зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1288616
- Part 2. Remove unused ANativeWindow_fromSurfaceTexture and android_SurfaceTexture_getNativeWindow. r=snorp
MozReview-Commit-ID: 40rPBLzoLPO --HG-- extra : rebase_source : 4ab9b4a45610df1be14c764a9927f78cc2d0a4a9 extra : histedit_source : 6f6821be672f77c57352355390eab6b0ab909ce1
This commit is contained in:
Родитель
a0e21d5dea
Коммит
36599f24c5
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@ -36,7 +36,6 @@
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#include "mozilla/dom/ScreenOrientation.h"
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#include "mozilla/dom/ScreenOrientation.h"
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#include "nsIDOMWindowUtils.h"
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#include "nsIDOMWindowUtils.h"
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#include "nsIDOMClientRect.h"
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#include "nsIDOMClientRect.h"
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#include "StrongPointer.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "nsPrintfCString.h"
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#include "nsPrintfCString.h"
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#include "NativeJSContainer.h"
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#include "NativeJSContainer.h"
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@ -70,9 +69,6 @@ class AndroidRefable {
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void decStrong(void* thing) { }
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void decStrong(void* thing) { }
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};
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};
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// This isn't in AndroidBridge.h because including StrongPointer.h there is gross
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static android::sp<AndroidRefable> (*android_SurfaceTexture_getNativeWindow)(JNIEnv* env, jobject surfaceTexture) = nullptr;
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jclass AndroidBridge::GetClassGlobalRef(JNIEnv* env, const char* className)
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jclass AndroidBridge::GetClassGlobalRef(JNIEnv* env, const char* className)
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{
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{
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// First try the default class loader.
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// First try the default class loader.
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@ -728,20 +724,11 @@ AndroidBridge::OpenGraphicsLibraries()
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ANativeWindow_getWidth = (int (*)(void*))dlsym(handle, "ANativeWindow_getWidth");
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ANativeWindow_getWidth = (int (*)(void*))dlsym(handle, "ANativeWindow_getWidth");
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ANativeWindow_getHeight = (int (*)(void*))dlsym(handle, "ANativeWindow_getHeight");
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ANativeWindow_getHeight = (int (*)(void*))dlsym(handle, "ANativeWindow_getHeight");
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// This is only available in Honeycomb and ICS. It was removed in Jelly Bean
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ANativeWindow_fromSurfaceTexture = (void* (*)(JNIEnv*, jobject))dlsym(handle, "ANativeWindow_fromSurfaceTexture");
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mHasNativeWindowAccess = ANativeWindow_fromSurface && ANativeWindow_release;
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mHasNativeWindowAccess = ANativeWindow_fromSurface && ANativeWindow_release;
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ALOG_BRIDGE("Successfully opened libandroid.so, have native window access? %d", mHasNativeWindowAccess);
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ALOG_BRIDGE("Successfully opened libandroid.so, have native window access? %d", mHasNativeWindowAccess);
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}
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}
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// We need one symbol from here on Jelly Bean
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handle = dlopen("libandroid_runtime.so", RTLD_LAZY | RTLD_LOCAL);
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if (handle) {
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android_SurfaceTexture_getNativeWindow = (android::sp<AndroidRefable> (*)(JNIEnv*, jobject))dlsym(handle, "_ZN7android38android_SurfaceTexture_getNativeWindowEP7_JNIEnvP8_jobject");
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}
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if (mHasNativeWindowAccess)
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if (mHasNativeWindowAccess)
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return;
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return;
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@ -400,7 +400,6 @@ protected:
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int (* AndroidBitmap_unlockPixels)(JNIEnv *env, jobject bitmap);
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int (* AndroidBitmap_unlockPixels)(JNIEnv *env, jobject bitmap);
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void* (*ANativeWindow_fromSurface)(JNIEnv *env, jobject surface);
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void* (*ANativeWindow_fromSurface)(JNIEnv *env, jobject surface);
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void* (*ANativeWindow_fromSurfaceTexture)(JNIEnv *env, jobject surfaceTexture);
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void (*ANativeWindow_release)(void *window);
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void (*ANativeWindow_release)(void *window);
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int (*ANativeWindow_setBuffersGeometry)(void *window, int width, int height, int format);
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int (*ANativeWindow_setBuffersGeometry)(void *window, int width, int height, int format);
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@ -1,239 +0,0 @@
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/*
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* Copyright (C) 2005 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*************************************************************************
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*
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* WARNING: EVERYTHING HERE IS NEUTERED
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*
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* The only reason we need this is to be able to call
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* android_SurfaceTexture_getNativeWindow, which returns a
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* android::sp<ANativeWindow>. Therefore, we need the definition of
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* android::sp (below) in order to get the pointer out. All of the actual
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* ref management stuff is commented out by Mozilla. Do not try to use this
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* for anything real.
