зеркало из https://github.com/mozilla/gecko-dev.git
Bug 989829 - Move all APZ prefs into gfxPrefs and move all documentation into AsyncPanZoomController.cpp. r=botond
This commit is contained in:
Родитель
43d5be35ca
Коммит
3e901f4a96
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@ -20,7 +20,7 @@
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#include "base/message_loop.h" // for MessageLoop
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#include "base/task.h" // for NewRunnableMethod, etc
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#include "base/tracked.h" // for FROM_HERE
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#include "gfxPrefs.h" // for gfxPrefs::UseProgressiveTilePainting
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#include "gfxPrefs.h" // for gfxPrefs
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#include "gfxTypes.h" // for gfxFloat
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/BasicEvents.h" // for Modifiers, MODIFIER_*
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@ -133,18 +133,100 @@ namespace layers {
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typedef mozilla::layers::AllowedTouchBehavior AllowedTouchBehavior;
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/**
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* Specifies whether touch-action property is in force.
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*/
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static bool gTouchActionPropertyEnabled = false;
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/**
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/*
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* The following prefs are used to control the behaviour of the APZC.
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* The default values are provided in gfxPrefs.h.
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*
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* "apz.allow-checkerboarding"
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* Pref that allows or disallows checkerboarding
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*
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* "apz.asyncscroll.throttle"
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* The time period in ms that throttles mozbrowserasyncscroll event.
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*
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* "apz.asyncscroll.timeout"
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* The timeout in ms for mAsyncScrollTimeoutTask delay task.
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*
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* "apz.axis_lock_mode"
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* The preferred axis locking style. See AxisLockMode for possible values.
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*
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* "apz.content_response_timeout"
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* Amount of time before we timeout response from content. For example, if
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* content is being unruly/slow and we don't get a response back within this
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* time, we will just pretend that content did not preventDefault any touch
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* events we dispatched to it.
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*
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* "apz.cross_slide_enabled"
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* Pref that enables integration with the Metro "cross-slide" gesture.
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*
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* "apz.enlarge_displayport_when_clipped"
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* Pref that enables enlarging of the displayport along one axis when the
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* generated displayport's size is beyond that of the scrollable rect on the
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* opposite axis.
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*
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* "apz.fling_friction"
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* Amount of friction applied during flings.
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*
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* "apz.fling_repaint_interval"
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* Maximum amount of time flinging before sending a viewport change. This will
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* asynchronously repaint the page.
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*
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* "apz.fling_stopped_threshold"
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* When flinging, if the velocity goes below this number, we just stop the
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* animation completely. This is to prevent asymptotically approaching 0
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* velocity and rerendering unnecessarily.
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*
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* "apz.max_velocity_inches_per_ms"
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* Maximum velocity in inches per millisecond. Velocity will be capped at this
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* value if a faster fling occurs. Negative values indicate unlimited velocity.
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*
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* "apz.max_velocity_queue_size"
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* Maximum size of velocity queue. The queue contains last N velocity records.
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* On touch end we calculate the average velocity in order to compensate
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* touch/mouse drivers misbehaviour.
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*
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* "apz.min_skate_speed"
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* Minimum amount of speed along an axis before we switch to "skate" multipliers
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* rather than using the "stationary" multipliers.
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*
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* "apz.num_paint_duration_samples"
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* Number of samples to store of how long it took to paint after the previous
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* requests.
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*
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* "apz.pan_repaint_interval"
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* Maximum amount of time while panning before sending a viewport change. This
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* will asynchronously repaint the page. It is also forced when panning stops.
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*
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* "apz.touch_start_tolerance"
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* Constant describing the tolerance in distance we use, multiplied by the
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* device DPI, before we start panning the screen. This is to prevent us from
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* accidentally processing taps as touch moves, and from very short/accidental
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* touches moving the screen.
