зеркало из https://github.com/mozilla/gecko-dev.git
Propagate the compositor through CompositableHost::Composite. (bug 1343814 part 4, r=mattwoodrow)
This commit is contained in:
Родитель
ca86baecf0
Коммит
3f1c4ac214
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@ -89,7 +89,7 @@ CanvasLayerComposite::RenderLayer(const IntRect& aClipRect,
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RenderWithAllMasks(this, mCompositor, aClipRect,
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[&](EffectChain& effectChain, const IntRect& clipRect) {
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mCompositableHost->Composite(this, effectChain,
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mCompositableHost->Composite(mCompositor, this, effectChain,
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GetEffectiveOpacity(),
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GetEffectiveTransform(),
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GetSamplingFilter(),
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@ -95,7 +95,8 @@ public:
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virtual void SetCompositor(Compositor* aCompositor);
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// composite the contents of this buffer host to the compositor's surface
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virtual void Composite(LayerComposite* aLayer,
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virtual void Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -32,7 +32,8 @@ ContentHostBase::~ContentHostBase()
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}
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void
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ContentHostTexture::Composite(LayerComposite* aLayer,
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ContentHostTexture::Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -181,7 +182,7 @@ ContentHostTexture::Composite(LayerComposite* aLayer,
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Float(tileRegionRect.width) / texRect.width,
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Float(tileRegionRect.height) / texRect.height);
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GetCompositor()->DrawGeometry(rect, aClipRect, aEffectChain,
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aCompositor->DrawGeometry(rect, aClipRect, aEffectChain,
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aOpacity, aTransform, aGeometry);
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if (usingTiles) {
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@ -189,7 +190,7 @@ ContentHostTexture::Composite(LayerComposite* aLayer,
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if (iterOnWhite) {
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diagnostics |= DiagnosticFlags::COMPONENT_ALPHA;
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}
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GetCompositor()->DrawDiagnostics(diagnostics, rect, aClipRect,
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aCompositor->DrawDiagnostics(diagnostics, rect, aClipRect,
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aTransform, mFlashCounter);
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}
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}
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@ -212,7 +213,7 @@ ContentHostTexture::Composite(LayerComposite* aLayer,
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if (iterOnWhite) {
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diagnostics |= DiagnosticFlags::COMPONENT_ALPHA;
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}
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GetCompositor()->DrawDiagnostics(diagnostics, nsIntRegion(mBufferRect), aClipRect,
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aCompositor->DrawDiagnostics(diagnostics, nsIntRegion(mBufferRect), aClipRect,
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aTransform, mFlashCounter);
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}
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@ -117,7 +117,8 @@ public:
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, mReceivedNewHost(false)
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{ }
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virtual void Composite(LayerComposite* aLayer,
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virtual void Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -188,7 +188,8 @@ void ImageHost::Attach(Layer* aLayer,
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}
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void
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ImageHost::Composite(LayerComposite* aLayer,
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ImageHost::Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -212,7 +213,7 @@ ImageHost::Composite(LayerComposite* aLayer,
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}
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TimedImage* img = &mImages[imageIndex];
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img->mTextureHost->SetTextureSourceProvider(GetCompositor());
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img->mTextureHost->SetTextureSourceProvider(aCompositor);
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SetCurrentTextureHost(img->mTextureHost);
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{
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@ -241,7 +242,7 @@ ImageHost::Composite(LayerComposite* aLayer,
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return;
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}
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if (!GetCompositor()->SupportsEffect(effect->mType)) {
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if (!aCompositor->SupportsEffect(effect->mType)) {
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return;
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}
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@ -300,14 +301,14 @@ ImageHost::Composite(LayerComposite* aLayer,
