mismatch with a dedicated (but shared) thread and a nice MediaPromise-y
|
||||
// interface.
|
||||
class MediaTimer
|
||||
{
|
||||
public:
|
||||
MediaTimer();
|
||||
|
||||
// We use a release with a custom Destroy().
|
||||
NS_IMETHOD_(MozExternalRefCountType) AddRef(void);
|
||||
NS_IMETHOD_(MozExternalRefCountType) Release(void);
|
||||
|
||||
nsRefPtr<MediaTimerPromise> WaitUntil(const TimeStamp& aTimeStamp, const char* aCallSite);
|
||||
|
||||
private:
|
||||
virtual ~MediaTimer() { MOZ_ASSERT(OnMediaTimerThread()); }
|
||||
|
||||
void DispatchDestroy(); // Invoked by Release on an arbitrary thread.
|
||||
void Destroy(); // Runs on the timer thread.
|
||||
|
||||
bool OnMediaTimerThread();
|
||||
void ScheduleUpdate();
|
||||
void Update();
|
||||
void UpdateLocked();
|
||||
|
||||
static void TimerCallback(nsITimer* aTimer, void* aClosure);
|
||||
void TimerFired();
|
||||
void ArmTimer(const TimeStamp& aTarget, const TimeStamp& aNow);
|
||||
|
||||
bool TimerIsArmed()
|
||||
{
|
||||
return !mCurrentTimerTarget.IsNull();
|
||||
}
|
||||
|
||||
void CancelTimerIfArmed()
|
||||
{
|
||||
MOZ_ASSERT(OnMediaTimerThread());
|
||||
if (TimerIsArmed()) {
|
||||
mTimer->Cancel();
|
||||
mCurrentTimerTarget = TimeStamp();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct Entry
|
||||
{
|
||||
TimeStamp mTimeStamp;
|
||||
nsRefPtr<MediaTimerPromise::Private> mPromise;
|
||||
|
||||
explicit Entry(const TimeStamp& aTimeStamp, const char* aCallSite)
|
||||
: mTimeStamp(aTimeStamp)
|
||||
, mPromise(new MediaTimerPromise::Private(aCallSite))
|
||||
{}
|
||||
|
||||
bool operator<(const Entry& aOther) const
|
||||
{
|
||||
return mTimeStamp < aOther.mTimeStamp;
|
||||
}
|
||||
};
|
||||
|
||||
ThreadSafeAutoRefCnt mRefCnt;
|
||||
NS_DECL_OWNINGTHREAD
|
||||
nsCOMPtr<nsIEventTarget> mThread;
|
||||
std::priority_queue<Entry> mEntries;
|
||||
Monitor mMonitor;
|
||||
nsCOMPtr<nsITimer> mTimer;
|
||||
TimeStamp mCurrentTimerTarget;
|
||||
bool mUpdateScheduled;
|
||||
};
|
||||
|
||||
} // namespace mozilla
|
||||
|
||||
#endif
|
|
@ -102,6 +102,7 @@ EXPORTS += [
|
|||
'MediaDecoderOwner.h',
|
||||
'MediaDecoderReader.h',
|
||||
'MediaDecoderStateMachine.h',
|
||||
'MediaDecoderStateMachineScheduler.h',
|
||||
'MediaInfo.h',
|
||||
'MediaMetadataManager.h',
|
||||
'MediaPromise.h',
|
||||
|
@ -111,7 +112,6 @@ EXPORTS += [
|
|||
'MediaSegment.h',
|
||||
'MediaStreamGraph.h',
|
||||
'MediaTaskQueue.h',
|
||||
'MediaTimer.h',
|
||||
'MediaTrack.h',
|
||||
'MediaTrackList.h',
|
||||
'MP3FrameParser.h',
|
||||
|
@ -181,6 +181,7 @@ UNIFIED_SOURCES += [
|
|||
'MediaDecoder.cpp',
|
||||
'MediaDecoderReader.cpp',
|
||||
'MediaDecoderStateMachine.cpp',
|
||||
'MediaDecoderStateMachineScheduler.cpp',
|
||||
'MediaDevices.cpp',
|
||||
'MediaManager.cpp',
|
||||
'MediaPromise.cpp',
|
||||
|
@ -191,7 +192,6 @@ UNIFIED_SOURCES += [
|
|||
'MediaStreamGraph.cpp',
|
||||
'MediaStreamTrack.cpp',
|
||||
'MediaTaskQueue.cpp',
|
||||
'MediaTimer.cpp',
|
||||
'MediaTrack.cpp',
|
||||
'MediaTrackList.cpp',
|
||||
'MP3FrameParser.cpp',
|
||||
|
|
Загрузка…
Ссылка в новой задаче