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*
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* "apz.use_paint_duration"
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* Whether or not to use the estimated paint duration as a factor when projecting
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* the displayport in the direction of scrolling. If this value is set to false,
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* a constant 50ms paint time is used; the projection can be scaled as desired
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* using the apz.velocity_bias pref below.
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*
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* "apz.velocity_bias"
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* How much to adjust the displayport in the direction of scrolling. This value
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* is multiplied by the velocity and added to the displayport offset.
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*
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* "apz.x_skate_size_multiplier", "apz.y_skate_size_multiplier"
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* The multiplier we apply to the displayport size if it is skating (current
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* velocity is above apz.min_skate_speed). We prefer to increase the size of the
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* Y axis because it is more natural in the case that a user is reading a page
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* that scrolls up/down. Note that one, both or neither of these may be used
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* at any instant.
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* In general we want apz.[xy]_skate_size_multiplier to be smaller than the corresponding
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* stationary size multiplier because when panning fast we would like to paint
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* less and get faster, more predictable paint times. When panning slowly we
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* can afford to paint more even though it's slower.
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*
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* "apz.x_stationary_size_multiplier", "apz.y_stationary_size_multiplier"
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* The multiplier we apply to the displayport size if it is not skating (see
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* documentation for the skate size multipliers above).
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*/
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static float gTouchStartTolerance = 1.0f/4.5f;
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/**
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* Default touch behavior (is used when not touch behavior is set).
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@ -177,43 +259,6 @@ static const double AXIS_BREAKOUT_ANGLE = M_PI / 8.0; // 22.5 degrees
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*/
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static const double ALLOWED_DIRECT_PAN_ANGLE = M_PI / 3.0; // 60 degrees
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/**
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* The preferred axis locking style. See AxisLockMode for possible values.
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*/
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static int32_t gAxisLockMode = 0;
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/**
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* Maximum amount of time while panning before sending a viewport change. This
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* will asynchronously repaint the page. It is also forced when panning stops.
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*/
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static int32_t gPanRepaintInterval = 250;
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/**
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* Maximum amount of time flinging before sending a viewport change. This will
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* asynchronously repaint the page.
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*/
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static int32_t gFlingRepaintInterval = 75;
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/**
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* Minimum amount of speed along an axis before we switch to "skate" multipliers
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* rather than using the "stationary" multipliers.
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*/
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static float gMinSkateSpeed = 1.0f;
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/**
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* Whether or not to use the estimated paint duration as a factor when projecting
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* the displayport in the direction of scrolling. If this value is set to false,
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* a constant 50ms paint time is used; the projection can be scaled as desired
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* using the gVelocityBias pref below.
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*/
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static bool gUsePaintDuration = true;
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/**
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* How much to adjust the displayport in the direction of scrolling. This value
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* is multiplied by the velocity and added to the displayport offset.
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*/
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static float gVelocityBias = 1.0f;
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/**
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* Duration of a zoom to animation.
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*/
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@ -234,71 +279,6 @@ static const CSSToScreenScale MAX_ZOOM(8.0f);
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*/
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static const CSSToScreenScale MIN_ZOOM(0.125f);
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/**
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* Amount of time before we timeout response from content. For example, if
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* content is being unruly/slow and we don't get a response back within this
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* time, we will just pretend that content did not preventDefault any touch
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* events we dispatched to it.
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*/
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static int gContentResponseTimeout = 300;
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/**
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* Number of samples to store of how long it took to paint after the previous
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* requests.
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*/
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static int gNumPaintDurationSamples = 3;
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/**
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* The multiplier we apply to the displayport size if it is skating (current
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* velocity is above gMinSkateSpeed). We prefer to increase the size of the
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* Y axis because it is more natural in the case that a user is reading a page
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* that scrolls up/down. Note that one, both or neither of these may be used
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* at any instant.
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* In general we want g[XY]SkateSizeMultiplier to be smaller than the corresponding
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* stationary size multiplier because when panning fast we would like to paint
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* less and get faster, more predictable paint times. When panning slowly we
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* can afford to paint more even though it's slower.
