This commit is contained in:
Phil Ringnalda 2013-09-07 17:23:26 -07:00
Родитель 61d2aa431c 0d344d307a
Коммит 3b2bdecb9e
444 изменённых файлов: 38422 добавлений и 24126 удалений

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@ -10,6 +10,7 @@
#include "ImageAccessible.h"
#include "mozilla/Likely.h"
#include "nsMai.h"
#include "nsIURI.h"
using namespace mozilla;
using namespace mozilla::a11y;

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@ -21,6 +21,7 @@
#include "nsIWebProgress.h"
#include "prenv.h"
#include "nsIDocShellTreeItem.h"
#include "nsIURI.h"
using namespace mozilla;
using namespace mozilla::a11y;

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@ -19,6 +19,7 @@
#include "nsIServiceManager.h"
#include "nsIDOMHTMLImageElement.h"
#include "nsPIDOMWindow.h"
#include "nsIURI.h"
using namespace mozilla::a11y;

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@ -17,6 +17,7 @@
#include "nsIFrame.h"
#include "nsImageFrame.h"
#include "nsImageMap.h"
#include "nsIURI.h"
using namespace mozilla::a11y;

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@ -16,7 +16,6 @@
#include "States.h"
#include "nsCOMPtr.h"
#include "nsRect.h"
#include "nsTArray.h"
#include "nsAutoPtr.h"

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@ -14,6 +14,7 @@
#include "nsIAccessibleTypes.h"
#include "nsString.h"
#include "nsIURI.h"
using namespace mozilla;
using namespace mozilla::a11y;

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@ -6,6 +6,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ImageAccessibleWrap.h"
#include "nsIURI.h"
using namespace mozilla;
using namespace mozilla::a11y;

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@ -57,6 +57,18 @@ function onSidebarLoad(callback) {
}, true);
}
function ensureWorkerLoaded(provider, callback) {
// once the worker responds to a ping we know it must be up.
let port = provider.getWorkerPort();
port.onmessage = function(msg) {
if (msg.data.topic == "pong") {
port.close();
callback();
}
}
port.postMessage({topic: "ping"})
}
let manifest = { // normal provider
name: "provider 1",
origin: "https://example.com",
@ -99,9 +111,13 @@ var tests = {
});
sbrowser.contentDocument.getElementById("btnTryAgain").click();
});
// we want the worker to be fully loaded before going offline, otherwise
// it might fail due to going offline.
ensureWorkerLoaded(Social.provider, function() {
// go offline then attempt to load the sidebar - it should fail.
goOffline();
Services.prefs.setBoolPref("social.sidebar.open", true);
});
},
testFlyout: function(next) {

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@ -13,26 +13,10 @@ import shutil
import subprocess
import sys
from distutils.version import StrictVersion
# Minimum version of Python required to build.
MINIMUM_PYTHON_VERSION = StrictVersion('2.7.3')
MINIMUM_PYTHON_MAJOR = 2
UPGRADE_WINDOWS = '''
Please upgrade to the latest MozillaBuild development environments. See
https://developer.mozilla.org/en-US/docs/Developer_Guide/Build_Instructions/Windows_Prerequisites
'''.lstrip()
UPGRADE_OTHER = '''
Run |mach bootstrap| to ensure your system is up to date.
If you still receive this error, your shell environment is likely detecting
another Python version. Ensure a modern Python can be found in the paths
defined by the $PATH environment variable and try again.
'''.lstrip()
MINIMUM_PYTHON_MINOR = 7
class VirtualenvManager(object):
@ -359,20 +343,13 @@ class VirtualenvManager(object):
def verify_python_version(log_handle):
"""Ensure the current version of Python is sufficient."""
major, minor, micro = sys.version_info[:3]
our = StrictVersion('%d.%d.%d' % (major, minor, micro))
if major != MINIMUM_PYTHON_MAJOR or our < MINIMUM_PYTHON_VERSION:
log_handle.write('Python %s or greater (but not Python 3) is '
'required to build. ' % MINIMUM_PYTHON_VERSION)
log_handle.write('You are running Python %s.\n' % our)
if os.name in ('nt', 'ce'):
log_handle.write(UPGRADE_WINDOWS)
else:
log_handle.write(UPGRADE_OTHER)
major, minor = sys.version_info[:2]
if major != MINIMUM_PYTHON_MAJOR or minor < MINIMUM_PYTHON_MINOR:
log_handle.write('Python %d.%d or greater (but not Python 3) is '
'required to build. ' %
(MINIMUM_PYTHON_MAJOR, MINIMUM_PYTHON_MINOR))
log_handle.write('You are running Python %d.%d.\n' % (major, minor))
sys.exit(1)

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@ -24,6 +24,7 @@
#include "nsHTMLCSSStyleSheet.h"
#include "nsCSSParser.h"
#include "nsStyledElement.h"
#include "nsIURI.h"
#include <algorithm>
using namespace mozilla;

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@ -38,6 +38,7 @@
#include "nsGkAtoms.h"
#include "nsGUIEvent.h"
#include "nsIFrame.h"
#include "nsIURI.h"
// image copy stuff
#include "nsIImageLoadingContent.h"

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@ -6,7 +6,7 @@
#include "WebGL2Context.h"
#include "GLContext.h"
#include "mozilla/dom/WebGL2RenderingContextBinding.h"
#include "mozilla/Preferences.h"
#include "mozilla/Telemetry.h"
using namespace mozilla;

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@ -9,7 +9,7 @@
#include "GLContext.h"
#include "nsString.h"
#include "mozilla/Preferences.h"
#include "AccessCheck.h"
using namespace mozilla;

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@ -16,6 +16,7 @@
#include "nsRuleData.h"
#include "nsMappedAttributes.h"
#include "nsContentUtils.h"
#include "nsIURI.h"
NS_IMPL_NS_NEW_HTML_ELEMENT(Shared)

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@ -9,13 +9,14 @@
#include "nsIDOMClientRect.h"
#include "nsIDOMClientRectList.h"
#include "nsTArray.h"
#include "nsRect.h"
#include "nsCOMPtr.h"
#include "nsAutoPtr.h"
#include "nsWrapperCache.h"
#include "nsCycleCollectionParticipant.h"
#include "mozilla/Attributes.h"
struct nsRect;
class nsClientRect MOZ_FINAL : public nsIDOMClientRect
, public nsWrapperCache
{

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@ -20,6 +20,7 @@
#include "mozAutoDocUpdate.h"
#include "nsIScriptError.h"
#include "nsContentUtils.h"
#include "nsIURI.h"
#include "mozilla/dom/ElementBinding.h"

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@ -9,9 +9,9 @@
#include "WMF.h"
#include "nsAutoPtr.h"
#include "mozilla/Mutex.h"
#include "nsRect.h"
class nsIntSize;
struct nsIntSize;
struct nsIntRect;
namespace mozilla {

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@ -34,7 +34,6 @@
#include "nsEventListenerManager.h"
#include "nsIPrincipal.h"
#include "nsSize.h"
#include "nsRect.h"
#include "mozFlushType.h"
#include "prclist.h"
#include "nsIDOMStorageEvent.h"
@ -98,7 +97,8 @@ class nsGlobalWindow;
class nsDOMEventTargetHelper;
class nsDOMWindowUtils;
class nsIIdleService;
class nsIntSize;
struct nsIntSize;
struct nsRect;
class nsWindowSizes;

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@ -58,6 +58,7 @@ using mozilla::DefaultXDisplay;
#include "nsIDocShell.h"
#include "ImageContainer.h"
#include "nsIDOMHTMLCollection.h"
#include "GLContext.h"
#include "nsContentCID.h"
#include "nsWidgetsCID.h"

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@ -33,7 +33,6 @@
#include "base/basictypes.h"
#include "nsPoint.h"
#include "npapi.h"
#include "nsRect.h"
// Make this includable from non-Objective-C code.
#ifndef __OBJC__

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@ -8,9 +8,10 @@
#define dom_plugins_PluginUtilsOSX_h 1
#include "npapi.h"
#include "nsRect.h"
#include "mozilla/gfx/QuartzSupport.h"
struct nsIntRect;
namespace mozilla {
namespace plugins {
namespace PluginUtilsOSX {

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@ -30,4 +30,3 @@ Boying Lu
Aitor Moreno
Yuri O'Donnell
Josh Soref
Evan Wallace

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@ -9,7 +9,9 @@
TransGaming Inc.
Nicolas Capens
Daniel Koch
Geoff Lang
Andrew Lewycky
Jamie Madill
Gavriel State
Shannon Woods

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@ -27,6 +27,7 @@ VPATH += $(srcdir)/src/compiler
VPATH += $(srcdir)/src/compiler/depgraph
VPATH += $(srcdir)/src/compiler/timing
VPATH += $(srcdir)/src/third_party/compiler
VPATH += $(srcdir)/src/third_party/murmurhash
# Target: 'translator_glsl'
# Requires: 'translator_common'

10
gfx/angle/README.chromium Normal file
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@ -0,0 +1,10 @@
Name: ANGLE
URL: https://code.google.com/p/angleproject/
Version: 2422
License: BSD
License File: LICENSE
Description:
ANGLE is a conformant implementation of the OpenGL ES 2.0
specification that is hardwareaccelerated via Direct3D.

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@ -1,7 +1,7 @@
This is the ANGLE project, from http://code.google.com/p/angleproject/
Current revision: r2042
Current revision: f3fc6571dca9832876e09c63b0958d413737757b
Date of revision: 2013-08-02
== Applied local patches ==
In this order:
@ -15,13 +15,26 @@ In this order:
angle-build-d3dcompiler-list.patch:
Move `ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES` define from make files to
Display.cpp, where it's used.
Renderer.cpp, where it's used.
angle-build-khrplatform-h-path.patch:
Fix include path for khrplatform.h.
angle-long-ident-spooky-hash.patch:
Use Spooky Hash for long identifier hashing. See bug 676071.
angle-build-case-sensitive.patch
Fixes cross compilation on case sensitive OSes.
angle-build-dedupe-uniform-cpp-h.patch:
Rename: "src/compiler/Uniform.{cpp,h}"
To: "src/compiler/CompilerUniform.{cpp,h}"
Repair includes accordingly.
angle-build-ttype.patch:
Remove bit-field markings for TType, since GCC4.7 emits a default
copy constructor which fails to compile.
angle-long-ident-hash.patch:
Use MurmurHash3 for long identifier hashing. See bug 676071, where we used
Spooky Hash, before ANGLE came with MurmurHash3.
angle-faceforward-emu.patch:
Adds emulation for faceforward(float,float,float), which is needed to
@ -31,34 +44,34 @@ In this order:
Fixes TCompiler::Init to treat `resources.ArrayIndexClampingStrategy`
as a request for the default strategy.
angle-cross-compilation.patch
Fixes cross compilation on case sensitive OSes.
angle-tex-pool-default.patch:
Don't use D3DPOOL_MANAGED on D3D9. Just use D3DPOOL_DEFAULT.
angle-line-loop-overflow.patch
Fixes a forgotten overflow check on drawing line loop
ANGLE bug : http://code.google.com/p/angleproject/issues/detail?id=444
ANGLE revision : 07dda9519cf4
In addition to these patches, the Makefile.in files are ours, they're not present in
upsteam ANGLE. Therefore, changes made to the Makefile.in files should not be stored
in the local .patch files.
In addition to these patches, the Makefile.in and moz.build build files are ours,
they're not present in upsteam ANGLE. Therefore, changes made to the build files
should not be stored in the local .patch files.
== How to do a clean-slate upgrade ==
1. Backup our moz-specific files:
README.mozilla
Makefile.in
moz.build
*.patch
src/libEGL/Makefile.in
src/libEGL/moz.build
src/libGLESv2/Makefile.in
src/libGLESv2/moz.build
2. $ rm -rf gfx/angle
3. Copy the folder containing the angle rev you want onto gfx/angle.
$ svn export -r <rev> <src> <moz-central>/gfx/angle
Or:
$ git checkout-index --prefix <moz-central>/gfx/angle/ -a
4. Fold our moz-specific files into this new angle folder. (Makefiles, README)
4a. Remove the unused directories. (test/, samples/, etc)
4a. Remove the unused files. (test/, samples/, msvc files)
5. Clear out the "Applied Local Patches" section above, since we're going to
repopulate it.

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@ -0,0 +1,22 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
* * *
Bug 840577 - Fix ANGLE cross compilation on case sensitive OSes, relanded
diff --git a/gfx/angle/src/libGLESv2/precompiled.h b/gfx/angle/src/libGLESv2/precompiled.h
--- a/gfx/angle/src/libGLESv2/precompiled.h
+++ b/gfx/angle/src/libGLESv2/precompiled.h
@@ -30,13 +30,13 @@
#include <sstream>
#include <string>
#include <unordered_map>
#include <vector>
#include <d3d9.h>
#include <D3D11.h>
#include <dxgi.h>
-#include <D3Dcompiler.h>
+#include <d3dcompiler.h>
#ifdef _MSC_VER
#include <hash_map>
#endif

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@ -1,16 +1,16 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/src/libEGL/Display.cpp b/gfx/angle/src/libEGL/Display.cpp
--- a/gfx/angle/src/libEGL/Display.cpp
+++ b/gfx/angle/src/libEGL/Display.cpp
@@ -26,16 +26,22 @@
// The "Debug This Pixel..." feature in PIX often fails when using the
// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7
// machine, define "ANGLE_ENABLE_D3D9EX=0" in your project file.
#if !defined(ANGLE_ENABLE_D3D9EX)
// Enables use of the IDirect3D9Ex interface, when available
#define ANGLE_ENABLE_D3D9EX 1
#endif // !defined(ANGLE_ENABLE_D3D9EX)
diff --git a/gfx/angle/src/libGLESv2/renderer/Renderer.cpp b/gfx/angle/src/libGLESv2/renderer/Renderer.cpp
--- a/gfx/angle/src/libGLESv2/renderer/Renderer.cpp
+++ b/gfx/angle/src/libGLESv2/renderer/Renderer.cpp
@@ -15,16 +15,23 @@
#include "libGLESv2/renderer/Renderer11.h"
#include "libGLESv2/utilities.h"
#if !defined(ANGLE_ENABLE_D3D11)
// Enables use of the Direct3D 11 API for a default display, when available
#define ANGLE_ENABLE_D3D11 0
#endif
+#define ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES \
+ { \
@ -18,11 +18,24 @@ diff --git a/gfx/angle/src/libEGL/Display.cpp b/gfx/angle/src/libEGL/Display.cpp
+ TEXT("d3dcompiler_43.dll") \
+ }
+
namespace egl
+
namespace rx
{
namespace
Renderer::Renderer(egl::Display *display) : mDisplay(display)
{
typedef std::map<EGLNativeDisplayType, Display*> DisplayMap;
DisplayMap displays;
mD3dCompilerModule = NULL;
mD3DCompileFunc = NULL;
}
@@ -212,9 +219,9 @@ rx::Renderer *glCreateRenderer(egl::Disp
return NULL;
}
void glDestroyRenderer(rx::Renderer *renderer)
{
delete renderer;
}
-}
\ No newline at end of file
+}

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@ -69,7 +69,7 @@ diff --git a/gfx/angle/src/compiler/OutputHLSL.cpp b/gfx/angle/src/compiler/Outp
--- a/gfx/angle/src/compiler/OutputHLSL.cpp
+++ b/gfx/angle/src/compiler/OutputHLSL.cpp
@@ -2,17 +2,17 @@
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -90,25 +90,25 @@ diff --git a/gfx/angle/src/compiler/OutputHLSL.cpp b/gfx/angle/src/compiler/Outp
diff --git a/gfx/angle/src/compiler/Types.h b/gfx/angle/src/compiler/Types.h
--- a/gfx/angle/src/compiler/Types.h
+++ b/gfx/angle/src/compiler/Types.h
@@ -4,17 +4,17 @@
// found in the LICENSE file.
//
@@ -6,17 +6,17 @@
#ifndef _TYPES_INCLUDED
#define _TYPES_INCLUDED
#include "common/angleutils.h"
#include "compiler/BaseTypes.h"
#include "compiler/Common.h"
-#include "compiler/debug.h"
+#include "compiler/compiler_debug.h"
class TType;
struct TPublicType;
class TType;
//
// Need to have association of line numbers to types in a list for building structs.
//
struct TTypeLine {
class TField
{
public:
POOL_ALLOCATOR_NEW_DELETE();
diff --git a/gfx/angle/src/compiler/debug.cpp b/gfx/angle/src/compiler/compiler_debug.cpp
rename from gfx/angle/src/compiler/debug.cpp
rename to gfx/angle/src/compiler/compiler_debug.cpp

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@ -0,0 +1,93 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/src/compiler/Uniform.cpp b/gfx/angle/src/compiler/CompilerUniform.cpp
rename from gfx/angle/src/compiler/Uniform.cpp
rename to gfx/angle/src/compiler/CompilerUniform.cpp
--- a/gfx/angle/src/compiler/Uniform.cpp
+++ b/gfx/angle/src/compiler/CompilerUniform.cpp
@@ -1,15 +1,15 @@
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
-#include "compiler/Uniform.h"
+#include "CompilerUniform.h"
namespace sh
{
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
{
this->type = type;
this->precision = precision;
diff --git a/gfx/angle/src/compiler/Uniform.h b/gfx/angle/src/compiler/CompilerUniform.h
rename from gfx/angle/src/compiler/Uniform.h
rename to gfx/angle/src/compiler/CompilerUniform.h
diff --git a/gfx/angle/src/compiler/OutputHLSL.h b/gfx/angle/src/compiler/OutputHLSL.h
--- a/gfx/angle/src/compiler/OutputHLSL.h
+++ b/gfx/angle/src/compiler/OutputHLSL.h
@@ -11,17 +11,17 @@
#include <set>
#include <map>
#define GL_APICALL
#include <GLES2/gl2.h>
#include "compiler/intermediate.h"
#include "compiler/ParseHelper.h"
-#include "compiler/Uniform.h"
+#include "compiler/CompilerUniform.h"
namespace sh
{
class UnfoldShortCircuit;
class OutputHLSL : public TIntermTraverser
{
public:
diff --git a/gfx/angle/src/compiler/TranslatorHLSL.h b/gfx/angle/src/compiler/TranslatorHLSL.h
--- a/gfx/angle/src/compiler/TranslatorHLSL.h
+++ b/gfx/angle/src/compiler/TranslatorHLSL.h
@@ -3,17 +3,17 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATORHLSL_H_
#define COMPILER_TRANSLATORHLSL_H_
#include "compiler/ShHandle.h"
-#include "compiler/Uniform.h"
+#include "compiler/CompilerUniform.h"
class TranslatorHLSL : public TCompiler {
public:
TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
diff --git a/gfx/angle/src/libGLESv2/Shader.h b/gfx/angle/src/libGLESv2/Shader.h
--- a/gfx/angle/src/libGLESv2/Shader.h
+++ b/gfx/angle/src/libGLESv2/Shader.h
@@ -13,17 +13,17 @@
#define LIBGLESV2_SHADER_H_
#define GL_APICALL
#include <GLES2/gl2.h>
#include <string>
#include <list>
#include <vector>
-#include "compiler/Uniform.h"
+#include "compiler/CompilerUniform.h"
#include "common/angleutils.h"
namespace rx
{
class Renderer;
}
namespace gl

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@ -0,0 +1,52 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/src/compiler/Types.h b/gfx/angle/src/compiler/Types.h
--- a/gfx/angle/src/compiler/Types.h
+++ b/gfx/angle/src/compiler/Types.h
@@ -90,17 +90,17 @@ private:
//
// Base class for things that have a type.
//
class TType
{
public:
POOL_ALLOCATOR_NEW_DELETE();
TType() {}
- TType(TBasicType t, TPrecision p, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) :
+ TType(TBasicType t, TPrecision p, TQualifier q = EvqTemporary, char s = 1, bool m = false, bool a = false) :
type(t), precision(p), qualifier(q), size(s), matrix(m), array(a), arraySize(0), structure(0)
{
}
explicit TType(const TPublicType &p);
TType(TStructure* userDef, TPrecision p = EbpUndefined) :
type(EbtStruct), precision(p), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0), structure(userDef)
{
}
@@ -229,22 +229,22 @@ public:
bool isStructureContainingArrays() const {
return structure ? structure->containsArrays() : false;
}
private:
TString buildMangledName() const;
- TBasicType type : 6;
+ TBasicType type;
TPrecision precision;
- TQualifier qualifier : 7;
- int size : 8; // size of vector or matrix, not size of array
- unsigned int matrix : 1;
- unsigned int array : 1;
+ TQualifier qualifier;
+ char size; // size of vector or matrix, not size of array
+ bool matrix;
+ bool array;
int arraySize;
TStructure* structure; // 0 unless this is a struct
mutable TString mangled;
};
//

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@ -1,50 +0,0 @@
From: Jacek Caban <jacek@codeweavers.com>
Bug 840577 - Fix ANGLE cross compilation on case sensitive OSes, relanded
diff --git a/gfx/angle/src/common/system.h b/gfx/angle/src/common/system.h
index f071a05..74f659b 100644
--- a/gfx/angle/src/common/system.h
+++ b/gfx/angle/src/common/system.h
@@ -10,17 +10,17 @@
#define COMMON_SYSTEM_H
#if !defined(WIN32_LEAN_AND_MEAN)
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <d3d9.h>
-#include <D3Dcompiler.h>
+#include <d3dcompiler.h>
#include <d3d9types.h>
#include <mmsystem.h>
#if defined(min)
#undef min
#endif
#if defined(max)
diff --git a/gfx/angle/src/libEGL/Display.h b/gfx/angle/src/libEGL/Display.h
index 5859cf2..a1a7870 100644
--- a/gfx/angle/src/libEGL/Display.h
+++ b/gfx/angle/src/libEGL/Display.h
@@ -8,17 +8,17 @@
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.
#ifndef LIBEGL_DISPLAY_H_
#define LIBEGL_DISPLAY_H_
#include "common/system.h"
#include <d3d9.h>
-#include <D3Dcompiler.h>
+#include <d3dcompiler.h>
#include <set>
#include <vector>
#include "libGLESv2/Context.h"
#include "libEGL/Config.h"
#include "libEGL/ShaderCache.h"

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@ -3,7 +3,7 @@ From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/src/compiler/Compiler.cpp b/gfx/angle/src/compiler/Compiler.cpp
--- a/gfx/angle/src/compiler/Compiler.cpp
+++ b/gfx/angle/src/compiler/Compiler.cpp
@@ -124,18 +124,21 @@ bool TCompiler::Init(const ShBuiltInReso
@@ -130,18 +130,21 @@ bool TCompiler::Init(const ShBuiltInReso
TScopedPoolAllocator scopedAlloc(&allocator, false);
// Generate built-in symbol table.

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@ -1,26 +0,0 @@
# HG changeset patch
# Parent 308e3cf5ba75fdf8ed3bdd3dc766410b708b98ef
diff --git a/gfx/angle/src/libGLESv2/IndexDataManager.cpp b/gfx/angle/src/libGLESv2/IndexDataManager.cpp
--- a/gfx/angle/src/libGLESv2/IndexDataManager.cpp
+++ b/gfx/angle/src/libGLESv2/IndexDataManager.cpp
@@ -375,17 +375,18 @@ void StreamingIndexBuffer::reserveSpace(
if (FAILED(result))
{
ERR("Out of memory allocating a vertex buffer of size %lu.", mBufferSize);
}
mWritePosition = 0;
}
- else if (mWritePosition + requiredSpace > mBufferSize) // Recycle
+ else if (mWritePosition + requiredSpace > mBufferSize ||
+ mWritePosition + requiredSpace < mWritePosition) // Recycle
{
void *dummy;
mIndexBuffer->Lock(0, 1, &dummy, D3DLOCK_DISCARD);
mIndexBuffer->Unlock();
mWritePosition = 0;
}
}

Просмотреть файл

@ -0,0 +1,137 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
--- a/gfx/angle/Makefile.in
+++ b/gfx/angle/Makefile.in
@@ -32,16 +32,17 @@ LOCAL_INCLUDES += \
-I$(srcdir)/src
DEFINES += -DCOMPILER_IMPLEMENTATION
VPATH += $(srcdir)/src/compiler
VPATH += $(srcdir)/src/compiler/depgraph
VPATH += $(srcdir)/src/compiler/timing
VPATH += $(srcdir)/src/third_party/compiler
+VPATH += $(srcdir)/src/third_party/murmurhash
# Target: 'translator_glsl'
# Requires: 'translator_common'
# src/compiler:
ifdef MOZ_ANGLE_RENDERER
libs::
ifdef MOZ_D3DCOMPILER_CAB
diff --git a/gfx/angle/moz.build b/gfx/angle/moz.build
--- a/gfx/angle/moz.build
+++ b/gfx/angle/moz.build
@@ -83,16 +83,21 @@ CPP_SOURCES += [
'RestrictVertexShaderTiming.cpp',
]
# src/third_party/compiler:
CPP_SOURCES += [
'ArrayBoundsClamper.cpp',
]
+# src/third_party/murmurhash:
+CPP_SOURCES += [
+ 'MurmurHash3.cpp',
+]
+
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
CPP_SOURCES += [
'ossource_win.cpp',
]
else:
CPP_SOURCES += [
'ossource_posix.cpp',
]
diff --git a/gfx/angle/src/compiler/MapLongVariableNames.cpp b/gfx/angle/src/compiler/MapLongVariableNames.cpp
--- a/gfx/angle/src/compiler/MapLongVariableNames.cpp
+++ b/gfx/angle/src/compiler/MapLongVariableNames.cpp
@@ -1,29 +1,39 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/MapLongVariableNames.h"
+#include "third_party/murmurhash/MurmurHash3.h"
+
namespace {
TString mapLongName(size_t id, const TString& name, bool isGlobal)
{
ASSERT(name.size() > MAX_SHORTENED_IDENTIFIER_SIZE);
TStringStream stream;
- stream << "webgl_";
- if (isGlobal)
- stream << "g";
- stream << id;
- if (name[0] != '_')
- stream << "_";
- stream << name.substr(0, MAX_SHORTENED_IDENTIFIER_SIZE - stream.str().size());
+
+ uint64_t hash[2] = {0, 0};
+ MurmurHash3_x64_128(name.data(), name.length(), 0, hash);
+
+ // We want to avoid producing a string with a double underscore,
+ // which would be an illegal GLSL identifier. We can assume that the
+ // original identifier doesn't have a double underscore, otherwise
+ // it's illegal anyway.
+ stream << (name[0] == '_' ? "webgl" : "webgl_")
+ << name.substr(0, 9)
+ << (name[8] == '_' ? "" : "_")
+ << std::hex
+ << hash[0];
+ ASSERT(stream.str().length() <= MAX_SHORTENED_IDENTIFIER_SIZE);
+ ASSERT(stream.str().length() >= MAX_SHORTENED_IDENTIFIER_SIZE - 2);
return stream.str();
}
LongNameMap* gLongNameMapInstance = NULL;
} // anonymous namespace
LongNameMap::LongNameMap()
diff --git a/gfx/angle/src/libGLESv2/moz.build b/gfx/angle/src/libGLESv2/moz.build
--- a/gfx/angle/src/libGLESv2/moz.build
+++ b/gfx/angle/src/libGLESv2/moz.build
@@ -71,16 +71,21 @@ CPP_SOURCES += [
'RestrictVertexShaderTiming.cpp',
]
# src/third_party/compiler:
CPP_SOURCES += [
'ArrayBoundsClamper.cpp',
]
+# src/third_party/murmurhash:
+CPP_SOURCES += [
+ 'MurmurHash3.cpp',
+]
+
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
CPP_SOURCES += [
'ossource_win.cpp',
]
else:
CPP_SOURCES += [
'ossource_posix.cpp',
]
@@ -165,13 +170,8 @@ CPP_SOURCES += [
'TextureStorage11.cpp',
'TextureStorage9.cpp',
'VertexBuffer.cpp',
'VertexBuffer9.cpp',
'VertexBuffer11.cpp',
'VertexDataManager.cpp',
'VertexDeclarationCache.cpp',
]
-
-# src/third_party/murmurhash:
-CPP_SOURCES += [
- 'MurmurHash3.cpp',
-]

