Bug 1033607 - Get rid of Thebes backed gfxContexts in Gonk Widget code by killing of a bunch of non-OMTC code. r=mattwoodrow

This commit is contained in:
Jonathan Watt 2014-07-04 03:36:22 +01:00
Родитель 7065a5f7a1
Коммит 3a2550a20b
3 изменённых файлов: 16 добавлений и 259 удалений

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@ -15,120 +15,27 @@
* limitations under the License.
*/
#include <fcntl.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <unistd.h>
#include <vector>
#include "Framebuffer.h"
#include "android/log.h"
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/ioctl.h>
#include "Framebuffer.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "gfxUtils.h"
#include "nsSize.h"
#include "mozilla/FileUtils.h"
#include "nsTArray.h"
#include "nsRegion.h"
#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
using namespace std;
namespace mozilla {
namespace Framebuffer {
static int sFd = -1;
static size_t sMappedSize;
static struct fb_var_screeninfo sVi;
static size_t sActiveBuffer;
typedef vector<nsRefPtr<gfxImageSurface> > BufferVector;
BufferVector* sBuffers;
static gfxIntSize *sScreenSize = nullptr;
BufferVector& Buffers() { return *sBuffers; }
bool
SetGraphicsMode()
{
ScopedClose fd(open("/dev/tty0", O_RDWR | O_SYNC));
if (0 > fd.get()) {
// This is non-fatal; post-Cupcake kernels don't have tty0.
LOG("No /dev/tty0?");
} else if (ioctl(fd.get(), KDSETMODE, (void*) KD_GRAPHICS)) {
LOG("Error setting graphics mode on /dev/tty0");
return false;
}
return true;
}
bool
Open()
{
if (0 <= sFd)
return true;
if (!SetGraphicsMode())
return false;
ScopedClose fd(open("/dev/graphics/fb0", O_RDWR));
if (0 > fd.get()) {
LOG("Error opening framebuffer device");
return false;
}
struct fb_fix_screeninfo fi;
if (0 > ioctl(fd.get(), FBIOGET_FSCREENINFO, &fi)) {
LOG("Error getting fixed screeninfo");
return false;
}
if (0 > ioctl(fd.get(), FBIOGET_VSCREENINFO, &sVi)) {
LOG("Error getting variable screeninfo");
return false;
}
sMappedSize = fi.smem_len;
void* mem = mmap(0, sMappedSize, PROT_READ | PROT_WRITE, MAP_SHARED,
fd.rwget(), 0);
if (MAP_FAILED == mem) {
LOG("Error mmap'ing framebuffer");
return false;
}
sFd = fd.get();
fd.forget();
// The android porting doc requires a /dev/graphics/fb0 device
// that's double buffered with r5g6b5 format. Hence the
// hard-coded numbers here.
gfxImageFormat format = gfxImageFormat::RGB16_565;
if (!sScreenSize) {
sScreenSize = new gfxIntSize(sVi.xres, sVi.yres);
}
long stride = fi.line_length;
size_t numFrameBytes = stride * sScreenSize->height;
sBuffers = new BufferVector(2);
unsigned char* data = static_cast<unsigned char*>(mem);
for (size_t i = 0; i < 2; ++i, data += numFrameBytes) {
memset(data, 0, numFrameBytes);
Buffers()[i] = new gfxImageSurface(data, *sScreenSize, stride, format);
}
// Clear the framebuffer to a known state.
Present(nsIntRect());
return true;
}
bool
GetSize(nsIntSize *aScreenSize) {
// If the framebuffer has been opened, we should always have the size.
@ -153,54 +60,5 @@ GetSize(nsIntSize *aScreenSize) {
return true;
}
void
Close()
{
if (0 > sFd)
return;
munmap(Buffers()[0]->Data(), sMappedSize);
delete sBuffers;
sBuffers = nullptr;
delete sScreenSize;
sScreenSize = nullptr;
close(sFd);
sFd = -1;
}
gfxASurface*
BackBuffer()
{
return Buffers()[!sActiveBuffer];
}
static gfxASurface*
FrontBuffer()
{
return Buffers()[sActiveBuffer];
}
void
Present(const nsIntRegion& aUpdated)
{
sActiveBuffer = !sActiveBuffer;
sVi.yres_virtual = sVi.yres * 2;
sVi.yoffset = sActiveBuffer * sVi.yres;
sVi.bits_per_pixel = 16;
if (ioctl(sFd, FBIOPUT_VSCREENINFO, &sVi) < 0) {
LOG("Error presenting front buffer");
}
nsRefPtr<gfxContext> ctx = new gfxContext(BackBuffer());
gfxUtils::PathFromRegion(ctx, aUpdated);
ctx->Clip();
ctx->SetSource(FrontBuffer());
ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
ctx->Paint(1.0);
}
} // namespace Framebuffer
} // namespace mozilla

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@ -15,48 +15,14 @@
* limitations under the License.
*/
class gfxASurface;
class nsIntRegion;
class nsIntSize;
namespace mozilla {
namespace Framebuffer {
//
// The general usage of Framebuffer is
//
// -- in initialization code --
// Open();
//
// -- ready to paint next frame --
// nsRefPtr<gfxASurface> backBuffer = BackBuffer();
// // ...
// Paint(backBuffer);
// // ...
// Present();
//
// Return true if the fbdev was successfully opened. If this fails,
// the result of all further calls is undefined. Open() is idempotent.
bool Open();
// After Close(), the result of all further calls is undefined.
// Close() is idempotent, and Open() can be called again after
// Close().
void Close();
// Return true if the fbdev was successfully opened or the size was
// already cached.
bool GetSize(nsIntSize *aScreenSize);
// Return the buffer to be drawn into, that will be the next frame.
gfxASurface* BackBuffer();
// Swap the front buffer for the back buffer. |aUpdated| is the
// region of the back buffer that was repainted.
void Present(const nsIntRegion& aUpdated);
} // namespace Framebuffer
} // namespace mozilla