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*/
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static float gXSkateSizeMultiplier = 1.5f;
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static float gYSkateSizeMultiplier = 2.5f;
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/**
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* The multiplier we apply to the displayport size if it is not skating (see
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* documentation for gXSkateSizeMultiplier).
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*/
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static float gXStationarySizeMultiplier = 3.0f;
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static float gYStationarySizeMultiplier = 3.5f;
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/**
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* The time period in ms that throttles mozbrowserasyncscroll event.
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* Default is 100ms if there is no "apz.asyncscroll.throttle" in preference.
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*/
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static int gAsyncScrollThrottleTime = 100;
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/**
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* The timeout in ms for mAsyncScrollTimeoutTask delay task.
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* Default is 300ms if there is no "apz.asyncscroll.timeout" in preference.
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*/
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static int gAsyncScrollTimeout = 300;
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/**
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* Pref that enables integration with the Metro "cross-slide" gesture.
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*/
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static bool gCrossSlideEnabled = false;
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/**
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* Pref that allows or disallows checkerboarding
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*/
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static bool gAllowCheckerboarding = true;
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/**
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* Pref that enables enlarging of the displayport along one axis when the
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* generated displayport's size is beyond that of the scrollable rect on the
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* opposite axis.
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*/
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static bool gEnlargeDisplayPortWhenClipped = false;
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/**
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* Is aAngle within the given threshold of the horizontal axis?
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* @param aAngle an angle in radians in the range [0, pi]
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@ -350,7 +330,7 @@ GetFrameTime() {
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class FlingAnimation: public AsyncPanZoomAnimation {
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public:
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FlingAnimation(AsyncPanZoomController& aApzc)
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: AsyncPanZoomAnimation(TimeDuration::FromMilliseconds(gFlingRepaintInterval))
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: AsyncPanZoomAnimation(TimeDuration::FromMilliseconds(gfxPrefs::APZFlingRepaintInterval()))
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, mApzc(aApzc)
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{}
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/**
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@ -411,27 +391,6 @@ AsyncPanZoomController::InitializeGlobalState()
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return;
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sInitialized = true;
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Preferences::AddBoolVarCache(&gTouchActionPropertyEnabled, "layout.css.touch_action.enabled", gTouchActionPropertyEnabled);
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Preferences::AddIntVarCache(&gPanRepaintInterval, "apz.pan_repaint_interval", gPanRepaintInterval);
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Preferences::AddIntVarCache(&gFlingRepaintInterval, "apz.fling_repaint_interval", gFlingRepaintInterval);
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Preferences::AddFloatVarCache(&gMinSkateSpeed, "apz.min_skate_speed", gMinSkateSpeed);
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Preferences::AddBoolVarCache(&gUsePaintDuration, "apz.use_paint_duration", gUsePaintDuration);
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Preferences::AddFloatVarCache(&gVelocityBias, "apz.velocity_bias", gVelocityBias);
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Preferences::AddIntVarCache(&gContentResponseTimeout, "apz.content_response_timeout", gContentResponseTimeout);
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Preferences::AddIntVarCache(&gNumPaintDurationSamples, "apz.num_paint_duration_samples", gNumPaintDurationSamples);
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Preferences::AddFloatVarCache(&gTouchStartTolerance, "apz.touch_start_tolerance", gTouchStartTolerance);
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Preferences::AddFloatVarCache(&gXSkateSizeMultiplier, "apz.x_skate_size_multiplier", gXSkateSizeMultiplier);
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Preferences::AddFloatVarCache(&gYSkateSizeMultiplier, "apz.y_skate_size_multiplier", gYSkateSizeMultiplier);
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Preferences::AddFloatVarCache(&gXStationarySizeMultiplier, "apz.x_stationary_size_multiplier", gXStationarySizeMultiplier);
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Preferences::AddFloatVarCache(&gYStationarySizeMultiplier, "apz.y_stationary_size_multiplier", gYStationarySizeMultiplier);
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Preferences::AddIntVarCache(&gAsyncScrollThrottleTime, "apz.asyncscroll.throttle", gAsyncScrollThrottleTime);
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Preferences::AddIntVarCache(&gAsyncScrollTimeout, "apz.asyncscroll.timeout", gAsyncScrollTimeout);
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Preferences::AddBoolVarCache(&gCrossSlideEnabled, "apz.cross_slide.enabled", gCrossSlideEnabled);
