Bug 426163 - Make MOZ_CRASH() use TerminateProcess on Windows rather than exit so that destructors and atexit handlers aren't called. r=ted

--HG--
extra : rebase_source : 631b1707f06852f4c47acbfb9c7401b22507267b
This commit is contained in:
Jeff Walden 2012-06-11 16:16:46 -07:00
Родитель 58ef37f17a
Коммит 3a7ab6bdea
1 изменённых файлов: 29 добавлений и 5 удалений

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@ -13,7 +13,23 @@
#include <stdio.h>
#include <stdlib.h>
#ifndef WIN32
#ifdef WIN32
/*
* TerminateProcess and GetCurrentProcess are defined in <winbase.h>, which
* further depends on <windef.h>. We hardcode these few definitions manually
* because those headers clutter the global namespace with a significant
* number of undesired macros and symbols.
*/
# ifdef __cplusplus
extern "C" {
# endif
__declspec(dllimport) int __stdcall
TerminateProcess(void* hProcess, unsigned int uExitCode);
__declspec(dllimport) void* __stdcall GetCurrentProcess(void);
# ifdef __cplusplus
}
# endif
#else
# include <signal.h>
#endif
#ifdef ANDROID
@ -120,22 +136,30 @@ extern "C" {
* On MSVC use the __debugbreak compiler intrinsic, which produces an inline
* (not nested in a system function) breakpoint. This distinctively invokes
* Breakpad without requiring system library symbols on all stack-processing
* machines, as a nested breakpoint would require. (Technically all Windows
* compilers would require this, but practically only MSVC matters.)
* machines, as a nested breakpoint would require. We use TerminateProcess
* with the exit code aborting would generate because we don't want to invoke
* atexit handlers, destructors, library unload handlers, and so on when our
* process might be in a compromised state. We don't use abort() because
* it'd cause Windows to annoyingly pop up the process error dialog multiple
* times. See bug 345118 and bug 426163.
*
* (Technically these are Windows requirements, not MSVC requirements. But
* practically you need MSVC for debugging, and we only ship builds created
* by MSVC, so doing it this way reduces complexity.)
*/
# ifdef __cplusplus
# define MOZ_CRASH() \
do { \
__debugbreak(); \
*((volatile int*) NULL) = 123; \
::exit(3); \
::TerminateProcess(::GetCurrentProcess(), 3); \
} while (0)
# else
# define MOZ_CRASH() \
do { \
__debugbreak(); \
*((volatile int*) NULL) = 123; \
exit(3); \
TerminateProcess(GetCurrentProcess(), 3); \
} while (0)
# endif
#else