Просмотреть файл

@ -1,743 +0,0 @@
# HG changeset patch
# Parent 262218204644915abb2add8aa52195c24035c293
diff --git a/gfx/angle/Makefile.in b/gfx/angle/Makefile.in
--- a/gfx/angle/Makefile.in
+++ b/gfx/angle/Makefile.in
@@ -84,16 +84,17 @@ CPPSRCS += \
intermOut.cpp \
IntermTraverse.cpp \
MapLongVariableNames.cpp \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
+ spooky.cpp \
SymbolTable.cpp \
util.cpp \
ValidateLimitations.cpp \
VariableInfo.cpp \
VariablePacker.cpp \
$(NULL)
VPATH += $(srcdir)/src/compiler/depgraph
diff --git a/gfx/angle/src/compiler/MapLongVariableNames.cpp b/gfx/angle/src/compiler/MapLongVariableNames.cpp
--- a/gfx/angle/src/compiler/MapLongVariableNames.cpp
+++ b/gfx/angle/src/compiler/MapLongVariableNames.cpp
@@ -1,29 +1,36 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/MapLongVariableNames.h"
+#include "spooky.h"
namespace {
TString mapLongName(size_t id, const TString& name, bool isGlobal)
{
ASSERT(name.size() > MAX_SHORTENED_IDENTIFIER_SIZE);
TStringStream stream;
- stream << "webgl_";
- if (isGlobal)
- stream << "g";
- stream << id;
- if (name[0] != '_')
- stream << "_";
- stream << name.substr(0, MAX_SHORTENED_IDENTIFIER_SIZE - stream.str().size());
+ uint64 hash = SpookyHash::Hash64(name.data(), name.length(), 0);
+
+ // We want to avoid producing a string with a double underscore,
+ // which would be an illegal GLSL identifier. We can assume that the
+ // original identifier doesn't have a double underscore, otherwise
+ // it's illegal anyway.
+ stream << (name[0] == '_' ? "webgl" : "webgl_")
+ << name.substr(0, 9)
+ << (name[8] == '_' ? "" : "_")
+ << std::hex
+ << hash;
+ ASSERT(stream.str().length() <= MAX_SHORTENED_IDENTIFIER_SIZE);
+ ASSERT(stream.str().length() >= MAX_SHORTENED_IDENTIFIER_SIZE - 2);
return stream.str();
}
LongNameMap* gLongNameMapInstance = NULL;
} // anonymous namespace
LongNameMap::LongNameMap()
diff --git a/gfx/angle/src/compiler/spooky.cpp b/gfx/angle/src/compiler/spooky.cpp
new file mode 100644
--- /dev/null
+++ b/gfx/angle/src/compiler/spooky.cpp
@@ -0,0 +1,348 @@
+// Spooky Hash
+// A 128-bit noncryptographic hash, for checksums and table lookup
+// By Bob Jenkins. Public domain.
+// Oct 31 2010: published framework, disclaimer ShortHash isn't right
+// Nov 7 2010: disabled ShortHash
+// Oct 31 2011: replace End, ShortMix, ShortEnd, enable ShortHash again
+
+#include <memory.h>
+#include <string.h>
+#include "spooky.h"
+
+#define ALLOW_UNALIGNED_READS 1
+
+//
+// short hash ... it could be used on any message,
+// but it's used by Spooky just for short messages.
+//
+void SpookyHash::Short(
+ const void *message,
+ size_t length,
+ uint64 *hash1,
+ uint64 *hash2)
+{
+ uint64 buf[sc_numVars];
+ union
+ {
+ const uint8 *p8;
+ uint32 *p32;
+ uint64 *p64;
+ size_t i;
+ } u;
+
+ u.p8 = (const uint8 *)message;
+
+ if (!ALLOW_UNALIGNED_READS && (u.i & 0x7))
+ {
+ memcpy(buf, message, length);
+ u.p64 = buf;
+ }
+
+ size_t remainder = length%32;
+ uint64 a=*hash1;
+ uint64 b=*hash2;
+ uint64 c=sc_const;
+ uint64 d=sc_const;
+
+ if (length > 15)
+ {
+ const uint64 *end = u.p64 + (length/32)*4;
+
+ // handle all complete sets of 32 bytes
+ for (; u.p64 < end; u.p64 += 4)
+ {
+ c += u.p64[0];
+ d += u.p64[1];
+ ShortMix(a,b,c,d);
+ a += u.p64[2];
+ b += u.p64[3];
+ }
+
+ //Handle the case of 16+ remaining bytes.
+ if (remainder >= 16)
+ {
+ c += u.p64[0];
+ d += u.p64[1];
+ ShortMix(a,b,c,d);
+ u.p64 += 2;
+ remainder -= 16;
+ }
+ }
+
+ // Handle the last 0..15 bytes, and its length
+ d = ((uint64)length) << 56;
+ switch (remainder)
+ {
+ case 15:
+ d += ((uint64)u.p8[14]) << 48;
+ case 14:
+ d += ((uint64)u.p8[13]) << 40;
+ case 13:
+ d += ((uint64)u.p8[12]) << 32;
+ case 12:
+ d += u.p32[2];
+ c += u.p64[0];
+ break;
+ case 11:
+ d += ((uint64)u.p8[10]) << 16;
+ case 10:
+ d += ((uint64)u.p8[9]) << 8;
+ case 9:
+ d += (uint64)u.p8[8];
+ case 8:
+ c += u.p64[0];
+ break;
+ case 7:
+ c += ((uint64)u.p8[6]) << 48;
+ case 6:
+ c += ((uint64)u.p8[5]) << 40;
+ case 5:
+ c += ((uint64)u.p8[4]) << 32;
+ case 4:
+ c += u.p32[0];
+ break;
+ case 3:
+ c += ((uint64)u.p8[2]) << 16;
+ case 2:
+ c += ((uint64)u.p8[1]) << 8;
+ case 1:
+ c += (uint64)u.p8[0];
+ break;
+ case 0:
+ c += sc_const;
+ d += sc_const;
+ }
+ ShortEnd(a,b,c,d);
+ *hash1 = a;
+ *hash2 = b;
+}
+
+
+
+
+// do the whole hash in one call
+void SpookyHash::Hash128(
+ const void *message,
+ size_t length,
+ uint64 *hash1,
+ uint64 *hash2)
+{
+ if (length < sc_bufSize)
+ {
+ Short(message, length, hash1, hash2);
+ return;
+ }
+
+ uint64 h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11;
+ uint64 buf[sc_numVars];
+ uint64 *end;
+ union
+ {
+ const uint8 *p8;
+ uint64 *p64;
+ size_t i;
+ } u;
+ size_t remainder;
+
+ h0=h3=h6=h9 = *hash1;
+ h1=h4=h7=h10 = *hash2;
+ h2=h5=h8=h11 = sc_const;
+
+ u.p8 = (const uint8 *)message;
+ end = u.p64 + (length/sc_blockSize)*sc_numVars;
+
+ // handle all whole sc_blockSize blocks of bytes
+ if (ALLOW_UNALIGNED_READS || ((u.i & 0x7) == 0))
+ {
+ while (u.p64 < end)
+ {
+ Mix(u.p64, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ u.p64 += sc_numVars;
+ }
+ }
+ else
+ {
+ while (u.p64 < end)
+ {
+ memcpy(buf, u.p64, sc_blockSize);
+ Mix(buf, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ u.p64 += sc_numVars;
+ }
+ }
+
+ // handle the last partial block of sc_blockSize bytes
+ remainder = (length - ((const uint8 *)end-(const uint8 *)message));
+ memcpy(buf, end, remainder);
+ memset(((uint8 *)buf)+remainder, 0, sc_blockSize-remainder);
+ ((uint8 *)buf)[sc_blockSize-1] = remainder;
+ Mix(buf, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+
+ // do some final mixing
+ End(h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ *hash1 = h0;
+ *hash2 = h1;
+}
+
+
+
+// init spooky state
+void SpookyHash::Init(uint64 seed1, uint64 seed2)
+{
+ m_length = 0;
+ m_remainder = 0;
+ m_state[0] = seed1;
+ m_state[1] = seed2;
+}
+
+
+// add a message fragment to the state
+void SpookyHash::Update(const void *message, size_t length)
+{
+ uint64 h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11;
+ size_t newLength = length + m_remainder;
+ uint8 remainder;
+ union
+ {
+ const uint8 *p8;
+ uint64 *p64;
+ size_t i;
+ } u;
+ const uint64 *end;
+
+ // Is this message fragment too short? If it is, stuff it away.
+ if (newLength < sc_bufSize)
+ {
+ memcpy(&((uint8 *)m_data)[m_remainder], message, length);
+ m_length = length + m_length;
+ m_remainder = (uint8)newLength;
+ return;
+ }
+
+ // init the variables
+ if (m_length < sc_bufSize)
+ {
+ h0=h3=h6=h9 = m_state[0];
+ h1=h4=h7=h10 = m_state[1];
+ h2=h5=h8=h11 = sc_const;
+ }
+ else
+ {
+ h0 = m_state[0];
+ h1 = m_state[1];
+ h2 = m_state[2];
+ h3 = m_state[3];
+ h4 = m_state[4];
+ h5 = m_state[5];
+ h6 = m_state[6];
+ h7 = m_state[7];
+ h8 = m_state[8];
+ h9 = m_state[9];
+ h10 = m_state[10];
+ h11 = m_state[11];
+ }
+ m_length = length + m_length;
+
+ // if we've got anything stuffed away, use it now
+ if (m_remainder)
+ {
+ uint8 prefix = sc_bufSize-m_remainder;
+ memcpy(&(((uint8 *)m_data)[m_remainder]), message, prefix);
+ u.p64 = m_data;
+ Mix(u.p64, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ Mix(&u.p64[sc_numVars], h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ u.p8 = ((const uint8 *)message) + prefix;
+ length -= prefix;
+ }
+ else
+ {
+ u.p8 = (const uint8 *)message;
+ }
+
+ // handle all whole blocks of sc_blockSize bytes
+ end = u.p64 + (length/sc_blockSize)*sc_numVars;
+ remainder = (uint8)(length-((const uint8 *)end-u.p8));
+ if (ALLOW_UNALIGNED_READS || (u.i & 0x7) == 0)
+ {
+ while (u.p64 < end)
+ {
+ Mix(u.p64, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ u.p64 += sc_numVars;
+ }
+ }
+ else
+ {
+ while (u.p64 < end)
+ {
+ memcpy(m_data, u.p8, sc_blockSize);
+ Mix(m_data, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ u.p64 += sc_numVars;
+ }
+ }
+
+ // stuff away the last few bytes
+ m_remainder = remainder;
+ memcpy(m_data, end, remainder);
+
+ // stuff away the variables
+ m_state[0] = h0;
+ m_state[1] = h1;
+ m_state[2] = h2;
+ m_state[3] = h3;
+ m_state[4] = h4;
+ m_state[5] = h5;
+ m_state[6] = h6;
+ m_state[7] = h7;
+ m_state[8] = h8;
+ m_state[9] = h9;
+ m_state[10] = h10;
+ m_state[11] = h11;
+}
+
+
+// report the hash for the concatenation of all message fragments so far
+void SpookyHash::Final(uint64 *hash1, uint64 *hash2)
+{
+ // init the variables
+ if (m_length < sc_bufSize)
+ {
+ Short( m_data, m_length, hash1, hash2);
+ return;
+ }
+
+ const uint64 *data = (const uint64 *)m_data;
+ uint8 remainder = m_remainder;
+
+ uint64 h0 = m_state[0];
+ uint64 h1 = m_state[1];
+ uint64 h2 = m_state[2];
+ uint64 h3 = m_state[3];
+ uint64 h4 = m_state[4];
+ uint64 h5 = m_state[5];
+ uint64 h6 = m_state[6];
+ uint64 h7 = m_state[7];
+ uint64 h8 = m_state[8];
+ uint64 h9 = m_state[9];
+ uint64 h10 = m_state[10];
+ uint64 h11 = m_state[11];
+
+ if (remainder >= sc_blockSize)
+ {
+ // m_data can contain two blocks; handle any whole first block
+ Mix(data, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ data += sc_numVars;
+ remainder -= sc_blockSize;
+ }
+
+ // mix in the last partial block, and the length mod sc_blockSize
+ memset(&((uint8 *)data)[remainder], 0, (sc_blockSize-remainder));
+
+ ((uint8 *)data)[sc_blockSize-1] = remainder;
+ Mix(data, h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+
+ // do some final mixing
+ End(h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+
+ *hash1 = h0;
+ *hash2 = h1;
+}
+
diff --git a/gfx/angle/src/compiler/spooky.h b/gfx/angle/src/compiler/spooky.h
new file mode 100644
--- /dev/null
+++ b/gfx/angle/src/compiler/spooky.h
@@ -0,0 +1,293 @@
+//
+// SpookyHash: a 128-bit noncryptographic hash function
+// By Bob Jenkins, public domain
+// Oct 31 2010: alpha, framework + SpookyHash::Mix appears right
+// Oct 31 2011: alpha again, Mix only good to 2^^69 but rest appears right
+// Dec 31 2011: beta, improved Mix, tested it for 2-bit deltas
+// Feb 2 2012: production, same bits as beta
+// Feb 5 2012: adjusted definitions of uint* to be more portable
+//
+// Up to 4 bytes/cycle for long messages. Reasonably fast for short messages.
+// All 1 or 2 bit deltas achieve avalanche within 1% bias per output bit.
+//
+// This was developed for and tested on 64-bit x86-compatible processors.
+// It assumes the processor is little-endian. There is a macro
+// controlling whether unaligned reads are allowed (by default they are).
+// This should be an equally good hash on big-endian machines, but it will
+// compute different results on them than on little-endian machines.
+//
+// Google's CityHash has similar specs to SpookyHash, and CityHash is faster
+// on some platforms. MD4 and MD5 also have similar specs, but they are orders
+// of magnitude slower. CRCs are two or more times slower, but unlike
+// SpookyHash, they have nice math for combining the CRCs of pieces to form
+// the CRCs of wholes. There are also cryptographic hashes, but those are even
+// slower than MD5.
+//
+
+#include <stddef.h>
+
+#ifdef _MSC_VER
+# define INLINE __forceinline
+ typedef unsigned __int64 uint64;
+ typedef unsigned __int32 uint32;
+ typedef unsigned __int16 uint16;
+ typedef unsigned __int8 uint8;
+#else
+# include <stdint.h>
+# define INLINE inline
+ typedef uint64_t uint64;
+ typedef uint32_t uint32;
+ typedef uint16_t uint16;
+ typedef uint8_t uint8;
+#endif
+
+
+class SpookyHash
+{
+public:
+ //
+ // SpookyHash: hash a single message in one call, produce 128-bit output
+ //
+ static void Hash128(
+ const void *message, // message to hash
+ size_t length, // length of message in bytes
+ uint64 *hash1, // in/out: in seed 1, out hash value 1
+ uint64 *hash2); // in/out: in seed 2, out hash value 2
+
+ //
+ // Hash64: hash a single message in one call, return 64-bit output
+ //
+ static uint64 Hash64(
+ const void *message, // message to hash
+ size_t length, // length of message in bytes
+ uint64 seed) // seed
+ {
+ uint64 hash1 = seed;
+ Hash128(message, length, &hash1, &seed);
+ return hash1;
+ }
+
+ //
+ // Hash32: hash a single message in one call, produce 32-bit output
+ //
+ static uint32 Hash32(
+ const void *message, // message to hash
+ size_t length, // length of message in bytes
+ uint32 seed) // seed
+ {
+ uint64 hash1 = seed, hash2 = seed;
+ Hash128(message, length, &hash1, &hash2);
+ return (uint32)hash1;
+ }
+
+ //
+ // Init: initialize the context of a SpookyHash
+ //
+ void Init(
+ uint64 seed1, // any 64-bit value will do, including 0
+ uint64 seed2); // different seeds produce independent hashes
+
+ //
+ // Update: add a piece of a message to a SpookyHash state
+ //
+ void Update(
+ const void *message, // message fragment
+ size_t length); // length of message fragment in bytes
+
+
+ //
+ // Final: compute the hash for the current SpookyHash state
+ //
+ // This does not modify the state; you can keep updating it afterward
+ //
+ // The result is the same as if SpookyHash() had been called with
+ // all the pieces concatenated into one message.
+ //
+ void Final(
+ uint64 *hash1, // out only: first 64 bits of hash value.
+ uint64 *hash2); // out only: second 64 bits of hash value.
+
+ //
+ // left rotate a 64-bit value by k bytes
+ //
+ static INLINE uint64 Rot64(uint64 x, int k)
+ {
+ return (x << k) | (x >> (64 - k));
+ }
+
+ //
+ // This is used if the input is 96 bytes long or longer.
+ //
+ // The internal state is fully overwritten every 96 bytes.
+ // Every input bit appears to cause at least 128 bits of entropy
+ // before 96 other bytes are combined, when run forward or backward
+ // For every input bit,
+ // Two inputs differing in just that input bit
+ // Where "differ" means xor or subtraction
+ // And the base value is random
+ // When run forward or backwards one Mix
+ // I tried 3 pairs of each; they all differed by at least 212 bits.
+ //
+ static INLINE void Mix(
+ const uint64 *data,
+ uint64 &s0, uint64 &s1, uint64 &s2, uint64 &s3,
+ uint64 &s4, uint64 &s5, uint64 &s6, uint64 &s7,
+ uint64 &s8, uint64 &s9, uint64 &s10,uint64 &s11)
+ {
+ s0 += data[0]; s2 ^= s10; s11 ^= s0; s0 = Rot64(s0,11); s11 += s1;
+ s1 += data[1]; s3 ^= s11; s0 ^= s1; s1 = Rot64(s1,32); s0 += s2;
+ s2 += data[2]; s4 ^= s0; s1 ^= s2; s2 = Rot64(s2,43); s1 += s3;
+ s3 += data[3]; s5 ^= s1; s2 ^= s3; s3 = Rot64(s3,31); s2 += s4;
+ s4 += data[4]; s6 ^= s2; s3 ^= s4; s4 = Rot64(s4,17); s3 += s5;
+ s5 += data[5]; s7 ^= s3; s4 ^= s5; s5 = Rot64(s5,28); s4 += s6;
+ s6 += data[6]; s8 ^= s4; s5 ^= s6; s6 = Rot64(s6,39); s5 += s7;
+ s7 += data[7]; s9 ^= s5; s6 ^= s7; s7 = Rot64(s7,57); s6 += s8;
+ s8 += data[8]; s10 ^= s6; s7 ^= s8; s8 = Rot64(s8,55); s7 += s9;
+ s9 += data[9]; s11 ^= s7; s8 ^= s9; s9 = Rot64(s9,54); s8 += s10;
+ s10 += data[10]; s0 ^= s8; s9 ^= s10; s10 = Rot64(s10,22); s9 += s11;
+ s11 += data[11]; s1 ^= s9; s10 ^= s11; s11 = Rot64(s11,46); s10 += s0;
+ }
+
+ //
+ // Mix all 12 inputs together so that h0, h1 are a hash of them all.
+ //
+ // For two inputs differing in just the input bits
+ // Where "differ" means xor or subtraction
+ // And the base value is random, or a counting value starting at that bit
+ // The final result will have each bit of h0, h1 flip
+ // For every input bit,
+ // with probability 50 +- .3%
+ // For every pair of input bits,
+ // with probability 50 +- 3%
+ //
+ // This does not rely on the last Mix() call having already mixed some.
+ // Two iterations was almost good enough for a 64-bit result, but a
+ // 128-bit result is reported, so End() does three iterations.
+ //
+ static INLINE void EndPartial(
+ uint64 &h0, uint64 &h1, uint64 &h2, uint64 &h3,
+ uint64 &h4, uint64 &h5, uint64 &h6, uint64 &h7,
+ uint64 &h8, uint64 &h9, uint64 &h10,uint64 &h11)
+ {
+ h11+= h1; h2 ^= h11; h1 = Rot64(h1,44);
+ h0 += h2; h3 ^= h0; h2 = Rot64(h2,15);
+ h1 += h3; h4 ^= h1; h3 = Rot64(h3,34);
+ h2 += h4; h5 ^= h2; h4 = Rot64(h4,21);
+ h3 += h5; h6 ^= h3; h5 = Rot64(h5,38);
+ h4 += h6; h7 ^= h4; h6 = Rot64(h6,33);
+ h5 += h7; h8 ^= h5; h7 = Rot64(h7,10);
+ h6 += h8; h9 ^= h6; h8 = Rot64(h8,13);
+ h7 += h9; h10^= h7; h9 = Rot64(h9,38);
+ h8 += h10; h11^= h8; h10= Rot64(h10,53);
+ h9 += h11; h0 ^= h9; h11= Rot64(h11,42);
+ h10+= h0; h1 ^= h10; h0 = Rot64(h0,54);
+ }
+
+ static INLINE void End(
+ uint64 &h0, uint64 &h1, uint64 &h2, uint64 &h3,
+ uint64 &h4, uint64 &h5, uint64 &h6, uint64 &h7,
+ uint64 &h8, uint64 &h9, uint64 &h10,uint64 &h11)
+ {
+ EndPartial(h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ EndPartial(h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ EndPartial(h0,h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11);
+ }
+
+ //
+ // The goal is for each bit of the input to expand into 128 bits of
+ // apparent entropy before it is fully overwritten.
+ // n trials both set and cleared at least m bits of h0 h1 h2 h3
+ // n: 2 m: 29
+ // n: 3 m: 46
+ // n: 4 m: 57
+ // n: 5 m: 107
+ // n: 6 m: 146
+ // n: 7 m: 152
+ // when run forwards or backwards
+ // for all 1-bit and 2-bit diffs
+ // with diffs defined by either xor or subtraction
+ // with a base of all zeros plus a counter, or plus another bit, or random
+ //
+ static INLINE void ShortMix(uint64 &h0, uint64 &h1, uint64 &h2, uint64 &h3)
+ {
+ h2 = Rot64(h2,50); h2 += h3; h0 ^= h2;
+ h3 = Rot64(h3,52); h3 += h0; h1 ^= h3;
+ h0 = Rot64(h0,30); h0 += h1; h2 ^= h0;
+ h1 = Rot64(h1,41); h1 += h2; h3 ^= h1;
+ h2 = Rot64(h2,54); h2 += h3; h0 ^= h2;
+ h3 = Rot64(h3,48); h3 += h0; h1 ^= h3;
+ h0 = Rot64(h0,38); h0 += h1; h2 ^= h0;
+ h1 = Rot64(h1,37); h1 += h2; h3 ^= h1;
+ h2 = Rot64(h2,62); h2 += h3; h0 ^= h2;
+ h3 = Rot64(h3,34); h3 += h0; h1 ^= h3;
+ h0 = Rot64(h0,5); h0 += h1; h2 ^= h0;
+ h1 = Rot64(h1,36); h1 += h2; h3 ^= h1;
+ }
+
+ //
+ // Mix all 4 inputs together so that h0, h1 are a hash of them all.
+ //
+ // For two inputs differing in just the input bits
+ // Where "differ" means xor or subtraction
+ // And the base value is random, or a counting value starting at that bit
+ // The final result will have each bit of h0, h1 flip
+ // For every input bit,
+ // with probability 50 +- .3% (it is probably better than that)
+ // For every pair of input bits,
+ // with probability 50 +- .75% (the worst case is approximately that)
+ //
+ static INLINE void ShortEnd(uint64 &h0, uint64 &h1, uint64 &h2, uint64 &h3)
+ {
+ h3 ^= h2; h2 = Rot64(h2,15); h3 += h2;
+ h0 ^= h3; h3 = Rot64(h3,52); h0 += h3;
+ h1 ^= h0; h0 = Rot64(h0,26); h1 += h0;
+ h2 ^= h1; h1 = Rot64(h1,51); h2 += h1;
+ h3 ^= h2; h2 = Rot64(h2,28); h3 += h2;
+ h0 ^= h3; h3 = Rot64(h3,9); h0 += h3;
+ h1 ^= h0; h0 = Rot64(h0,47); h1 += h0;
+ h2 ^= h1; h1 = Rot64(h1,54); h2 += h1;
+ h3 ^= h2; h2 = Rot64(h2,32); h3 += h2;
+ h0 ^= h3; h3 = Rot64(h3,25); h0 += h3;
+ h1 ^= h0; h0 = Rot64(h0,63); h1 += h0;
+ }
+
+private:
+
+ //
+ // Short is used for messages under 192 bytes in length
+ // Short has a low startup cost, the normal mode is good for long
+ // keys, the cost crossover is at about 192 bytes. The two modes were
+ // held to the same quality bar.
+ //
+ static void Short(
+ const void *message,
+ size_t length,
+ uint64 *hash1,
+ uint64 *hash2);
+
+ // number of uint64's in internal state
+ static const size_t sc_numVars = 12;
+
+ // size of the internal state
+ static const size_t sc_blockSize = sc_numVars*8;
+
+ // size of buffer of unhashed data, in bytes
+ static const size_t sc_bufSize = 2*sc_blockSize;
+
+ //
+ // sc_const: a constant which:
+ // * is not zero
+ // * is odd
+ // * is a not-very-regular mix of 1's and 0's
+ // * does not need any other special mathematical properties
+ //
+ static const uint64 sc_const = 0xdeadbeefdeadbeefLL;
+
+ uint64 m_data[2*sc_numVars]; // unhashed data, for partial messages
+ uint64 m_state[sc_numVars]; // internal state of the hash
+ size_t m_length; // total length of the input so far
+ uint8 m_remainder; // length of unhashed data stashed in m_data
+};
+
+
+
diff --git a/gfx/angle/src/libGLESv2/Makefile.in b/gfx/angle/src/libGLESv2/Makefile.in
--- a/gfx/angle/src/libGLESv2/Makefile.in
+++ b/gfx/angle/src/libGLESv2/Makefile.in
@@ -91,16 +91,17 @@ CPPSRCS += \
intermOut.cpp \
IntermTraverse.cpp \
MapLongVariableNames.cpp \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
+ spooky.cpp \
SymbolTable.cpp \
util.cpp \
ValidateLimitations.cpp \
VariableInfo.cpp \
VariablePacker.cpp \
$(NULL)
VPATH += $(srcdir)/../compiler/depgraph

Просмотреть файл

@ -0,0 +1,24 @@
From: Jeff Gilbert <jgilbert@mozilla.com>
diff --git a/gfx/angle/src/libGLESv2/renderer/Renderer9.cpp b/gfx/angle/src/libGLESv2/renderer/Renderer9.cpp
--- a/gfx/angle/src/libGLESv2/renderer/Renderer9.cpp
+++ b/gfx/angle/src/libGLESv2/renderer/Renderer9.cpp
@@ -3128,17 +3128,17 @@ D3DPOOL Renderer9::getTexturePool(DWORD
if (mD3d9Ex != NULL)
{
return D3DPOOL_DEFAULT;
}
else
{
if (!(usage & (D3DUSAGE_DEPTHSTENCIL | D3DUSAGE_RENDERTARGET)))
{
- return D3DPOOL_MANAGED;
+ return D3DPOOL_DEFAULT;
}
}
return D3DPOOL_DEFAULT;
}
bool Renderer9::copyToRenderTarget(IDirect3DSurface9 *dest, IDirect3DSurface9 *source, bool fromManaged)
{

Просмотреть файл

@ -110,6 +110,10 @@
'LinkIncremental': '2',
},
},
'xcode_settings': {
'COPY_PHASE_STRIP': 'NO',
'GCC_OPTIMIZATION_LEVEL': '0',
},
}, # Debug
'Release': {
'inherit_from': ['Common'],

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@ -1,4 +0,0 @@
# This file is used by gcl to get repository specific information.
CODE_REVIEW_SERVER: codereview.appspot.com
CC_LIST: angleproject-review@googlegroups.com
VIEW_VC: http://code.google.com/p/angleproject/source/detail?r=

Просмотреть файл

@ -0,0 +1,68 @@
Name
ANGLE_direct3d_display
Name Strings
EGL_ANGLE_direct3d_display
Contributors
Nicolas Capens
Shannon Woods
Contacts
Shannon Woods, Google Inc. (shannonwoods 'at' chromium.org)
Status
In progress
Version
Version 1, May 15, 2013
Number
EGL Extension #??
Dependencies
This extension is written against the wording of the EGL 1.4
Specification.
Overview
This extension allows for specifying the behavior of the renderer backing the display.
New Types
None
New Procedures and Functions
None
New Tokens
EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE (EGLNativeDisplayType)-2
EGL_D3D11_ONLY_DISPLAY_ANGLE (EGLNativeDisplayType)-3
Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
Add before the last sentence of the first paragraph of section 3.2,
"Initialization":
"If <display_id> is EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE, the display returned
will be backed by a Direct3D 11 renderer if one is available, or by a
Direct3D 9 renderer otherwise. If <display_id> is EGL_D3D11_ONLY_DISPLAY_ANGLE,
the display returned will be backed by a Direct3D 11 renderer if one is
available, or will return NULL otherwise."
Issues
Revision History
Version 1, 2013/05/15 - First draft.

Просмотреть файл

@ -306,6 +306,12 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay
#define EGL_SOFTWARE_DISPLAY_ANGLE ((EGLNativeDisplayType)-1)
#endif
#ifndef EGL_ANGLE_direct3d_display
#define EGL_ANGLE_direct3d_display 1
#define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE ((EGLNativeDisplayType)-2)
#define EGL_D3D11_ONLY_DISPLAY_ANGLE ((EGLNativeDisplayType)-3)
#endif
#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200

Просмотреть файл

@ -556,6 +556,44 @@ typedef void* GLeglImageOES;
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
#endif
/* GL_EXT_draw_buffers */
#ifndef GL_EXT_draw_buffers
#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
#define GL_DRAW_BUFFER0_EXT 0x8825
#define GL_DRAW_BUFFER1_EXT 0x8826
#define GL_DRAW_BUFFER2_EXT 0x8827
#define GL_DRAW_BUFFER3_EXT 0x8828
#define GL_DRAW_BUFFER4_EXT 0x8829
#define GL_DRAW_BUFFER5_EXT 0x882A
#define GL_DRAW_BUFFER6_EXT 0x882B
#define GL_DRAW_BUFFER7_EXT 0x882C
#define GL_DRAW_BUFFER8_EXT 0x882D
#define GL_DRAW_BUFFER9_EXT 0x882E
#define GL_DRAW_BUFFER10_EXT 0x882F
#define GL_DRAW_BUFFER11_EXT 0x8830
#define GL_DRAW_BUFFER12_EXT 0x8831
#define GL_DRAW_BUFFER13_EXT 0x8832
#define GL_DRAW_BUFFER14_EXT 0x8833
#define GL_DRAW_BUFFER15_EXT 0x8834
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#endif
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
@ -1331,6 +1369,14 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
#endif
#ifndef GL_EXT_draw_buffers
#define GL_EXT_draw_buffers 1
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
#endif
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
#endif
/* GL_NV_fbo_color_attachments */
#ifndef GL_NV_fbo_color_attachments
#define GL_NV_fbo_color_attachments 1

Просмотреть файл

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -80,7 +80,9 @@ typedef enum {
typedef enum {
SH_ESSL_OUTPUT = 0x8B45,
SH_GLSL_OUTPUT = 0x8B46,
SH_HLSL_OUTPUT = 0x8B47
SH_HLSL_OUTPUT = 0x8B47,
SH_HLSL9_OUTPUT = 0x8B47,
SH_HLSL11_OUTPUT = 0x8B48
} ShShaderOutput;
typedef enum {
@ -116,7 +118,8 @@ typedef enum {
SH_MAPPED_NAME_MAX_LENGTH = 0x6000,
SH_NAME_MAX_LENGTH = 0x6001,
SH_HASHED_NAME_MAX_LENGTH = 0x6002,
SH_HASHED_NAMES_COUNT = 0x6003
SH_HASHED_NAMES_COUNT = 0x6003,
SH_ACTIVE_UNIFORMS_ARRAY = 0x6004
} ShShaderInfo;
// Compile options.
@ -159,7 +162,13 @@ typedef enum {
// vec234, or mat234 type. The ShArrayIndexClampingStrategy enum,
// specified in the ShBuiltInResources when constructing the
// compiler, selects the strategy for the clamping implementation.
SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000
SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000,
// This flag limits the complexity of an expression.
SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000,
// This flag limits the depth of the call stack.
SH_LIMIT_CALL_STACK_DEPTH = 0x4000,
} ShCompileOptions;
// Defines alternate strategies for implementing array index clamping.
@ -209,6 +218,7 @@ typedef struct
int OES_EGL_image_external;
int ARB_texture_rectangle;
int EXT_draw_buffers;
int EXT_frag_depth;
// Set to 1 if highp precision is supported in the fragment language.
// Default is 0.
@ -222,6 +232,12 @@ typedef struct
// Selects a strategy to use when implementing array index clamping.
// Default is SH_CLAMP_WITH_CLAMP_INTRINSIC.
ShArrayIndexClampingStrategy ArrayIndexClampingStrategy;
// The maximum complexity an expression can be.
int MaxExpressionComplexity;
// The maximum depth a call stack can be.
int MaxCallStackDepth;
} ShBuiltInResources;
//
@ -248,7 +264,7 @@ typedef void* ShHandle;
// spec: Specifies the language spec the compiler must conform to -
// SH_GLES2_SPEC or SH_WEBGL_SPEC.
// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT,
// or SH_HLSL_OUTPUT.
// SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT.
// resources: Specifies the built-in resources.
COMPILER_EXPORT ShHandle ShConstructCompiler(
ShShaderType type,
@ -411,6 +427,18 @@ COMPILER_EXPORT void ShGetNameHashingEntry(const ShHandle handle,
char* name,
char* hashedName);
// Returns a parameter from a compiled shader.
// Parameters:
// handle: Specifies the compiler
// pname: Specifies the parameter to query.
// The following parameters are defined:
// SH_ACTIVE_UNIFORMS_ARRAY: an STL vector of active uniforms. Valid only for
// HLSL output.
// params: Requested parameter
COMPILER_EXPORT void ShGetInfoPointer(const ShHandle handle,
ShShaderInfo pname,
void** params);
#ifdef __cplusplus
}
#endif

Просмотреть файл

@ -34,12 +34,15 @@ CPP_SOURCES += [
'Tokenizer.cpp',
]
# Target: 'translator_common'
# Requires: 'preprocessor'
# src/compiler:
CPP_SOURCES += [
'BuiltInFunctionEmulator.cpp',
'Compiler.cpp',
'compiler_debug.cpp',
'DetectRecursion.cpp',
'DetectCallDepth.cpp',
'Diagnostics.cpp',
'DirectiveHandler.cpp',
'ForLoopUnroll.cpp',
@ -58,8 +61,8 @@ CPP_SOURCES += [
'PoolAlloc.cpp',
'QualifierAlive.cpp',
'RemoveTree.cpp',
'spooky.cpp',
'SymbolTable.cpp',
'CompilerUniform.cpp',
'util.cpp',
'ValidateLimitations.cpp',
'VariableInfo.cpp',
@ -85,6 +88,11 @@ CPP_SOURCES += [
'ArrayBoundsClamper.cpp',
]
# src/third_party/murmurhash:
CPP_SOURCES += [
'MurmurHash3.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
CPP_SOURCES += [
'ossource_win.cpp',
@ -94,6 +102,7 @@ else:
'ossource_posix.cpp',
]
# Target: 'translator_glsl'
# Requires: 'translator_common'
# src/compiler:
@ -109,8 +118,5 @@ CPP_SOURCES += [
]
LIBRARY_NAME = 'angle'
LIBXUL_LIBRARY = True
MSVC_ENABLE_PGO = True

Просмотреть файл

@ -1,66 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "libEGL\libEGL.vcxproj", "{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2", "libGLESv2\libGLESv2.vcxproj", "{B5871A7A-968C-42E3-A33B-981E6F448E78}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translator_hlsl", "compiler\translator_hlsl.vcxproj", "{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "translator_common", "compiler\translator_common.vcxproj", "{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "preprocessor", "compiler\preprocessor\preprocessor.vcxproj", "{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Debug|Win32.ActiveCfg = Debug|Win32
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Debug|Win32.Build.0 = Debug|Win32
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Debug|x64.ActiveCfg = Debug|x64
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Debug|x64.Build.0 = Debug|x64
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Release|Win32.ActiveCfg = Release|Win32
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Release|Win32.Build.0 = Release|Win32
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Release|x64.ActiveCfg = Release|x64
{E746FCA9-64C3-433E-85E8-9A5A67AB7ED6}.Release|x64.Build.0 = Release|x64
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Debug|Win32.ActiveCfg = Debug|Win32
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Debug|Win32.Build.0 = Debug|Win32
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Debug|x64.ActiveCfg = Debug|x64
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Debug|x64.Build.0 = Debug|x64
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Release|Win32.ActiveCfg = Release|Win32
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Release|Win32.Build.0 = Release|Win32
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Release|x64.ActiveCfg = Release|x64
{B5871A7A-968C-42E3-A33B-981E6F448E78}.Release|x64.Build.0 = Release|x64
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Debug|Win32.ActiveCfg = Debug|Win32
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Debug|Win32.Build.0 = Debug|Win32
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Debug|x64.ActiveCfg = Debug|x64
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Debug|x64.Build.0 = Debug|x64
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Release|Win32.ActiveCfg = Release|Win32
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Release|Win32.Build.0 = Release|Win32
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Release|x64.ActiveCfg = Release|x64
{5620F0E4-6C43-49BC-A178-B804E1A0C3A7}.Release|x64.Build.0 = Release|x64
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Debug|Win32.ActiveCfg = Debug|Win32
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Debug|Win32.Build.0 = Debug|Win32
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Debug|x64.ActiveCfg = Debug|x64
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Debug|x64.Build.0 = Debug|x64
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Release|Win32.ActiveCfg = Release|Win32
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Release|Win32.Build.0 = Release|Win32
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Release|x64.ActiveCfg = Release|x64
{5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}.Release|x64.Build.0 = Release|x64
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Debug|Win32.ActiveCfg = Debug|Win32
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Debug|Win32.Build.0 = Debug|Win32
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Debug|x64.ActiveCfg = Debug|x64
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Debug|x64.Build.0 = Debug|x64
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Release|Win32.ActiveCfg = Release|Win32
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Release|Win32.Build.0 = Release|Win32
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Release|x64.ActiveCfg = Release|x64
{FBE32DF3-0FB0-4F2F-A424-2C21BD7BC325}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