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Preferences::AddIntVarCache(&gAxisLockMode, "apz.axis_lock_mode", gAxisLockMode);
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Preferences::AddBoolVarCache(&gAllowCheckerboarding, "apz.allow-checkerboarding", gAllowCheckerboarding);
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Preferences::AddBoolVarCache(&gEnlargeDisplayPortWhenClipped, "apz.enlarge_displayport_when_clipped",
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gEnlargeDisplayPortWhenClipped);
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gComputedTimingFunction = new ComputedTimingFunction();
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gComputedTimingFunction->Init(
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nsTimingFunction(NS_STYLE_TRANSITION_TIMING_FUNCTION_EASE));
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@ -448,7 +407,7 @@ AsyncPanZoomController::AsyncPanZoomController(uint64_t aLayersId,
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mGeckoContentController(aGeckoContentController),
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mRefPtrMonitor("RefPtrMonitor"),
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mMonitor("AsyncPanZoomController"),
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mTouchActionPropertyEnabled(gTouchActionPropertyEnabled),
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mTouchActionPropertyEnabled(gfxPrefs::TouchActionEnabled()),
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mContentResponseTimeoutTask(nullptr),
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mX(MOZ_THIS_IN_INITIALIZER_LIST()),
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mY(MOZ_THIS_IN_INITIALIZER_LIST()),
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@ -529,12 +488,12 @@ AsyncPanZoomController::IsDestroyed()
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/* static */float
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AsyncPanZoomController::GetTouchStartTolerance()
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{
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return (gTouchStartTolerance * APZCTreeManager::GetDPI());
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return (gfxPrefs::APZTouchStartTolerance() * APZCTreeManager::GetDPI());
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}
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/* static */AsyncPanZoomController::AxisLockMode AsyncPanZoomController::GetAxisLockMode()
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{
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return static_cast<AxisLockMode>(gAxisLockMode);
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return static_cast<AxisLockMode>(gfxPrefs::APZAxisLockMode());
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}
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nsEventStatus AsyncPanZoomController::ReceiveInputEvent(const InputData& aEvent) {
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@ -1088,7 +1047,7 @@ void AsyncPanZoomController::HandlePanningWithTouchAction(double aAngle, TouchBe
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}
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void AsyncPanZoomController::HandlePanning(double aAngle) {
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if (!gCrossSlideEnabled && (!mX.Scrollable() || !mY.Scrollable())) {
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if (!gfxPrefs::APZCrossSlideEnabled() && (!mX.Scrollable() || !mY.Scrollable())) {
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SetState(PANNING);
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} else if (IsCloseToHorizontal(aAngle, AXIS_LOCK_ANGLE)) {
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mY.SetAxisLocked(true);
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@ -1187,7 +1146,7 @@ void AsyncPanZoomController::AttemptScroll(const ScreenPoint& aStartPoint,
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ScheduleComposite();
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TimeDuration timePaintDelta = mPaintThrottler.TimeSinceLastRequest(GetFrameTime());
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if (timePaintDelta.ToMilliseconds() > gPanRepaintInterval) {
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if (timePaintDelta.ToMilliseconds() > gfxPrefs::APZPanRepaintInterval()) {
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RequestContentRepaint();
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}
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UpdateSharedCompositorFrameMetrics();
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@ -1386,12 +1345,12 @@ static CSSSize
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CalculateDisplayPortSize(const CSSSize& aCompositionSize,
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const CSSPoint& aVelocity)
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{
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float xMultiplier = fabsf(aVelocity.x) < gMinSkateSpeed
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? gXStationarySizeMultiplier
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: gXSkateSizeMultiplier;
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float yMultiplier = fabsf(aVelocity.y) < gMinSkateSpeed
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? gYStationarySizeMultiplier
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: gYSkateSizeMultiplier;
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float xMultiplier = fabsf(aVelocity.x) < gfxPrefs::APZMinSkateSpeed()
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? gfxPrefs::APZXStationarySizeMultiplier()
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: gfxPrefs::APZXSkateSizeMultiplier();
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float yMultiplier = fabsf(aVelocity.y) < gfxPrefs::APZMinSkateSpeed()
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? gfxPrefs::APZYStationarySizeMultiplier()
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: gfxPrefs::APZYSkateSizeMultiplier();
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return CSSSize(aCompositionSize.width * xMultiplier,
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aCompositionSize.height * yMultiplier);
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}
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@ -1439,15 +1398,15 @@ const LayerMargin AsyncPanZoomController::CalculatePendingDisplayPort(
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// Calculate the displayport size based on how fast we're moving along each axis.