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@ -68,14 +68,10 @@ static uint32_t sScreenRotation;
static uint32_t sPhysicalScreenRotation;
static nsIntRect sVirtualBounds;
static nsRefPtr<GLContext> sGLContext;
static nsTArray<nsWindow *> sTopWindows;
static nsWindow *gFocusedWindow = nullptr;
static bool sFramebufferOpen;
static bool sUsingOMTC;
static bool sUsingHwc;
static bool sScreenInitialized;
static nsRefPtr<gfxASurface> sOMTCSurface;
namespace {
@ -160,15 +156,11 @@ nsWindow::nsWindow()
// to know the color depth, which asks our native window.
// This has to happen after other init has finished.
gfxPlatform::GetPlatform();
sUsingOMTC = ShouldUseOffMainThreadCompositing();
if (!ShouldUseOffMainThreadCompositing()) {
MOZ_CRASH("How can we render apps, then?");
}
//Update sUsingHwc whenever layers.composer2d.enabled changes
Preferences::AddBoolVarCache(&sUsingHwc, "layers.composer2d.enabled");
if (sUsingOMTC) {
sOMTCSurface = new gfxImageSurface(gfxIntSize(1, 1),
gfxImageFormat::RGB24);
}
}
}
@ -201,35 +193,6 @@ nsWindow::DoDraw(void)
LayerManager* lm = targetWindow->GetLayerManager();
if (mozilla::layers::LayersBackend::LAYERS_CLIENT == lm->GetBackendType()) {
// No need to do anything, the compositor will handle drawing
} else if (mozilla::layers::LayersBackend::LAYERS_BASIC == lm->GetBackendType()) {
MOZ_ASSERT(sFramebufferOpen || sUsingOMTC);
nsRefPtr<gfxASurface> targetSurface;
if(sUsingOMTC)
targetSurface = sOMTCSurface;
else
targetSurface = Framebuffer::BackBuffer();
{
nsRefPtr<gfxContext> ctx = new gfxContext(targetSurface);
gfxUtils::PathFromRegion(ctx, sVirtualBounds);
ctx->Clip();
// No double-buffering needed.
AutoLayerManagerSetup setupLayerManager(
targetWindow, ctx, mozilla::layers::BufferMode::BUFFER_NONE,
ScreenRotation(EffectiveScreenRotation()));
listener = targetWindow->GetWidgetListener();
if (listener) {
listener->PaintWindow(targetWindow, sVirtualBounds);
}
}
if (!sUsingOMTC) {
targetSurface->Flush();
Framebuffer::Present(sVirtualBounds);
}
} else {
NS_RUNTIMEABORT("Unexpected layer manager type");
}
@ -537,12 +500,7 @@ nsWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
if (mLayerManager) {
// This layer manager might be used for painting outside of DoDraw(), so we need
// to set the correct rotation on it.
if (mLayerManager->GetBackendType() == LayersBackend::LAYERS_BASIC) {
BasicLayerManager* manager =
static_cast<BasicLayerManager*>(mLayerManager.get());
manager->SetDefaultTargetConfiguration(mozilla::layers::BufferMode::BUFFER_NONE,
ScreenRotation(EffectiveScreenRotation()));
} else if (mLayerManager->GetBackendType() == LayersBackend::LAYERS_CLIENT) {
if (mLayerManager->GetBackendType() == LayersBackend::LAYERS_CLIENT) {
ClientLayerManager* manager =
static_cast<ClientLayerManager*>(mLayerManager.get());
manager->SetDefaultTargetConfiguration(mozilla::layers::BufferMode::BUFFER_NONE,
@ -561,38 +519,13 @@ nsWindow::GetLayerManager(PLayerTransactionChild* aShadowManager,
return nullptr;
}
if (sUsingOMTC) {
CreateCompositor();
if (mCompositorParent) {
uint64_t rootLayerTreeId = mCompositorParent->RootLayerTreeId();
CompositorParent::SetControllerForLayerTree(rootLayerTreeId, new ParentProcessController());
CompositorParent::GetAPZCTreeManager(rootLayerTreeId)->SetDPI(GetDPI());
}
if (mLayerManager)
return mLayerManager;
CreateCompositor();
if (mCompositorParent) {
uint64_t rootLayerTreeId = mCompositorParent->RootLayerTreeId();
CompositorParent::SetControllerForLayerTree(rootLayerTreeId, new ParentProcessController());
CompositorParent::GetAPZCTreeManager(rootLayerTreeId)->SetDPI(GetDPI());
}
if (mUseLayersAcceleration) {
DebugOnly<nsIntRect> fbBounds = gScreenBounds;
if (!sGLContext) {
sGLContext = GLContextProvider::CreateForWindow(this);
}
MOZ_ASSERT(fbBounds.value == gScreenBounds);
}
// Fall back to software rendering.
sFramebufferOpen = Framebuffer::Open();
if (sFramebufferOpen) {
LOG("Falling back to framebuffer software rendering");
} else {
LOGE("Failed to mmap fb(?!?), aborting ...");
NS_RUNTIMEABORT("Can't open GL context and can't fall back on /dev/graphics/fb0 ...");
}
mLayerManager = new ClientLayerManager(this);
mUseLayersAcceleration = false;
MOZ_ASSERT(mLayerManager);
return mLayerManager;
}