зеркало из https://github.com/mozilla/gecko-dev.git
Bug 895274 part.204 Rename NS_GAMEPAD_START to eGamepadEventFirst r=smaug
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1049c7be28
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3b99f4a9ec
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@ -383,7 +383,7 @@ EventListenerManager::AddEventListenerInternal(
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window->SetHasMouseEnterLeaveEventListeners();
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}
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#ifdef MOZ_GAMEPAD
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} else if (aEventMessage >= NS_GAMEPAD_START &&
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} else if (aEventMessage >= eGamepadEventFirst &&
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aEventMessage <= NS_GAMEPAD_END) {
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nsPIDOMWindow* window = GetInnerWindowForTarget();
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if (window) {
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@ -414,14 +414,13 @@ NS_EVENT_MESSAGE(NS_SPEAKERMANAGER_SPEAKERFORCEDCHANGE, NS_SPEAKERMANAGER_EVENT_
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#ifdef MOZ_GAMEPAD
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// Gamepad input events
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NS_EVENT_MESSAGE(NS_GAMEPAD_START, 6000)
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NS_EVENT_MESSAGE(eGamepadButtonDown, NS_GAMEPAD_START)
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NS_EVENT_MESSAGE(eGamepadButtonUp, NS_GAMEPAD_START + 1)
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NS_EVENT_MESSAGE(eGamepadAxisMove, NS_GAMEPAD_START + 2)
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NS_EVENT_MESSAGE(eGamepadConnected, NS_GAMEPAD_START + 3)
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NS_EVENT_MESSAGE(eGamepadDisconnected, NS_GAMEPAD_START + 4)
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// Keep this defined to the same value as the event above
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NS_EVENT_MESSAGE(NS_GAMEPAD_END, NS_GAMEPAD_START + 4)
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NS_EVENT_MESSAGE(eGamepadEventFirst, 6000)
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NS_EVENT_MESSAGE(eGamepadButtonDown, eGamepadEventFirst)
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NS_EVENT_MESSAGE(eGamepadButtonUp, eGamepadEventFirst + 1)
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NS_EVENT_MESSAGE(eGamepadAxisMove, eGamepadEventFirst + 2)
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NS_EVENT_MESSAGE(eGamepadConnected, eGamepadEventFirst + 3)
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NS_EVENT_MESSAGE(eGamepadDisconnected, eGamepadEventFirst + 4)
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NS_EVENT_MESSAGE(NS_GAMEPAD_END, eGamepadDisconnected)
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#endif
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// input and beforeinput events.
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