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CSSSize displayPortSize = CalculateDisplayPortSize(compositionSize, velocity);
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if (gEnlargeDisplayPortWhenClipped) {
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if (gfxPrefs::APZEnlargeDisplayPortWhenClipped()) {
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RedistributeDisplayPortExcess(displayPortSize, scrollableRect);
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}
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// Offset the displayport, depending on how fast we're moving and the
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// estimated time it takes to paint, to try to minimise checkerboarding.
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float estimatedPaintDurationMillis = (float)(aEstimatedPaintDuration * 1000.0);
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float paintFactor = (gUsePaintDuration ? estimatedPaintDurationMillis : 50.0f);
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CSSRect displayPort = CSSRect(scrollOffset + (velocity * paintFactor * gVelocityBias),
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float paintFactor = (gfxPrefs::APZUsePaintDuration() ? estimatedPaintDurationMillis : 50.0f);
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CSSRect displayPort = CSSRect(scrollOffset + (velocity * paintFactor * gfxPrefs::APZVelocityBias()),
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displayPortSize);
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// Re-center the displayport based on its expansion over the composition size.
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@ -1646,7 +1605,7 @@ bool AsyncPanZoomController::SampleContentTransformForFrame(const TimeStamp& aSa
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// with the last event.
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// Otherwise, start a timer to fire the event sAsyncScrollTimeout ms from now.
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TimeDuration delta = aSampleTime - mLastAsyncScrollTime;
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if (delta.ToMilliseconds() > gAsyncScrollThrottleTime &&
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if (delta.ToMilliseconds() > gfxPrefs::APZAsyncScrollThrottleTime() &&
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mCurrentAsyncScrollOffset != mLastAsyncScrollOffset) {
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ReentrantMonitorAutoEnter lock(mMonitor);
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mLastAsyncScrollTime = aSampleTime;
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@ -1658,7 +1617,7 @@ bool AsyncPanZoomController::SampleContentTransformForFrame(const TimeStamp& aSa
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NewRunnableMethod(this, &AsyncPanZoomController::FireAsyncScrollOnTimeout);
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MessageLoop::current()->PostDelayedTask(FROM_HERE,
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mAsyncScrollTimeoutTask,
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gAsyncScrollTimeout);
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gfxPrefs::APZAsyncScrollTimeout());
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}
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return requestAnimationFrame;
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@ -1677,7 +1636,7 @@ ViewTransform AsyncPanZoomController::GetCurrentAsyncTransform() {
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// If checkerboarding has been disallowed, clamp the scroll position to stay
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// within rendered content.
