зеркало из https://github.com/mozilla/gecko-dev.git
Bug 975261 part 1 - Add test for OMTA animations that start with a delay; r=dzbarsky
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@ -34,6 +34,7 @@ generated-files = css_properties.js
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[test_all_shorthand.html]
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[test_animations.html]
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skip-if = toolkit == 'android'
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[test_animations_omta_start.html]
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[test_any_dynamic.html]
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[test_at_rule_parse_serialize.html]
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[test_bug73586.html]
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@ -0,0 +1,77 @@
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<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=975261
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-->
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<head>
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<meta charset="utf-8">
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<title>Test OMTA animations start correctly (Bug 975261)</title>
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<script type="application/javascript"
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src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="application/javascript"
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src="/tests/SimpleTest/paint_listener.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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<style type="text/css">
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@keyframes anim {
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0% { opacity: 0.5 }
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100% { opacity: 0.5 }
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}
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.target {
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opacity: 0.99; /* Needed so there is an opacity layer already */
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width: 100px;
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height: 100px;
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background-color: white;
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}
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</style>
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</head>
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<body>
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<a target="_blank"
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href="https://bugzilla.mozilla.org/show_bug.cgi?id=975261">Mozilla Bug
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975261</a>
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<div id="display"><div class="target"></div></div>
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<pre id="test">
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<script type="application/javascript">
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"use strict";
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var gOMTAPrefKey = "layers.offmainthreadcomposition.async-animations";
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var gOMTCEnabled = SpecialPowers.DOMWindowUtils.layerManagerRemote;
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if (gOMTCEnabled && SpecialPowers.getBoolPref(gOMTAPrefKey)) {
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SimpleTest.waitForExplicitFinish();
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window.addEventListener("load", function() {
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// Using paint_listener.js functions inside an onload handler is not safe
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// (bug 986367) so spin the event loop first
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SimpleTest.executeSoon(testDelay);
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});
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} else {
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ok(true, "OMTA not available");
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}
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function testDelay() {
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SpecialPowers.DOMWindowUtils.advanceTimeAndRefresh(0);
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var target = document.querySelector(".target");
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target.setAttribute("style", "animation: 10s 10s anim linear");
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// Wait for initial paint
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SpecialPowers.DOMWindowUtils.advanceTimeAndRefresh(0);
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waitForAllPaints(function() {
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// Skip past delay
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SpecialPowers.DOMWindowUtils.advanceTimeAndRefresh(10100);
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waitForAllPaints(function() {
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var opacity =
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SpecialPowers.DOMWindowUtils.getOMTAStyle(target, "opacity");
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todo_is(opacity, 0.5,
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"opacity is set on compositor thread after delayed start");
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target.removeAttribute("style");
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SpecialPowers.DOMWindowUtils.restoreNormalRefresh();
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SimpleTest.finish();
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});
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});
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}
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</script>
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</pre>
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</body>
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</html>
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