Просмотреть файл

@ -72,8 +72,8 @@
'compiler/ConstantUnion.h',
'compiler/debug.cpp',
'compiler/debug.h',
'compiler/DetectRecursion.cpp',
'compiler/DetectRecursion.h',
'compiler/DetectCallDepth.cpp',
'compiler/DetectCallDepth.h',
'compiler/Diagnostics.h',
'compiler/Diagnostics.cpp',
'compiler/DirectiveHandler.h',
@ -118,6 +118,8 @@
'compiler/SymbolTable.cpp',
'compiler/SymbolTable.h',
'compiler/Types.h',
'compiler/Uniform.cpp',
'compiler/Uniform.h',
'compiler/util.cpp',
'compiler/util.h',
'compiler/ValidateLimitations.cpp',
@ -221,28 +223,26 @@
'include_dirs': [
'.',
'../include',
'libGLESv2',
],
'sources': [
'third_party/murmurhash/MurmurHash3.h',
'third_party/murmurhash/MurmurHash3.cpp',
'common/angleutils.h',
'common/debug.cpp',
'common/debug.h',
'common/RefCountObject.cpp',
'common/RefCountObject.h',
'common/version.h',
'libGLESv2/IndexDataManager.cpp',
'libGLESv2/IndexDataManager.h',
'libGLESv2/vertexconversion.h',
'libGLESv2/VertexDataManager.cpp',
'libGLESv2/VertexDataManager.h',
'libGLESv2/precompiled.h',
'libGLESv2/precompiled.cpp',
'libGLESv2/BinaryStream.h',
'libGLESv2/Blit.cpp',
'libGLESv2/Blit.h',
'libGLESv2/Buffer.cpp',
'libGLESv2/Buffer.h',
'libGLESv2/constants.h',
'libGLESv2/Context.cpp',
'libGLESv2/Context.h',
'libGLESv2/D3DConstantTable.cpp',
'libGLESv2/D3DConstantTable.h',
'libGLESv2/angletypes.h',
'libGLESv2/Fence.cpp',
'libGLESv2/Fence.h',
'libGLESv2/Float16ToFloat32.cpp',
@ -264,13 +264,97 @@
'libGLESv2/Query.cpp',
'libGLESv2/Renderbuffer.cpp',
'libGLESv2/Renderbuffer.h',
'libGLESv2/renderer/Blit.cpp',
'libGLESv2/renderer/Blit.h',
'libGLESv2/renderer/BufferStorage.h',
'libGLESv2/renderer/BufferStorage.cpp',
'libGLESv2/renderer/BufferStorage9.cpp',
'libGLESv2/renderer/BufferStorage9.h',
'libGLESv2/renderer/BufferStorage11.cpp',
'libGLESv2/renderer/BufferStorage11.h',
'libGLESv2/renderer/FenceImpl.h',
'libGLESv2/renderer/Fence9.cpp',
'libGLESv2/renderer/Fence9.h',
'libGLESv2/renderer/Fence11.cpp',
'libGLESv2/renderer/Fence11.h',
'libGLESv2/renderer/generatemip.h',
'libGLESv2/renderer/Image.cpp',
'libGLESv2/renderer/Image.h',
'libGLESv2/renderer/Image11.cpp',
'libGLESv2/renderer/Image11.h',
'libGLESv2/renderer/Image9.cpp',
'libGLESv2/renderer/Image9.h',
'libGLESv2/renderer/ImageSSE2.cpp',
'libGLESv2/renderer/IndexBuffer.cpp',
'libGLESv2/renderer/IndexBuffer.h',
'libGLESv2/renderer/IndexBuffer9.cpp',
'libGLESv2/renderer/IndexBuffer9.h',
'libGLESv2/renderer/IndexBuffer11.cpp',
'libGLESv2/renderer/IndexBuffer11.h',
'libGLESv2/renderer/IndexDataManager.cpp',
'libGLESv2/renderer/IndexDataManager.h',
'libGLESv2/renderer/IndexRangeCache.cpp',
'libGLESv2/renderer/IndexRangeCache.h',
'libGLESv2/renderer/InputLayoutCache.cpp',
'libGLESv2/renderer/InputLayoutCache.h',
'libGLESv2/renderer/QueryImpl.h',
'libGLESv2/renderer/Query9.cpp',
'libGLESv2/renderer/Query9.h',
'libGLESv2/renderer/Query11.cpp',
'libGLESv2/renderer/Query11.h',
'libGLESv2/renderer/Renderer.cpp',
'libGLESv2/renderer/Renderer.h',
'libGLESv2/renderer/Renderer11.cpp',
'libGLESv2/renderer/Renderer11.h',
'libGLESv2/renderer/renderer11_utils.cpp',
'libGLESv2/renderer/renderer11_utils.h',
'libGLESv2/renderer/Renderer9.cpp',
'libGLESv2/renderer/Renderer9.h',
'libGLESv2/renderer/renderer9_utils.cpp',
'libGLESv2/renderer/renderer9_utils.h',
'libGLESv2/renderer/RenderStateCache.cpp',
'libGLESv2/renderer/RenderStateCache.h',
'libGLESv2/renderer/RenderTarget.h',
'libGLESv2/renderer/RenderTarget11.h',
'libGLESv2/renderer/RenderTarget11.cpp',
'libGLESv2/renderer/RenderTarget9.h',
'libGLESv2/renderer/RenderTarget9.cpp',
'libGLESv2/renderer/ShaderCache.h',
'libGLESv2/renderer/ShaderExecutable.h',
'libGLESv2/renderer/ShaderExecutable9.cpp',
'libGLESv2/renderer/ShaderExecutable9.h',
'libGLESv2/renderer/ShaderExecutable11.cpp',
'libGLESv2/renderer/ShaderExecutable11.h',
'libGLESv2/renderer/SwapChain.h',
'libGLESv2/renderer/SwapChain9.cpp',
'libGLESv2/renderer/SwapChain9.h',
'libGLESv2/renderer/SwapChain11.cpp',
'libGLESv2/renderer/SwapChain11.h',
'libGLESv2/renderer/TextureStorage.cpp',
'libGLESv2/renderer/TextureStorage.h',
'libGLESv2/renderer/TextureStorage11.cpp',
'libGLESv2/renderer/TextureStorage11.h',
'libGLESv2/renderer/TextureStorage9.cpp',
'libGLESv2/renderer/TextureStorage9.h',
'libGLESv2/renderer/VertexBuffer.cpp',
'libGLESv2/renderer/VertexBuffer.h',
'libGLESv2/renderer/VertexBuffer9.cpp',
'libGLESv2/renderer/VertexBuffer9.h',
'libGLESv2/renderer/VertexBuffer11.cpp',
'libGLESv2/renderer/VertexBuffer11.h',
'libGLESv2/renderer/vertexconversion.h',
'libGLESv2/renderer/VertexDataManager.cpp',
'libGLESv2/renderer/VertexDataManager.h',
'libGLESv2/renderer/VertexDeclarationCache.cpp',
'libGLESv2/renderer/VertexDeclarationCache.h',
'libGLESv2/ResourceManager.cpp',
'libGLESv2/ResourceManager.h',
'libGLESv2/Shader.cpp',
'libGLESv2/Shader.h',
'libGLESv2/Texture.cpp',
'libGLESv2/TextureSSE2.cpp',
'libGLESv2/Texture.h',
'libGLESv2/Uniform.cpp',
'libGLESv2/Uniform.h',
'libGLESv2/utilities.cpp',
'libGLESv2/utilities.h',
],
@ -280,6 +364,7 @@
'VCLinkerTool': {
'AdditionalDependencies': [
'd3d9.lib',
'dxguid.lib',
],
}
},
@ -291,6 +376,7 @@
'include_dirs': [
'.',
'../include',
'libGLESv2',
],
'sources': [
'common/angleutils.h',
@ -317,7 +403,6 @@
'VCLinkerTool': {
'AdditionalDependencies': [
'd3d9.lib',
'dxguid.lib',
],
}
},

Просмотреть файл

@ -1,3 +1,4 @@
#include "precompiled.h"
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be

Просмотреть файл

@ -9,12 +9,39 @@
#ifndef COMMON_ANGLEUTILS_H_
#define COMMON_ANGLEUTILS_H_
#include <stddef.h>
// A macro to disallow the copy constructor and operator= functions
// This must be used in the private: declarations for a class
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
template <typename T, unsigned int N>
inline unsigned int ArraySize(T(&)[N])
{
return N;
}
template <typename T, unsigned int N>
void SafeRelease(T (&resourceBlock)[N])
{
for (unsigned int i = 0; i < N; i++)
{
SafeRelease(resourceBlock[i]);
}
}
template <typename T>
void SafeRelease(T& resource)
{
if (resource)
{
resource->Release();
resource = NULL;
}
}
#if defined(_MSC_VER)
#define snprintf _snprintf
#endif
@ -23,4 +50,7 @@
#define VENDOR_ID_INTEL 0x8086
#define VENDOR_ID_NVIDIA 0x10DE
#define GL_BGRA4_ANGLEX 0x6ABC
#define GL_BGR5_A1_ANGLEX 0x6ABD
#endif // COMMON_ANGLEUTILS_H_

Просмотреть файл

@ -7,10 +7,6 @@
// debug.cpp: Debugging utilities.
#include "common/debug.h"
#include <stdio.h>
#include <stdarg.h>
#include "common/system.h"
#include <d3d9.h>

Просмотреть файл

@ -99,6 +99,13 @@ namespace gl
#define UNREACHABLE() ERR("\t! Unreachable reached: %s(%d)\n", __FUNCTION__, __LINE__)
#endif
// A macro that determines whether an object has a given runtime type.
#if !defined(NDEBUG) && (!defined(_MSC_VER) || defined(_CPPRTTI))
#define HAS_DYNAMIC_TYPE(type, obj) (dynamic_cast<type >(obj) != NULL)
#else
#define HAS_DYNAMIC_TYPE(type, obj) true
#endif
// A macro functioning as a compile-time assert to validate constant conditions
#define META_ASSERT(condition) typedef int COMPILE_TIME_ASSERT_##__LINE__[static_cast<bool>(condition)?1:-1]

Просмотреть файл

@ -14,10 +14,6 @@
#endif
#include <windows.h>
#include <d3d9.h>
#include <d3dcompiler.h>
#include <d3d9types.h>
#include <mmsystem.h>
#if defined(min)
#undef min

Просмотреть файл

@ -1,7 +1,7 @@
#define MAJOR_VERSION 1
#define MINOR_VERSION 0
#define MINOR_VERSION 2
#define BUILD_VERSION 0
#define BUILD_REVISION 2040
#define BUILD_REVISION 2431
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)

Просмотреть файл

@ -0,0 +1,177 @@
--- a/src/compiler/glslang_lex.cpp
+++ b/src/compiler/glslang_lex.cpp
@@ -68,6 +68,7 @@ typedef int16_t flex_int16_t;
typedef uint16_t flex_uint16_t;
typedef int32_t flex_int32_t;
typedef uint32_t flex_uint32_t;
+typedef uint64_t flex_uint64_t;
#else
typedef signed char flex_int8_t;
typedef short int flex_int16_t;
@@ -191,6 +192,11 @@ typedef void* yyscan_t;
typedef struct yy_buffer_state *YY_BUFFER_STATE;
#endif
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
#define EOB_ACT_CONTINUE_SCAN 0
#define EOB_ACT_END_OF_FILE 1
#define EOB_ACT_LAST_MATCH 2
@@ -204,7 +210,7 @@ typedef struct yy_buffer_state *YY_BUFFER_STATE;
*/
#define YY_LESS_LINENO(n) \
do { \
- int yyl;\
+ yy_size_t yyl;\
for ( yyl = n; yyl < yyleng; ++yyl )\
if ( yytext[yyl] == '\n' )\
--yylineno;\
@@ -226,11 +232,6 @@ typedef struct yy_buffer_state *YY_BUFFER_STATE;
#define unput(c) yyunput( c, yyg->yytext_ptr , yyscanner )
-#ifndef YY_TYPEDEF_YY_SIZE_T
-#define YY_TYPEDEF_YY_SIZE_T
-typedef size_t yy_size_t;
-#endif
-
#ifndef YY_STRUCT_YY_BUFFER_STATE
#define YY_STRUCT_YY_BUFFER_STATE
struct yy_buffer_state
@@ -248,7 +249,7 @@ struct yy_buffer_state
/* Number of characters read into yy_ch_buf, not including EOB
* characters.
*/
- int yy_n_chars;
+ yy_size_t yy_n_chars;
/* Whether we "own" the buffer - i.e., we know we created it,
* and can realloc() it to grow it, and should free() it to
@@ -327,7 +328,7 @@ static void yy_init_buffer (YY_BUFFER_STATE b,FILE *file ,yyscan_t yyscanner );
YY_BUFFER_STATE yy_scan_buffer (char *base,yy_size_t size ,yyscan_t yyscanner );
YY_BUFFER_STATE yy_scan_string (yyconst char *yy_str ,yyscan_t yyscanner );
-YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,int len ,yyscan_t yyscanner );
+YY_BUFFER_STATE yy_scan_bytes (yyconst char *bytes,yy_size_t len ,yyscan_t yyscanner );
void *yyalloc (yy_size_t ,yyscan_t yyscanner );
void *yyrealloc (void *,yy_size_t ,yyscan_t yyscanner );
@@ -378,7 +379,7 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
*/
#define YY_DO_BEFORE_ACTION \
yyg->yytext_ptr = yy_bp; \
- yyleng = (size_t) (yy_cp - yy_bp); \
+ yyleng = (yy_size_t) (yy_cp - yy_bp); \
yyg->yy_hold_char = *yy_cp; \
*yy_cp = '\0'; \
yyg->yy_c_buf_p = yy_cp;
@@ -1035,8 +1036,8 @@ struct yyguts_t
size_t yy_buffer_stack_max; /**< capacity of stack. */
YY_BUFFER_STATE * yy_buffer_stack; /**< Stack as an array. */
char yy_hold_char;
- int yy_n_chars;
- int yyleng_r;
+ yy_size_t yy_n_chars;
+ yy_size_t yyleng_r;
char *yy_c_buf_p;
int yy_init;
int yy_start;
@@ -1089,7 +1090,7 @@ FILE *yyget_out (yyscan_t yyscanner );
void yyset_out (FILE * out_str ,yyscan_t yyscanner );
-int yyget_leng (yyscan_t yyscanner );
+yy_size_t yyget_leng (yyscan_t yyscanner );
char *yyget_text (yyscan_t yyscanner );
@@ -1158,7 +1159,7 @@ static int input (yyscan_t yyscanner );
if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
{ \
int c = '*'; \
- int n; \
+ yy_size_t n; \
for ( n = 0; n < max_size && \
(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
buf[n] = (char) c; \
@@ -1317,7 +1318,7 @@ yy_find_action:
if ( yy_act != YY_END_OF_BUFFER && yy_rule_can_match_eol[yy_act] )
{
- int yyl;
+ yy_size_t yyl;
for ( yyl = 0; yyl < yyleng; ++yyl )
if ( yytext[yyl] == '\n' )
@@ -2203,7 +2204,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
else
{
- int num_to_read =
+ yy_size_t num_to_read =
YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
while ( num_to_read <= 0 )
@@ -2217,7 +2218,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
if ( b->yy_is_our_buffer )
{
- int new_size = b->yy_buf_size * 2;
+ yy_size_t new_size = b->yy_buf_size * 2;
if ( new_size <= 0 )
b->yy_buf_size += b->yy_buf_size / 8;
@@ -2248,7 +2249,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
/* Read in more data. */
YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
- yyg->yy_n_chars, (size_t) num_to_read );
+ yyg->yy_n_chars, num_to_read );
YY_CURRENT_BUFFER_LVALUE->yy_n_chars = yyg->yy_n_chars;
}
@@ -2373,7 +2374,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
else
{ /* need more input */
- int offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
+ yy_size_t offset = yyg->yy_c_buf_p - yyg->yytext_ptr;
++yyg->yy_c_buf_p;
switch ( yy_get_next_buffer( yyscanner ) )
@@ -2660,7 +2661,7 @@ void yypop_buffer_state (yyscan_t yyscanner)
*/
static void yyensure_buffer_stack (yyscan_t yyscanner)
{
- int num_to_alloc;
+ yy_size_t num_to_alloc;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
if (!yyg->yy_buffer_stack) {
@@ -2758,12 +2759,11 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner)
* @param yyscanner The scanner object.
* @return the newly allocated buffer state object.
*/
-YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, int _yybytes_len , yyscan_t yyscanner)
+YY_BUFFER_STATE yy_scan_bytes (yyconst char * yybytes, yy_size_t _yybytes_len , yyscan_t yyscanner)
{
YY_BUFFER_STATE b;
char *buf;
- yy_size_t n;
- int i;
+ yy_size_t n, i;
/* Get memory for full buffer, including space for trailing EOB's. */
n = _yybytes_len + 2;
@@ -2913,7 +2913,7 @@ FILE *yyget_out (yyscan_t yyscanner)
/** Get the length of the current token.
* @param yyscanner The scanner object.
*/
-int yyget_leng (yyscan_t yyscanner)
+yy_size_t yyget_leng (yyscan_t yyscanner)
{
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
return yyleng;

Просмотреть файл

@ -90,10 +90,6 @@ enum TQualifier
EvqInvariantVaryingOut, // vertex shaders only read/write
EvqUniform, // Readonly, vertex and fragment
// pack/unpack input and output
EvqInput,
EvqOutput,
// parameters
EvqIn,
EvqOut,
@ -112,6 +108,7 @@ enum TQualifier
// built-ins written by fragment shader
EvqFragColor,
EvqFragData,
EvqFragDepth,
// end of list
EvqLast
@ -137,14 +134,13 @@ inline const char* getQualifierString(TQualifier q)
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;
case EvqInput: return "input"; break;
case EvqOutput: return "output"; break;
case EvqPosition: return "Position"; break;
case EvqPointSize: return "PointSize"; break;
case EvqFragCoord: return "FragCoord"; break;
case EvqFrontFacing: return "FrontFacing"; break;
case EvqFragColor: return "FragColor"; break;
case EvqFragData: return "FragData"; break;
case EvqFragDepth: return "FragDepth"; break;
default: return "unknown qualifier";
}
}

Просмотреть файл

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,9 +14,11 @@
TCompiler* ConstructCompiler(
ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
{
switch (output) {
case SH_HLSL_OUTPUT:
return new TranslatorHLSL(type, spec);
switch (output)
{
case SH_HLSL9_OUTPUT:
case SH_HLSL11_OUTPUT:
return new TranslatorHLSL(type, spec, output);
default:
return NULL;
}

Просмотреть файл

@ -14,34 +14,22 @@
#include "compiler/PoolAlloc.h"
// We need two pieces of information to report errors/warnings - string and
// line number. We encode these into a single int so that it can be easily
// incremented/decremented by lexer. The right SOURCE_LOC_LINE_SIZE bits store
// line number while the rest store the string number. Since the shaders are
// usually small, we should not run out of memory. SOURCE_LOC_LINE_SIZE
// can be increased to alleviate this issue.
typedef int TSourceLoc;
const unsigned int SOURCE_LOC_LINE_SIZE = 16; // in bits.
const unsigned int SOURCE_LOC_LINE_MASK = (1 << SOURCE_LOC_LINE_SIZE) - 1;
inline TSourceLoc EncodeSourceLoc(int string, int line) {
return (string << SOURCE_LOC_LINE_SIZE) | (line & SOURCE_LOC_LINE_MASK);
}
inline void DecodeSourceLoc(TSourceLoc loc, int* string, int* line) {
if (string) *string = loc >> SOURCE_LOC_LINE_SIZE;
if (line) *line = loc & SOURCE_LOC_LINE_MASK;
}
struct TSourceLoc {
int first_file;
int first_line;
int last_file;
int last_line;
};
//
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
//
#define POOL_ALLOCATOR_NEW_DELETE(A) \
void* operator new(size_t s) { return (A).allocate(s); } \
#define POOL_ALLOCATOR_NEW_DELETE() \
void* operator new(size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \
void* operator new(size_t, void *_Where) { return (_Where); } \
void operator delete(void*) { } \
void operator delete(void *, void *) { } \
void* operator new[](size_t s) { return (A).allocate(s); } \
void* operator new[](size_t s) { return GetGlobalPoolAllocator()->allocate(s); } \
void* operator new[](size_t, void *_Where) { return (_Where); } \
void operator delete[](void*) { } \
void operator delete[](void *, void *) { }
@ -54,7 +42,7 @@ typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TStri
typedef std::basic_ostringstream<char, std::char_traits<char>, TStringAllocator> TStringStream;
inline TString* NewPoolTString(const char* s)
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
void* memory = GetGlobalPoolAllocator()->allocate(sizeof(TString));
return new(memory) TString(s);
}

Просмотреть файл

@ -1,11 +1,11 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/BuiltInFunctionEmulator.h"
#include "compiler/DetectRecursion.h"
#include "compiler/DetectCallDepth.h"
#include "compiler/ForLoopUnroll.h"
#include "compiler/Initialize.h"
#include "compiler/InitializeParseContext.h"
@ -27,51 +27,6 @@ bool isWebGLBasedSpec(ShShaderSpec spec)
}
namespace {
bool InitializeSymbolTable(
const TBuiltInStrings& builtInStrings,
ShShaderType type, ShShaderSpec spec, const ShBuiltInResources& resources,
TInfoSink& infoSink, TSymbolTable& symbolTable)
{
TIntermediate intermediate(infoSink);
TExtensionBehavior extBehavior;
InitExtensionBehavior(resources, extBehavior);
// The builtins deliberately don't specify precisions for the function
// arguments and return types. For that reason we don't try to check them.
TParseContext parseContext(symbolTable, extBehavior, intermediate, type, spec, 0, false, NULL, infoSink);
parseContext.fragmentPrecisionHigh = resources.FragmentPrecisionHigh == 1;
GlobalParseContext = &parseContext;
assert(symbolTable.isEmpty());
//
// Parse the built-ins. This should only happen once per
// language symbol table.
//
// Push the symbol table to give it an initial scope. This
// push should not have a corresponding pop, so that built-ins
// are preserved, and the test for an empty table fails.
//
symbolTable.push();
for (TBuiltInStrings::const_iterator i = builtInStrings.begin(); i != builtInStrings.end(); ++i)
{
const char* builtInShaders = i->c_str();
int builtInLengths = static_cast<int>(i->size());
if (builtInLengths <= 0)
continue;
if (PaParseStrings(1, &builtInShaders, &builtInLengths, &parseContext) != 0)
{
infoSink.info.message(EPrefixInternalError, "Unable to parse built-ins");
return false;
}
}
IdentifyBuiltIns(type, spec, resources, symbolTable);
return true;
}
class TScopedPoolAllocator {
public:
TScopedPoolAllocator(TPoolAllocator* allocator, bool pushPop)
@ -103,6 +58,9 @@ TShHandleBase::~TShHandleBase() {
TCompiler::TCompiler(ShShaderType type, ShShaderSpec spec)
: shaderType(type),
shaderSpec(spec),
maxUniformVectors(0),
maxExpressionComplexity(0),
maxCallStackDepth(0),
fragmentPrecisionHigh(false),
clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
builtInFunctionEmulator(type)
@ -121,6 +79,8 @@ bool TCompiler::Init(const ShBuiltInResources& resources)
maxUniformVectors = (shaderType == SH_VERTEX_SHADER) ?
resources.MaxVertexUniformVectors :
resources.MaxFragmentUniformVectors;
maxExpressionComplexity = resources.MaxExpressionComplexity;
maxCallStackDepth = resources.MaxCallStackDepth;
TScopedPoolAllocator scopedAlloc(&allocator, false);
// Generate built-in symbol table.
@ -168,13 +128,15 @@ bool TCompiler::compile(const char* const shaderStrings[],
shaderType, shaderSpec, compileOptions, true,
sourcePath, infoSink);
parseContext.fragmentPrecisionHigh = fragmentPrecisionHigh;
GlobalParseContext = &parseContext;
SetGlobalParseContext(&parseContext);
// We preserve symbols at the built-in level from compile-to-compile.
// Start pushing the user-defined symbols at global level.
symbolTable.push();
if (!symbolTable.atGlobalLevel())
infoSink.info.message(EPrefixInternalError, "Wrong symbol table level");
if (!symbolTable.atGlobalLevel()) {
infoSink.info.prefix(EPrefixInternalError);
infoSink.info << "Wrong symbol table level";
}
// Parse shader.
bool success =
@ -185,7 +147,7 @@ bool TCompiler::compile(const char* const shaderStrings[],
success = intermediate.postProcess(root);
if (success)
success = detectRecursion(root);
success = detectCallDepth(root, infoSink, (compileOptions & SH_LIMIT_CALL_STACK_DEPTH) != 0);
if (success && (compileOptions & SH_VALIDATE_LOOP_INDEXING))
success = validateLimitations(root);
@ -208,6 +170,10 @@ bool TCompiler::compile(const char* const shaderStrings[],
if (success && (compileOptions & SH_CLAMP_INDIRECT_ARRAY_BOUNDS))
arrayBoundsClamper.MarkIndirectArrayBoundsForClamping(root);
// Disallow expressions deemed too complex.
if (success && (compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY))
success = limitExpressionComplexity(root);
// Call mapLongVariableNames() before collectAttribsUniforms() so in
// collectAttribsUniforms() we already have the mapped symbol names and
// we could composite mapped and original variable names.
@ -220,7 +186,8 @@ bool TCompiler::compile(const char* const shaderStrings[],
if (compileOptions & SH_ENFORCE_PACKING_RESTRICTIONS) {
success = enforcePackingRestrictions();
if (!success) {
infoSink.info.message(EPrefixError, "too many uniforms");
infoSink.info.prefix(EPrefixError);
infoSink.info << "too many uniforms";
}
}
}
@ -242,13 +209,42 @@ bool TCompiler::compile(const char* const shaderStrings[],
return success;
}
bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources& resources)
bool TCompiler::InitBuiltInSymbolTable(const ShBuiltInResources &resources)
{
TBuiltIns builtIns;
compileResources = resources;
builtIns.initialize(shaderType, shaderSpec, resources);
return InitializeSymbolTable(builtIns.getBuiltInStrings(),
shaderType, shaderSpec, resources, infoSink, symbolTable);
assert(symbolTable.isEmpty());
symbolTable.push();
TPublicType integer;
integer.type = EbtInt;
integer.size = 1;
integer.matrix = false;
integer.array = false;
TPublicType floatingPoint;
floatingPoint.type = EbtFloat;
floatingPoint.size = 1;
floatingPoint.matrix = false;
floatingPoint.array = false;
switch(shaderType)
{
case SH_FRAGMENT_SHADER:
symbolTable.setDefaultPrecision(integer, EbpMedium);
break;
case SH_VERTEX_SHADER:
symbolTable.setDefaultPrecision(integer, EbpHigh);
symbolTable.setDefaultPrecision(floatingPoint, EbpHigh);
break;
default: assert(false && "Language not supported");
}
InsertBuiltInFunctions(shaderType, shaderSpec, resources, symbolTable);
IdentifyBuiltIns(shaderType, shaderSpec, resources, symbolTable);
return true;
}
void TCompiler::clearResults()
@ -266,18 +262,24 @@ void TCompiler::clearResults()
nameMap.clear();
}
bool TCompiler::detectRecursion(TIntermNode* root)
bool TCompiler::detectCallDepth(TIntermNode* root, TInfoSink& infoSink, bool limitCallStackDepth)
{
DetectRecursion detect;
DetectCallDepth detect(infoSink, limitCallStackDepth, maxCallStackDepth);
root->traverse(&detect);
switch (detect.detectRecursion()) {
case DetectRecursion::kErrorNone:
switch (detect.detectCallDepth()) {
case DetectCallDepth::kErrorNone:
return true;
case DetectRecursion::kErrorMissingMain:
infoSink.info.message(EPrefixError, "Missing main()");
case DetectCallDepth::kErrorMissingMain:
infoSink.info.prefix(EPrefixError);
infoSink.info << "Missing main()";
return false;
case DetectRecursion::kErrorRecursion:
infoSink.info.message(EPrefixError, "Function recursion detected");
case DetectCallDepth::kErrorRecursion:
infoSink.info.prefix(EPrefixError);
infoSink.info << "Function recursion detected";
return false;
case DetectCallDepth::kErrorMaxDepthExceeded:
infoSink.info.prefix(EPrefixError);
infoSink.info << "Function call stack too deep";
return false;
default:
UNREACHABLE();
@ -323,6 +325,28 @@ bool TCompiler::enforceTimingRestrictions(TIntermNode* root, bool outputGraph)
}
}
bool TCompiler::limitExpressionComplexity(TIntermNode* root)
{
TIntermTraverser traverser;
root->traverse(&traverser);
TDependencyGraph graph(root);
for (TFunctionCallVector::const_iterator iter = graph.beginUserDefinedFunctionCalls();
iter != graph.endUserDefinedFunctionCalls();
++iter)
{
TGraphFunctionCall* samplerSymbol = *iter;
TDependencyGraphTraverser graphTraverser;
samplerSymbol->traverse(&graphTraverser);
}
if (traverser.getMaxDepth() > maxExpressionComplexity) {
infoSink.info << "Expression too complex.";
return false;
}
return true;
}
bool TCompiler::enforceFragmentShaderTimingRestrictions(const TDependencyGraph& graph)
{
RestrictFragmentShaderTiming restrictor(infoSink.info);
@ -366,6 +390,11 @@ const TExtensionBehavior& TCompiler::getExtensionBehavior() const
return extensionBehavior;
}
const ShBuiltInResources& TCompiler::getResources() const
{
return compileResources;
}
const ArrayBoundsClamper& TCompiler::getArrayBoundsClamper() const
{
return arrayBoundsClamper;

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@ -0,0 +1,21 @@
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "CompilerUniform.h"
namespace sh
{
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
{
this->type = type;
this->precision = precision;
this->name = name;
this->arraySize = arraySize;
this->registerIndex = registerIndex;
}
}

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@ -0,0 +1,35 @@
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_UNIFORM_H_
#define COMPILER_UNIFORM_H_
#include <string>
#include <vector>
#define GL_APICALL
#include <GLES2/gl2.h>
namespace sh
{
struct Uniform
{
Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex);
GLenum type;
GLenum precision;
std::string name;
unsigned int arraySize;
int registerIndex;
};
typedef std::vector<Uniform> ActiveUniforms;
}
#endif // COMPILER_UNIFORM_H_

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@ -11,13 +11,13 @@
class ConstantUnion {
public:
POOL_ALLOCATOR_NEW_DELETE();
ConstantUnion()
{
iConst = 0;
type = EbtVoid;
}
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void setIConst(int i) {iConst = i; type = EbtInt; }
void setFConst(float f) {fConst = f; type = EbtFloat; }
void setBConst(bool b) {bConst = b; type = EbtBool; }

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@ -0,0 +1,185 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/DetectCallDepth.h"
#include "compiler/InfoSink.h"
DetectCallDepth::FunctionNode::FunctionNode(const TString& fname)
: name(fname),
visit(PreVisit)
{
}
const TString& DetectCallDepth::FunctionNode::getName() const
{
return name;
}
void DetectCallDepth::FunctionNode::addCallee(
DetectCallDepth::FunctionNode* callee)
{
for (size_t i = 0; i < callees.size(); ++i) {
if (callees[i] == callee)
return;
}
callees.push_back(callee);
}
int DetectCallDepth::FunctionNode::detectCallDepth(DetectCallDepth* detectCallDepth, int depth)
{
ASSERT(visit == PreVisit);
ASSERT(detectCallDepth);
int maxDepth = depth;
visit = InVisit;
for (size_t i = 0; i < callees.size(); ++i) {
switch (callees[i]->visit) {
case InVisit:
// cycle detected, i.e., recursion detected.
return kInfiniteCallDepth;
case PostVisit:
break;
case PreVisit: {
// Check before we recurse so we don't go too depth
if (detectCallDepth->checkExceedsMaxDepth(depth))
return depth;
int callDepth = callees[i]->detectCallDepth(detectCallDepth, depth + 1);
// Check after we recurse so we can exit immediately and provide info.
if (detectCallDepth->checkExceedsMaxDepth(callDepth)) {
detectCallDepth->getInfoSink().info << "<-" << callees[i]->getName();
return callDepth;
}
maxDepth = std::max(callDepth, maxDepth);
break;
}
default:
UNREACHABLE();
break;
}
}
visit = PostVisit;
return maxDepth;
}
void DetectCallDepth::FunctionNode::reset()
{
visit = PreVisit;
}
DetectCallDepth::DetectCallDepth(TInfoSink& infoSink, bool limitCallStackDepth, int maxCallStackDepth)
: TIntermTraverser(true, false, true, false),
currentFunction(NULL),
infoSink(infoSink),
maxDepth(limitCallStackDepth ? maxCallStackDepth : FunctionNode::kInfiniteCallDepth)
{
}
DetectCallDepth::~DetectCallDepth()
{
for (size_t i = 0; i < functions.size(); ++i)
delete functions[i];
}
bool DetectCallDepth::visitAggregate(Visit visit, TIntermAggregate* node)
{
switch (node->getOp())
{
case EOpPrototype:
// Function declaration.
// Don't add FunctionNode here because node->getName() is the
// unmangled function name.
break;
case EOpFunction: {
// Function definition.
if (visit == PreVisit) {
currentFunction = findFunctionByName(node->getName());
if (currentFunction == NULL) {
currentFunction = new FunctionNode(node->getName());
functions.push_back(currentFunction);
}
} else if (visit == PostVisit) {
currentFunction = NULL;
}
break;
}
case EOpFunctionCall: {
// Function call.
if (visit == PreVisit) {
FunctionNode* func = findFunctionByName(node->getName());
if (func == NULL) {
func = new FunctionNode(node->getName());
functions.push_back(func);
}
if (currentFunction)
currentFunction->addCallee(func);
}
break;
}
default:
break;
}
return true;
}
bool DetectCallDepth::checkExceedsMaxDepth(int depth)
{
return depth >= maxDepth;
}
void DetectCallDepth::resetFunctionNodes()
{
for (size_t i = 0; i < functions.size(); ++i) {
functions[i]->reset();
}
}
DetectCallDepth::ErrorCode DetectCallDepth::detectCallDepthForFunction(FunctionNode* func)
{
currentFunction = NULL;
resetFunctionNodes();
int maxCallDepth = func->detectCallDepth(this, 1);
if (maxCallDepth == FunctionNode::kInfiniteCallDepth)
return kErrorRecursion;
if (maxCallDepth >= maxDepth)
return kErrorMaxDepthExceeded;
return kErrorNone;
}
DetectCallDepth::ErrorCode DetectCallDepth::detectCallDepth()
{
if (maxDepth != FunctionNode::kInfiniteCallDepth) {
// Check all functions because the driver may fail on them
// TODO: Before detectingRecursion, strip unused functions.
for (size_t i = 0; i < functions.size(); ++i) {
ErrorCode error = detectCallDepthForFunction(functions[i]);
if (error != kErrorNone)
return error;
}
} else {
FunctionNode* main = findFunctionByName("main(");
if (main == NULL)
return kErrorMissingMain;
return detectCallDepthForFunction(main);
}
return kErrorNone;
}
DetectCallDepth::FunctionNode* DetectCallDepth::findFunctionByName(
const TString& name)
{
for (size_t i = 0; i < functions.size(); ++i) {
if (functions[i]->getName() == name)
return functions[i];
}
return NULL;
}