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if (!gAllowCheckerboarding &&
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if (!gfxPrefs::APZAllowCheckerboarding() &&
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!mLastContentPaintMetrics.mDisplayPort.IsEmpty()) {
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CSSSize compositedSize = mLastContentPaintMetrics.CalculateCompositedSizeInCssPixels();
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CSSPoint maxScrollOffset = lastPaintScrollOffset +
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@ -1756,7 +1715,7 @@ void AsyncPanZoomController::NotifyLayersUpdated(const FrameMetrics& aLayerMetri
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// Initialize our internal state to something sane when the content
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// that was just painted is something we knew nothing about previously
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mPaintThrottler.ClearHistory();
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mPaintThrottler.SetMaxDurations(gNumPaintDurationSamples);
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mPaintThrottler.SetMaxDurations(gfxPrefs::APZNumPaintDurationSamples());
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mX.CancelTouch();
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mY.CancelTouch();
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@ -2045,7 +2004,7 @@ void AsyncPanZoomController::SetContentResponseTimer() {
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mContentResponseTimeoutTask =
|
||||
NewRunnableMethod(this, &AsyncPanZoomController::TimeoutContentResponse);
|
||||
|
||||
PostDelayedTask(mContentResponseTimeoutTask, gContentResponseTimeout);
|
||||
PostDelayedTask(mContentResponseTimeoutTask, gfxPrefs::APZContentResponseTimeout());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -22,58 +22,6 @@
|
|||
namespace mozilla {
|
||||
namespace layers {
|
||||
|
||||
/**
|
||||
* These are the preferences that control the behavior of APZ
|
||||
*/
|
||||
|
||||
/**
|
||||
* "apz.max_event_acceleration"
|
||||
*
|
||||
* Maximum acceleration that can happen between two frames. Velocity is
|
||||
* throttled if it's above this. This may happen if a time delta is very low,
|
||||
* or we get a touch point very far away from the previous position for some
|
||||
* reason.
|
||||
*
|
||||
* The default value is 999.0f, set in gfxPrefs.h
|
||||
*/
|
||||
|
||||
/**
|
||||
* "apz.fling_friction"
|
||||
*
|
||||
* Amount of friction applied during flings.
|
||||
*
|
||||
* The default value is 0.002f, set in gfxPrefs.h
|
||||
*/
|
||||
|
||||
/**
|
||||
* "apz.fling_stopped_threshold"
|
||||
*
|
||||
* When flinging, if the velocity goes below this number, we just stop the
|
||||
* animation completely. This is to prevent asymptotically approaching 0
|
||||
* velocity and rerendering unnecessarily.
|
||||
*
|
||||
* The default value is 0.01f, set in gfxPrefs.h.
|
||||
*/
|
||||
|
||||
/**
|
||||
* "apz.max_velocity_queue_size"
|
||||
*
|
||||
* Maximum size of velocity queue. The queue contains last N velocity records.
|
||||
* On touch end we calculate the average velocity in order to compensate
|
||||
* touch/mouse drivers misbehaviour.
|
||||
*
|
||||
* The default value is 5, set in gfxPrefs.h
|
||||
*/
|
||||
|
||||
/**
|
||||
* "apz.max_velocity_inches_per_ms"
|
||||
*
|
||||
* Maximum velocity in inches per millisecond. Velocity will be capped at this
|
||||
* value if a faster fling occurs. Negative values indicate unlimited velocity.
|
||||
*
|
||||
* The default value is -1.0f, set in gfxPrefs.h
|
||||
*/
|
||||
|
||||
Axis::Axis(AsyncPanZoomController* aAsyncPanZoomController)
|
||||
: mPos(0),
|
||||
mVelocity(0.0f),
|
||||
|
|
|
@ -103,11 +103,29 @@ private:
|
|||
// We will keep these in an alphabetical order to make it easier to see if
|
||||
// a method accessing a pref already exists. Just add yours in the list.
