Bug 1222569 - fix initialization order in DataTextureSourceD3D9; r=Bas

Member fields are supposed to be initialized in the order they are
declared, but the constructors of DataTextureSourceD3D9 initialized
mFormat prior to mCompositor.  This is probably harmless, but it does
cause a warning on clang-cl, so let's fix it.
This commit is contained in:
Nathan Froyd 2015-11-05 14:34:14 -05:00
Родитель 9eb0f0cb58
Коммит 383397bc5b
1 изменённых файлов: 4 добавлений и 4 удалений

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@ -278,8 +278,8 @@ DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
CompositorD3D9* aCompositor,
TextureFlags aFlags,
StereoMode aStereoMode)
: mFormat(aFormat)
, mCompositor(aCompositor)
: mCompositor(aCompositor)
, mFormat(aFormat)
, mCurrentTile(0)
, mFlags(aFlags)
, mIsTiled(false)
@ -294,8 +294,8 @@ DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
CompositorD3D9* aCompositor,
IDirect3DTexture9* aTexture,
TextureFlags aFlags)
: mFormat(aFormat)
, mCompositor(aCompositor)
: mCompositor(aCompositor)
, mFormat(aFormat)
, mCurrentTile(0)
, mFlags(aFlags)
, mIsTiled(false)