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@ -9,28 +9,36 @@
#include "GLSLANG/ShaderLang.h"
#include <limits.h>
#include "compiler/intermediate.h"
#include "compiler/VariableInfo.h"
class TInfoSink;
// Traverses intermediate tree to detect function recursion.
class DetectRecursion : public TIntermTraverser {
class DetectCallDepth : public TIntermTraverser {
public:
enum ErrorCode {
kErrorMissingMain,
kErrorRecursion,
kErrorMaxDepthExceeded,
kErrorNone
};
DetectRecursion();
~DetectRecursion();
DetectCallDepth(TInfoSink& infoSync, bool limitCallStackDepth, int maxCallStackDepth);
~DetectCallDepth();
virtual bool visitAggregate(Visit, TIntermAggregate*);
ErrorCode detectRecursion();
bool checkExceedsMaxDepth(int depth);
ErrorCode detectCallDepth();
private:
class FunctionNode {
public:
static const int kInfiniteCallDepth = INT_MAX;
FunctionNode(const TString& fname);
const TString& getName() const;
@ -38,8 +46,11 @@ private:
// If a function is already in the callee list, this becomes a no-op.
void addCallee(FunctionNode* callee);
// Return true if recursive function calls are detected.
bool detectRecursion();
// Returns kInifinityCallDepth if recursive function calls are detected.
int detectCallDepth(DetectCallDepth* detectCallDepth, int depth);
// Reset state.
void reset();
private:
// mangled function name is unique.
@ -51,10 +62,19 @@ private:
Visit visit;
};
ErrorCode detectCallDepthForFunction(FunctionNode* func);
FunctionNode* findFunctionByName(const TString& name);
void resetFunctionNodes();
TInfoSink& getInfoSink() { return infoSink; }
TVector<FunctionNode*> functions;
FunctionNode* currentFunction;
TInfoSink& infoSink;
int maxDepth;
DetectCallDepth(const DetectCallDepth&);
void operator=(const DetectCallDepth&);
};
#endif // COMPILER_DETECT_RECURSION_H_

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@ -1,125 +0,0 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/DetectRecursion.h"
DetectRecursion::FunctionNode::FunctionNode(const TString& fname)
: name(fname),
visit(PreVisit)
{
}
const TString& DetectRecursion::FunctionNode::getName() const
{
return name;
}
void DetectRecursion::FunctionNode::addCallee(
DetectRecursion::FunctionNode* callee)
{
for (size_t i = 0; i < callees.size(); ++i) {
if (callees[i] == callee)
return;
}
callees.push_back(callee);
}
bool DetectRecursion::FunctionNode::detectRecursion()
{
ASSERT(visit == PreVisit);
visit = InVisit;
for (size_t i = 0; i < callees.size(); ++i) {
switch (callees[i]->visit) {
case InVisit:
// cycle detected, i.e., recursion detected.
return true;
case PostVisit:
break;
case PreVisit: {
bool recursion = callees[i]->detectRecursion();
if (recursion)
return true;
break;
}
default:
UNREACHABLE();
break;
}
}
visit = PostVisit;
return false;
}
DetectRecursion::DetectRecursion()
: currentFunction(NULL)
{
}
DetectRecursion::~DetectRecursion()
{
for (size_t i = 0; i < functions.size(); ++i)
delete functions[i];
}
bool DetectRecursion::visitAggregate(Visit visit, TIntermAggregate* node)
{
switch (node->getOp())
{
case EOpPrototype:
// Function declaration.
// Don't add FunctionNode here because node->getName() is the
// unmangled function name.
break;
case EOpFunction: {
// Function definition.
if (visit == PreVisit) {
currentFunction = findFunctionByName(node->getName());
if (currentFunction == NULL) {
currentFunction = new FunctionNode(node->getName());
functions.push_back(currentFunction);
}
}
break;
}
case EOpFunctionCall: {
// Function call.
if (visit == PreVisit) {
ASSERT(currentFunction != NULL);
FunctionNode* func = findFunctionByName(node->getName());
if (func == NULL) {
func = new FunctionNode(node->getName());
functions.push_back(func);
}
currentFunction->addCallee(func);
}
break;
}
default:
break;
}
return true;
}
DetectRecursion::ErrorCode DetectRecursion::detectRecursion()
{
FunctionNode* main = findFunctionByName("main(");
if (main == NULL)
return kErrorMissingMain;
if (main->detectRecursion())
return kErrorRecursion;
return kErrorNone;
}
DetectRecursion::FunctionNode* DetectRecursion::findFunctionByName(
const TString& name)
{
for (size_t i = 0; i < functions.size(); ++i) {
if (functions[i]->getName() == name)
return functions[i];
}
return NULL;
}

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@ -46,7 +46,7 @@ void TDiagnostics::writeInfo(Severity severity,
TInfoSinkBase& sink = mInfoSink.info;
/* VC++ format: file(linenum) : error #: 'token' : extrainfo */
sink.prefix(prefix);
sink.location(EncodeSourceLoc(loc.file, loc.line));
sink.location(loc.file, loc.line);
sink << "'" << token << "' : " << reason << " " << extra << "\n";
}

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@ -6,8 +6,8 @@
#include "compiler/InfoSink.h"
void TInfoSinkBase::prefix(TPrefixType message) {
switch(message) {
void TInfoSinkBase::prefix(TPrefixType p) {
switch(p) {
case EPrefixNone:
break;
case EPrefixWarning:
@ -31,29 +31,24 @@ void TInfoSinkBase::prefix(TPrefixType message) {
}
}
void TInfoSinkBase::location(TSourceLoc loc) {
int string = 0, line = 0;
DecodeSourceLoc(loc, &string, &line);
void TInfoSinkBase::location(int file, int line) {
TPersistStringStream stream;
if (line)
stream << string << ":" << line;
stream << file << ":" << line;
else
stream << string << ":? ";
stream << file << ":? ";
stream << ": ";
sink.append(stream.str());
}
void TInfoSinkBase::message(TPrefixType message, const char* s) {
prefix(message);
sink.append(s);
sink.append("\n");
void TInfoSinkBase::location(const TSourceLoc& loc) {
location(loc.first_file, loc.first_line);
}
void TInfoSinkBase::message(TPrefixType message, const char* s, TSourceLoc loc) {
prefix(message);
void TInfoSinkBase::message(TPrefixType p, const TSourceLoc& loc, const char* m) {
prefix(p);
location(loc);
sink.append(s);
sink.append(m);
sink.append("\n");
}

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@ -96,10 +96,10 @@ public:
const TPersistString& str() const { return sink; }
const char* c_str() const { return sink.c_str(); }
void prefix(TPrefixType message);
void location(TSourceLoc loc);
void message(TPrefixType message, const char* s);
void message(TPrefixType message, const char* s, TSourceLoc loc);
void prefix(TPrefixType p);
void location(int file, int line);
void location(const TSourceLoc& loc);
void message(TPrefixType p, const TSourceLoc& loc, const char* m);
private:
TPersistString sink;

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,513 +14,413 @@
#include "compiler/intermediate.h"
//============================================================================
//
// Prototypes for built-in functions seen by both vertex and fragment shaders.
//
//============================================================================
static TString BuiltInFunctionsCommon(const ShBuiltInResources& resources)
void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &symbolTable)
{
TString s;
TType *float1 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 1);
TType *float2 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 2);
TType *float3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3);
TType *float4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4);
TType *int2 = new TType(EbtInt, EbpUndefined, EvqGlobal, 2);
TType *int3 = new TType(EbtInt, EbpUndefined, EvqGlobal, 3);
TType *int4 = new TType(EbtInt, EbpUndefined, EvqGlobal, 4);
//
// Angle and Trigonometric Functions.
//
s.append(TString("float radians(float degrees);"));
s.append(TString("vec2 radians(vec2 degrees);"));
s.append(TString("vec3 radians(vec3 degrees);"));
s.append(TString("vec4 radians(vec4 degrees);"));
symbolTable.insertBuiltIn(float1, "radians", float1);
symbolTable.insertBuiltIn(float2, "radians", float2);
symbolTable.insertBuiltIn(float3, "radians", float3);
symbolTable.insertBuiltIn(float4, "radians", float4);
s.append(TString("float degrees(float radians);"));
s.append(TString("vec2 degrees(vec2 radians);"));
s.append(TString("vec3 degrees(vec3 radians);"));
s.append(TString("vec4 degrees(vec4 radians);"));
symbolTable.insertBuiltIn(float1, "degrees", float1);
symbolTable.insertBuiltIn(float2, "degrees", float2);
symbolTable.insertBuiltIn(float3, "degrees", float3);
symbolTable.insertBuiltIn(float4, "degrees", float4);
s.append(TString("float sin(float angle);"));
s.append(TString("vec2 sin(vec2 angle);"));
s.append(TString("vec3 sin(vec3 angle);"));
s.append(TString("vec4 sin(vec4 angle);"));
symbolTable.insertBuiltIn(float1, "sin", float1);
symbolTable.insertBuiltIn(float2, "sin", float2);
symbolTable.insertBuiltIn(float3, "sin", float3);
symbolTable.insertBuiltIn(float4, "sin", float4);
s.append(TString("float cos(float angle);"));
s.append(TString("vec2 cos(vec2 angle);"));
s.append(TString("vec3 cos(vec3 angle);"));
s.append(TString("vec4 cos(vec4 angle);"));
symbolTable.insertBuiltIn(float1, "cos", float1);
symbolTable.insertBuiltIn(float2, "cos", float2);
symbolTable.insertBuiltIn(float3, "cos", float3);
symbolTable.insertBuiltIn(float4, "cos", float4);
s.append(TString("float tan(float angle);"));
s.append(TString("vec2 tan(vec2 angle);"));
s.append(TString("vec3 tan(vec3 angle);"));
s.append(TString("vec4 tan(vec4 angle);"));
symbolTable.insertBuiltIn(float1, "tan", float1);
symbolTable.insertBuiltIn(float2, "tan", float2);
symbolTable.insertBuiltIn(float3, "tan", float3);
symbolTable.insertBuiltIn(float4, "tan", float4);
s.append(TString("float asin(float x);"));
s.append(TString("vec2 asin(vec2 x);"));
s.append(TString("vec3 asin(vec3 x);"));
s.append(TString("vec4 asin(vec4 x);"));
symbolTable.insertBuiltIn(float1, "asin", float1);
symbolTable.insertBuiltIn(float2, "asin", float2);
symbolTable.insertBuiltIn(float3, "asin", float3);
symbolTable.insertBuiltIn(float4, "asin", float4);
s.append(TString("float acos(float x);"));
s.append(TString("vec2 acos(vec2 x);"));
s.append(TString("vec3 acos(vec3 x);"));
s.append(TString("vec4 acos(vec4 x);"));
symbolTable.insertBuiltIn(float1, "acos", float1);
symbolTable.insertBuiltIn(float2, "acos", float2);
symbolTable.insertBuiltIn(float3, "acos", float3);
symbolTable.insertBuiltIn(float4, "acos", float4);
s.append(TString("float atan(float y, float x);"));
s.append(TString("vec2 atan(vec2 y, vec2 x);"));
s.append(TString("vec3 atan(vec3 y, vec3 x);"));
s.append(TString("vec4 atan(vec4 y, vec4 x);"));
symbolTable.insertBuiltIn(float1, "atan", float1, float1);
symbolTable.insertBuiltIn(float2, "atan", float2, float2);
symbolTable.insertBuiltIn(float3, "atan", float3, float3);
symbolTable.insertBuiltIn(float4, "atan", float4, float4);
s.append(TString("float atan(float y_over_x);"));
s.append(TString("vec2 atan(vec2 y_over_x);"));
s.append(TString("vec3 atan(vec3 y_over_x);"));
s.append(TString("vec4 atan(vec4 y_over_x);"));
symbolTable.insertBuiltIn(float1, "atan", float1);
symbolTable.insertBuiltIn(float2, "atan", float2);
symbolTable.insertBuiltIn(float3, "atan", float3);
symbolTable.insertBuiltIn(float4, "atan", float4);
//
// Exponential Functions.
//
s.append(TString("float pow(float x, float y);"));
s.append(TString("vec2 pow(vec2 x, vec2 y);"));
s.append(TString("vec3 pow(vec3 x, vec3 y);"));
s.append(TString("vec4 pow(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(float1, "pow", float1, float1);
symbolTable.insertBuiltIn(float2, "pow", float2, float2);
symbolTable.insertBuiltIn(float3, "pow", float3, float3);
symbolTable.insertBuiltIn(float4, "pow", float4, float4);
s.append(TString("float exp(float x);"));
s.append(TString("vec2 exp(vec2 x);"));
s.append(TString("vec3 exp(vec3 x);"));
s.append(TString("vec4 exp(vec4 x);"));
symbolTable.insertBuiltIn(float1, "exp", float1);
symbolTable.insertBuiltIn(float2, "exp", float2);
symbolTable.insertBuiltIn(float3, "exp", float3);
symbolTable.insertBuiltIn(float4, "exp", float4);
s.append(TString("float log(float x);"));
s.append(TString("vec2 log(vec2 x);"));
s.append(TString("vec3 log(vec3 x);"));
s.append(TString("vec4 log(vec4 x);"));
symbolTable.insertBuiltIn(float1, "log", float1);
symbolTable.insertBuiltIn(float2, "log", float2);
symbolTable.insertBuiltIn(float3, "log", float3);
symbolTable.insertBuiltIn(float4, "log", float4);
s.append(TString("float exp2(float x);"));
s.append(TString("vec2 exp2(vec2 x);"));
s.append(TString("vec3 exp2(vec3 x);"));
s.append(TString("vec4 exp2(vec4 x);"));
symbolTable.insertBuiltIn(float1, "exp2", float1);
symbolTable.insertBuiltIn(float2, "exp2", float2);
symbolTable.insertBuiltIn(float3, "exp2", float3);
symbolTable.insertBuiltIn(float4, "exp2", float4);
s.append(TString("float log2(float x);"));
s.append(TString("vec2 log2(vec2 x);"));
s.append(TString("vec3 log2(vec3 x);"));
s.append(TString("vec4 log2(vec4 x);"));
symbolTable.insertBuiltIn(float1, "log2", float1);
symbolTable.insertBuiltIn(float2, "log2", float2);
symbolTable.insertBuiltIn(float3, "log2", float3);
symbolTable.insertBuiltIn(float4, "log2", float4);
s.append(TString("float sqrt(float x);"));
s.append(TString("vec2 sqrt(vec2 x);"));
s.append(TString("vec3 sqrt(vec3 x);"));
s.append(TString("vec4 sqrt(vec4 x);"));
symbolTable.insertBuiltIn(float1, "sqrt", float1);
symbolTable.insertBuiltIn(float2, "sqrt", float2);
symbolTable.insertBuiltIn(float3, "sqrt", float3);
symbolTable.insertBuiltIn(float4, "sqrt", float4);
s.append(TString("float inversesqrt(float x);"));
s.append(TString("vec2 inversesqrt(vec2 x);"));
s.append(TString("vec3 inversesqrt(vec3 x);"));
s.append(TString("vec4 inversesqrt(vec4 x);"));
symbolTable.insertBuiltIn(float1, "inversesqrt", float1);
symbolTable.insertBuiltIn(float2, "inversesqrt", float2);
symbolTable.insertBuiltIn(float3, "inversesqrt", float3);
symbolTable.insertBuiltIn(float4, "inversesqrt", float4);
//
// Common Functions.
//
s.append(TString("float abs(float x);"));
s.append(TString("vec2 abs(vec2 x);"));
s.append(TString("vec3 abs(vec3 x);"));
s.append(TString("vec4 abs(vec4 x);"));
symbolTable.insertBuiltIn(float1, "abs", float1);
symbolTable.insertBuiltIn(float2, "abs", float2);
symbolTable.insertBuiltIn(float3, "abs", float3);
symbolTable.insertBuiltIn(float4, "abs", float4);
s.append(TString("float sign(float x);"));
s.append(TString("vec2 sign(vec2 x);"));
s.append(TString("vec3 sign(vec3 x);"));
s.append(TString("vec4 sign(vec4 x);"));
symbolTable.insertBuiltIn(float1, "sign", float1);
symbolTable.insertBuiltIn(float2, "sign", float2);
symbolTable.insertBuiltIn(float3, "sign", float3);
symbolTable.insertBuiltIn(float4, "sign", float4);
s.append(TString("float floor(float x);"));
s.append(TString("vec2 floor(vec2 x);"));
s.append(TString("vec3 floor(vec3 x);"));
s.append(TString("vec4 floor(vec4 x);"));
symbolTable.insertBuiltIn(float1, "floor", float1);
symbolTable.insertBuiltIn(float2, "floor", float2);
symbolTable.insertBuiltIn(float3, "floor", float3);
symbolTable.insertBuiltIn(float4, "floor", float4);
s.append(TString("float ceil(float x);"));
s.append(TString("vec2 ceil(vec2 x);"));
s.append(TString("vec3 ceil(vec3 x);"));
s.append(TString("vec4 ceil(vec4 x);"));
symbolTable.insertBuiltIn(float1, "ceil", float1);
symbolTable.insertBuiltIn(float2, "ceil", float2);
symbolTable.insertBuiltIn(float3, "ceil", float3);
symbolTable.insertBuiltIn(float4, "ceil", float4);
s.append(TString("float fract(float x);"));
s.append(TString("vec2 fract(vec2 x);"));
s.append(TString("vec3 fract(vec3 x);"));
s.append(TString("vec4 fract(vec4 x);"));
symbolTable.insertBuiltIn(float1, "fract", float1);
symbolTable.insertBuiltIn(float2, "fract", float2);
symbolTable.insertBuiltIn(float3, "fract", float3);
symbolTable.insertBuiltIn(float4, "fract", float4);
s.append(TString("float mod(float x, float y);"));
s.append(TString("vec2 mod(vec2 x, float y);"));
s.append(TString("vec3 mod(vec3 x, float y);"));
s.append(TString("vec4 mod(vec4 x, float y);"));
s.append(TString("vec2 mod(vec2 x, vec2 y);"));
s.append(TString("vec3 mod(vec3 x, vec3 y);"));
s.append(TString("vec4 mod(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(float1, "mod", float1, float1);
symbolTable.insertBuiltIn(float2, "mod", float2, float1);
symbolTable.insertBuiltIn(float3, "mod", float3, float1);
symbolTable.insertBuiltIn(float4, "mod", float4, float1);
symbolTable.insertBuiltIn(float2, "mod", float2, float2);
symbolTable.insertBuiltIn(float3, "mod", float3, float3);
symbolTable.insertBuiltIn(float4, "mod", float4, float4);
s.append(TString("float min(float x, float y);"));
s.append(TString("vec2 min(vec2 x, float y);"));
s.append(TString("vec3 min(vec3 x, float y);"));
s.append(TString("vec4 min(vec4 x, float y);"));
s.append(TString("vec2 min(vec2 x, vec2 y);"));
s.append(TString("vec3 min(vec3 x, vec3 y);"));
s.append(TString("vec4 min(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(float1, "min", float1, float1);
symbolTable.insertBuiltIn(float2, "min", float2, float1);
symbolTable.insertBuiltIn(float3, "min", float3, float1);
symbolTable.insertBuiltIn(float4, "min", float4, float1);
symbolTable.insertBuiltIn(float2, "min", float2, float2);
symbolTable.insertBuiltIn(float3, "min", float3, float3);
symbolTable.insertBuiltIn(float4, "min", float4, float4);
s.append(TString("float max(float x, float y);"));
s.append(TString("vec2 max(vec2 x, float y);"));
s.append(TString("vec3 max(vec3 x, float y);"));
s.append(TString("vec4 max(vec4 x, float y);"));
s.append(TString("vec2 max(vec2 x, vec2 y);"));
s.append(TString("vec3 max(vec3 x, vec3 y);"));
s.append(TString("vec4 max(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(float1, "max", float1, float1);
symbolTable.insertBuiltIn(float2, "max", float2, float1);
symbolTable.insertBuiltIn(float3, "max", float3, float1);
symbolTable.insertBuiltIn(float4, "max", float4, float1);
symbolTable.insertBuiltIn(float2, "max", float2, float2);
symbolTable.insertBuiltIn(float3, "max", float3, float3);
symbolTable.insertBuiltIn(float4, "max", float4, float4);
s.append(TString("float clamp(float x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, float minVal, float maxVal);"));
s.append(TString("vec3 clamp(vec3 x, float minVal, float maxVal);"));
s.append(TString("vec4 clamp(vec4 x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);"));
s.append(TString("vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);"));
s.append(TString("vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);"));
symbolTable.insertBuiltIn(float1, "clamp", float1, float1, float1);
symbolTable.insertBuiltIn(float2, "clamp", float2, float1, float1);
symbolTable.insertBuiltIn(float3, "clamp", float3, float1, float1);
symbolTable.insertBuiltIn(float4, "clamp", float4, float1, float1);
symbolTable.insertBuiltIn(float2, "clamp", float2, float2, float2);
symbolTable.insertBuiltIn(float3, "clamp", float3, float3, float3);
symbolTable.insertBuiltIn(float4, "clamp", float4, float4, float4);
s.append(TString("float mix(float x, float y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, float a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, float a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, vec2 a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, vec3 a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, vec4 a);"));
symbolTable.insertBuiltIn(float1, "mix", float1, float1, float1);
symbolTable.insertBuiltIn(float2, "mix", float2, float2, float1);
symbolTable.insertBuiltIn(float3, "mix", float3, float3, float1);
symbolTable.insertBuiltIn(float4, "mix", float4, float4, float1);
symbolTable.insertBuiltIn(float2, "mix", float2, float2, float2);
symbolTable.insertBuiltIn(float3, "mix", float3, float3, float3);
symbolTable.insertBuiltIn(float4, "mix", float4, float4, float4);
s.append(TString("float step(float edge, float x);"));
s.append(TString("vec2 step(vec2 edge, vec2 x);"));
s.append(TString("vec3 step(vec3 edge, vec3 x);"));
s.append(TString("vec4 step(vec4 edge, vec4 x);"));
s.append(TString("vec2 step(float edge, vec2 x);"));
s.append(TString("vec3 step(float edge, vec3 x);"));
s.append(TString("vec4 step(float edge, vec4 x);"));
symbolTable.insertBuiltIn(float1, "step", float1, float1);
symbolTable.insertBuiltIn(float2, "step", float2, float2);
symbolTable.insertBuiltIn(float3, "step", float3, float3);
symbolTable.insertBuiltIn(float4, "step", float4, float4);
symbolTable.insertBuiltIn(float2, "step", float1, float2);
symbolTable.insertBuiltIn(float3, "step", float1, float3);
symbolTable.insertBuiltIn(float4, "step", float1, float4);
s.append(TString("float smoothstep(float edge0, float edge1, float x);"));
s.append(TString("vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);"));
s.append(TString("vec2 smoothstep(float edge0, float edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(float edge0, float edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(float edge0, float edge1, vec4 x);"));
symbolTable.insertBuiltIn(float1, "smoothstep", float1, float1, float1);
symbolTable.insertBuiltIn(float2, "smoothstep", float2, float2, float2);
symbolTable.insertBuiltIn(float3, "smoothstep", float3, float3, float3);
symbolTable.insertBuiltIn(float4, "smoothstep", float4, float4, float4);
symbolTable.insertBuiltIn(float2, "smoothstep", float1, float1, float2);
symbolTable.insertBuiltIn(float3, "smoothstep", float1, float1, float3);
symbolTable.insertBuiltIn(float4, "smoothstep", float1, float1, float4);
//
// Geometric Functions.
//
s.append(TString("float length(float x);"));
s.append(TString("float length(vec2 x);"));
s.append(TString("float length(vec3 x);"));
s.append(TString("float length(vec4 x);"));
symbolTable.insertBuiltIn(float1, "length", float1);
symbolTable.insertBuiltIn(float1, "length", float2);
symbolTable.insertBuiltIn(float1, "length", float3);
symbolTable.insertBuiltIn(float1, "length", float4);
s.append(TString("float distance(float p0, float p1);"));
s.append(TString("float distance(vec2 p0, vec2 p1);"));
s.append(TString("float distance(vec3 p0, vec3 p1);"));
s.append(TString("float distance(vec4 p0, vec4 p1);"));
symbolTable.insertBuiltIn(float1, "distance", float1, float1);
symbolTable.insertBuiltIn(float1, "distance", float2, float2);
symbolTable.insertBuiltIn(float1, "distance", float3, float3);
symbolTable.insertBuiltIn(float1, "distance", float4, float4);
s.append(TString("float dot(float x, float y);"));
s.append(TString("float dot(vec2 x, vec2 y);"));
s.append(TString("float dot(vec3 x, vec3 y);"));
s.append(TString("float dot(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(float1, "dot", float1, float1);
symbolTable.insertBuiltIn(float1, "dot", float2, float2);
symbolTable.insertBuiltIn(float1, "dot", float3, float3);
symbolTable.insertBuiltIn(float1, "dot", float4, float4);
s.append(TString("vec3 cross(vec3 x, vec3 y);"));
s.append(TString("float normalize(float x);"));
s.append(TString("vec2 normalize(vec2 x);"));
s.append(TString("vec3 normalize(vec3 x);"));
s.append(TString("vec4 normalize(vec4 x);"));
symbolTable.insertBuiltIn(float3, "cross", float3, float3);
symbolTable.insertBuiltIn(float1, "normalize", float1);
symbolTable.insertBuiltIn(float2, "normalize", float2);
symbolTable.insertBuiltIn(float3, "normalize", float3);
symbolTable.insertBuiltIn(float4, "normalize", float4);
s.append(TString("float faceforward(float N, float I, float Nref);"));
s.append(TString("vec2 faceforward(vec2 N, vec2 I, vec2 Nref);"));
s.append(TString("vec3 faceforward(vec3 N, vec3 I, vec3 Nref);"));
s.append(TString("vec4 faceforward(vec4 N, vec4 I, vec4 Nref);"));
symbolTable.insertBuiltIn(float1, "faceforward", float1, float1, float1);
symbolTable.insertBuiltIn(float2, "faceforward", float2, float2, float2);
symbolTable.insertBuiltIn(float3, "faceforward", float3, float3, float3);
symbolTable.insertBuiltIn(float4, "faceforward", float4, float4, float4);
s.append(TString("float reflect(float I, float N);"));
s.append(TString("vec2 reflect(vec2 I, vec2 N);"));
s.append(TString("vec3 reflect(vec3 I, vec3 N);"));
s.append(TString("vec4 reflect(vec4 I, vec4 N);"));
symbolTable.insertBuiltIn(float1, "reflect", float1, float1);
symbolTable.insertBuiltIn(float2, "reflect", float2, float2);
symbolTable.insertBuiltIn(float3, "reflect", float3, float3);
symbolTable.insertBuiltIn(float4, "reflect", float4, float4);
s.append(TString("float refract(float I, float N, float eta);"));
s.append(TString("vec2 refract(vec2 I, vec2 N, float eta);"));
s.append(TString("vec3 refract(vec3 I, vec3 N, float eta);"));
s.append(TString("vec4 refract(vec4 I, vec4 N, float eta);"));
symbolTable.insertBuiltIn(float1, "refract", float1, float1, float1);
symbolTable.insertBuiltIn(float2, "refract", float2, float2, float1);
symbolTable.insertBuiltIn(float3, "refract", float3, float3, float1);
symbolTable.insertBuiltIn(float4, "refract", float4, float4, float1);
TType *mat2 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 2, true);
TType *mat3 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 3, true);
TType *mat4 = new TType(EbtFloat, EbpUndefined, EvqGlobal, 4, true);
//
// Matrix Functions.
//
s.append(TString("mat2 matrixCompMult(mat2 x, mat2 y);"));
s.append(TString("mat3 matrixCompMult(mat3 x, mat3 y);"));
s.append(TString("mat4 matrixCompMult(mat4 x, mat4 y);"));
symbolTable.insertBuiltIn(mat2, "matrixCompMult", mat2, mat2);
symbolTable.insertBuiltIn(mat3, "matrixCompMult", mat3, mat3);
symbolTable.insertBuiltIn(mat4, "matrixCompMult", mat4, mat4);
TType *bool1 = new TType(EbtBool, EbpUndefined, EvqGlobal, 1);
TType *bool2 = new TType(EbtBool, EbpUndefined, EvqGlobal, 2);
TType *bool3 = new TType(EbtBool, EbpUndefined, EvqGlobal, 3);
TType *bool4 = new TType(EbtBool, EbpUndefined, EvqGlobal, 4);
//
// Vector relational functions.
//
s.append(TString("bvec2 lessThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThan(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "lessThan", float2, float2);
symbolTable.insertBuiltIn(bool3, "lessThan", float3, float3);
symbolTable.insertBuiltIn(bool4, "lessThan", float4, float4);
s.append(TString("bvec2 lessThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThan(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "lessThan", int2, int2);
symbolTable.insertBuiltIn(bool3, "lessThan", int3, int3);
symbolTable.insertBuiltIn(bool4, "lessThan", int4, int4);
s.append(TString("bvec2 lessThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThanEqual(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "lessThanEqual", float2, float2);
symbolTable.insertBuiltIn(bool3, "lessThanEqual", float3, float3);
symbolTable.insertBuiltIn(bool4, "lessThanEqual", float4, float4);
s.append(TString("bvec2 lessThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThanEqual(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "lessThanEqual", int2, int2);
symbolTable.insertBuiltIn(bool3, "lessThanEqual", int3, int3);
symbolTable.insertBuiltIn(bool4, "lessThanEqual", int4, int4);
s.append(TString("bvec2 greaterThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThan(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "greaterThan", float2, float2);
symbolTable.insertBuiltIn(bool3, "greaterThan", float3, float3);
symbolTable.insertBuiltIn(bool4, "greaterThan", float4, float4);
s.append(TString("bvec2 greaterThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThan(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "greaterThan", int2, int2);
symbolTable.insertBuiltIn(bool3, "greaterThan", int3, int3);
symbolTable.insertBuiltIn(bool4, "greaterThan", int4, int4);
s.append(TString("bvec2 greaterThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThanEqual(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "greaterThanEqual", float2, float2);
symbolTable.insertBuiltIn(bool3, "greaterThanEqual", float3, float3);
symbolTable.insertBuiltIn(bool4, "greaterThanEqual", float4, float4);
s.append(TString("bvec2 greaterThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThanEqual(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "greaterThanEqual", int2, int2);
symbolTable.insertBuiltIn(bool3, "greaterThanEqual", int3, int3);
symbolTable.insertBuiltIn(bool4, "greaterThanEqual", int4, int4);
s.append(TString("bvec2 equal(vec2 x, vec2 y);"));
s.append(TString("bvec3 equal(vec3 x, vec3 y);"));
s.append(TString("bvec4 equal(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "equal", float2, float2);
symbolTable.insertBuiltIn(bool3, "equal", float3, float3);
symbolTable.insertBuiltIn(bool4, "equal", float4, float4);
s.append(TString("bvec2 equal(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 equal(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 equal(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "equal", int2, int2);
symbolTable.insertBuiltIn(bool3, "equal", int3, int3);
symbolTable.insertBuiltIn(bool4, "equal", int4, int4);
s.append(TString("bvec2 equal(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 equal(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 equal(bvec4 x, bvec4 y);"));
symbolTable.insertBuiltIn(bool2, "equal", bool2, bool2);
symbolTable.insertBuiltIn(bool3, "equal", bool3, bool3);
symbolTable.insertBuiltIn(bool4, "equal", bool4, bool4);
s.append(TString("bvec2 notEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 notEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 notEqual(vec4 x, vec4 y);"));
symbolTable.insertBuiltIn(bool2, "notEqual", float2, float2);
symbolTable.insertBuiltIn(bool3, "notEqual", float3, float3);
symbolTable.insertBuiltIn(bool4, "notEqual", float4, float4);
s.append(TString("bvec2 notEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 notEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 notEqual(ivec4 x, ivec4 y);"));
symbolTable.insertBuiltIn(bool2, "notEqual", int2, int2);
symbolTable.insertBuiltIn(bool3, "notEqual", int3, int3);
symbolTable.insertBuiltIn(bool4, "notEqual", int4, int4);
s.append(TString("bvec2 notEqual(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 notEqual(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 notEqual(bvec4 x, bvec4 y);"));
symbolTable.insertBuiltIn(bool2, "notEqual", bool2, bool2);
symbolTable.insertBuiltIn(bool3, "notEqual", bool3, bool3);
symbolTable.insertBuiltIn(bool4, "notEqual", bool4, bool4);
s.append(TString("bool any(bvec2 x);"));
s.append(TString("bool any(bvec3 x);"));
s.append(TString("bool any(bvec4 x);"));
symbolTable.insertBuiltIn(bool1, "any", bool2);
symbolTable.insertBuiltIn(bool1, "any", bool3);
symbolTable.insertBuiltIn(bool1, "any", bool4);
s.append(TString("bool all(bvec2 x);"));
s.append(TString("bool all(bvec3 x);"));
s.append(TString("bool all(bvec4 x);"));
symbolTable.insertBuiltIn(bool1, "all", bool2);
symbolTable.insertBuiltIn(bool1, "all", bool3);
symbolTable.insertBuiltIn(bool1, "all", bool4);
s.append(TString("bvec2 not(bvec2 x);"));
s.append(TString("bvec3 not(bvec3 x);"));
s.append(TString("bvec4 not(bvec4 x);"));
symbolTable.insertBuiltIn(bool2, "not", bool2);
symbolTable.insertBuiltIn(bool3, "not", bool3);
symbolTable.insertBuiltIn(bool4, "not", bool4);
TType *sampler2D = new TType(EbtSampler2D, EbpUndefined, EvqGlobal, 1);
TType *samplerCube = new TType(EbtSamplerCube, EbpUndefined, EvqGlobal, 1);
//
// Texture Functions.
// Texture Functions for GLSL ES 1.0
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord);"));
symbolTable.insertBuiltIn(float4, "texture2D", sampler2D, float2);
symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float3);
symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float4);
symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3);
if (resources.OES_EGL_image_external) {
s.append(TString("vec4 texture2D(samplerExternalOES sampler, vec2 coord);"));
s.append(TString("vec4 texture2DProj(samplerExternalOES sampler, vec3 coord);"));
s.append(TString("vec4 texture2DProj(samplerExternalOES sampler, vec4 coord);"));
if (resources.OES_EGL_image_external)
{
TType *samplerExternalOES = new TType(EbtSamplerExternalOES, EbpUndefined, EvqGlobal, 1);
symbolTable.insertBuiltIn(float4, "texture2D", samplerExternalOES, float2);
symbolTable.insertBuiltIn(float4, "texture2DProj", samplerExternalOES, float3);
symbolTable.insertBuiltIn(float4, "texture2DProj", samplerExternalOES, float4);
}
if (resources.ARB_texture_rectangle) {
s.append(TString("vec4 texture2DRect(sampler2DRect sampler, vec2 coord);"));
s.append(TString("vec4 texture2DRectProj(sampler2DRect sampler, vec3 coord);"));
s.append(TString("vec4 texture2DRectProj(sampler2DRect sampler, vec4 coord);"));
if (resources.ARB_texture_rectangle)
{
TType *sampler2DRect = new TType(EbtSampler2DRect, EbpUndefined, EvqGlobal, 1);
symbolTable.insertBuiltIn(float4, "texture2DRect", sampler2DRect, float2);
symbolTable.insertBuiltIn(float4, "texture2DRectProj", sampler2DRect, float3);
symbolTable.insertBuiltIn(float4, "texture2DRectProj", sampler2DRect, float4);
}
//
// Noise functions.
//
//s.append(TString("float noise1(float x);"));
//s.append(TString("float noise1(vec2 x);"));
//s.append(TString("float noise1(vec3 x);"));
//s.append(TString("float noise1(vec4 x);"));
if (type == SH_FRAGMENT_SHADER)
{
symbolTable.insertBuiltIn(float4, "texture2D", sampler2D, float2, float1);
symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float3, float1);
symbolTable.insertBuiltIn(float4, "texture2DProj", sampler2D, float4, float1);
symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3, float1);
//s.append(TString("vec2 noise2(float x);"));
//s.append(TString("vec2 noise2(vec2 x);"));
//s.append(TString("vec2 noise2(vec3 x);"));
//s.append(TString("vec2 noise2(vec4 x);"));
if (resources.OES_standard_derivatives)
{
symbolTable.insertBuiltIn(float1, "dFdx", float1);
symbolTable.insertBuiltIn(float2, "dFdx", float2);
symbolTable.insertBuiltIn(float3, "dFdx", float3);
symbolTable.insertBuiltIn(float4, "dFdx", float4);
//s.append(TString("vec3 noise3(float x);"));
//s.append(TString("vec3 noise3(vec2 x);"));
//s.append(TString("vec3 noise3(vec3 x);"));
//s.append(TString("vec3 noise3(vec4 x);"));
symbolTable.insertBuiltIn(float1, "dFdy", float1);
symbolTable.insertBuiltIn(float2, "dFdy", float2);
symbolTable.insertBuiltIn(float3, "dFdy", float3);
symbolTable.insertBuiltIn(float4, "dFdy", float4);
//s.append(TString("vec4 noise4(float x);"));
//s.append(TString("vec4 noise4(vec2 x);"));
//s.append(TString("vec4 noise4(vec3 x);"));
//s.append(TString("vec4 noise4(vec4 x);"));
return s;
}
//============================================================================
//
// Prototypes for built-in functions seen by vertex shaders only.
//
//============================================================================
static TString BuiltInFunctionsVertex(const ShBuiltInResources& resources)
{
TString s;
//
// Geometric Functions.
//
//s.append(TString("vec4 ftransform();"));
//
// Texture Functions.
//
s.append(TString("vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);"));
s.append(TString("vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);"));
return s;
}
//============================================================================
//
// Prototypes for built-in functions seen by fragment shaders only.
//
//============================================================================
static TString BuiltInFunctionsFragment(const ShBuiltInResources& resources)
{
TString s;
//
// Texture Functions.
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord, float bias);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord, float bias);"));
if (resources.OES_standard_derivatives) {
s.append(TString("float dFdx(float p);"));
s.append(TString("vec2 dFdx(vec2 p);"));
s.append(TString("vec3 dFdx(vec3 p);"));
s.append(TString("vec4 dFdx(vec4 p);"));
s.append(TString("float dFdy(float p);"));
s.append(TString("vec2 dFdy(vec2 p);"));
s.append(TString("vec3 dFdy(vec3 p);"));
s.append(TString("vec4 dFdy(vec4 p);"));
s.append(TString("float fwidth(float p);"));
s.append(TString("vec2 fwidth(vec2 p);"));
s.append(TString("vec3 fwidth(vec3 p);"));
s.append(TString("vec4 fwidth(vec4 p);"));
symbolTable.insertBuiltIn(float1, "fwidth", float1);
symbolTable.insertBuiltIn(float2, "fwidth", float2);
symbolTable.insertBuiltIn(float3, "fwidth", float3);
symbolTable.insertBuiltIn(float4, "fwidth", float4);
}
}
return s;
}
//============================================================================
//
// Standard uniforms.
//
//============================================================================
static TString StandardUniforms()
{
TString s;
if(type == SH_VERTEX_SHADER)
{
symbolTable.insertBuiltIn(float4, "texture2DLod", sampler2D, float2, float1);
symbolTable.insertBuiltIn(float4, "texture2DProjLod", sampler2D, float3, float1);
symbolTable.insertBuiltIn(float4, "texture2DProjLod", sampler2D, float4, float1);
symbolTable.insertBuiltIn(float4, "textureCubeLod", samplerCube, float3, float1);
}
//
// Depth range in window coordinates
//
s.append(TString("struct gl_DepthRangeParameters {"));
s.append(TString(" highp float near;")); // n
s.append(TString(" highp float far;")); // f
s.append(TString(" highp float diff;")); // f - n
s.append(TString("};"));
s.append(TString("uniform gl_DepthRangeParameters gl_DepthRange;"));
TFieldList *fields = NewPoolTFieldList();
TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"));
TField *far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"));
TField *diff = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("diff"));
fields->push_back(near);
fields->push_back(far);
fields->push_back(diff);
TStructure *depthRangeStruct = new TStructure(NewPoolTString("gl_DepthRangeParameters"), fields);
TVariable *depthRangeParameters = new TVariable(&depthRangeStruct->name(), depthRangeStruct, true);
symbolTable.insert(*depthRangeParameters);
TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct));
depthRange->setQualifier(EvqUniform);
symbolTable.insert(*depthRange);
return s;
}
//============================================================================
//
// Default precision for vertex shaders.
//
//============================================================================
static TString DefaultPrecisionVertex()
{
TString s;
s.append(TString("precision highp int;"));
s.append(TString("precision highp float;"));
return s;
}
//============================================================================
//
// Default precision for fragment shaders.
//
//============================================================================
static TString DefaultPrecisionFragment()
{
TString s;
s.append(TString("precision mediump int;"));
// No default precision for float in fragment shaders
return s;
}
//============================================================================
//
// Implementation dependent built-in constants.
//
//============================================================================
static TString BuiltInConstants(ShShaderSpec spec, const ShBuiltInResources &resources)
{
TStringStream s;
s << "const int gl_MaxVertexAttribs = " << resources.MaxVertexAttribs << ";";
s << "const int gl_MaxVertexUniformVectors = " << resources.MaxVertexUniformVectors << ";";
s << "const int gl_MaxVaryingVectors = " << resources.MaxVaryingVectors << ";";
s << "const int gl_MaxVertexTextureImageUnits = " << resources.MaxVertexTextureImageUnits << ";";
s << "const int gl_MaxCombinedTextureImageUnits = " << resources.MaxCombinedTextureImageUnits << ";";
s << "const int gl_MaxTextureImageUnits = " << resources.MaxTextureImageUnits << ";";
s << "const int gl_MaxFragmentUniformVectors = " << resources.MaxFragmentUniformVectors << ";";
//
// Implementation dependent built-in constants.
//
symbolTable.insertConstInt("gl_MaxVertexAttribs", resources.MaxVertexAttribs);
symbolTable.insertConstInt("gl_MaxVertexUniformVectors", resources.MaxVertexUniformVectors);
symbolTable.insertConstInt("gl_MaxVaryingVectors", resources.MaxVaryingVectors);
symbolTable.insertConstInt("gl_MaxVertexTextureImageUnits", resources.MaxVertexTextureImageUnits);
symbolTable.insertConstInt("gl_MaxCombinedTextureImageUnits", resources.MaxCombinedTextureImageUnits);
symbolTable.insertConstInt("gl_MaxTextureImageUnits", resources.MaxTextureImageUnits);
symbolTable.insertConstInt("gl_MaxFragmentUniformVectors", resources.MaxFragmentUniformVectors);
if (spec != SH_CSS_SHADERS_SPEC)
s << "const int gl_MaxDrawBuffers = " << resources.MaxDrawBuffers << ";";
return s.str();
}
void TBuiltIns::initialize(ShShaderType type, ShShaderSpec spec,
const ShBuiltInResources& resources)
{
switch (type) {
case SH_FRAGMENT_SHADER:
builtInStrings.push_back(DefaultPrecisionFragment());
builtInStrings.push_back(BuiltInFunctionsCommon(resources));
builtInStrings.push_back(BuiltInFunctionsFragment(resources));
builtInStrings.push_back(StandardUniforms());
break;
case SH_VERTEX_SHADER:
builtInStrings.push_back(DefaultPrecisionVertex());
builtInStrings.push_back(BuiltInFunctionsCommon(resources));
builtInStrings.push_back(BuiltInFunctionsVertex(resources));
builtInStrings.push_back(StandardUniforms());
break;
default: assert(false && "Language not supported");
{
symbolTable.insertConstInt("gl_MaxDrawBuffers", resources.MaxDrawBuffers);
}
builtInStrings.push_back(BuiltInConstants(spec, resources));
}
void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
const ShBuiltInResources& resources,
TSymbolTable& symbolTable)
const ShBuiltInResources &resources,
TSymbolTable &symbolTable)
{
//
// First, insert some special built-in variables that are not in
@ -539,6 +439,10 @@ void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
if (spec != SH_CSS_SHADERS_SPEC) {
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragColor"), TType(EbtFloat, EbpMedium, EvqFragColor, 4)));
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData[gl_MaxDrawBuffers]"), TType(EbtFloat, EbpMedium, EvqFragData, 4)));
if (resources.EXT_frag_depth) {
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragDepthEXT"), TType(EbtFloat, resources.FragmentPrecisionHigh ? EbpHigh : EbpMedium, EvqFragDepth, 1)));
symbolTable.relateToExtension("gl_FragDepthEXT", "GL_EXT_frag_depth");
}
} else {
symbolTable.insert(*new TVariable(NewPoolTString("css_MixColor"), TType(EbtFloat, EbpMedium, EvqGlobal, 4)));
symbolTable.insert(*new TVariable(NewPoolTString("css_ColorMatrix"), TType(EbtFloat, EbpMedium, EvqGlobal, 4, true)));
@ -560,8 +464,6 @@ void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
// expected to be resolved through a library of functions, versus as
// operations.
//
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
symbolTable.relateToOperator("matrixCompMult", EOpMul);
symbolTable.relateToOperator("equal", EOpVectorEqual);
@ -612,6 +514,7 @@ void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
symbolTable.relateToOperator("any", EOpAny);
symbolTable.relateToOperator("all", EOpAll);
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
// Map language-specific operators.
switch(type) {
@ -656,4 +559,6 @@ void InitExtensionBehavior(const ShBuiltInResources& resources,
extBehavior["GL_ARB_texture_rectangle"] = EBhUndefined;
if (resources.EXT_draw_buffers)
extBehavior["GL_EXT_draw_buffers"] = EBhUndefined;
if (resources.EXT_frag_depth)
extBehavior["GL_EXT_frag_depth"] = EBhUndefined;
}