|
||||
|
||||
// The apz prefs are explained in AsyncPanZoomController.cpp
|
||||
DECL_GFX_PREF(Live, "apz.allow-checkerboarding", APZAllowCheckerboarding, bool, true);
|
||||
DECL_GFX_PREF(Live, "apz.asyncscroll.throttle", APZAsyncScrollThrottleTime, int32_t, 100);
|
||||
DECL_GFX_PREF(Live, "apz.asyncscroll.timeout", APZAsyncScrollTimeout, int32_t, 300);
|
||||
DECL_GFX_PREF(Live, "apz.axis_lock_mode", APZAxisLockMode, int32_t, 0);
|
||||
DECL_GFX_PREF(Live, "apz.content_response_timeout", APZContentResponseTimeout, int32_t, 300);
|
||||
DECL_GFX_PREF(Live, "apz.cross_slide.enabled", APZCrossSlideEnabled, bool, false);
|
||||
DECL_GFX_PREF(Live, "apz.enlarge_displayport_when_clipped", APZEnlargeDisplayPortWhenClipped, bool, false);
|
||||
DECL_GFX_PREF(Once, "apz.fling_friction", APZFlingFriction, float, 0.002f);
|
||||
DECL_GFX_PREF(Live, "apz.fling_repaint_interval", APZFlingRepaintInterval, int32_t, 75);
|
||||
DECL_GFX_PREF(Once, "apz.fling_stopped_threshold", APZFlingStoppedThreshold, float, 0.01f);
|
||||
DECL_GFX_PREF(Once, "apz.max_event_acceleration", APZMaxEventAcceleration, float, 999.0f);
|
||||
DECL_GFX_PREF(Once, "apz.max_velocity_inches_per_ms", APZMaxVelocity, float, -1.0f);
|
||||
DECL_GFX_PREF(Once, "apz.max_velocity_queue_size", APZMaxVelocityQueueSize, uint32_t, 5);
|
||||
DECL_GFX_PREF(Live, "apz.min_skate_speed", APZMinSkateSpeed, float, 1.0f);
|
||||
DECL_GFX_PREF(Live, "apz.num_paint_duration_samples", APZNumPaintDurationSamples, int32_t, 3);
|
||||
DECL_GFX_PREF(Live, "apz.pan_repaint_interval", APZPanRepaintInterval, int32_t, 250);
|
||||
DECL_GFX_PREF(Live, "apz.touch_start_tolerance", APZTouchStartTolerance, float, 1.0f/4.5f);
|
||||
DECL_GFX_PREF(Live, "apz.use_paint_duration", APZUsePaintDuration, bool, true);
|
||||
DECL_GFX_PREF(Live, "apz.velocity_bias", APZVelocityBias, float, 1.0f);
|
||||
DECL_GFX_PREF(Live, "apz.x_skate_size_multiplier", APZXSkateSizeMultiplier, float, 1.5f);
|
||||
DECL_GFX_PREF(Live, "apz.x_stationary_size_multiplier", APZXStationarySizeMultiplier, float, 3.0f);
|
||||
DECL_GFX_PREF(Live, "apz.y_skate_size_multiplier", APZYSkateSizeMultiplier, float, 2.5f);
|
||||
DECL_GFX_PREF(Live, "apz.y_stationary_size_multiplier", APZYStationarySizeMultiplier, float, 3.5f);
|
||||
|
||||
DECL_GFX_PREF(Once, "gfx.android.rgb16.force", AndroidRGB16Force, bool, false);
|
||||
#if defined(ANDROID)
|
||||
|
@ -175,6 +193,7 @@ private:
|
|||
DECL_GFX_PREF(Once, "layers.progressive-paint", UseProgressiveTilePainting, bool, false);
|
||||
DECL_GFX_PREF(Once, "layers.scroll-graph", LayersScrollGraph, bool, false);
|
||||
|
||||
DECL_GFX_PREF(Once, "layout.css.touch_action.enabled", TouchActionEnabled, bool, false);
|
||||
DECL_GFX_PREF(Once, "layout.frame_rate", LayoutFrameRate, int32_t, -1);
|
||||
|
||||
DECL_GFX_PREF(Live, "nglayout.debug.widget_update_flashing", WidgetUpdateFlashing, bool, false);
|
||||
|
|
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