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effect->mTextureCoords.y = effect->mTextureCoords.YMost();
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effect->mTextureCoords.height = -effect->mTextureCoords.height;
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}
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GetCompositor()->DrawGeometry(rect, aClipRect, aEffectChain,
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aCompositor->DrawGeometry(rect, aClipRect, aEffectChain,
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aOpacity, aTransform, aGeometry);
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GetCompositor()->DrawDiagnostics(diagnosticFlags | DiagnosticFlags::BIGIMAGE,
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aCompositor->DrawDiagnostics(diagnosticFlags | DiagnosticFlags::BIGIMAGE,
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rect, aClipRect, aTransform, mFlashCounter);
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} while (it->NextTile());
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it->EndBigImageIteration();
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// layer border
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GetCompositor()->DrawDiagnostics(diagnosticFlags, pictureRect,
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aCompositor->DrawDiagnostics(diagnosticFlags, pictureRect,
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aClipRect, aTransform, mFlashCounter);
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} else {
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IntSize textureSize = mCurrentTextureSource->GetSize();
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@ -321,9 +322,9 @@ ImageHost::Composite(LayerComposite* aLayer,
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effect->mTextureCoords.height = -effect->mTextureCoords.height;
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}
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GetCompositor()->DrawGeometry(pictureRect, aClipRect, aEffectChain,
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aCompositor->DrawGeometry(pictureRect, aClipRect, aEffectChain,
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aOpacity, aTransform, aGeometry);
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GetCompositor()->DrawDiagnostics(diagnosticFlags,
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aCompositor->DrawDiagnostics(diagnosticFlags,
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pictureRect, aClipRect,
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aTransform, mFlashCounter);
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}
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@ -45,7 +45,8 @@ public:
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virtual CompositableType GetType() override { return mTextureInfo.mCompositableType; }
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virtual void Composite(LayerComposite* aLayer,
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virtual void Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -102,7 +102,7 @@ ImageLayerComposite::RenderLayer(const IntRect& aClipRect,
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RenderWithAllMasks(this, mCompositor, aClipRect,
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[&](EffectChain& effectChain, const IntRect& clipRect) {
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mImageHost->SetCompositor(mCompositor);
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mImageHost->Composite(this, effectChain,
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mImageHost->Composite(mCompositor, this, effectChain,
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GetEffectiveOpacity(),
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GetEffectiveTransformForBuffer(),
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GetSamplingFilter(),
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@ -121,7 +121,7 @@ PaintedLayerComposite::RenderLayer(const gfx::IntRect& aClipRect,
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const gfx::IntRect& clipRect) {
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mBuffer->SetPaintWillResample(MayResample());
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mBuffer->Composite(this, effectChain, GetEffectiveOpacity(),
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mBuffer->Composite(compositor, this, effectChain, GetEffectiveOpacity(),
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GetEffectiveTransform(), GetSamplingFilter(),
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clipRect, &visibleRegion, aGeometry);
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});
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@ -389,7 +389,8 @@ TiledLayerBufferComposite::Clear()
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}
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void
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TiledContentHost::Composite(LayerComposite* aLayer,
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TiledContentHost::Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -398,7 +399,6 @@ TiledContentHost::Composite(LayerComposite* aLayer,
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const nsIntRegion* aVisibleRegion /* = nullptr */,
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const Maybe<gfx::Polygon>& aGeometry)
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{
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MOZ_ASSERT(mCompositor);
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// Reduce the opacity of the low-precision buffer to make it a
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// little more subtle and less jarring. In particular, text
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// rendered at low-resolution and scaled tends to look pretty
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@ -438,18 +438,19 @@ TiledContentHost::Composite(LayerComposite* aLayer,
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#endif
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// Render the low and high precision buffers.