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -11,19 +11,7 @@
#include "compiler/ShHandle.h"
#include "compiler/SymbolTable.h"
typedef TVector<TString> TBuiltInStrings;
class TBuiltIns {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
void initialize(ShShaderType type, ShShaderSpec spec,
const ShBuiltInResources& resources);
const TBuiltInStrings& getBuiltInStrings() { return builtInStrings; }
protected:
TBuiltInStrings builtInStrings;
};
void InsertBuiltInFunctions(ShShaderType type, ShShaderSpec spec, const ShBuiltInResources &resources, TSymbolTable &table);
void IdentifyBuiltIns(ShShaderType type, ShShaderSpec spec,
const ShBuiltInResources& resources,

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@ -10,25 +10,8 @@
#include "compiler/InitializeParseContext.h"
#include "compiler/osinclude.h"
OS_TLSIndex ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
bool InitProcess()
{
if (ThreadInitializeIndex != OS_INVALID_TLS_INDEX) {
//
// Function is re-entrant.
//
return true;
}
ThreadInitializeIndex = OS_AllocTLSIndex();
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "InitProcess(): Failed to allocate TLS area for init flag");
return false;
}
if (!InitializePoolIndex()) {
assert(0 && "InitProcess(): Failed to initalize global pool");
return false;
@ -39,77 +22,11 @@ bool InitProcess()
return false;
}
return InitThread();
return true;
}
bool DetachProcess()
void DetachProcess()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
success = DetachThread();
if (!FreeParseContextIndex())
success = false;
FreeParseContextIndex();
FreePoolIndex();
OS_FreeTLSIndex(ThreadInitializeIndex);
ThreadInitializeIndex = OS_INVALID_TLS_INDEX;
return success;
}
bool InitThread()
{
//
// This function is re-entrant
//
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "InitThread(): Process hasn't been initalised.");
return false;
}
if (OS_GetTLSValue(ThreadInitializeIndex) != 0)
return true;
InitializeGlobalPools();
if (!InitializeGlobalParseContext())
return false;
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)1)) {
assert(0 && "InitThread(): Unable to set init flag.");
return false;
}
return true;
}
bool DetachThread()
{
bool success = true;
if (ThreadInitializeIndex == OS_INVALID_TLS_INDEX)
return true;
//
// Function is re-entrant and this thread may not have been initalised.
//
if (OS_GetTLSValue(ThreadInitializeIndex) != 0) {
if (!OS_SetTLSValue(ThreadInitializeIndex, (void *)0)) {
assert(0 && "DetachThread(): Unable to clear init flag.");
success = false;
}
if (!FreeParseContext())
success = false;
FreeGlobalPools();
}
return success;
}

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@ -7,10 +7,7 @@
#define __INITIALIZEDLL_H
bool InitProcess();
bool DetachProcess();
bool InitThread();
bool DetachThread();
void DetachProcess();
#endif // __INITIALIZEDLL_H

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@ -7,8 +7,6 @@
#ifndef __INITIALIZE_GLOBALS_INCLUDED_
#define __INITIALIZE_GLOBALS_INCLUDED_
void InitializeGlobalPools();
void FreeGlobalPools();
bool InitializePoolIndex();
void FreePoolIndex();

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@ -12,85 +12,29 @@ OS_TLSIndex GlobalParseContextIndex = OS_INVALID_TLS_INDEX;
bool InitializeParseContextIndex()
{
if (GlobalParseContextIndex != OS_INVALID_TLS_INDEX) {
assert(0 && "InitializeParseContextIndex(): Parse Context already initalized");
return false;
}
assert(GlobalParseContextIndex == OS_INVALID_TLS_INDEX);
//
// Allocate a TLS index.
//
GlobalParseContextIndex = OS_AllocTLSIndex();
if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "InitializeParseContextIndex(): Parse Context already initalized");
return false;
}
return true;
return GlobalParseContextIndex != OS_INVALID_TLS_INDEX;
}
bool FreeParseContextIndex()
void FreeParseContextIndex()
{
OS_TLSIndex tlsiIndex = GlobalParseContextIndex;
if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "FreeParseContextIndex(): Parse Context index not initalized");
return false;
}
assert(GlobalParseContextIndex != OS_INVALID_TLS_INDEX);
OS_FreeTLSIndex(GlobalParseContextIndex);
GlobalParseContextIndex = OS_INVALID_TLS_INDEX;
return OS_FreeTLSIndex(tlsiIndex);
}
bool InitializeGlobalParseContext()
void SetGlobalParseContext(TParseContext* context)
{
if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "InitializeGlobalParseContext(): Parse Context index not initalized");
return false;
}
TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
if (lpParseContext != 0) {
assert(0 && "InitializeParseContextIndex(): Parse Context already initalized");
return false;
}
TThreadParseContext *lpThreadData = new TThreadParseContext();
if (lpThreadData == 0) {
assert(0 && "InitializeGlobalParseContext(): Unable to create thread parse context");
return false;
}
lpThreadData->lpGlobalParseContext = 0;
OS_SetTLSValue(GlobalParseContextIndex, lpThreadData);
return true;
assert(GlobalParseContextIndex != OS_INVALID_TLS_INDEX);
OS_SetTLSValue(GlobalParseContextIndex, context);
}
bool FreeParseContext()
TParseContext* GetGlobalParseContext()
{
if (GlobalParseContextIndex == OS_INVALID_TLS_INDEX) {
assert(0 && "FreeParseContext(): Parse Context index not initalized");
return false;
}
TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
if (lpParseContext)
delete lpParseContext;
return true;
}
TParseContextPointer& GetGlobalParseContext()
{
//
// Minimal error checking for speed
//
TThreadParseContext *lpParseContext = static_cast<TThreadParseContext *>(OS_GetTLSValue(GlobalParseContextIndex));
return lpParseContext->lpGlobalParseContext;
assert(GlobalParseContextIndex != OS_INVALID_TLS_INDEX);
return static_cast<TParseContext*>(OS_GetTLSValue(GlobalParseContextIndex));
}

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@ -8,19 +8,10 @@
#define __INITIALIZE_PARSE_CONTEXT_INCLUDED_
bool InitializeParseContextIndex();
bool FreeParseContextIndex();
bool InitializeGlobalParseContext();
bool FreeParseContext();
void FreeParseContextIndex();
struct TParseContext;
typedef TParseContext* TParseContextPointer;
extern TParseContextPointer& GetGlobalParseContext();
#define GlobalParseContext GetGlobalParseContext()
typedef struct TThreadParseContextRec
{
TParseContext *lpGlobalParseContext;
} TThreadParseContext;
extern void SetGlobalParseContext(TParseContext* context);
extern TParseContext* GetGlobalParseContext();
#endif // __INITIALIZE_PARSE_CONTEXT_INCLUDED_

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@ -131,7 +131,7 @@ const char* getOperatorString(TOperator op) {
//
// Returns the added node.
//
TIntermSymbol* TIntermediate::addSymbol(int id, const TString& name, const TType& type, TSourceLoc line)
TIntermSymbol* TIntermediate::addSymbol(int id, const TString& name, const TType& type, const TSourceLoc& line)
{
TIntermSymbol* node = new TIntermSymbol(id, name, type);
node->setLine(line);
@ -144,7 +144,7 @@ TIntermSymbol* TIntermediate::addSymbol(int id, const TString& name, const TType
//
// Returns the added node.
//
TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc line, TSymbolTable& symbolTable)
TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc& line, TSymbolTable& symbolTable)
{
switch (op) {
case EOpEqual:
@ -200,8 +200,6 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
// one and promote it to the right type.
//
TIntermBinary* node = new TIntermBinary(op);
if (line == 0)
line = right->getLine();
node->setLine(line);
node->setLeft(left);
@ -230,15 +228,13 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
//
// Returns the added node.
//
TIntermTyped* TIntermediate::addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, TSourceLoc line)
TIntermTyped* TIntermediate::addAssign(TOperator op, TIntermTyped* left, TIntermTyped* right, const TSourceLoc& line)
{
//
// Like adding binary math, except the conversion can only go
// from right to left.
//
TIntermBinary* node = new TIntermBinary(op);
if (line == 0)
line = left->getLine();
node->setLine(line);
TIntermTyped* child = addConversion(op, left->getType(), right);
@ -260,11 +256,9 @@ TIntermTyped* TIntermediate::addAssign(TOperator op, TIntermTyped* left, TInterm
// Returns the added node.
// The caller should set the type of the returned node.
//
TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, TSourceLoc line)
TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, const TSourceLoc& line)
{
TIntermBinary* node = new TIntermBinary(op);
if (line == 0)
line = index->getLine();
node->setLine(line);
node->setLeft(base);
node->setRight(index);
@ -279,13 +273,13 @@ TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermT
//
// Returns the added node.
//
TIntermTyped* TIntermediate::addUnaryMath(TOperator op, TIntermNode* childNode, TSourceLoc line, TSymbolTable& symbolTable)
TIntermTyped* TIntermediate::addUnaryMath(TOperator op, TIntermNode* childNode, const TSourceLoc& line, TSymbolTable& symbolTable)
{
TIntermUnary* node;
TIntermTyped* child = childNode->getAsTyped();
if (child == 0) {
infoSink.info.message(EPrefixInternalError, "Bad type in AddUnaryMath", line);
infoSink.info.message(EPrefixInternalError, line, "Bad type in AddUnaryMath");
return 0;
}
@ -348,8 +342,6 @@ TIntermTyped* TIntermediate::addUnaryMath(TOperator op, TIntermNode* childNode,
// Make a new node for the operator.
//
node = new TIntermUnary(op);
if (line == 0)
line = child->getLine();
node->setLine(line);
node->setOperand(child);
@ -376,7 +368,7 @@ TIntermTyped* TIntermediate::addUnaryMath(TOperator op, TIntermNode* childNode,
// Returns an aggregate node, which could be the one passed in if
// it was already an aggregate but no operator was set.
//
TIntermAggregate* TIntermediate::setAggregateOperator(TIntermNode* node, TOperator op, TSourceLoc line)
TIntermAggregate* TIntermediate::setAggregateOperator(TIntermNode* node, TOperator op, const TSourceLoc& line)
{
TIntermAggregate* aggNode;
@ -391,8 +383,6 @@ TIntermAggregate* TIntermediate::setAggregateOperator(TIntermNode* node, TOperat
//
aggNode = new TIntermAggregate();
aggNode->getSequence().push_back(node);
if (line == 0)
line = node->getLine();
}
} else
aggNode = new TIntermAggregate();
@ -401,7 +391,6 @@ TIntermAggregate* TIntermediate::setAggregateOperator(TIntermNode* node, TOperat
// Set the operator.
//
aggNode->setOp(op);
if (line != 0)
aggNode->setLine(line);
return aggNode;
@ -491,7 +480,7 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
case EbtInt: newOp = EOpConvIntToFloat; break;
case EbtBool: newOp = EOpConvBoolToFloat; break;
default:
infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Bad promotion node");
return 0;
}
break;
@ -500,7 +489,7 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
case EbtInt: newOp = EOpConvIntToBool; break;
case EbtFloat: newOp = EOpConvFloatToBool; break;
default:
infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Bad promotion node");
return 0;
}
break;
@ -509,12 +498,12 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
case EbtBool: newOp = EOpConvBoolToInt; break;
case EbtFloat: newOp = EOpConvFloatToInt; break;
default:
infoSink.info.message(EPrefixInternalError, "Bad promotion node", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Bad promotion node");
return 0;
}
break;
default:
infoSink.info.message(EPrefixInternalError, "Bad promotion type", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Bad promotion type");
return 0;
}
@ -534,7 +523,7 @@ TIntermTyped* TIntermediate::addConversion(TOperator op, const TType& type, TInt
// Returns the resulting aggregate, unless 0 was passed in for
// both existing nodes.
//
TIntermAggregate* TIntermediate::growAggregate(TIntermNode* left, TIntermNode* right, TSourceLoc line)
TIntermAggregate* TIntermediate::growAggregate(TIntermNode* left, TIntermNode* right, const TSourceLoc& line)
{
if (left == 0 && right == 0)
return 0;
@ -551,7 +540,6 @@ TIntermAggregate* TIntermediate::growAggregate(TIntermNode* left, TIntermNode* r
if (right)
aggNode->getSequence().push_back(right);
if (line != 0)
aggNode->setLine(line);
return aggNode;
@ -562,18 +550,14 @@ TIntermAggregate* TIntermediate::growAggregate(TIntermNode* left, TIntermNode* r
//
// Returns an aggregate, unless 0 was passed in for the existing node.
//
TIntermAggregate* TIntermediate::makeAggregate(TIntermNode* node, TSourceLoc line)
TIntermAggregate* TIntermediate::makeAggregate(TIntermNode* node, const TSourceLoc& line)
{
if (node == 0)
return 0;
TIntermAggregate* aggNode = new TIntermAggregate;
aggNode->getSequence().push_back(node);
if (line != 0)
aggNode->setLine(line);
else
aggNode->setLine(node->getLine());
return aggNode;
}
@ -585,7 +569,7 @@ TIntermAggregate* TIntermediate::makeAggregate(TIntermNode* node, TSourceLoc lin
//
// Returns the selection node created.
//
TIntermNode* TIntermediate::addSelection(TIntermTyped* cond, TIntermNodePair nodePair, TSourceLoc line)
TIntermNode* TIntermediate::addSelection(TIntermTyped* cond, TIntermNodePair nodePair, const TSourceLoc& line)
{
//
// For compile time constant selections, prune the code and
@ -606,7 +590,7 @@ TIntermNode* TIntermediate::addSelection(TIntermTyped* cond, TIntermNodePair nod
}
TIntermTyped* TIntermediate::addComma(TIntermTyped* left, TIntermTyped* right, TSourceLoc line)
TIntermTyped* TIntermediate::addComma(TIntermTyped* left, TIntermTyped* right, const TSourceLoc& line)
{
if (left->getType().getQualifier() == EvqConst && right->getType().getQualifier() == EvqConst) {
return right;
@ -626,7 +610,7 @@ TIntermTyped* TIntermediate::addComma(TIntermTyped* left, TIntermTyped* right, T
//
// Returns the selection node created, or 0 if one could not be.
//
TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, TSourceLoc line)
TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* trueBlock, TIntermTyped* falseBlock, const TSourceLoc& line)
{
//
// Get compatible types.
@ -669,7 +653,7 @@ TIntermTyped* TIntermediate::addSelection(TIntermTyped* cond, TIntermTyped* true
// Returns the constant union node created.
//
TIntermConstantUnion* TIntermediate::addConstantUnion(ConstantUnion* unionArrayPointer, const TType& t, TSourceLoc line)
TIntermConstantUnion* TIntermediate::addConstantUnion(ConstantUnion* unionArrayPointer, const TType& t, const TSourceLoc& line)
{
TIntermConstantUnion* node = new TIntermConstantUnion(unionArrayPointer, t);
node->setLine(line);
@ -677,7 +661,7 @@ TIntermConstantUnion* TIntermediate::addConstantUnion(ConstantUnion* unionArrayP
return node;
}
TIntermTyped* TIntermediate::addSwizzle(TVectorFields& fields, TSourceLoc line)
TIntermTyped* TIntermediate::addSwizzle(TVectorFields& fields, const TSourceLoc& line)
{
TIntermAggregate* node = new TIntermAggregate(EOpSequence);
@ -700,7 +684,7 @@ TIntermTyped* TIntermediate::addSwizzle(TVectorFields& fields, TSourceLoc line)
//
// Create loop nodes.
//
TIntermNode* TIntermediate::addLoop(TLoopType type, TIntermNode* init, TIntermTyped* cond, TIntermTyped* expr, TIntermNode* body, TSourceLoc line)
TIntermNode* TIntermediate::addLoop(TLoopType type, TIntermNode* init, TIntermTyped* cond, TIntermTyped* expr, TIntermNode* body, const TSourceLoc& line)
{
TIntermNode* node = new TIntermLoop(type, init, cond, expr, body);
node->setLine(line);
@ -711,12 +695,12 @@ TIntermNode* TIntermediate::addLoop(TLoopType type, TIntermNode* init, TIntermTy
//
// Add branches.
//
TIntermBranch* TIntermediate::addBranch(TOperator branchOp, TSourceLoc line)
TIntermBranch* TIntermediate::addBranch(TOperator branchOp, const TSourceLoc& line)
{
return addBranch(branchOp, 0, line);
}
TIntermBranch* TIntermediate::addBranch(TOperator branchOp, TIntermTyped* expression, TSourceLoc line)
TIntermBranch* TIntermediate::addBranch(TOperator branchOp, TIntermTyped* expression, const TSourceLoc& line)
{
TIntermBranch* node = new TIntermBranch(branchOp, expression);
node->setLine(line);
@ -861,7 +845,7 @@ bool TIntermBinary::promote(TInfoSink& infoSink)
{
// This function only handles scalars, vectors, and matrices.
if (left->isArray() || right->isArray()) {
infoSink.info.message(EPrefixInternalError, "Invalid operation for arrays", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Invalid operation for arrays");
return false;
}
@ -966,7 +950,7 @@ bool TIntermBinary::promote(TInfoSink& infoSink)
setType(TType(basicType, higherPrecision, EvqTemporary, size, false));
}
} else {
infoSink.info.message(EPrefixInternalError, "Missing elses", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Missing elses");
return false;
}
break;
@ -995,7 +979,7 @@ bool TIntermBinary::promote(TInfoSink& infoSink)
setType(TType(basicType, higherPrecision, EvqTemporary, size, false));
}
} else {
infoSink.info.message(EPrefixInternalError, "Missing elses", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Missing elses");
return false;
}
break;
@ -1035,23 +1019,22 @@ bool TIntermBinary::promote(TInfoSink& infoSink)
bool CompareStruct(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray)
{
const TTypeList* fields = leftNodeType.getStruct();
const TFieldList& fields = leftNodeType.getStruct()->fields();
size_t structSize = fields->size();
int index = 0;
size_t structSize = fields.size();
size_t index = 0;
for (size_t j = 0; j < structSize; j++) {
int size = (*fields)[j].type->getObjectSize();
for (int i = 0; i < size; i++) {
if ((*fields)[j].type->getBasicType() == EbtStruct) {
if (!CompareStructure(*(*fields)[j].type, &rightUnionArray[index], &leftUnionArray[index]))
size_t size = fields[j]->type()->getObjectSize();
for (size_t i = 0; i < size; i++) {
if (fields[j]->type()->getBasicType() == EbtStruct) {
if (!CompareStructure(*(fields[j]->type()), &rightUnionArray[index], &leftUnionArray[index]))
return false;
} else {
if (leftUnionArray[index] != rightUnionArray[index])
return false;
index++;
}
}
}
return true;
@ -1063,10 +1046,10 @@ bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray,
TType typeWithoutArrayness = leftNodeType;
typeWithoutArrayness.clearArrayness();
int arraySize = leftNodeType.getArraySize();
size_t arraySize = leftNodeType.getArraySize();
for (int i = 0; i < arraySize; ++i) {
int offset = typeWithoutArrayness.getObjectSize() * i;
for (size_t i = 0; i < arraySize; ++i) {
size_t offset = typeWithoutArrayness.getObjectSize() * i;
if (!CompareStruct(typeWithoutArrayness, &rightUnionArray[offset], &leftUnionArray[offset]))
return false;
}
@ -1086,7 +1069,7 @@ bool CompareStructure(const TType& leftNodeType, ConstantUnion* rightUnionArray,
TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNode, TInfoSink& infoSink)
{
ConstantUnion *unionArray = getUnionArrayPointer();
int objectSize = getType().getObjectSize();
size_t objectSize = getType().getObjectSize();
if (constantNode) { // binary operations
TIntermConstantUnion *node = constantNode->getAsConstantUnion();
@ -1096,13 +1079,13 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
// for a case like float f = 1.2 + vec4(2,3,4,5);
if (constantNode->getType().getObjectSize() == 1 && objectSize > 1) {
rightUnionArray = new ConstantUnion[objectSize];
for (int i = 0; i < objectSize; ++i)
for (size_t i = 0; i < objectSize; ++i)
rightUnionArray[i] = *node->getUnionArrayPointer();
returnType = getType();
} else if (constantNode->getType().getObjectSize() > 1 && objectSize == 1) {
// for a case like float f = vec4(2,3,4,5) + 1.2;
unionArray = new ConstantUnion[constantNode->getType().getObjectSize()];
for (int i = 0; i < constantNode->getType().getObjectSize(); ++i)
for (size_t i = 0; i < constantNode->getType().getObjectSize(); ++i)
unionArray[i] = *getUnionArrayPointer();
returnType = node->getType();
objectSize = constantNode->getType().getObjectSize();
@ -1116,14 +1099,14 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpAdd:
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
tempConstArray[i] = unionArray[i] + rightUnionArray[i];
}
break;
case EOpSub:
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
tempConstArray[i] = unionArray[i] - rightUnionArray[i];
}
break;
@ -1133,13 +1116,13 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpMatrixTimesScalar:
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
tempConstArray[i] = unionArray[i] * rightUnionArray[i];
}
break;
case EOpMatrixTimesMatrix:
if (getType().getBasicType() != EbtFloat || node->getBasicType() != EbtFloat) {
infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for matrix multiply", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Constant Folding cannot be done for matrix multiply");
return 0;
}
{// support MSVC++6.0
@ -1158,11 +1141,11 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpDiv:
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++) {
for (size_t i = 0; i < objectSize; i++) {
switch (getType().getBasicType()) {
case EbtFloat:
if (rightUnionArray[i] == 0.0f) {
infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", getLine());
infoSink.info.message(EPrefixWarning, getLine(), "Divide by zero error during constant folding");
tempConstArray[i].setFConst(unionArray[i].getFConst() < 0 ? -FLT_MAX : FLT_MAX);
} else
tempConstArray[i].setFConst(unionArray[i].getFConst() / rightUnionArray[i].getFConst());
@ -1170,13 +1153,13 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EbtInt:
if (rightUnionArray[i] == 0) {
infoSink.info.message(EPrefixWarning, "Divide by zero error during constant folding", getLine());
infoSink.info.message(EPrefixWarning, getLine(), "Divide by zero error during constant folding");
tempConstArray[i].setIConst(INT_MAX);
} else
tempConstArray[i].setIConst(unionArray[i].getIConst() / rightUnionArray[i].getIConst());
break;
default:
infoSink.info.message(EPrefixInternalError, "Constant folding cannot be done for \"/\"", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Constant folding cannot be done for \"/\"");
return 0;
}
}
@ -1185,7 +1168,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpMatrixTimesVector:
if (node->getBasicType() != EbtFloat) {
infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for matrix times vector", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Constant Folding cannot be done for matrix times vector");
return 0;
}
tempConstArray = new ConstantUnion[getNominalSize()];
@ -1206,7 +1189,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpVectorTimesMatrix:
if (getType().getBasicType() != EbtFloat) {
infoSink.info.message(EPrefixInternalError, "Constant Folding cannot be done for vector times matrix", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Constant Folding cannot be done for vector times matrix");
return 0;
}
@ -1224,7 +1207,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpLogicalAnd: // this code is written for possible future use, will not get executed currently
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
tempConstArray[i] = unionArray[i] && rightUnionArray[i];
}
break;
@ -1232,7 +1215,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpLogicalOr: // this code is written for possible future use, will not get executed currently
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
tempConstArray[i] = unionArray[i] || rightUnionArray[i];
}
break;
@ -1240,7 +1223,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
case EOpLogicalXor:
tempConstArray = new ConstantUnion[objectSize];
{// support MSVC++6.0
for (int i = 0; i < objectSize; i++)
for (size_t i = 0; i < objectSize; i++)
switch (getType().getBasicType()) {
case EbtBool: tempConstArray[i].setBConst((unionArray[i] == rightUnionArray[i]) ? false : true); break;
default: assert(false && "Default missing");
@ -1286,7 +1269,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
if (!CompareStructure(node->getType(), node->getUnionArrayPointer(), unionArray))
boolNodeFlag = true;
} else {
for (int i = 0; i < objectSize; i++) {
for (size_t i = 0; i < objectSize; i++) {
if (unionArray[i] != rightUnionArray[i]) {
boolNodeFlag = true;
break; // break out of for loop
@ -1312,7 +1295,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
if (CompareStructure(node->getType(), node->getUnionArrayPointer(), unionArray))
boolNodeFlag = true;
} else {
for (int i = 0; i < objectSize; i++) {
for (size_t i = 0; i < objectSize; i++) {
if (unionArray[i] == rightUnionArray[i]) {
boolNodeFlag = true;
break; // break out of for loop
@ -1334,7 +1317,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
return tempNode;
default:
infoSink.info.message(EPrefixInternalError, "Invalid operator for constant folding", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Invalid operator for constant folding");
return 0;
}
tempNode = new TIntermConstantUnion(tempConstArray, returnType);
@ -1347,14 +1330,14 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
//
TIntermConstantUnion *newNode = 0;
ConstantUnion* tempConstArray = new ConstantUnion[objectSize];
for (int i = 0; i < objectSize; i++) {
for (size_t i = 0; i < objectSize; i++) {
switch(op) {
case EOpNegative:
switch (getType().getBasicType()) {
case EbtFloat: tempConstArray[i].setFConst(-unionArray[i].getFConst()); break;
case EbtInt: tempConstArray[i].setIConst(-unionArray[i].getIConst()); break;
default:
infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Unary operation not folded into constant");
return 0;
}
break;
@ -1362,7 +1345,7 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
switch (getType().getBasicType()) {
case EbtBool: tempConstArray[i].setBConst(!unionArray[i].getBConst()); break;
default:
infoSink.info.message(EPrefixInternalError, "Unary operation not folded into constant", getLine());
infoSink.info.message(EPrefixInternalError, getLine(), "Unary operation not folded into constant");
return 0;
}
break;
@ -1378,11 +1361,11 @@ TIntermTyped* TIntermConstantUnion::fold(TOperator op, TIntermTyped* constantNod
TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermConstantUnion* node)
{
int size = node->getType().getObjectSize();
size_t size = node->getType().getObjectSize();
ConstantUnion *leftUnionArray = new ConstantUnion[size];
for (int i=0; i < size; i++) {
for (size_t i = 0; i < size; i++) {
switch (promoteTo) {
case EbtFloat:
@ -1397,7 +1380,7 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
leftUnionArray[i].setFConst(static_cast<float>(node->getFConst(i)));
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Cannot promote");
return 0;
}
break;
@ -1413,7 +1396,7 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
leftUnionArray[i].setIConst(static_cast<int>(node->getFConst(i)));
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Cannot promote");
return 0;
}
break;
@ -1429,13 +1412,13 @@ TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermC
leftUnionArray[i].setBConst(node->getFConst(i) != 0.0f);
break;
default:
infoSink.info.message(EPrefixInternalError, "Cannot promote", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Cannot promote");
return 0;
}
break;
default:
infoSink.info.message(EPrefixInternalError, "Incorrect data type found", node->getLine());
infoSink.info.message(EPrefixInternalError, node->getLine(), "Incorrect data type found");
return 0;
}