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*/
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#ifndef ANDROID_STRONG_POINTER_H
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#define ANDROID_STRONG_POINTER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <stdlib.h>
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// ---------------------------------------------------------------------------
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namespace android {
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class TextOutput;
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TextOutput& printStrongPointer(TextOutput& to, const void* val);
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template<typename T> class wp;
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// ---------------------------------------------------------------------------
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#define COMPARE(_op_) \
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inline bool operator _op_ (const sp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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} \
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template<typename U> \
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inline bool operator _op_ (const sp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return m_ptr _op_ o; \
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} \
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inline bool operator _op_ (const wp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const wp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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}
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// ---------------------------------------------------------------------------
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template <typename T>
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class sp
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{
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public:
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inline sp() : m_ptr(0) { }
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sp(T* other);
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sp(const sp<T>& other);
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template<typename U> sp(U* other);
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template<typename U> sp(const sp<U>& other);
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~sp();
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// Assignment
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sp& operator = (T* other);
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sp& operator = (const sp<T>& other);
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template<typename U> sp& operator = (const sp<U>& other);
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template<typename U> sp& operator = (U* other);
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//! Special optimization for use by ProcessState (and nobody else).
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void force_set(T* other);
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// Reset
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void clear();
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// Accessors
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inline T& operator* () const { return *m_ptr; }
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inline T* operator-> () const { return m_ptr; }
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inline T* get() const { return m_ptr; }
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// Operators
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COMPARE(==)
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COMPARE(!=)
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COMPARE(>)
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COMPARE(<)
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COMPARE(<=)
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COMPARE(>=)
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private:
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template<typename Y> friend class sp;
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template<typename Y> friend class wp;
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void set_pointer(T* ptr);
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T* m_ptr;
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};
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#undef COMPARE
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template <typename T>
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TextOutput& operator<<(TextOutput& to, const sp<T>& val);
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// ---------------------------------------------------------------------------
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// No user serviceable parts below here.
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template<typename T>
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sp<T>::sp(T* other)
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: m_ptr(other)
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{
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//if (other) other->incStrong(this);
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}
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template<typename T>
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sp<T>::sp(const sp<T>& other)
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: m_ptr(other.m_ptr)
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{
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//if (m_ptr) m_ptr->incStrong(this);
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}
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template<typename T> template<typename U>
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sp<T>::sp(U* other) : m_ptr(other)
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{
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//if (other) ((T*)other)->incStrong(this);
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}
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template<typename T> template<typename U>
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sp<T>::sp(const sp<U>& other)
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: m_ptr(other.m_ptr)
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{
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//if (m_ptr) m_ptr->incStrong(this);
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}
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template<typename T>
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sp<T>::~sp()
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{
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//if (m_ptr) m_ptr->decStrong(this);
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}
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template<typename T>
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sp<T>& sp<T>::operator = (const sp<T>& other) {
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T* otherPtr(other.m_ptr);
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/*
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if (otherPtr) otherPtr->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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*/
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m_ptr = otherPtr;
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return *this;
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}
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template<typename T>
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sp<T>& sp<T>::operator = (T* other)
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{
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/*
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if (other) other->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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*/
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m_ptr = other;
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return *this;
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}
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template<typename T> template<typename U>
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sp<T>& sp<T>::operator = (const sp<U>& other)
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{
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T* otherPtr(other.m_ptr);
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/*
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if (otherPtr) otherPtr->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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*/
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m_ptr = otherPtr;
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return *this;
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}
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template<typename T> template<typename U>
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sp<T>& sp<T>::operator = (U* other)
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{
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/*
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if (other) ((T*)other)->incStrong(this);
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if (m_ptr) m_ptr->decStrong(this);
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*/
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m_ptr = other;
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return *this;
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}
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template<typename T>
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void sp<T>::force_set(T* other)
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{
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//other->forceIncStrong(this);
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m_ptr = other;
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}
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template<typename T>
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void sp<T>::clear()
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{
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if (m_ptr) {
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m_ptr->decStrong(this);
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m_ptr = 0;
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}
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}
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template<typename T>
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void sp<T>::set_pointer(T* ptr) {
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m_ptr = ptr;
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}
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template <typename T>
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inline TextOutput& operator<<(TextOutput& to, const sp<T>& val)
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{
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return printStrongPointer(to, val.get());
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}
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}; // namespace android
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// ---------------------------------------------------------------------------
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#endif // ANDROID_STRONG_POINTER_H
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@ -58,7 +58,6 @@ LOCAL_INCLUDES += [
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'/netwerk/base',
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'/netwerk/base',
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'/netwerk/cache',
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'/netwerk/cache',
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'/widget',
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'/widget',
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'/widget/android/android',
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]
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]
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CXXFLAGS += ['-Wno-error=shadow']
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CXXFLAGS += ['-Wno-error=shadow']
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