зеркало из https://github.com/mozilla/gecko-dev.git
Bug 917385 - Move precise/imprecise input tracking down to widget thus making it more reliable with apz enabled. r=tabraldes, mbrubeck
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Родитель
5cc527680e
Коммит
42e157ed18
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@ -1037,14 +1037,10 @@ var GestureModule = {
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*/
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var InputSourceHelper = {
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isPrecise: false,
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touchIsActive: false,
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init: function ish_init() {
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window.addEventListener("mousemove", this, true);
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window.addEventListener("mousedown", this, true);
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window.addEventListener("touchstart", this, true);
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window.addEventListener("touchend", this, true);
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window.addEventListener("touchcancel", this, true);
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Services.obs.addObserver(this, "metro_precise_input", false);
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Services.obs.addObserver(this, "metro_imprecise_input", false);
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},
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_precise: function () {
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@ -1061,33 +1057,13 @@ var InputSourceHelper = {
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}
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},
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handleEvent: function ish_handleEvent(aEvent) {
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switch(aEvent.type) {
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case "touchstart":
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this._imprecise();
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this.touchIsActive = true;
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break;
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case "touchend":
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case "touchcancel":
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this.touchIsActive = false;
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break;
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default:
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// Ignore mouse movement when touch is active. Prevents both mouse scrollbars
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// and touch scrollbars from displaying at the same time. Also works around
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// odd win8 bug involving an erant mousemove event after a touch sequence
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// starts (bug 896017).
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if (this.touchIsActive) {
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return;
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}
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switch (aEvent.mozInputSource) {
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case Ci.nsIDOMMouseEvent.MOZ_SOURCE_MOUSE:
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case Ci.nsIDOMMouseEvent.MOZ_SOURCE_PEN:
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case Ci.nsIDOMMouseEvent.MOZ_SOURCE_ERASER:
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case Ci.nsIDOMMouseEvent.MOZ_SOURCE_CURSOR:
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observe: function BrowserUI_observe(aSubject, aTopic, aData) {
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switch (aTopic) {
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case "metro_precise_input":
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this._precise();
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break;
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}
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case "metro_imprecise_input":
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this._imprecise();
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break;
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}
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},
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@ -206,6 +206,7 @@ MetroInput::MetroInput(MetroWidget* aWidget,
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UI::Core::ICoreWindow* aWindow)
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: mWidget(aWidget),
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mChromeHitTestCacheForTouch(false),
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mCurrentInputLevel(LEVEL_IMPRECISE),
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mWindow(aWindow)
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{
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LogFunction();
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@ -240,6 +241,51 @@ MetroInput::~MetroInput()
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UnregisterInputEvents();
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}
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/**
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* Tracks the current input level (precise/imprecise) and fires an observer
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* when the mode changes.
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*/
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void
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MetroInput::UpdateInputLevel(InputPrecisionLevel aInputLevel)
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{
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// ignore mouse input if we have active touch input.
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if (aInputLevel == LEVEL_PRECISE && mTouches.Count() > 0) {
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return;
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}
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if (mCurrentInputLevel != aInputLevel) {
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mCurrentInputLevel = aInputLevel;
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MetroUtils::FireObserver(mCurrentInputLevel == LEVEL_PRECISE ?
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"metro_precise_input" : "metro_imprecise_input");
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}
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}
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/**
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* Processes an IEdgeGestureEventArgs and returns the input source type
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* for the event. Also updates input level via UpdateInputLevel.
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*/
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uint16_t
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MetroInput::ProcessInputTypeForGesture(UI::Input::IEdgeGestureEventArgs* aArgs)
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{
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MOZ_ASSERT(aArgs);
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UI::Input::EdgeGestureKind kind;
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aArgs->get_Kind(&kind);
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switch(kind) {
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case UI::Input::EdgeGestureKind::EdgeGestureKind_Touch:
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UpdateInputLevel(LEVEL_PRECISE);
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return nsIDOMMouseEvent::MOZ_SOURCE_TOUCH;
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break;
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case UI::Input::EdgeGestureKind::EdgeGestureKind_Keyboard:
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return nsIDOMMouseEvent::MOZ_SOURCE_KEYBOARD;
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break;
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case UI::Input::EdgeGestureKind::EdgeGestureKind_Mouse:
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UpdateInputLevel(LEVEL_IMPRECISE);
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return nsIDOMMouseEvent::MOZ_SOURCE_MOUSE;
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break;
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}
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return nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
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}
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/**
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* When the user swipes her/his finger in from the top of the screen,
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* we receive this event.