Просмотреть файл

@ -5,7 +5,8 @@
//
#include "compiler/MapLongVariableNames.h"
#include "spooky.h"
#include "third_party/murmurhash/MurmurHash3.h"
namespace {
@ -13,7 +14,9 @@ TString mapLongName(size_t id, const TString& name, bool isGlobal)
{
ASSERT(name.size() > MAX_SHORTENED_IDENTIFIER_SIZE);
TStringStream stream;
uint64 hash = SpookyHash::Hash64(name.data(), name.length(), 0);
uint64_t hash[2] = {0, 0};
MurmurHash3_x64_128(name.data(), name.length(), 0, hash);
// We want to avoid producing a string with a double underscore,
// which would be an illegal GLSL identifier. We can assume that the
@ -23,7 +26,7 @@ TString mapLongName(size_t id, const TString& name, bool isGlobal)
<< name.substr(0, 9)
<< (name[8] == '_' ? "" : "_")
<< std::hex
<< hash;
<< hash[0];
ASSERT(stream.str().length() <= MAX_SHORTENED_IDENTIFIER_SIZE);
ASSERT(stream.str().length() >= MAX_SHORTENED_IDENTIFIER_SIZE - 2);
return stream.str();

Просмотреть файл

@ -19,3 +19,17 @@ bool TOutputGLSL::writeVariablePrecision(TPrecision)
{
return false;
}
void TOutputGLSL::visitSymbol(TIntermSymbol* node)
{
TInfoSinkBase& out = objSink();
if (node->getSymbol() == "gl_FragDepthEXT")
{
out << "gl_FragDepth";
}
else
{
TOutputGLSLBase::visitSymbol(node);
}
}

Просмотреть файл

@ -20,6 +20,7 @@ public:
protected:
virtual bool writeVariablePrecision(TPrecision);
virtual void visitSymbol(TIntermSymbol* node);
};
#endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_

Просмотреть файл

@ -79,25 +79,9 @@ void TOutputGLSLBase::writeVariableType(const TType& type)
if ((qualifier != EvqTemporary) && (qualifier != EvqGlobal))
out << type.getQualifierString() << " ";
// Declare the struct if we have not done so already.
if ((type.getBasicType() == EbtStruct) &&
(mDeclaredStructs.find(type.getTypeName()) == mDeclaredStructs.end()))
if ((type.getBasicType() == EbtStruct) && !structDeclared(type.getStruct()))
{
out << "struct " << hashName(type.getTypeName()) << "{\n";
const TTypeList* structure = type.getStruct();
ASSERT(structure != NULL);
for (size_t i = 0; i < structure->size(); ++i)
{
const TType* fieldType = (*structure)[i].type;
ASSERT(fieldType != NULL);
if (writeVariablePrecision(fieldType->getPrecision()))
out << " ";
out << getTypeName(*fieldType) << " " << hashName(fieldType->getFieldName());
if (fieldType->isArray())
out << arrayBrackets(*fieldType);
out << ";\n";
}
out << "}";
mDeclaredStructs.insert(type.getTypeName());
declareStruct(type.getStruct());
}
else
{
@ -138,24 +122,25 @@ const ConstantUnion* TOutputGLSLBase::writeConstantUnion(const TType& type,
if (type.getBasicType() == EbtStruct)
{
out << hashName(type.getTypeName()) << "(";
const TTypeList* structure = type.getStruct();
ASSERT(structure != NULL);
for (size_t i = 0; i < structure->size(); ++i)
const TStructure* structure = type.getStruct();
out << hashName(structure->name()) << "(";
const TFieldList& fields = structure->fields();
for (size_t i = 0; i < fields.size(); ++i)
{
const TType* fieldType = (*structure)[i].type;
const TType* fieldType = fields[i]->type();
ASSERT(fieldType != NULL);
pConstUnion = writeConstantUnion(*fieldType, pConstUnion);
if (i != structure->size() - 1) out << ", ";
if (i != fields.size() - 1) out << ", ";
}
out << ")";
}
else
{
int size = type.getObjectSize();
size_t size = type.getObjectSize();
bool writeType = size > 1;
if (writeType) out << getTypeName(type) << "(";
for (int i = 0; i < size; ++i, ++pConstUnion)
for (size_t i = 0; i < size; ++i, ++pConstUnion)
{
switch (pConstUnion->getType())
{
@ -260,12 +245,18 @@ bool TOutputGLSLBase::visitBinary(Visit visit, TIntermBinary* node)
case EOpIndexDirectStruct:
if (visit == InVisit)
{
// Here we are writing out "foo.bar", where "foo" is struct
// and "bar" is field. In AST, it is represented as a binary
// node, where left child represents "foo" and right child "bar".
// The node itself represents ".". The struct field "bar" is
// actually stored as an index into TStructure::fields.
out << ".";
// TODO(alokp): ASSERT
TString fieldName = node->getType().getFieldName();
const TStructure* structure = node->getLeft()->getType().getStruct();
const TIntermConstantUnion* index = node->getRight()->getAsConstantUnion();
const TField* field = structure->fields()[index->getIConst(0)];
const TType& structType = node->getLeft()->getType();
if (!mSymbolTable.findBuiltIn(structType.getTypeName()))
TString fieldName = field->name();
if (!mSymbolTable.findBuiltIn(structure->name()))
fieldName = hashName(fieldName);
out << fieldName;
@ -596,7 +587,7 @@ bool TOutputGLSLBase::visitAggregate(Visit visit, TIntermAggregate* node)
{
const TType& type = node->getType();
ASSERT(type.getBasicType() == EbtStruct);
out << hashName(type.getTypeName()) << "(";
out << hashName(type.getStruct()->name()) << "(";
}
else if (visit == InVisit)
{
@ -765,7 +756,7 @@ TString TOutputGLSLBase::getTypeName(const TType& type)
else
{
if (type.getBasicType() == EbtStruct)
out << hashName(type.getTypeName());
out << hashName(type.getStruct()->name());
else
out << type.getBasicString();
}
@ -798,3 +789,29 @@ TString TOutputGLSLBase::hashFunctionName(const TString& mangled_name)
return name;
return hashName(name);
}
bool TOutputGLSLBase::structDeclared(const TStructure* structure) const
{
return mDeclaredStructs.find(structure->name()) != mDeclaredStructs.end();
}
void TOutputGLSLBase::declareStruct(const TStructure* structure)
{
TInfoSinkBase& out = objSink();
out << "struct " << hashName(structure->name()) << "{\n";
const TFieldList& fields = structure->fields();
for (size_t i = 0; i < fields.size(); ++i)
{
const TField* field = fields[i];
if (writeVariablePrecision(field->type()->getPrecision()))
out << " ";
out << getTypeName(*field->type()) << " " << hashName(field->name());
if (field->type()->isArray())
out << arrayBrackets(*field->type());
out << ";\n";
}
out << "}";
mDeclaredStructs.insert(structure->name());
}

Просмотреть файл

@ -52,6 +52,9 @@ protected:
TString hashFunctionName(const TString& mangled_name);
private:
bool structDeclared(const TStructure* structure) const;
void declareStruct(const TStructure* structure);
TInfoSinkBase& mObjSink;
bool mDeclaringVariables;

Разница между файлами не показана из-за своего большого размера Загрузить разницу

Просмотреть файл

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -9,9 +9,14 @@
#include <list>
#include <set>
#include <map>
#define GL_APICALL
#include <GLES2/gl2.h>
#include "compiler/intermediate.h"
#include "compiler/ParseHelper.h"
#include "compiler/CompilerUniform.h"
namespace sh
{
@ -20,14 +25,16 @@ class UnfoldShortCircuit;
class OutputHLSL : public TIntermTraverser
{
public:
explicit OutputHLSL(TParseContext &context);
OutputHLSL(TParseContext &context, const ShBuiltInResources& resources, ShShaderOutput outputType);
~OutputHLSL();
void output();
TInfoSinkBase &getBodyStream();
const ActiveUniforms &getUniforms();
TString typeString(const TType &type);
TString textureString(const TType &type);
static TString qualifierString(TQualifier qualifier);
static TString arrayString(const TType &type);
static TString initializer(const TType &type);
@ -64,6 +71,7 @@ class OutputHLSL : public TIntermTraverser
TString structLookup(const TString &typeName);
TParseContext &mContext;
const ShShaderOutput mOutputType;
UnfoldShortCircuit *mUnfoldShortCircuit;
bool mInsideFunction;
@ -72,9 +80,10 @@ class OutputHLSL : public TIntermTraverser
TInfoSinkBase mBody;
TInfoSinkBase mFooter;
std::set<std::string> mReferencedUniforms;
std::set<std::string> mReferencedAttributes;
std::set<std::string> mReferencedVaryings;
typedef std::map<TString, TIntermSymbol*> ReferencedSymbols;
ReferencedSymbols mReferencedUniforms;
ReferencedSymbols mReferencedAttributes;
ReferencedSymbols mReferencedVaryings;
// Parameters determining what goes in the header output
bool mUsesTexture2D;
@ -92,11 +101,14 @@ class OutputHLSL : public TIntermTraverser
bool mUsesTexture2DProjLod0_bias;
bool mUsesTextureCubeLod0;
bool mUsesTextureCubeLod0_bias;
bool mUsesFragColor;
bool mUsesFragData;
bool mUsesDepthRange;
bool mUsesFragCoord;
bool mUsesPointCoord;
bool mUsesFrontFacing;
bool mUsesPointSize;
bool mUsesFragDepth;
bool mUsesXor;
bool mUsesMod1;
bool mUsesMod2v;
@ -109,23 +121,13 @@ class OutputHLSL : public TIntermTraverser
bool mUsesFaceforward2;
bool mUsesFaceforward3;
bool mUsesFaceforward4;
bool mUsesEqualMat2;
bool mUsesEqualMat3;
bool mUsesEqualMat4;
bool mUsesEqualVec2;
bool mUsesEqualVec3;
bool mUsesEqualVec4;
bool mUsesEqualIVec2;
bool mUsesEqualIVec3;
bool mUsesEqualIVec4;
bool mUsesEqualBVec2;
bool mUsesEqualBVec3;
bool mUsesEqualBVec4;
bool mUsesAtan2_1;
bool mUsesAtan2_2;
bool mUsesAtan2_3;
bool mUsesAtan2_4;
int mNumRenderTargets;
typedef std::set<TString> Constructors;
Constructors mConstructors;
@ -146,6 +148,18 @@ class OutputHLSL : public TIntermTraverser
bool mInsideDiscontinuousLoop;
TIntermSymbol *mExcessiveLoopIndex;
int mUniformRegister;
int mSamplerRegister;
TString registerString(TIntermSymbol *operand);
int samplerRegister(TIntermSymbol *sampler);
int uniformRegister(TIntermSymbol *uniform);
void declareUniform(const TType &type, const TString &name, int index);
static GLenum glVariableType(const TType &type);
static GLenum glVariablePrecision(const TType &type);
ActiveUniforms mActiveUniforms;
};
}

Просмотреть файл

@ -22,7 +22,7 @@
// Look at a '.' field selector string and change it into offsets
// for a vector.
//
bool TParseContext::parseVectorFields(const TString& compString, int vecSize, TVectorFields& fields, int line)
bool TParseContext::parseVectorFields(const TString& compString, int vecSize, TVectorFields& fields, const TSourceLoc& line)
{
fields.num = (int) compString.size();
if (fields.num > 4) {
@ -115,7 +115,7 @@ bool TParseContext::parseVectorFields(const TString& compString, int vecSize, TV
// Look at a '.' field selector string and change it into offsets
// for a matrix.
//
bool TParseContext::parseMatrixFields(const TString& compString, int matSize, TMatrixFields& fields, int line)
bool TParseContext::parseMatrixFields(const TString& compString, int matSize, TMatrixFields& fields, const TSourceLoc& line)
{
fields.wholeRow = false;
fields.wholeCol = false;
@ -175,22 +175,24 @@ void TParseContext::recover()
//
// Used by flex/bison to output all syntax and parsing errors.
//
void TParseContext::error(TSourceLoc loc,
void TParseContext::error(const TSourceLoc& loc,
const char* reason, const char* token,
const char* extraInfo)
{
pp::SourceLocation srcLoc;
DecodeSourceLoc(loc, &srcLoc.file, &srcLoc.line);
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
diagnostics.writeInfo(pp::Diagnostics::ERROR,
srcLoc, reason, token, extraInfo);
}
void TParseContext::warning(TSourceLoc loc,
void TParseContext::warning(const TSourceLoc& loc,
const char* reason, const char* token,
const char* extraInfo) {
pp::SourceLocation srcLoc;
DecodeSourceLoc(loc, &srcLoc.file, &srcLoc.line);
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
diagnostics.writeInfo(pp::Diagnostics::WARNING,
srcLoc, reason, token, extraInfo);
}
@ -203,7 +205,7 @@ void TParseContext::trace(const char* str)
//
// Same error message for all places assignments don't work.
//
void TParseContext::assignError(int line, const char* op, TString left, TString right)
void TParseContext::assignError(const TSourceLoc& line, const char* op, TString left, TString right)
{
std::stringstream extraInfoStream;
extraInfoStream << "cannot convert from '" << right << "' to '" << left << "'";
@ -214,7 +216,7 @@ void TParseContext::assignError(int line, const char* op, TString left, TString
//
// Same error message for all places unary operations don't work.
//
void TParseContext::unaryOpError(int line, const char* op, TString operand)
void TParseContext::unaryOpError(const TSourceLoc& line, const char* op, TString operand)
{
std::stringstream extraInfoStream;
extraInfoStream << "no operation '" << op << "' exists that takes an operand of type " << operand
@ -226,7 +228,7 @@ void TParseContext::unaryOpError(int line, const char* op, TString operand)
//
// Same error message for all binary operations don't work.
//
void TParseContext::binaryOpError(int line, const char* op, TString left, TString right)
void TParseContext::binaryOpError(const TSourceLoc& line, const char* op, TString left, TString right)
{
std::stringstream extraInfoStream;
extraInfoStream << "no operation '" << op << "' exists that takes a left-hand operand of type '" << left
@ -235,7 +237,7 @@ void TParseContext::binaryOpError(int line, const char* op, TString left, TStrin
error(line, " wrong operand types ", op, extraInfo.c_str());
}
bool TParseContext::precisionErrorCheck(int line, TPrecision precision, TBasicType type){
bool TParseContext::precisionErrorCheck(const TSourceLoc& line, TPrecision precision, TBasicType type){
if (!checksPrecisionErrors)
return false;
switch( type ){
@ -263,7 +265,7 @@ bool TParseContext::precisionErrorCheck(int line, TPrecision precision, TBasicTy
//
// Returns true if the was an error.
//
bool TParseContext::lValueErrorCheck(int line, const char* op, TIntermTyped* node)
bool TParseContext::lValueErrorCheck(const TSourceLoc& line, const char* op, TIntermTyped* node)
{
TIntermSymbol* symNode = node->getAsSymbolNode();
TIntermBinary* binaryNode = node->getAsBinaryNode();
@ -317,7 +319,6 @@ bool TParseContext::lValueErrorCheck(int line, const char* op, TIntermTyped* nod
case EvqAttribute: message = "can't modify an attribute"; break;
case EvqUniform: message = "can't modify a uniform"; break;
case EvqVaryingIn: message = "can't modify a varying"; break;
case EvqInput: message = "can't modify an input"; break;
case EvqFragCoord: message = "can't modify gl_FragCoord"; break;
case EvqFrontFacing: message = "can't modify gl_FrontFacing"; break;
case EvqPointCoord: message = "can't modify gl_PointCoord"; break;
@ -409,7 +410,7 @@ bool TParseContext::integerErrorCheck(TIntermTyped* node, const char* token)
//
// Returns true if the was an error.
//
bool TParseContext::globalErrorCheck(int line, bool global, const char* token)
bool TParseContext::globalErrorCheck(const TSourceLoc& line, bool global, const char* token)
{
if (global)
return false;
@ -428,7 +429,7 @@ bool TParseContext::globalErrorCheck(int line, bool global, const char* token)
//
// Returns true if there was an error.
//
bool TParseContext::reservedErrorCheck(int line, const TString& identifier)
bool TParseContext::reservedErrorCheck(const TSourceLoc& line, const TString& identifier)
{
static const char* reservedErrMsg = "reserved built-in name";
if (!symbolTable.atBuiltInLevel()) {
@ -466,7 +467,7 @@ bool TParseContext::reservedErrorCheck(int line, const TString& identifier)
//
// Returns true if there was an error in construction.
//
bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction& function, TOperator op, TType* type)
bool TParseContext::constructorErrorCheck(const TSourceLoc& line, TIntermNode* node, TFunction& function, TOperator op, TType* type)
{
*type = function.getReturnType();
@ -487,7 +488,7 @@ bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction
// again, there is an extra argument, so 'overfull' will become true.
//
int size = 0;
size_t size = 0;
bool constType = true;
bool full = false;
bool overFull = false;
@ -534,7 +535,7 @@ bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction
return true;
}
if (op == EOpConstructStruct && !type->isArray() && int(type->getStruct()->size()) != function.getParamCount()) {
if (op == EOpConstructStruct && !type->isArray() && int(type->getStruct()->fields().size()) != function.getParamCount()) {
error(line, "Number of constructor parameters does not match the number of structure fields", "constructor");
return true;
}
@ -568,7 +569,7 @@ bool TParseContext::constructorErrorCheck(int line, TIntermNode* node, TFunction
//
// returns true in case of an error
//
bool TParseContext::voidErrorCheck(int line, const TString& identifier, const TPublicType& pubType)
bool TParseContext::voidErrorCheck(const TSourceLoc& line, const TString& identifier, const TPublicType& pubType)
{
if (pubType.type == EbtVoid) {
error(line, "illegal use of type 'void'", identifier.c_str());
@ -582,7 +583,7 @@ bool TParseContext::voidErrorCheck(int line, const TString& identifier, const TP
//
// returns true in case of an error
//
bool TParseContext::boolErrorCheck(int line, const TIntermTyped* type)
bool TParseContext::boolErrorCheck(const TSourceLoc& line, const TIntermTyped* type)
{
if (type->getBasicType() != EbtBool || type->isArray() || type->isMatrix() || type->isVector()) {
error(line, "boolean expression expected", "");
@ -596,7 +597,7 @@ bool TParseContext::boolErrorCheck(int line, const TIntermTyped* type)
//
// returns true in case of an error
//
bool TParseContext::boolErrorCheck(int line, const TPublicType& pType)
bool TParseContext::boolErrorCheck(const TSourceLoc& line, const TPublicType& pType)
{
if (pType.type != EbtBool || pType.array || pType.matrix || (pType.size > 1)) {
error(line, "boolean expression expected", "");
@ -606,7 +607,7 @@ bool TParseContext::boolErrorCheck(int line, const TPublicType& pType)
return false;
}
bool TParseContext::samplerErrorCheck(int line, const TPublicType& pType, const char* reason)
bool TParseContext::samplerErrorCheck(const TSourceLoc& line, const TPublicType& pType, const char* reason)
{
if (pType.type == EbtStruct) {
if (containsSampler(*pType.userDef)) {
@ -625,7 +626,7 @@ bool TParseContext::samplerErrorCheck(int line, const TPublicType& pType, const
return false;
}
bool TParseContext::structQualifierErrorCheck(int line, const TPublicType& pType)
bool TParseContext::structQualifierErrorCheck(const TSourceLoc& line, const TPublicType& pType)
{
if ((pType.qualifier == EvqVaryingIn || pType.qualifier == EvqVaryingOut || pType.qualifier == EvqAttribute) &&
pType.type == EbtStruct) {
@ -640,7 +641,7 @@ bool TParseContext::structQualifierErrorCheck(int line, const TPublicType& pType
return false;
}
bool TParseContext::parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type)
bool TParseContext::parameterSamplerErrorCheck(const TSourceLoc& line, TQualifier qualifier, const TType& type)
{
if ((qualifier == EvqOut || qualifier == EvqInOut) &&
type.getBasicType() != EbtStruct && IsSampler(type.getBasicType())) {
@ -657,9 +658,9 @@ bool TParseContext::containsSampler(TType& type)
return true;
if (type.getBasicType() == EbtStruct) {
TTypeList& structure = *type.getStruct();
for (unsigned int i = 0; i < structure.size(); ++i) {
if (containsSampler(*structure[i].type))
const TFieldList& fields = type.getStruct()->fields();
for (unsigned int i = 0; i < fields.size(); ++i) {
if (containsSampler(*fields[i]->type()))
return true;
}
}
@ -672,7 +673,7 @@ bool TParseContext::containsSampler(TType& type)
//
// Returns true if there was an error.
//
bool TParseContext::arraySizeErrorCheck(int line, TIntermTyped* expr, int& size)
bool TParseContext::arraySizeErrorCheck(const TSourceLoc& line, TIntermTyped* expr, int& size)
{
TIntermConstantUnion* constant = expr->getAsConstantUnion();
if (constant == 0 || constant->getBasicType() != EbtInt) {
@ -696,7 +697,7 @@ bool TParseContext::arraySizeErrorCheck(int line, TIntermTyped* expr, int& size)
//
// Returns true if there is an error.
//
bool TParseContext::arrayQualifierErrorCheck(int line, TPublicType type)
bool TParseContext::arrayQualifierErrorCheck(const TSourceLoc& line, TPublicType type)
{
if ((type.qualifier == EvqAttribute) || (type.qualifier == EvqConst)) {
error(line, "cannot declare arrays of this qualifier", TType(type).getCompleteString().c_str());
@ -711,7 +712,7 @@ bool TParseContext::arrayQualifierErrorCheck(int line, TPublicType type)
//
// Returns true if there is an error.
//
bool TParseContext::arrayTypeErrorCheck(int line, TPublicType type)
bool TParseContext::arrayTypeErrorCheck(const TSourceLoc& line, TPublicType type)
{
//
// Can the type be an array?
@ -732,7 +733,7 @@ bool TParseContext::arrayTypeErrorCheck(int line, TPublicType type)
//
// Returns true if there was an error.
//
bool TParseContext::arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable)
bool TParseContext::arrayErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType type, TVariable*& variable)
{
//
// Don't check for reserved word use until after we know it's not in the symbol table,
@ -777,16 +778,6 @@ bool TParseContext::arrayErrorCheck(int line, TString& identifier, TPublicType t
return true;
}
TType* t = variable->getArrayInformationType();
while (t != 0) {
if (t->getMaxArraySize() > type.arraySize) {
error(line, "higher index value already used for the array", identifier.c_str());
return true;
}
t->setArraySize(type.arraySize);
t = t->getArrayInformationType();
}
if (type.arraySize)
variable->getType().setArraySize(type.arraySize);
}
@ -797,56 +788,12 @@ bool TParseContext::arrayErrorCheck(int line, TString& identifier, TPublicType t
return false;
}
bool TParseContext::arraySetMaxSize(TIntermSymbol *node, TType* type, int size, bool updateFlag, TSourceLoc line)
{
bool builtIn = false;
TSymbol* symbol = symbolTable.find(node->getSymbol(), &builtIn);
if (symbol == 0) {
error(line, " undeclared identifier", node->getSymbol().c_str());
return true;
}
TVariable* variable = static_cast<TVariable*>(symbol);
type->setArrayInformationType(variable->getArrayInformationType());
variable->updateArrayInformationType(type);
// special casing to test index value of gl_FragData. If the accessed index is >= gl_MaxDrawBuffers
// its an error
if (node->getSymbol() == "gl_FragData") {
TSymbol* fragData = symbolTable.find("gl_MaxDrawBuffers", &builtIn);
ASSERT(fragData);
int fragDataValue = static_cast<TVariable*>(fragData)->getConstPointer()[0].getIConst();
if (fragDataValue <= size) {
error(line, "", "[", "gl_FragData can only have a max array size of up to gl_MaxDrawBuffers");
return true;
}
}
// we dont want to update the maxArraySize when this flag is not set, we just want to include this
// node type in the chain of node types so that its updated when a higher maxArraySize comes in.
if (!updateFlag)
return false;
size++;
variable->getType().setMaxArraySize(size);
type->setMaxArraySize(size);
TType* tt = type;
while(tt->getArrayInformationType() != 0) {
tt = tt->getArrayInformationType();
tt->setMaxArraySize(size);
}
return false;
}
//
// Enforce non-initializer type/qualifier rules.
//
// Returns true if there was an error.
//
bool TParseContext::nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type, bool array)
bool TParseContext::nonInitConstErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType& type, bool array)
{
if (type.qualifier == EvqConst)
{
@ -878,7 +825,7 @@ bool TParseContext::nonInitConstErrorCheck(int line, TString& identifier, TPubli
//
// Returns true if there was an error.
//
bool TParseContext::nonInitErrorCheck(int line, TString& identifier, TPublicType& type, TVariable*& variable)
bool TParseContext::nonInitErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType& type, TVariable*& variable)
{
if (reservedErrorCheck(line, identifier))
recover();
@ -898,7 +845,7 @@ bool TParseContext::nonInitErrorCheck(int line, TString& identifier, TPublicType
return false;
}
bool TParseContext::paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type)
bool TParseContext::paramErrorCheck(const TSourceLoc& line, TQualifier qualifier, TQualifier paramQualifier, TType* type)
{
if (qualifier != EvqConst && qualifier != EvqTemporary) {
error(line, "qualifier not allowed on function parameter", getQualifierString(qualifier));
@ -917,7 +864,7 @@ bool TParseContext::paramErrorCheck(int line, TQualifier qualifier, TQualifier p
return false;
}
bool TParseContext::extensionErrorCheck(int line, const TString& extension)
bool TParseContext::extensionErrorCheck(const TSourceLoc& line, const TString& extension)
{
const TExtensionBehavior& extBehavior = extensionBehavior();
TExtensionBehavior::const_iterator iter = extBehavior.find(extension.c_str());
@ -945,18 +892,17 @@ bool TParseContext::supportsExtension(const char* extension)
return (iter != extbehavior.end());
}
void TParseContext::handleExtensionDirective(int line, const char* extName, const char* behavior)
bool TParseContext::isExtensionEnabled(const char* extension) const
{
pp::SourceLocation loc;
DecodeSourceLoc(line, &loc.file, &loc.line);
directiveHandler.handleExtension(loc, extName, behavior);
}
const TExtensionBehavior& extbehavior = extensionBehavior();
TExtensionBehavior::const_iterator iter = extbehavior.find(extension);
void TParseContext::handlePragmaDirective(int line, const char* name, const char* value)
{
pp::SourceLocation loc;
DecodeSourceLoc(line, &loc.file, &loc.line);
directiveHandler.handlePragma(loc, name, value);
if (iter == extbehavior.end())
{
return false;
}
return (iter->second == EBhEnable || iter->second == EBhRequire);
}
/////////////////////////////////////////////////////////////////////////////////
@ -970,12 +916,13 @@ void TParseContext::handlePragmaDirective(int line, const char* name, const char
//
// Return the function symbol if found, otherwise 0.
//
const TFunction* TParseContext::findFunction(int line, TFunction* call, bool *builtIn)
const TFunction* TParseContext::findFunction(const TSourceLoc& line, TFunction* call, bool *builtIn)
{
// First find by unmangled name to check whether the function name has been
// hidden by a variable name or struct typename.
// If a function is found, check for one with a matching argument list.
const TSymbol* symbol = symbolTable.find(call->getName(), builtIn);
if (symbol == 0) {
if (symbol == 0 || symbol->isFunction()) {
symbol = symbolTable.find(call->getMangledName(), builtIn);
}
@ -996,7 +943,7 @@ const TFunction* TParseContext::findFunction(int line, TFunction* call, bool *bu
// Initializers show up in several places in the grammar. Have one set of
// code to handle them here.
//
bool TParseContext::executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
bool TParseContext::executeInitializer(const TSourceLoc& line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable)
{
TType type = TType(pType);
@ -1048,13 +995,7 @@ bool TParseContext::executeInitializer(TSourceLoc line, TString& identifier, TPu
return true;
}
if (initializer->getAsConstantUnion()) {
ConstantUnion* unionArray = variable->getConstPointer();
if (type.getObjectSize() == 1 && type.getBasicType() != EbtStruct) {
*unionArray = (initializer->getAsConstantUnion()->getUnionArrayPointer())[0];
} else {
variable->shareConstPointer(initializer->getAsConstantUnion()->getUnionArrayPointer());
}
} else if (initializer->getAsSymbolNode()) {
const TSymbol* symbol = symbolTable.find(initializer->getAsSymbolNode()->getSymbol());
const TVariable* tVar = static_cast<const TVariable*>(symbol);
@ -1108,16 +1049,16 @@ bool TParseContext::areAllChildConst(TIntermAggregate* aggrNode)
//
// Returns 0 for an error or the constructed node (aggregate or typed) for no error.
//
TIntermTyped* TParseContext::addConstructor(TIntermNode* node, const TType* type, TOperator op, TFunction* fnCall, TSourceLoc line)
TIntermTyped* TParseContext::addConstructor(TIntermNode* node, const TType* type, TOperator op, TFunction* fnCall, const TSourceLoc& line)
{
if (node == 0)
return 0;
TIntermAggregate* aggrNode = node->getAsAggregate();
TTypeList::const_iterator memberTypes;
TFieldList::const_iterator memberFields;
if (op == EOpConstructStruct)
memberTypes = type->getStruct()->begin();
memberFields = type->getStruct()->fields().begin();
TType elementType = *type;
if (type->isArray())
@ -1139,7 +1080,7 @@ TIntermTyped* TParseContext::addConstructor(TIntermNode* node, const TType* type
if (type->isArray())
newNode = constructStruct(node, &elementType, 1, node->getLine(), false);
else if (op == EOpConstructStruct)
newNode = constructStruct(node, (*memberTypes).type, 1, node->getLine(), false);
newNode = constructStruct(node, (*memberFields)->type(), 1, node->getLine(), false);
else
newNode = constructBuiltIn(type, op, node, node->getLine(), false);
@ -1170,7 +1111,7 @@ TIntermTyped* TParseContext::addConstructor(TIntermNode* node, const TType* type
if (type->isArray())
newNode = constructStruct(*p, &elementType, paramCount+1, node->getLine(), true);
else if (op == EOpConstructStruct)
newNode = constructStruct(*p, (memberTypes[paramCount]).type, paramCount+1, node->getLine(), true);
newNode = constructStruct(*p, memberFields[paramCount]->type(), paramCount+1, node->getLine(), true);
else
newNode = constructBuiltIn(type, op, *p, node->getLine(), true);
@ -1216,7 +1157,7 @@ TIntermTyped* TParseContext::foldConstConstructor(TIntermAggregate* aggrNode, co
//
// Returns 0 for an error or the constructed node.
//
TIntermTyped* TParseContext::constructBuiltIn(const TType* type, TOperator op, TIntermNode* node, TSourceLoc line, bool subset)
TIntermTyped* TParseContext::constructBuiltIn(const TType* type, TOperator op, TIntermNode* node, const TSourceLoc& line, bool subset)
{
TIntermTyped* newNode;
TOperator basicOp;
@ -1278,7 +1219,7 @@ TIntermTyped* TParseContext::constructBuiltIn(const TType* type, TOperator op, T
//
// Returns 0 for an error or the input node itself if the expected and the given parameter types match.
//
TIntermTyped* TParseContext::constructStruct(TIntermNode* node, TType* type, int paramCount, TSourceLoc line, bool subset)
TIntermTyped* TParseContext::constructStruct(TIntermNode* node, TType* type, int paramCount, const TSourceLoc& line, bool subset)
{
if (*type == node->getAsTyped()->getType()) {
if (subset)
@ -1305,7 +1246,7 @@ TIntermTyped* TParseContext::constructStruct(TIntermNode* node, TType* type, int
// node or it could be the intermediate tree representation of accessing fields in a constant structure or column of
// a constant matrix.
//
TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTyped* node, TSourceLoc line)
TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTyped* node, const TSourceLoc& line)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
@ -1327,7 +1268,7 @@ TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTy
ConstantUnion* constArray = new ConstantUnion[fields.num];
for (int i = 0; i < fields.num; i++) {
if (fields.offsets[i] >= node->getType().getObjectSize()) {
if (fields.offsets[i] >= node->getType().getNominalSize()) {
std::stringstream extraInfoStream;
extraInfoStream << "vector field selection out of range '" << fields.offsets[i] << "'";
std::string extraInfo = extraInfoStream.str();
@ -1349,7 +1290,7 @@ TIntermTyped* TParseContext::addConstVectorNode(TVectorFields& fields, TIntermTy
// to the function could either be a symbol node (m[0] where m is a constant matrix)that represents a
// constant matrix or it could be the tree representation of the constant matrix (s.m1[0] where s is a constant structure)
//
TIntermTyped* TParseContext::addConstMatrixNode(int index, TIntermTyped* node, TSourceLoc line)
TIntermTyped* TParseContext::addConstMatrixNode(int index, TIntermTyped* node, const TSourceLoc& line)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
@ -1384,7 +1325,7 @@ TIntermTyped* TParseContext::addConstMatrixNode(int index, TIntermTyped* node, T
// to the function could either be a symbol node (a[0] where a is a constant array)that represents a
// constant array or it could be the tree representation of the constant array (s.a1[0] where s is a constant structure)
//
TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line)
TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, const TSourceLoc& line)
{
TIntermTyped* typedNode;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
@ -1400,9 +1341,8 @@ TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TS
index = 0;
}
int arrayElementSize = arrayElementType.getObjectSize();
if (tempConstantNode) {
size_t arrayElementSize = arrayElementType.getObjectSize();
ConstantUnion* unionArray = tempConstantNode->getUnionArrayPointer();
typedNode = intermediate.addConstantUnion(&unionArray[arrayElementSize * index], tempConstantNode->getType(), line);
} else {
@ -1421,22 +1361,21 @@ TIntermTyped* TParseContext::addConstArrayNode(int index, TIntermTyped* node, TS
// If there is an embedded/nested struct, it appropriately calls addConstStructNested or addConstStructFromAggr
// function and returns the parse-tree with the values of the embedded/nested struct.
//
TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* node, TSourceLoc line)
TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* node, const TSourceLoc& line)
{
const TTypeList* fields = node->getType().getStruct();
TIntermTyped *typedNode;
int instanceSize = 0;
unsigned int index = 0;
TIntermConstantUnion *tempConstantNode = node->getAsConstantUnion();
const TFieldList& fields = node->getType().getStruct()->fields();
for ( index = 0; index < fields->size(); ++index) {
if ((*fields)[index].type->getFieldName() == identifier) {
size_t instanceSize = 0;
for (size_t index = 0; index < fields.size(); ++index) {
if (fields[index]->name() == identifier) {
break;
} else {
instanceSize += (*fields)[index].type->getObjectSize();
instanceSize += fields[index]->type()->getObjectSize();
}
}
TIntermTyped* typedNode = 0;
TIntermConstantUnion* tempConstantNode = node->getAsConstantUnion();
if (tempConstantNode) {
ConstantUnion* constArray = tempConstantNode->getUnionArrayPointer();
@ -1451,7 +1390,7 @@ TIntermTyped* TParseContext::addConstStruct(TString& identifier, TIntermTyped* n
return typedNode;
}
bool TParseContext::enterStructDeclaration(int line, const TString& identifier)
bool TParseContext::enterStructDeclaration(const TSourceLoc& line, const TString& identifier)
{
++structNestingLevel;
@ -1477,21 +1416,21 @@ const int kWebGLMaxStructNesting = 4;
} // namespace
bool TParseContext::structNestingErrorCheck(TSourceLoc line, const TType& fieldType)
bool TParseContext::structNestingErrorCheck(const TSourceLoc& line, const TField& field)
{
if (!isWebGLBasedSpec(shaderSpec)) {
return false;
}
if (fieldType.getBasicType() != EbtStruct) {
if (field.type()->getBasicType() != EbtStruct) {
return false;
}
// We're already inside a structure definition at this point, so add
// one to the field's struct nesting.
if (1 + fieldType.getDeepestStructNesting() > kWebGLMaxStructNesting) {
if (1 + field.type()->getDeepestStructNesting() > kWebGLMaxStructNesting) {
std::stringstream extraInfoStream;
extraInfoStream << "Reference of struct type " << fieldType.getTypeName()
extraInfoStream << "Reference of struct type " << field.name()
<< " exceeds maximum struct nesting of " << kWebGLMaxStructNesting;
std::string extraInfo = extraInfoStream.str();
error(line, "", "", extraInfo.c_str());
@ -1501,6 +1440,140 @@ bool TParseContext::structNestingErrorCheck(TSourceLoc line, const TType& fieldT
return false;
}
//
// Parse an array index expression
//
TIntermTyped* TParseContext::addIndexExpression(TIntermTyped *baseExpression, const TSourceLoc& location, TIntermTyped *indexExpression)
{
TIntermTyped *indexedExpression = NULL;
if (!baseExpression->isArray() && !baseExpression->isMatrix() && !baseExpression->isVector())
{
if (baseExpression->getAsSymbolNode())
{
error(location, " left of '[' is not of type array, matrix, or vector ", baseExpression->getAsSymbolNode()->getSymbol().c_str());
}
else
{
error(location, " left of '[' is not of type array, matrix, or vector ", "expression");
}
recover();
}
if (indexExpression->getQualifier() == EvqConst)
{
int index = indexExpression->getAsConstantUnion()->getIConst(0);
if (index < 0)
{
std::stringstream infoStream;
infoStream << index;
std::string info = infoStream.str();
error(location, "negative index", info.c_str());
recover();
index = 0;
}
if (baseExpression->getType().getQualifier() == EvqConst)
{
if (baseExpression->isArray())
{
// constant folding for arrays
indexedExpression = addConstArrayNode(index, baseExpression, location);
}
else if (baseExpression->isVector())
{
// constant folding for vectors
TVectorFields fields;
fields.num = 1;
fields.offsets[0] = index; // need to do it this way because v.xy sends fields integer array
indexedExpression = addConstVectorNode(fields, baseExpression, location);
}
else if (baseExpression->isMatrix())
{
// constant folding for matrices
indexedExpression = addConstMatrixNode(index, baseExpression, location);
}
}
else
{
if (baseExpression->isArray())
{
if (index >= baseExpression->getType().getArraySize())
{
std::stringstream extraInfoStream;
extraInfoStream << "array index out of range '" << index << "'";
std::string extraInfo = extraInfoStream.str();
error(location, "", "[", extraInfo.c_str());
recover();
index = baseExpression->getType().getArraySize() - 1;
}
else if (baseExpression->getQualifier() == EvqFragData && index > 0 && !isExtensionEnabled("GL_EXT_draw_buffers"))
{
error(location, "", "[", "array indexes for gl_FragData must be zero when GL_EXT_draw_buffers is disabled");
recover();
index = 0;
}
}
else if ((baseExpression->isVector() || baseExpression->isMatrix()) && baseExpression->getType().getNominalSize() <= index)
{
std::stringstream extraInfoStream;
extraInfoStream << "field selection out of range '" << index << "'";
std::string extraInfo = extraInfoStream.str();
error(location, "", "[", extraInfo.c_str());
recover();
index = baseExpression->getType().getNominalSize() - 1;
}
indexExpression->getAsConstantUnion()->getUnionArrayPointer()->setIConst(index);
indexedExpression = intermediate.addIndex(EOpIndexDirect, baseExpression, indexExpression, location);
}
}
else
{
indexedExpression = intermediate.addIndex(EOpIndexIndirect, baseExpression, indexExpression, location);
}
if (indexedExpression == 0)
{
ConstantUnion *unionArray = new ConstantUnion[1];
unionArray->setFConst(0.0f);
indexedExpression = intermediate.addConstantUnion(unionArray, TType(EbtFloat, EbpHigh, EvqConst), location);
}
else if (baseExpression->isArray())
{
const TType &baseType = baseExpression->getType();
if (baseType.getStruct())
{
TType copyOfType(baseType.getStruct());
indexedExpression->setType(copyOfType);
}
else
{
indexedExpression->setType(TType(baseExpression->getBasicType(), baseExpression->getPrecision(), EvqTemporary, baseExpression->getNominalSize(), baseExpression->isMatrix()));
}
if (baseExpression->getType().getQualifier() == EvqConst)
{
indexedExpression->getTypePointer()->setQualifier(EvqConst);
}
}
else if (baseExpression->isMatrix())
{
TQualifier qualifier = baseExpression->getType().getQualifier() == EvqConst ? EvqConst : EvqTemporary;
indexedExpression->setType(TType(baseExpression->getBasicType(), baseExpression->getPrecision(), qualifier, baseExpression->getNominalSize()));
}
else if (baseExpression->isVector())
{
TQualifier qualifier = baseExpression->getType().getQualifier() == EvqConst ? EvqConst : EvqTemporary;
indexedExpression->setType(TType(baseExpression->getBasicType(), baseExpression->getPrecision(), qualifier));
}
else
{
indexedExpression->setType(baseExpression->getType());
}
return indexedExpression;
}
//
// Parse an array of strings using yyparse.
//

