зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1698295 - Build glsl with opt-level=2 to improve build times. r=glandium
This changes reduces the time spent in swgl shader translation from 24s to 12s. Differential Revision: https://phabricator.services.mozilla.com/D108327
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71ab76aea6
Коммит
3c8ae4c16e
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@ -66,6 +66,13 @@ opt-level = 1
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[profile.release.build-override]
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opt-level = 1
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# optimizing glsl more makes a big difference in swgl build times
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[profile.dev.package.glsl]
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opt-level = 2
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[profile.release.package.glsl]
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opt-level = 2
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[patch.crates-io]
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chardetng = { git = "https://github.com/hsivonen/chardetng", rev="fd4ed671ef495af4dcda4c4cba3ef8d426db8af1" }
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chardetng_c = { git = "https://github.com/hsivonen/chardetng_c", rev="ed8a4c6f900a90d4dbc1d64b856e61490a1c3570" }
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@ -16,6 +16,13 @@ panic = "abort"
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[profile.dev]
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panic = "abort"
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# optimizing glsl more makes a big difference in swgl build times
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[profile.dev.package.glsl]
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opt-level = 2
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[profile.release.package.glsl]
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opt-level = 2
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# Running wrench on android built with master cargo-apk results in a crash
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# due to a mismatched version of android_glue (a dependency of winit).
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# Override it to use a suitable version of android_glue.
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