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@ -263,8 +309,7 @@ MetroInput::OnEdgeGestureStarted(UI::Input::IEdgeGesture* sender,
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mModifierKeyState.Update();
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mModifierKeyState.InitInputEvent(geckoEvent);
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geckoEvent.time = ::GetMessageTime();
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geckoEvent.inputSource = nsIDOMMouseEvent::MOZ_SOURCE_TOUCH;
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geckoEvent.inputSource = ProcessInputTypeForGesture(aArgs);
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// Safe
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DispatchEventIgnoreStatus(&geckoEvent);
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@ -295,8 +340,7 @@ MetroInput::OnEdgeGestureCanceled(UI::Input::IEdgeGesture* sender,
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mModifierKeyState.Update();
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mModifierKeyState.InitInputEvent(geckoEvent);
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geckoEvent.time = ::GetMessageTime();
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geckoEvent.inputSource = nsIDOMMouseEvent::MOZ_SOURCE_TOUCH;
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geckoEvent.inputSource = ProcessInputTypeForGesture(aArgs);
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// Safe
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DispatchEventIgnoreStatus(&geckoEvent);
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@ -326,15 +370,7 @@ MetroInput::OnEdgeGestureCompleted(UI::Input::IEdgeGesture* sender,
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mModifierKeyState.Update();
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mModifierKeyState.InitInputEvent(geckoEvent);
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geckoEvent.time = ::GetMessageTime();
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UI::Input::EdgeGestureKind value;
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aArgs->get_Kind(&value);
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if (value == UI::Input::EdgeGestureKind::EdgeGestureKind_Keyboard) {
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geckoEvent.inputSource = nsIDOMMouseEvent::MOZ_SOURCE_KEYBOARD;
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} else {
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geckoEvent.inputSource = nsIDOMMouseEvent::MOZ_SOURCE_TOUCH;
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}
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geckoEvent.inputSource = ProcessInputTypeForGesture(aArgs);
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// Safe
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DispatchEventIgnoreStatus(&geckoEvent);
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@ -391,6 +427,7 @@ MetroInput::OnPointerNonTouch(UI::Input::IPointerPoint* aPoint) {
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event->message = NS_MOUSE_BUTTON_UP;
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break;
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}
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UpdateInputLevel(LEVEL_PRECISE);
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InitGeckoMouseEventFromPointerPoint(event, aPoint);
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DispatchAsyncEventIgnoreStatus(event);
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}
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@ -430,6 +467,8 @@ MetroInput::OnPointerPressed(UI::Core::ICoreWindow* aSender,
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}
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// This is touch input.
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UpdateInputLevel(LEVEL_IMPRECISE);
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// Create the new touch point and add it to our event.
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uint32_t pointerId;
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currentPoint->get_PointerId(&pointerId);
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@ -517,6 +556,8 @@ MetroInput::OnPointerMoved(UI::Core::ICoreWindow* aSender,
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}
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// This is touch input.
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UpdateInputLevel(LEVEL_IMPRECISE);
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// Get the touch associated with this touch point.
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uint32_t pointerId;
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currentPoint->get_PointerId(&pointerId);
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@ -614,6 +655,8 @@ MetroInput::OnPointerReleased(UI::Core::ICoreWindow* aSender,
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}
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// This is touch input.
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UpdateInputLevel(LEVEL_IMPRECISE);
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// Get the touch associated with this touch point.
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uint32_t pointerId;
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currentPoint->get_PointerId(&pointerId);
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@ -748,9 +791,11 @@ MetroInput::OnPointerEntered(UI::Core::ICoreWindow* aSender,
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WidgetMouseEvent* event =
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new WidgetMouseEvent(true, NS_MOUSE_ENTER, mWidget.Get(),
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WidgetMouseEvent::eReal, WidgetMouseEvent::eNormal);
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UpdateInputLevel(LEVEL_PRECISE);
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InitGeckoMouseEventFromPointerPoint(event, currentPoint.Get());
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DispatchAsyncEventIgnoreStatus(event);
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}
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UpdateInputLevel(LEVEL_IMPRECISE);
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return S_OK;
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}
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@ -779,9 +824,11 @@ MetroInput::OnPointerExited(UI::Core::ICoreWindow* aSender,
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WidgetMouseEvent* event =
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new WidgetMouseEvent(true, NS_MOUSE_EXIT, mWidget.Get(),
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WidgetMouseEvent::eReal, WidgetMouseEvent::eNormal);
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UpdateInputLevel(LEVEL_PRECISE);
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InitGeckoMouseEventFromPointerPoint(event, currentPoint.Get());
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DispatchAsyncEventIgnoreStatus(event);
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}
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UpdateInputLevel(LEVEL_IMPRECISE);
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return S_OK;
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}
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@ -155,6 +155,14 @@ private:
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ModifierKeyState mModifierKeyState;
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// Tracking input level
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enum InputPrecisionLevel {
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LEVEL_PRECISE,
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LEVEL_IMPRECISE
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};
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InputPrecisionLevel mCurrentInputLevel;
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void UpdateInputLevel(InputPrecisionLevel aInputLevel);
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// Initialization/Uninitialization helpers
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void RegisterInputEvents();
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void UnregisterInputEvents();
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@ -174,6 +182,7 @@ private:
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Point const& aPosition,
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uint32_t aMagEventType,
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uint32_t aRotEventType);
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uint16_t ProcessInputTypeForGesture(IEdgeGestureEventArgs* aArgs);
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// The W3C spec states that "whether preventDefault has been called" should
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// be tracked on a per-touchpoint basis, but it also states that touchstart
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