Просмотреть файл

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -33,10 +33,8 @@ struct TParseContext {
compileOptions(options),
sourcePath(sourcePath),
treeRoot(0),
lexAfterType(false),
loopNestingLevel(0),
structNestingLevel(0),
inTypeParen(false),
currentFunctionType(NULL),
functionReturnsValue(false),
checksPrecisionErrors(checksPrecErrors),
@ -51,16 +49,13 @@ struct TParseContext {
int compileOptions;
const char* sourcePath; // Path of source file or NULL.
TIntermNode* treeRoot; // root of parse tree being created
bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
int loopNestingLevel; // 0 if outside all loops
int structNestingLevel; // incremented while parsing a struct declaration
bool inTypeParen; // true if in parentheses, looking only for an identifier
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
bool checksPrecisionErrors; // true if an error will be generated when a variable is declared without precision, explicit or implicit.
bool fragmentPrecisionHigh; // true if highp precision is supported in the fragment language.
TString HashErrMsg;
bool AfterEOF;
TDiagnostics diagnostics;
TDirectiveHandler directiveHandler;
pp::Preprocessor preprocessor;
@ -68,71 +63,69 @@ struct TParseContext {
int numErrors() const { return diagnostics.numErrors(); }
TInfoSink& infoSink() { return diagnostics.infoSink(); }
void error(TSourceLoc loc, const char *reason, const char* token,
void error(const TSourceLoc& loc, const char *reason, const char* token,
const char* extraInfo="");
void warning(TSourceLoc loc, const char* reason, const char* token,
void warning(const TSourceLoc& loc, const char* reason, const char* token,
const char* extraInfo="");
void trace(const char* str);
void recover();
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
bool parseMatrixFields(const TString&, int matSize, TMatrixFields&, int line);
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, const TSourceLoc& line);
bool parseMatrixFields(const TString&, int matSize, TMatrixFields&, const TSourceLoc& line);
bool reservedErrorCheck(int line, const TString& identifier);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, const char* op, TString operand);
void binaryOpError(int line, const char* op, TString left, TString right);
bool precisionErrorCheck(int line, TPrecision precision, TBasicType type);
bool lValueErrorCheck(int line, const char* op, TIntermTyped*);
bool reservedErrorCheck(const TSourceLoc& line, const TString& identifier);
void assignError(const TSourceLoc& line, const char* op, TString left, TString right);
void unaryOpError(const TSourceLoc& line, const char* op, TString operand);
void binaryOpError(const TSourceLoc& line, const char* op, TString left, TString right);
bool precisionErrorCheck(const TSourceLoc& line, TPrecision precision, TBasicType type);
bool lValueErrorCheck(const TSourceLoc& line, const char* op, TIntermTyped*);
bool constErrorCheck(TIntermTyped* node);
bool integerErrorCheck(TIntermTyped* node, const char* token);
bool globalErrorCheck(int line, bool global, const char* token);
bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(int line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(int line, TPublicType type);
bool arrayTypeErrorCheck(int line, TPublicType type);
bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable);
bool voidErrorCheck(int, const TString&, const TPublicType&);
bool boolErrorCheck(int, const TIntermTyped*);
bool boolErrorCheck(int, const TPublicType&);
bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(int line, const TPublicType& pType);
bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
bool nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type, bool array);
bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type, TVariable*& variable);
bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(int line, const TString&);
const TExtensionBehavior& extensionBehavior() const { return directiveHandler.extensionBehavior(); }
bool supportsExtension(const char* extension);
void handleExtensionDirective(int line, const char* extName, const char* behavior);
bool globalErrorCheck(const TSourceLoc& line, bool global, const char* token);
bool constructorErrorCheck(const TSourceLoc& line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(const TSourceLoc& line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(const TSourceLoc& line, TPublicType type);
bool arrayTypeErrorCheck(const TSourceLoc& line, TPublicType type);
bool arrayErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType type, TVariable*& variable);
bool voidErrorCheck(const TSourceLoc&, const TString&, const TPublicType&);
bool boolErrorCheck(const TSourceLoc&, const TIntermTyped*);
bool boolErrorCheck(const TSourceLoc&, const TPublicType&);
bool samplerErrorCheck(const TSourceLoc& line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(const TSourceLoc& line, const TPublicType& pType);
bool parameterSamplerErrorCheck(const TSourceLoc& line, TQualifier qualifier, const TType& type);
bool nonInitConstErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType& type, bool array);
bool nonInitErrorCheck(const TSourceLoc& line, TString& identifier, TPublicType& type, TVariable*& variable);
bool paramErrorCheck(const TSourceLoc& line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(const TSourceLoc& line, const TString&);
const TPragma& pragma() const { return directiveHandler.pragma(); }
void handlePragmaDirective(int line, const char* name, const char* value);
const TExtensionBehavior& extensionBehavior() const { return directiveHandler.extensionBehavior(); }
bool supportsExtension(const char* extension);
bool isExtensionEnabled(const char* extension) const;
bool containsSampler(TType& type);
bool areAllChildConst(TIntermAggregate* aggrNode);
const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
const TFunction* findFunction(const TSourceLoc& line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(const TSourceLoc& line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, TSourceLoc);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, const TSourceLoc&);
TIntermTyped* foldConstConstructor(TIntermAggregate* aggrNode, const TType& type);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, const TSourceLoc&, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, const TSourceLoc&, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, const TSourceLoc&);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, const TSourceLoc&);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, const TSourceLoc& line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, const TSourceLoc&);
TIntermTyped* addIndexExpression(TIntermTyped *baseExpression, const TSourceLoc& location, TIntermTyped *indexExpression);
// Performs an error check for embedded struct declarations.
// Returns true if an error was raised due to the declaration of
// this struct.
bool enterStructDeclaration(TSourceLoc line, const TString& identifier);
bool enterStructDeclaration(const TSourceLoc& line, const TString& identifier);
void exitStructDeclaration();
bool structNestingErrorCheck(TSourceLoc line, const TType& fieldType);
bool structNestingErrorCheck(const TSourceLoc& line, const TField& field);
};
int PaParseStrings(size_t count, const char* const string[], const int length[],

Просмотреть файл

@ -17,55 +17,32 @@
OS_TLSIndex PoolIndex = OS_INVALID_TLS_INDEX;
void InitializeGlobalPools()
{
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (globalPools)
return;
TThreadGlobalPools* threadData = new TThreadGlobalPools();
threadData->globalPoolAllocator = 0;
OS_SetTLSValue(PoolIndex, threadData);
}
void FreeGlobalPools()
{
// Release the allocated memory for this thread.
TThreadGlobalPools* globalPools= static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
if (!globalPools)
return;
delete globalPools;
}
bool InitializePoolIndex()
{
// Allocate a TLS index.
if ((PoolIndex = OS_AllocTLSIndex()) == OS_INVALID_TLS_INDEX)
return false;
assert(PoolIndex == OS_INVALID_TLS_INDEX);
return true;
PoolIndex = OS_AllocTLSIndex();
return PoolIndex != OS_INVALID_TLS_INDEX;
}
void FreePoolIndex()
{
// Release the TLS index.
assert(PoolIndex != OS_INVALID_TLS_INDEX);
OS_FreeTLSIndex(PoolIndex);
PoolIndex = OS_INVALID_TLS_INDEX;
}
TPoolAllocator& GetGlobalPoolAllocator()
TPoolAllocator* GetGlobalPoolAllocator()
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
return *threadData->globalPoolAllocator;
assert(PoolIndex != OS_INVALID_TLS_INDEX);
return static_cast<TPoolAllocator*>(OS_GetTLSValue(PoolIndex));
}
void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator)
{
TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex));
threadData->globalPoolAllocator = poolAllocator;
assert(PoolIndex != OS_INVALID_TLS_INDEX);
OS_SetTLSValue(PoolIndex, poolAllocator);
}
//
@ -228,24 +205,27 @@ void TPoolAllocator::popAll()
void* TPoolAllocator::allocate(size_t numBytes)
{
// If we are using guard blocks, all allocations are bracketed by
// them: [guardblock][allocation][guardblock]. numBytes is how
// much memory the caller asked for. allocationSize is the total
// size including guard blocks. In release build,
// guardBlockSize=0 and this all gets optimized away.
size_t allocationSize = TAllocation::allocationSize(numBytes);
//
// Just keep some interesting statistics.
//
++numCalls;
totalBytes += numBytes;
// If we are using guard blocks, all allocations are bracketed by
// them: [guardblock][allocation][guardblock]. numBytes is how
// much memory the caller asked for. allocationSize is the total
// size including guard blocks. In release build,
// guardBlockSize=0 and this all gets optimized away.
size_t allocationSize = TAllocation::allocationSize(numBytes);
// Detect integer overflow.
if (allocationSize < numBytes)
return 0;
//
// Do the allocation, most likely case first, for efficiency.
// This step could be moved to be inline sometime.
//
if (currentPageOffset + allocationSize <= pageSize) {
if (allocationSize <= pageSize - currentPageOffset) {
//
// Safe to allocate from currentPageOffset.
//
@ -256,12 +236,16 @@ void* TPoolAllocator::allocate(size_t numBytes)
return initializeAllocation(inUseList, memory, numBytes);
}
if (allocationSize + headerSkip > pageSize) {
if (allocationSize > pageSize - headerSkip) {
//
// Do a multi-page allocation. Don't mix these with the others.
// The OS is efficient and allocating and free-ing multiple pages.
//
size_t numBytesToAlloc = allocationSize + headerSkip;
// Detect integer overflow.
if (numBytesToAlloc < allocationSize)
return 0;
tHeader* memory = reinterpret_cast<tHeader*>(::new char[numBytesToAlloc]);
if (memory == 0)
return 0;

Просмотреть файл

@ -219,14 +219,8 @@ private:
// different times. But a simple use is to have a global pop
// with everyone using the same global allocator.
//
extern TPoolAllocator& GetGlobalPoolAllocator();
extern TPoolAllocator* GetGlobalPoolAllocator();
extern void SetGlobalPoolAllocator(TPoolAllocator* poolAllocator);
#define GlobalPoolAllocator GetGlobalPoolAllocator()
struct TThreadGlobalPools
{
TPoolAllocator* globalPoolAllocator;
};
//
// This STL compatible allocator is intended to be used as the allocator
@ -253,7 +247,7 @@ public:
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
pool_allocator() : allocator(&GlobalPoolAllocator) { }
pool_allocator() : allocator(GetGlobalPoolAllocator()) { }
pool_allocator(TPoolAllocator& a) : allocator(&a) { }
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }

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@ -27,6 +27,7 @@
class LongNameMap;
class TCompiler;
class TDependencyGraph;
class TranslatorHLSL;
//
// Helper function to identify specs that are based on the WebGL spec,
@ -42,6 +43,7 @@ public:
TShHandleBase();
virtual ~TShHandleBase();
virtual TCompiler* getAsCompiler() { return 0; }
virtual TranslatorHLSL* getAsTranslatorHLSL() { return 0; }
protected:
// Memory allocator. Allocates and tracks memory required by the compiler.
@ -81,8 +83,8 @@ protected:
bool InitBuiltInSymbolTable(const ShBuiltInResources& resources);
// Clears the results from the previous compilation.
void clearResults();
// Return true if function recursion is detected.
bool detectRecursion(TIntermNode* root);
// Return true if function recursion is detected or call depth exceeded.
bool detectCallDepth(TIntermNode* root, TInfoSink& infoSink, bool limitCallStackDepth);
// Rewrites a shader's intermediate tree according to the CSS Shaders spec.
void rewriteCSSShader(TIntermNode* root);
// Returns true if the given shader does not exceed the minimum
@ -104,8 +106,12 @@ protected:
// Returns true if the shader does not use sampler dependent values to affect control
// flow or in operations whose time can depend on the input values.
bool enforceFragmentShaderTimingRestrictions(const TDependencyGraph& graph);
// Return true if the maximum expression complexity below the limit.
bool limitExpressionComplexity(TIntermNode* root);
// Get built-in extensions with default behavior.
const TExtensionBehavior& getExtensionBehavior() const;
// Get the resources set by InitBuiltInSymbolTable
const ShBuiltInResources& getResources() const;
const ArrayBoundsClamper& getArrayBoundsClamper() const;
ShArrayIndexClampingStrategy getArrayIndexClampingStrategy() const;
@ -116,6 +122,10 @@ private:
ShShaderSpec shaderSpec;
int maxUniformVectors;
int maxExpressionComplexity;
int maxCallStackDepth;
ShBuiltInResources compileResources;
// Built-in symbol table for the given language, spec, and resources.
// It is preserved from compile-to-compile.

Просмотреть файл

@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -14,6 +14,7 @@
#include "compiler/InitializeDll.h"
#include "compiler/preprocessor/length_limits.h"
#include "compiler/ShHandle.h"
#include "compiler/TranslatorHLSL.h"
//
// This is the platform independent interface between an OGL driver
@ -84,15 +85,13 @@ static void getVariableInfo(ShShaderInfo varType,
}
//
// Driver must call this first, once, before doing any other
// compiler operations.
// Driver must call this first, once, before doing any other compiler operations.
// Subsequent calls to this function are no-op.
//
int ShInitialize()
{
if (!InitProcess())
return 0;
return 1;
static const bool kInitialized = InitProcess();
return kInitialized ? 1 : 0;
}
//
@ -100,9 +99,7 @@ int ShInitialize()
//
int ShFinalize()
{
if (!DetachProcess())
return 0;
DetachProcess();
return 1;
}
@ -126,6 +123,7 @@ void ShInitBuiltInResources(ShBuiltInResources* resources)
resources->OES_EGL_image_external = 0;
resources->ARB_texture_rectangle = 0;
resources->EXT_draw_buffers = 0;
resources->EXT_frag_depth = 0;
// Disable highp precision in fragment shader by default.
resources->FragmentPrecisionHigh = 0;
@ -143,9 +141,6 @@ ShHandle ShConstructCompiler(ShShaderType type, ShShaderSpec spec,
ShShaderOutput output,
const ShBuiltInResources* resources)
{
if (!InitThread())
return 0;
TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(type, spec, output));
TCompiler* compiler = base->getAsCompiler();
if (compiler == 0)
@ -184,9 +179,6 @@ int ShCompile(
size_t numStrings,
int compileOptions)
{
if (!InitThread())
return 0;
if (handle == 0)
return 0;
@ -351,3 +343,21 @@ void ShGetNameHashingEntry(const ShHandle handle,
// To be on the safe side in case the source is longer than expected.
hashedName[len - 1] = '\0';
}
void ShGetInfoPointer(const ShHandle handle, ShShaderInfo pname, void** params)
{
if (!handle || !params)
return;
TShHandleBase* base = static_cast<TShHandleBase*>(handle);
TranslatorHLSL* translator = base->getAsTranslatorHLSL();
if (!translator) return;
switch(pname)
{
case SH_ACTIVE_UNIFORMS_ARRAY:
*params = (void*)&translator->getUniforms();
break;
default: UNREACHABLE();
}
}

Просмотреть файл

@ -17,25 +17,21 @@
#include <stdio.h>
#include <algorithm>
#include "common/angleutils.h"
#include <climits>
TType::TType(const TPublicType &p) :
type(p.type), precision(p.precision), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(p.arraySize),
maxArraySize(0), arrayInformationType(0), structure(0), structureSize(0), deepestStructNesting(0), fieldName(0), mangled(0), typeName(0)
type(p.type), precision(p.precision), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(p.arraySize), structure(0)
{
if (p.userDef) {
if (p.userDef)
structure = p.userDef->getStruct();
typeName = NewPoolTString(p.userDef->getTypeName().c_str());
computeDeepestStructNesting();
}
}
//
// Recursively generate mangled names.
//
void TType::buildMangledName(TString& mangledName)
TString TType::buildMangledName() const
{
TString mangledName;
if (isMatrix())
mangledName += 'm';
else if (isVector())
@ -47,18 +43,8 @@ void TType::buildMangledName(TString& mangledName)
case EbtBool: mangledName += 'b'; break;
case EbtSampler2D: mangledName += "s2"; break;
case EbtSamplerCube: mangledName += "sC"; break;
case EbtStruct:
mangledName += "struct-";
if (typeName)
mangledName += *typeName;
{// support MSVC++6.0
for (unsigned int i = 0; i < structure->size(); ++i) {
mangledName += '-';
(*structure)[i].type->buildMangledName(mangledName);
}
}
default:
break;
case EbtStruct: mangledName += structure->mangledName(); break;
default: break;
}
mangledName += static_cast<char>('0' + getNominalSize());
@ -69,55 +55,74 @@ void TType::buildMangledName(TString& mangledName)
mangledName += buf;
mangledName += ']';
}
return mangledName;
}
int TType::getStructSize() const
size_t TType::getObjectSize() const
{
if (!getStruct()) {
assert(false && "Not a struct");
return 0;
size_t totalSize = 0;
if (getBasicType() == EbtStruct)
totalSize = structure->objectSize();
else if (matrix)
totalSize = size * size;
else
totalSize = size;
if (isArray()) {
size_t arraySize = getArraySize();
if (arraySize > INT_MAX / totalSize)
totalSize = INT_MAX;
else
totalSize *= arraySize;
}
if (structureSize == 0)
for (TTypeList::const_iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
structureSize += ((*tl).type)->getObjectSize();
return structureSize;
return totalSize;
}
void TType::computeDeepestStructNesting()
bool TStructure::containsArrays() const
{
if (!getStruct()) {
return;
}
int maxNesting = 0;
for (TTypeList::const_iterator tl = getStruct()->begin(); tl != getStruct()->end(); ++tl) {
maxNesting = std::max(maxNesting, ((*tl).type)->getDeepestStructNesting());
}
deepestStructNesting = 1 + maxNesting;
}
bool TType::isStructureContainingArrays() const
{
if (!structure)
{
return false;
}
for (TTypeList::const_iterator member = structure->begin(); member != structure->end(); member++)
{
if (member->type->isArray() ||
member->type->isStructureContainingArrays())
{
for (size_t i = 0; i < mFields->size(); ++i) {
const TType* fieldType = (*mFields)[i]->type();
if (fieldType->isArray() || fieldType->isStructureContainingArrays())
return true;
}
}
return false;
}
TString TStructure::buildMangledName() const
{
TString mangledName("struct-");
mangledName += *mName;
for (size_t i = 0; i < mFields->size(); ++i) {
mangledName += '-';
mangledName += (*mFields)[i]->type()->getMangledName();
}
return mangledName;
}
size_t TStructure::calculateObjectSize() const
{
size_t size = 0;
for (size_t i = 0; i < mFields->size(); ++i) {
size_t fieldSize = (*mFields)[i]->type()->getObjectSize();
if (fieldSize > INT_MAX - size)
size = INT_MAX;
else
size += fieldSize;
}
return size;
}
int TStructure::calculateDeepestNesting() const
{
int maxNesting = 0;
for (size_t i = 0; i < mFields->size(); ++i) {
maxNesting = std::max(maxNesting, (*mFields)[i]->type()->getDeepestStructNesting());
}
return 1 + maxNesting;
}
//
// Dump functions.
//
@ -196,84 +201,8 @@ void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
void TSymbolTableLevel::relateToExtension(const char* name, const TString& ext)
{
for (tLevel::iterator it = level.begin(); it != level.end(); ++it) {
if (it->second->isFunction()) {
TFunction* function = static_cast<TFunction*>(it->second);
if (function->getName() == name)
function->relateToExtension(ext);
}
}
}
TSymbol::TSymbol(const TSymbol& copyOf)
{
name = NewPoolTString(copyOf.name->c_str());
uniqueId = copyOf.uniqueId;
}
TVariable::TVariable(const TVariable& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
{
type.copyType(copyOf.type, remapper);
userType = copyOf.userType;
// for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0;
if (copyOf.unionArray) {
assert(!copyOf.type.getStruct());
assert(copyOf.type.getObjectSize() == 1);
unionArray = new ConstantUnion[1];
unionArray[0] = copyOf.unionArray[0];
} else
unionArray = 0;
}
TVariable* TVariable::clone(TStructureMap& remapper)
{
TVariable *variable = new TVariable(*this, remapper);
return variable;
}
TFunction::TFunction(const TFunction& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
{
for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
TParameter param;
parameters.push_back(param);
parameters.back().copyParam(copyOf.parameters[i], remapper);
}
returnType.copyType(copyOf.returnType, remapper);
mangledName = copyOf.mangledName;
op = copyOf.op;
defined = copyOf.defined;
}
TFunction* TFunction::clone(TStructureMap& remapper)
{
TFunction *function = new TFunction(*this, remapper);
return function;
}
TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
{
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
tLevel::iterator iter;
for (iter = level.begin(); iter != level.end(); ++iter) {
symTableLevel->insert(*iter->second->clone(remapper));
}
return symTableLevel;
}
void TSymbolTable::copyTable(const TSymbolTable& copyOf)
{
TStructureMap remapper;
uniqueId = copyOf.uniqueId;
for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
table.push_back(copyOf.table[i]->clone(remapper));
}
for( unsigned int i = 0; i < copyOf.precisionStack.size(); i++) {
precisionStack.push_back( copyOf.precisionStack[i] );
TSymbol* symbol = it->second;
if (symbol->getName() == name)
symbol->relateToExtension(ext);
}
}