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RenderLayerBuffer(mLowPrecisionTiledBuffer,
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RenderLayerBuffer(mLowPrecisionTiledBuffer, aCompositor,
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lowPrecisionOpacityReduction < 1.0f ? &backgroundColor : nullptr,
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aEffectChain, lowPrecisionOpacityReduction * aOpacity,
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aSamplingFilter, aClipRect, *renderRegion, aTransform, aGeometry);
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RenderLayerBuffer(mTiledBuffer, nullptr, aEffectChain, aOpacity, aSamplingFilter,
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RenderLayerBuffer(mTiledBuffer, aCompositor, nullptr, aEffectChain, aOpacity, aSamplingFilter,
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aClipRect, *renderRegion, aTransform, aGeometry);
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}
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void
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TiledContentHost::RenderTile(TileHost& aTile,
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Compositor* aCompositor,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -502,7 +503,7 @@ TiledContentHost::RenderTile(TileHost& aTile,
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textureRect.width / aTextureBounds.width,
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textureRect.height / aTextureBounds.height);
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mCompositor->DrawGeometry(graphicsRect, aClipRect, aEffectChain, opacity,
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aCompositor->DrawGeometry(graphicsRect, aClipRect, aEffectChain, opacity,
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aTransform, aVisibleRect, aGeometry);
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}
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@ -510,12 +511,13 @@ TiledContentHost::RenderTile(TileHost& aTile,
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if (aTile.mTextureHostOnWhite) {
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flags |= DiagnosticFlags::COMPONENT_ALPHA;
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}
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mCompositor->DrawDiagnostics(flags,
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aCompositor->DrawDiagnostics(flags,
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aScreenRegion, aClipRect, aTransform, mFlashCounter);
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}
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void
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TiledContentHost::RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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Compositor* aCompositor,
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const Color* aBackgroundColor,
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EffectChain& aEffectChain,
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float aOpacity,
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@ -525,10 +527,6 @@ TiledContentHost::RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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gfx::Matrix4x4 aTransform,
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const Maybe<Polygon>& aGeometry)
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{
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if (!mCompositor) {
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NS_WARNING("Can't render tiled content host - no compositor");
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return;
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}
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float resolution = aLayerBuffer.GetResolution();
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gfx::Size layerScale(1, 1);
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@ -579,7 +577,7 @@ TiledContentHost::RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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for (auto iter = backgroundRegion.RectIter(); !iter.Done(); iter.Next()) {
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const IntRect& rect = iter.Get();
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Rect graphicsRect(rect.x, rect.y, rect.width, rect.height);
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mCompositor->DrawGeometry(graphicsRect, aClipRect, effect,
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aCompositor->DrawGeometry(graphicsRect, aClipRect, effect,
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1.0, aTransform, aGeometry);
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}
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}
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@ -603,7 +601,7 @@ TiledContentHost::RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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}
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tileDrawRegion.ScaleRoundOut(resolution, resolution);
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RenderTile(tile, aEffectChain, aOpacity,
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RenderTile(tile, aCompositor, aEffectChain, aOpacity,
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aTransform, aSamplingFilter, aClipRect, tileDrawRegion,
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tileOffset * resolution, aLayerBuffer.GetTileSize(),
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gfx::Rect(visibleRect.x, visibleRect.y,
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@ -617,7 +615,7 @@ TiledContentHost::RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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gfx::Rect rect(visibleRect.x, visibleRect.y,
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visibleRect.width, visibleRect.height);
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GetCompositor()->DrawDiagnostics(DiagnosticFlags::CONTENT | componentAlphaDiagnostic,
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aCompositor->DrawDiagnostics(DiagnosticFlags::CONTENT | componentAlphaDiagnostic,
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rect, aClipRect, aTransform, mFlashCounter);
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}
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@ -205,7 +205,8 @@ public:
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bool UseTiledLayerBuffer(ISurfaceAllocator* aAllocator,
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const SurfaceDescriptorTiles& aTiledDescriptor);
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virtual void Composite(LayerComposite* aLayer,
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virtual void Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -236,6 +237,7 @@ public:
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private:
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void RenderLayerBuffer(TiledLayerBufferComposite& aLayerBuffer,
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Compositor* aCompositor,
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const gfx::Color* aBackgroundColor,
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EffectChain& aEffectChain,
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float aOpacity,
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@ -247,6 +249,7 @@ private:
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// Renders a single given tile.
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void RenderTile(TileHost& aTile,
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Compositor* aCompositor,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -117,7 +117,8 @@ void WebRenderImageHost::Attach(Layer* aLayer,
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}
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void
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WebRenderImageHost::Composite(LayerComposite* aLayer,
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WebRenderImageHost::Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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@ -24,7 +24,8 @@ public:
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virtual CompositableType GetType() override { return mTextureInfo.mCompositableType; }
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virtual void Composite(LayerComposite* aLayer,
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virtual void Composite(Compositor* aCompositor,
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LayerComposite* aLayer,
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EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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