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -32,6 +32,7 @@
#include <assert.h>
#include "common/angleutils.h"
#include "compiler/InfoSink.h"
#include "compiler/intermediate.h"
@ -40,9 +41,10 @@
//
class TSymbol {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
POOL_ALLOCATOR_NEW_DELETE();
TSymbol(const TString *n) : name(n) { }
virtual ~TSymbol() { /* don't delete name, it's from the pool */ }
const TString& getName() const { return *name; }
virtual const TString& getMangledName() const { return getName(); }
virtual bool isFunction() const { return false; }
@ -50,12 +52,15 @@ public:
void setUniqueId(int id) { uniqueId = id; }
int getUniqueId() const { return uniqueId; }
virtual void dump(TInfoSink &infoSink) const = 0;
TSymbol(const TSymbol&);
virtual TSymbol* clone(TStructureMap& remapper) = 0;
void relateToExtension(const TString& ext) { extension = ext; }
const TString& getExtension() const { return extension; }
private:
DISALLOW_COPY_AND_ASSIGN(TSymbol);
protected:
const TString *name;
unsigned int uniqueId; // For real comparing during code generation
TString extension;
};
//
@ -70,15 +75,13 @@ protected:
//
class TVariable : public TSymbol {
public:
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0) { }
virtual ~TVariable() { }
virtual bool isVariable() const { return true; }
TType& getType() { return type; }
const TType& getType() const { return type; }
bool isUserType() const { return userType; }
void setQualifier(TQualifier qualifier) { type.setQualifier(qualifier); }
void updateArrayInformationType(TType *t) { arrayInformationType = t; }
TType* getArrayInformationType() { return arrayInformationType; }
virtual void dump(TInfoSink &infoSink) const;
@ -100,16 +103,15 @@ public:
delete[] unionArray;
unionArray = constArray;
}
TVariable(const TVariable&, TStructureMap& remapper); // copy constructor
virtual TVariable* clone(TStructureMap& remapper);
protected:
private:
DISALLOW_COPY_AND_ASSIGN(TVariable);
TType type;
bool userType;
// we are assuming that Pool Allocator will free the memory allocated to unionArray
// when this object is destroyed
ConstantUnion *unionArray;
TType *arrayInformationType; // this is used for updating maxArraySize in all the references to a given symbol
};
//
@ -119,11 +121,6 @@ protected:
struct TParameter {
TString *name;
TType* type;
void copyParam(const TParameter& param, TStructureMap& remapper)
{
name = NewPoolTString(param.name->c_str());
type = param.type->clone(remapper);
}
};
//
@ -163,9 +160,6 @@ public:
void relateToOperator(TOperator o) { op = o; }
TOperator getBuiltInOp() const { return op; }
void relateToExtension(const TString& ext) { extension = ext; }
const TString& getExtension() const { return extension; }
void setDefined() { defined = true; }
bool isDefined() { return defined; }
@ -173,16 +167,15 @@ public:
const TParameter& getParam(size_t i) const { return parameters[i]; }
virtual void dump(TInfoSink &infoSink) const;
TFunction(const TFunction&, TStructureMap& remapper);
virtual TFunction* clone(TStructureMap& remapper);
protected:
private:
DISALLOW_COPY_AND_ASSIGN(TFunction);
typedef TVector<TParameter> TParamList;
TParamList parameters;
TType returnType;
TString mangledName;
TOperator op;
TString extension;
bool defined;
};
@ -194,21 +187,26 @@ public:
typedef const tLevel::value_type tLevelPair;
typedef std::pair<tLevel::iterator, bool> tInsertResult;
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
POOL_ALLOCATOR_NEW_DELETE();
TSymbolTableLevel() { }
~TSymbolTableLevel();
bool insert(TSymbol& symbol)
bool insert(const TString &name, TSymbol &symbol)
{
//
// returning true means symbol was added to the table
//
tInsertResult result;
result = level.insert(tLevelPair(symbol.getMangledName(), &symbol));
result = level.insert(tLevelPair(name, &symbol));
return result.second;
}
bool insert(TSymbol &symbol)
{
return insert(symbol.getMangledName(), symbol);
}
TSymbol* find(const TString& name) const
{
tLevel::const_iterator it = level.find(name);
@ -231,7 +229,6 @@ public:
void relateToOperator(const char* name, TOperator op);
void relateToExtension(const char* name, const TString& ext);
void dump(TInfoSink &infoSink) const;
TSymbolTableLevel* clone(TStructureMap& remapper);
protected:
tLevel level;
@ -282,6 +279,35 @@ public:
return table[currentLevel()]->insert(symbol);
}
bool insertConstInt(const char *name, int value)
{
TVariable *constant = new TVariable(NewPoolTString(name), TType(EbtInt, EbpUndefined, EvqConst, 1));
constant->getConstPointer()->setIConst(value);
return insert(*constant);
}
bool insertBuiltIn(TType *rvalue, const char *name, TType *ptype1, TType *ptype2 = 0, TType *ptype3 = 0)
{
TFunction *function = new TFunction(NewPoolTString(name), *rvalue);
TParameter param1 = {NULL, ptype1};
function->addParameter(param1);
if(ptype2)
{
TParameter param2 = {NULL, ptype2};
function->addParameter(param2);
}
if(ptype3)
{
TParameter param3 = {NULL, ptype3};
function->addParameter(param3);
}
return insert(*function);
}
TSymbol* find(const TString& name, bool* builtIn = 0, bool *sameScope = 0)
{
int level = currentLevel();
@ -321,7 +347,6 @@ public:
}
int getMaxSymbolId() { return uniqueId; }
void dump(TInfoSink &infoSink) const;
void copyTable(const TSymbolTable& copyOf);
bool setDefaultPrecision( const TPublicType& type, TPrecision prec ){
if (IsSampler(type.type))

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -9,15 +9,16 @@
#include "compiler/InitializeParseContext.h"
#include "compiler/OutputHLSL.h"
TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec)
: TCompiler(type, spec)
TranslatorHLSL::TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
: TCompiler(type, spec), mOutputType(output)
{
}
void TranslatorHLSL::translate(TIntermNode *root)
{
TParseContext& parseContext = *GetGlobalParseContext();
sh::OutputHLSL outputHLSL(parseContext);
sh::OutputHLSL outputHLSL(parseContext, getResources(), mOutputType);
outputHLSL.output();
mActiveUniforms = outputHLSL.getUniforms();
}

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@ -1,5 +1,5 @@
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@ -8,13 +8,20 @@
#define COMPILER_TRANSLATORHLSL_H_
#include "compiler/ShHandle.h"
#include "compiler/CompilerUniform.h"
class TranslatorHLSL : public TCompiler {
public:
TranslatorHLSL(ShShaderType type, ShShaderSpec spec);
TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
protected:
virtual void translate(TIntermNode* root);
sh::ActiveUniforms mActiveUniforms;
ShShaderOutput mOutputType;
};
#endif // COMPILER_TRANSLATORHLSL_H_

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@ -7,30 +7,85 @@
#ifndef _TYPES_INCLUDED
#define _TYPES_INCLUDED
#include "common/angleutils.h"
#include "compiler/BaseTypes.h"
#include "compiler/Common.h"
#include "compiler/compiler_debug.h"
class TType;
struct TPublicType;
class TType;
//
// Need to have association of line numbers to types in a list for building structs.
//
struct TTypeLine {
TType* type;
int line;
};
typedef TVector<TTypeLine> TTypeList;
inline TTypeList* NewPoolTTypeList()
class TField
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList));
return new(memory) TTypeList;
public:
POOL_ALLOCATOR_NEW_DELETE();
TField(TType* type, TString* name) : mType(type), mName(name) {}
// TODO(alokp): We should only return const type.
// Fix it by tweaking grammar.
TType* type() { return mType; }
const TType* type() const { return mType; }
const TString& name() const { return *mName; }
private:
DISALLOW_COPY_AND_ASSIGN(TField);
TType* mType;
TString* mName;
};
typedef TVector<TField*> TFieldList;
inline TFieldList* NewPoolTFieldList()
{
void* memory = GetGlobalPoolAllocator()->allocate(sizeof(TFieldList));
return new(memory) TFieldList;
}
typedef TMap<TTypeList*, TTypeList*> TStructureMap;
typedef TMap<TTypeList*, TTypeList*>::iterator TStructureMapIterator;
class TStructure
{
public:
POOL_ALLOCATOR_NEW_DELETE();
TStructure(TString* name, TFieldList* fields)
: mName(name),
mFields(fields),
mObjectSize(0),
mDeepestNesting(0) {
}
const TString& name() const { return *mName; }
const TFieldList& fields() const { return *mFields; }
const TString& mangledName() const {
if (mMangledName.empty())
mMangledName = buildMangledName();
return mMangledName;
}
size_t objectSize() const {
if (mObjectSize == 0)
mObjectSize = calculateObjectSize();
return mObjectSize;
};
int deepestNesting() const {
if (mDeepestNesting == 0)
mDeepestNesting = calculateDeepestNesting();
return mDeepestNesting;
}
bool containsArrays() const;
private:
DISALLOW_COPY_AND_ASSIGN(TStructure);
TString buildMangledName() const;
size_t calculateObjectSize() const;
int calculateDeepestNesting() const;
TString* mName;
TFieldList* mFields;
mutable TString mMangledName;
mutable size_t mObjectSize;
mutable int mDeepestNesting;
};
//
// Base class for things that have a type.
@ -38,72 +93,16 @@ typedef TMap<TTypeList*, TTypeList*>::iterator TStructureMapIterator;
class TType
{
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
POOL_ALLOCATOR_NEW_DELETE();
TType() {}
TType(TBasicType t, TPrecision p, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) :
type(t), precision(p), qualifier(q), size(s), matrix(m), array(a), arraySize(0),
maxArraySize(0), arrayInformationType(0), structure(0), structureSize(0), deepestStructNesting(0), fieldName(0), mangled(0), typeName(0)
TType(TBasicType t, TPrecision p, TQualifier q = EvqTemporary, char s = 1, bool m = false, bool a = false) :
type(t), precision(p), qualifier(q), size(s), matrix(m), array(a), arraySize(0), structure(0)
{
}
explicit TType(const TPublicType &p);
TType(TTypeList* userDef, const TString& n, TPrecision p = EbpUndefined) :
type(EbtStruct), precision(p), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0),
maxArraySize(0), arrayInformationType(0), structure(userDef), structureSize(0), deepestStructNesting(0), fieldName(0), mangled(0)
TType(TStructure* userDef, TPrecision p = EbpUndefined) :
type(EbtStruct), precision(p), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0), structure(userDef)
{
typeName = NewPoolTString(n.c_str());
}
void copyType(const TType& copyOf, TStructureMap& remapper)
{
type = copyOf.type;
precision = copyOf.precision;
qualifier = copyOf.qualifier;
size = copyOf.size;
matrix = copyOf.matrix;
array = copyOf.array;
arraySize = copyOf.arraySize;
TStructureMapIterator iter;
if (copyOf.structure) {
if ((iter = remapper.find(structure)) == remapper.end()) {
// create the new structure here
structure = NewPoolTTypeList();
for (unsigned int i = 0; i < copyOf.structure->size(); ++i) {
TTypeLine typeLine;
typeLine.line = (*copyOf.structure)[i].line;
typeLine.type = (*copyOf.structure)[i].type->clone(remapper);
structure->push_back(typeLine);
}
} else {
structure = iter->second;
}
} else
structure = 0;
fieldName = 0;
if (copyOf.fieldName)
fieldName = NewPoolTString(copyOf.fieldName->c_str());
typeName = 0;
if (copyOf.typeName)
typeName = NewPoolTString(copyOf.typeName->c_str());
mangled = 0;
if (copyOf.mangled)
mangled = NewPoolTString(copyOf.mangled->c_str());
structureSize = copyOf.structureSize;
maxArraySize = copyOf.maxArraySize;
deepestStructNesting = copyOf.deepestStructNesting;
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level
}
TType* clone(TStructureMap& remapper)
{
TType *newType = new TType();
newType->copyType(*this, remapper);
return newType;
}
TBasicType getBasicType() const { return type; }
@ -119,21 +118,42 @@ public:
int getNominalSize() const { return size; }
void setNominalSize(int s) { size = s; }
// Full size of single instance of type
int getObjectSize() const
size_t getObjectSize() const;
int elementRegisterCount() const
{
int totalSize;
if (structure)
{
const TFieldList &fields = getStruct()->fields();
int registerCount = 0;
if (getBasicType() == EbtStruct)
totalSize = getStructSize();
else if (matrix)
totalSize = size * size;
for (size_t i = 0; i < fields.size(); i++)
{
registerCount += fields[i]->type()->totalRegisterCount();
}
return registerCount;
}
else if (isMatrix())
{
return getNominalSize();
}
else
totalSize = size;
{
return 1;
}
}
if (isArray())
totalSize *= std::max(getArraySize(), getMaxArraySize());
return totalSize;
int totalRegisterCount() const
{
if (array)
{
return arraySize * elementRegisterCount();
}
else
{
return elementRegisterCount();
}
}
bool isMatrix() const { return matrix ? true : false; }
@ -142,47 +162,20 @@ public:
bool isArray() const { return array ? true : false; }
int getArraySize() const { return arraySize; }
void setArraySize(int s) { array = true; arraySize = s; }
int getMaxArraySize () const { return maxArraySize; }
void setMaxArraySize (int s) { maxArraySize = s; }
void clearArrayness() { array = false; arraySize = 0; maxArraySize = 0; }
void setArrayInformationType(TType* t) { arrayInformationType = t; }
TType* getArrayInformationType() const { return arrayInformationType; }
void clearArrayness() { array = false; arraySize = 0; }
bool isVector() const { return size > 1 && !matrix; }
bool isScalar() const { return size == 1 && !matrix && !structure; }
TTypeList* getStruct() const { return structure; }
void setStruct(TTypeList* s) { structure = s; computeDeepestStructNesting(); }
TStructure* getStruct() const { return structure; }
void setStruct(TStructure* s) { structure = s; }
const TString& getTypeName() const
{
assert(typeName);
return *typeName;
const TString& getMangledName() const {
if (mangled.empty()) {
mangled = buildMangledName();
mangled += ';';
}
void setTypeName(const TString& n)
{
typeName = NewPoolTString(n.c_str());
}
bool isField() const { return fieldName != 0; }
const TString& getFieldName() const
{
assert(fieldName);
return *fieldName;
}
void setFieldName(const TString& n)
{
fieldName = NewPoolTString(n.c_str());
}
TString& getMangledName() {
if (!mangled) {
mangled = NewPoolTString("");
buildMangledName(*mangled);
*mangled += ';' ;
}
return *mangled;
return mangled;
}
bool sameElementType(const TType& right) const {
@ -230,32 +223,28 @@ public:
// For type "nesting2", this method would return 2 -- the number
// of structures through which indirection must occur to reach the
// deepest field (nesting2.field1.position).
int getDeepestStructNesting() const { return deepestStructNesting; }
int getDeepestStructNesting() const {
return structure ? structure->deepestNesting() : 0;
}
bool isStructureContainingArrays() const;
bool isStructureContainingArrays() const {
return structure ? structure->containsArrays() : false;
}
protected:
void buildMangledName(TString&);
int getStructSize() const;
void computeDeepestStructNesting();
private:
TString buildMangledName() const;
TBasicType type : 6;
TBasicType type;
TPrecision precision;
TQualifier qualifier : 7;
int size : 8; // size of vector or matrix, not size of array
unsigned int matrix : 1;
unsigned int array : 1;
TQualifier qualifier;
char size; // size of vector or matrix, not size of array
bool matrix;
bool array;
int arraySize;
int maxArraySize;
TType* arrayInformationType;
TTypeList* structure; // 0 unless this is a struct
mutable int structureSize;
int deepestStructNesting;
TStructure* structure; // 0 unless this is a struct
TString *fieldName; // for structure field names
TString *mangled;
TString *typeName; // for structure field type name
mutable TString mangled;
};
//
@ -277,9 +266,9 @@ struct TPublicType
bool array;
int arraySize;
TType* userDef;
int line;
TSourceLoc line;
void setBasic(TBasicType bt, TQualifier q, int ln = 0)
void setBasic(TBasicType bt, TQualifier q, const TSourceLoc& ln)
{
type = bt;
qualifier = q;

Просмотреть файл

@ -435,7 +435,7 @@ bool ValidateLimitations::validateFunctionCall(TIntermAggregate* node)
return true;
bool valid = true;
TSymbolTable& symbolTable = GlobalParseContext->symbolTable;
TSymbolTable& symbolTable = GetGlobalParseContext()->symbolTable;
TSymbol* symbol = symbolTable.find(node->getName());
ASSERT(symbol && symbol->isFunction());
TFunction* function = static_cast<TFunction*>(symbol);

Просмотреть файл

@ -131,12 +131,13 @@ void getUserDefinedVariableInfo(const TType& type,
{
ASSERT(type.getBasicType() == EbtStruct);
const TTypeList* structure = type.getStruct();
for (size_t i = 0; i < structure->size(); ++i) {
const TType* fieldType = (*structure)[i].type;
getVariableInfo(*fieldType,
name + "." + fieldType->getFieldName(),
mappedName + "." + TIntermTraverser::hash(fieldType->getFieldName(), hashFunction),
const TFieldList& fields = type.getStruct()->fields();
for (size_t i = 0; i < fields.size(); ++i) {
const TType& fieldType = *(fields[i]->type());
const TString& fieldName = fields[i]->name();
getVariableInfo(fieldType,
name + "." + fieldName,
mappedName + "." + TIntermTraverser::hash(fieldName, hashFunction),
infoList,
hashFunction);
}

Просмотреть файл

@ -25,3 +25,4 @@ script_dir=$(dirname $0)
# Generate Parser
run_flex glslang
run_bison glslang
patch --silent --forward < 64bit-lexer-safety.patch

Просмотреть файл

@ -47,7 +47,10 @@ WHICH GENERATES THE GLSL ES LEXER (glslang_lex.cpp).
#pragma warning(disable : 4102)
#endif
#define YY_USER_ACTION yylval->lex.line = yylineno;
#define YY_USER_ACTION \
yylloc->first_file = yylloc->last_file = yycolumn; \
yylloc->first_line = yylloc->last_line = yylineno;
#define YY_INPUT(buf, result, max_size) \
result = string_input(buf, max_size, yyscanner);
@ -57,10 +60,8 @@ static int reserved_word(yyscan_t yyscanner);
%}
%option noyywrap nounput never-interactive
%option yylineno reentrant bison-bridge
%option stack
%option yylineno reentrant bison-bridge bison-locations
%option extra-type="TParseContext*"
%x COMMENT FIELDS
D [0-9]
L [a-zA-Z_]
@ -70,73 +71,60 @@ O [0-7]
%%
%{
TParseContext* context = yyextra;
%}
"invariant" { return INVARIANT; }
"highp" { return HIGH_PRECISION; }
"mediump" { return MEDIUM_PRECISION; }
"lowp" { return LOW_PRECISION; }
"precision" { return PRECISION; }
/* Single-line comments */
"//"[^\n]* ;
"attribute" { return ATTRIBUTE; }
"const" { return CONST_QUAL; }
"uniform" { return UNIFORM; }
"varying" { return VARYING; }
/* Multi-line comments */
"/*" { yy_push_state(COMMENT, yyscanner); }
<COMMENT>. |
<COMMENT>\n ;
<COMMENT>"*/" { yy_pop_state(yyscanner); }
"break" { return BREAK; }
"continue" { return CONTINUE; }
"do" { return DO; }
"for" { return FOR; }
"while" { return WHILE; }
"invariant" { return(INVARIANT); }
"highp" { return(HIGH_PRECISION); }
"mediump" { return(MEDIUM_PRECISION); }
"lowp" { return(LOW_PRECISION); }
"precision" { return(PRECISION); }
"if" { return IF; }
"else" { return ELSE; }
"attribute" { return(ATTRIBUTE); }
"const" { return(CONST_QUAL); }
"uniform" { return(UNIFORM); }
"varying" { return(VARYING); }
"in" { return IN_QUAL; }
"out" { return OUT_QUAL; }
"inout" { return INOUT_QUAL; }
"break" { return(BREAK); }
"continue" { return(CONTINUE); }
"do" { return(DO); }
"for" { return(FOR); }
"while" { return(WHILE); }
"float" { return FLOAT_TYPE; }
"int" { return INT_TYPE; }
"void" { return VOID_TYPE; }
"bool" { return BOOL_TYPE; }
"true" { yylval->lex.b = true; return BOOLCONSTANT; }
"false" { yylval->lex.b = false; return BOOLCONSTANT; }
"if" { return(IF); }
"else" { return(ELSE); }
"discard" { return DISCARD; }
"return" { return RETURN; }
"in" { return(IN_QUAL); }
"out" { return(OUT_QUAL); }
"inout" { return(INOUT_QUAL); }
"mat2" { return MATRIX2; }
"mat3" { return MATRIX3; }
"mat4" { return MATRIX4; }
"float" { context->lexAfterType = true; return(FLOAT_TYPE); }
"int" { context->lexAfterType = true; return(INT_TYPE); }
"void" { context->lexAfterType = true; return(VOID_TYPE); }
"bool" { context->lexAfterType = true; return(BOOL_TYPE); }
"true" { yylval->lex.b = true; return(BOOLCONSTANT); }
"false" { yylval->lex.b = false; return(BOOLCONSTANT); }
"vec2" { return VEC2; }
"vec3" { return VEC3; }
"vec4" { return VEC4; }
"ivec2" { return IVEC2; }
"ivec3" { return IVEC3; }
"ivec4" { return IVEC4; }
"bvec2" { return BVEC2; }
"bvec3" { return BVEC3; }
"bvec4" { return BVEC4; }
"discard" { return(DISCARD); }
"return" { return(RETURN); }
"sampler2D" { return SAMPLER2D; }
"samplerCube" { return SAMPLERCUBE; }
"samplerExternalOES" { return SAMPLER_EXTERNAL_OES; }
"sampler2DRect" { return SAMPLER2DRECT; }
"mat2" { context->lexAfterType = true; return(MATRIX2); }
"mat3" { context->lexAfterType = true; return(MATRIX3); }
"mat4" { context->lexAfterType = true; return(MATRIX4); }
"vec2" { context->lexAfterType = true; return (VEC2); }
"vec3" { context->lexAfterType = true; return (VEC3); }
"vec4" { context->lexAfterType = true; return (VEC4); }
"ivec2" { context->lexAfterType = true; return (IVEC2); }
"ivec3" { context->lexAfterType = true; return (IVEC3); }
"ivec4" { context->lexAfterType = true; return (IVEC4); }
"bvec2" { context->lexAfterType = true; return (BVEC2); }
"bvec3" { context->lexAfterType = true; return (BVEC3); }
"bvec4" { context->lexAfterType = true; return (BVEC4); }
"sampler2D" { context->lexAfterType = true; return SAMPLER2D; }
"samplerCube" { context->lexAfterType = true; return SAMPLERCUBE; }
"samplerExternalOES" { context->lexAfterType = true; return SAMPLER_EXTERNAL_OES; }
"sampler2DRect" { context->lexAfterType = true; return SAMPLER2DRECT; }
"struct" { context->lexAfterType = true; return(STRUCT); }
"struct" { return STRUCT; }
"asm" { return reserved_word(yyscanner); }
@ -185,10 +173,8 @@ O [0-7]
"sampler1D" { return reserved_word(yyscanner); }
"sampler3D" { return reserved_word(yyscanner); }
"sampler1DShadow" { return reserved_word(yyscanner); }
"sampler2DShadow" { return reserved_word(yyscanner); }
"sampler3DRect" { return reserved_word(yyscanner); }
"sampler2DRectShadow" { return reserved_word(yyscanner); }
@ -203,72 +189,64 @@ O [0-7]
return check_type(yyscanner);
}
0[xX]{H}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
0{O}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
0{D}+ { context->error(yylineno, "Invalid Octal number.", yytext); context->recover(); return 0;}
{D}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return(INTCONSTANT); }
0[xX]{H}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return INTCONSTANT; }
0{O}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return INTCONSTANT; }
{D}+ { yylval->lex.i = static_cast<int>(strtol(yytext, 0, 0)); return INTCONSTANT; }
{D}+{E} { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return(FLOATCONSTANT); }
{D}+"."{D}*({E})? { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return(FLOATCONSTANT); }
"."{D}+({E})? { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return(FLOATCONSTANT); }
{D}+{E} { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return FLOATCONSTANT; }
{D}+"."{D}*({E})? { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return FLOATCONSTANT; }
"."{D}+({E})? { yylval->lex.f = static_cast<float>(atof_dot(yytext)); return FLOATCONSTANT; }
"+=" { return(ADD_ASSIGN); }
"-=" { return(SUB_ASSIGN); }
"*=" { return(MUL_ASSIGN); }
"/=" { return(DIV_ASSIGN); }
"%=" { return(MOD_ASSIGN); }
"<<=" { return(LEFT_ASSIGN); }
">>=" { return(RIGHT_ASSIGN); }
"&=" { return(AND_ASSIGN); }
"^=" { return(XOR_ASSIGN); }
"|=" { return(OR_ASSIGN); }
"+=" { return ADD_ASSIGN; }
"-=" { return SUB_ASSIGN; }
"*=" { return MUL_ASSIGN; }
"/=" { return DIV_ASSIGN; }
"%=" { return MOD_ASSIGN; }
"<<=" { return LEFT_ASSIGN; }
">>=" { return RIGHT_ASSIGN; }
"&=" { return AND_ASSIGN; }
"^=" { return XOR_ASSIGN; }
"|=" { return OR_ASSIGN; }
"++" { return(INC_OP); }
"--" { return(DEC_OP); }
"&&" { return(AND_OP); }
"||" { return(OR_OP); }
"^^" { return(XOR_OP); }
"<=" { return(LE_OP); }
">=" { return(GE_OP); }
"==" { return(EQ_OP); }
"!=" { return(NE_OP); }
"<<" { return(LEFT_OP); }
">>" { return(RIGHT_OP); }
";" { context->lexAfterType = false; return(SEMICOLON); }
("{"|"<%") { context->lexAfterType = false; return(LEFT_BRACE); }
("}"|"%>") { return(RIGHT_BRACE); }
"," { if (context->inTypeParen) context->lexAfterType = false; return(COMMA); }
":" { return(COLON); }
"=" { context->lexAfterType = false; return(EQUAL); }
"(" { context->lexAfterType = false; context->inTypeParen = true; return(LEFT_PAREN); }
")" { context->inTypeParen = false; return(RIGHT_PAREN); }
("["|"<:") { return(LEFT_BRACKET); }
("]"|":>") { return(RIGHT_BRACKET); }
"." { BEGIN(FIELDS); return(DOT); }
"!" { return(BANG); }
"-" { return(DASH); }
"~" { return(TILDE); }
"+" { return(PLUS); }
"*" { return(STAR); }
"/" { return(SLASH); }
"%" { return(PERCENT); }
"<" { return(LEFT_ANGLE); }
">" { return(RIGHT_ANGLE); }
"|" { return(VERTICAL_BAR); }
"^" { return(CARET); }
"&" { return(AMPERSAND); }
"?" { return(QUESTION); }
<FIELDS>{L}({L}|{D})* {
BEGIN(INITIAL);
yylval->lex.string = NewPoolTString(yytext);
return FIELD_SELECTION;
}
<FIELDS>[ \t\v\f\r] {}
"++" { return INC_OP; }
"--" { return DEC_OP; }
"&&" { return AND_OP; }
"||" { return OR_OP; }
"^^" { return XOR_OP; }
"<=" { return LE_OP; }
">=" { return GE_OP; }
"==" { return EQ_OP; }
"!=" { return NE_OP; }
"<<" { return LEFT_OP; }
">>" { return RIGHT_OP; }
";" { return SEMICOLON; }
("{"|"<%") { return LEFT_BRACE; }
("}"|"%>") { return RIGHT_BRACE; }
"," { return COMMA; }
":" { return COLON; }
"=" { return EQUAL; }
"(" { return LEFT_PAREN; }
")" { return RIGHT_PAREN; }
("["|"<:") { return LEFT_BRACKET; }
("]"|":>") { return RIGHT_BRACKET; }
"." { return DOT; }
"!" { return BANG; }
"-" { return DASH; }
"~" { return TILDE; }
"+" { return PLUS; }
"*" { return STAR; }
"/" { return SLASH; }
"%" { return PERCENT; }
"<" { return LEFT_ANGLE; }
">" { return RIGHT_ANGLE; }
"|" { return VERTICAL_BAR; }
"^" { return CARET; }
"&" { return AMPERSAND; }
"?" { return QUESTION; }
[ \t\v\n\f\r] { }
<*><<EOF>> { context->AfterEOF = true; yyterminate(); }
<*>. { context->warning(yylineno, "Unknown char", yytext, ""); return 0; }
<<EOF>> { yyterminate(); }
. { assert(false); return 0; }
%%
@ -278,7 +256,8 @@ yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) {
yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size();
if (len < max_size)
memcpy(buf, token.text.c_str(), len);
yyset_lineno(EncodeSourceLoc(token.location.file, token.location.line), yyscanner);
yyset_column(token.location.file, yyscanner);
yyset_lineno(token.location.line, yyscanner);
if (len >= max_size)
YY_FATAL_ERROR("Input buffer overflow");
@ -292,13 +271,11 @@ int check_type(yyscan_t yyscanner) {
int token = IDENTIFIER;
TSymbol* symbol = yyextra->symbolTable.find(yytext);
if (yyextra->lexAfterType == false && symbol && symbol->isVariable()) {
if (symbol && symbol->isVariable()) {
TVariable* variable = static_cast<TVariable*>(symbol);
if (variable->isUserType()) {
yyextra->lexAfterType = true;
if (variable->isUserType())
token = TYPE_NAME;
}
}
yylval->lex.symbol = symbol;
return token;
}
@ -306,22 +283,11 @@ int check_type(yyscan_t yyscanner) {
int reserved_word(yyscan_t yyscanner) {
struct yyguts_t* yyg = (struct yyguts_t*) yyscanner;
yyextra->error(yylineno, "Illegal use of reserved word", yytext, "");
yyextra->error(*yylloc, "Illegal use of reserved word", yytext, "");
yyextra->recover();
return 0;
}
void yyerror(TParseContext* context, const char* reason) {
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
if (context->AfterEOF) {
context->error(yylineno, reason, "unexpected EOF");
} else {
context->error(yylineno, reason, yytext);
}
context->recover();
}
int glslang_initialize(TParseContext* context) {
yyscan_t scanner = NULL;
if (yylex_init_extra(context, &scanner))
@ -344,8 +310,8 @@ int glslang_finalize(TParseContext* context) {
int glslang_scan(size_t count, const char* const string[], const int length[],
TParseContext* context) {
yyrestart(NULL, context->scanner);
yyset_lineno(EncodeSourceLoc(0, 1), context->scanner);
context->AfterEOF = false;
yyset_column(0, context->scanner);
yyset_lineno(1, context->scanner);
// Initialize preprocessor.
if (!context->preprocessor.init(count, string, length))

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@ -1,9 +1,8 @@
/* A Bison parser, made by GNU Bison 2.4.2. */
/* A Bison parser, made by GNU Bison 2.7. */
/* Skeleton interface for Bison's Yacc-like parsers in C
/* Bison interface for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2006, 2009-2010 Free Software
Foundation, Inc.
Copyright (C) 1984, 1989-1990, 2000-2012 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -31,6 +30,23 @@
This special exception was added by the Free Software Foundation in
version 2.2 of Bison. */
#ifndef YY_YY_GLSLANG_TAB_H_INCLUDED
# define YY_YY_GLSLANG_TAB_H_INCLUDED
/* Enabling traces. */
#ifndef YYDEBUG
# define YYDEBUG 0
#endif
#if YYDEBUG
extern int yydebug;
#endif
/* "%code requires" blocks. */
#define YYLTYPE TSourceLoc
#define YYLTYPE_IS_DECLARED 1
/* Tokens. */
#ifndef YYTOKENTYPE
@ -85,64 +101,61 @@
FLOATCONSTANT = 302,
INTCONSTANT = 303,
BOOLCONSTANT = 304,
FIELD_SELECTION = 305,
LEFT_OP = 306,
RIGHT_OP = 307,
INC_OP = 308,
DEC_OP = 309,
LE_OP = 310,
GE_OP = 311,
EQ_OP = 312,
NE_OP = 313,
AND_OP = 314,
OR_OP = 315,
XOR_OP = 316,
MUL_ASSIGN = 317,
DIV_ASSIGN = 318,
ADD_ASSIGN = 319,
MOD_ASSIGN = 320,
LEFT_ASSIGN = 321,
RIGHT_ASSIGN = 322,
AND_ASSIGN = 323,
XOR_ASSIGN = 324,
OR_ASSIGN = 325,
SUB_ASSIGN = 326,
LEFT_PAREN = 327,
RIGHT_PAREN = 328,
LEFT_BRACKET = 329,
RIGHT_BRACKET = 330,
LEFT_BRACE = 331,
RIGHT_BRACE = 332,
DOT = 333,
COMMA = 334,
COLON = 335,
EQUAL = 336,
SEMICOLON = 337,
BANG = 338,
DASH = 339,
TILDE = 340,
PLUS = 341,
STAR = 342,
SLASH = 343,
PERCENT = 344,
LEFT_ANGLE = 345,
RIGHT_ANGLE = 346,
VERTICAL_BAR = 347,
CARET = 348,
AMPERSAND = 349,
QUESTION = 350
LEFT_OP = 305,
RIGHT_OP = 306,
INC_OP = 307,
DEC_OP = 308,
LE_OP = 309,
GE_OP = 310,
EQ_OP = 311,
NE_OP = 312,
AND_OP = 313,
OR_OP = 314,
XOR_OP = 315,
MUL_ASSIGN = 316,
DIV_ASSIGN = 317,
ADD_ASSIGN = 318,
MOD_ASSIGN = 319,
LEFT_ASSIGN = 320,
RIGHT_ASSIGN = 321,
AND_ASSIGN = 322,
XOR_ASSIGN = 323,
OR_ASSIGN = 324,
SUB_ASSIGN = 325,
LEFT_PAREN = 326,
RIGHT_PAREN = 327,
LEFT_BRACKET = 328,
RIGHT_BRACKET = 329,
LEFT_BRACE = 330,
RIGHT_BRACE = 331,
DOT = 332,
COMMA = 333,
COLON = 334,
EQUAL = 335,
SEMICOLON = 336,
BANG = 337,
DASH = 338,
TILDE = 339,
PLUS = 340,
STAR = 341,
SLASH = 342,
PERCENT = 343,
LEFT_ANGLE = 344,
RIGHT_ANGLE = 345,
VERTICAL_BAR = 346,
CARET = 347,
AMPERSAND = 348,
QUESTION = 349
};
#endif
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE
{
struct {
TSourceLoc line;
union {
TString *string;
float f;
@ -152,7 +165,6 @@ typedef union YYSTYPE
TSymbol* symbol;
} lex;
struct {
TSourceLoc line;
TOperator op;
union {
TIntermNode* intermNode;
@ -166,8 +178,8 @@ typedef union YYSTYPE
TQualifier qualifier;
TFunction* function;
TParameter param;
TTypeLine typeLine;
TTypeList* typeList;
TField* field;
TFieldList* fieldList;
};
} interm;
@ -179,6 +191,32 @@ typedef union YYSTYPE
# define YYSTYPE_IS_DECLARED 1
#endif
#if ! defined YYLTYPE && ! defined YYLTYPE_IS_DECLARED
typedef struct YYLTYPE
{
int first_line;
int first_column;
int last_line;
int last_column;
} YYLTYPE;
# define yyltype YYLTYPE /* obsolescent; will be withdrawn */
# define YYLTYPE_IS_DECLARED 1
# define YYLTYPE_IS_TRIVIAL 1
#endif
#ifdef YYPARSE_PARAM
#if defined __STDC__ || defined __cplusplus
int yyparse (void *YYPARSE_PARAM);
#else
int yyparse ();
#endif
#else /* ! YYPARSE_PARAM */
#if defined __STDC__ || defined __cplusplus
int yyparse (TParseContext* context);
#else
int yyparse ();
#endif
#endif /* ! YYPARSE_PARAM */
#endif /* !YY_YY_GLSLANG_TAB_H_INCLUDED */

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