Bug 340314. Sound is played to random file descriptors, corrupting mailboxes, address books, cert DBs. Patch by Michael Wu <michael.wu@mozilla.com>. r+sr=roc

This commit is contained in:
sayrer%gmail.com 2006-08-08 15:43:27 +00:00
Родитель 13388ae397
Коммит 43a051200d
1 изменённых файлов: 46 добавлений и 24 удалений

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@ -50,6 +50,7 @@
#include "nsIFileURL.h"
#include "nsNetUtil.h"
#include "nsCOMPtr.h"
#include "nsAutoPtr.h"
#include <stdio.h>
#include <unistd.h>
@ -74,10 +75,13 @@ typedef int (PR_CALLBACK *EsdOpenSoundType)(const char *host);
typedef int (PR_CALLBACK *EsdCloseType)(int);
/* used to play the sounds from the find symbol call */
typedef int (PR_CALLBACK *EsdPlayStreamFallbackType) (int,
int,
const char *,
const char *);
typedef int (PR_CALLBACK *EsdPlayStreamType) (int,
int,
const char *,
const char *);
typedef int (PR_CALLBACK *EsdAudioOpenType) (void);
typedef int (PR_CALLBACK *EsdAudioWriteType) (const void *, int);
typedef void (PR_CALLBACK *EsdAudioCloseType) (void);
NS_IMPL_ISUPPORTS2(nsSound, nsISound, nsIStreamLoaderObserver)
@ -220,11 +224,11 @@ NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
#endif
/* open up conneciton to esd */
EsdPlayStreamFallbackType EsdPlayStreamFallback =
(EsdPlayStreamFallbackType) PR_FindSymbol(elib,
"esd_play_stream_fallback");
EsdPlayStreamType EsdPlayStream =
(EsdPlayStreamType) PR_FindSymbol(elib,
"esd_play_stream");
// XXX what if that fails? (Bug 241738)
mask = ESD_PLAY | ESD_STREAM;
if (bits_per_sample == 8)
@ -237,21 +241,13 @@ NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
else
mask |= ESD_STEREO;
fd = (*EsdPlayStreamFallback)(mask, rate, NULL, "mozillaSound");
if (fd < 0) {
return NS_ERROR_FAILURE;
}
/* write data out */
nsAutoArrayPtr<PRUint8> buf;
// ESD only handle little-endian data.
// Swap the byte order if we're on a big-endian architecture.
#ifdef IS_BIG_ENDIAN
if (bits_per_sample == 8)
write(fd, data, dataLen);
else {
PRUint8 *buf = new PRUint8[dataLen - WAV_MIN_LENGTH];
if (bits_per_sample != 8) {
buf = new PRUint8[dataLen - WAV_MIN_LENGTH];
// According to the wav file format, the first 44 bytes are headers.
// We don't really need to send them.
if (!buf)
@ -260,14 +256,40 @@ NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader,
buf[j] = data[j + WAV_MIN_LENGTH + 1];
buf[j + 1] = data[j + WAV_MIN_LENGTH];
}
write(fd, buf, (dataLen - WAV_MIN_LENGTH));
delete [] buf;
data = buf;
dataLen -= WAV_MIN_LENGTH;
}
#else
write(fd, data, dataLen);
#endif
fd = (*EsdPlayStream)(mask, rate, NULL, "mozillaSound");
close(fd);
if (fd < 0) {
int *esd_audio_format = (int *) PR_FindSymbol(elib, "esd_audio_format");
int *esd_audio_rate = (int *) PR_FindSymbol(elib, "esd_audio_rate");
EsdAudioOpenType EsdAudioOpen = (EsdAudioOpenType) PR_FindSymbol(elib, "esd_audio_open");
EsdAudioWriteType EsdAudioWrite = (EsdAudioWriteType) PR_FindSymbol(elib, "esd_audio_write");
EsdAudioCloseType EsdAudioClose = (EsdAudioCloseType) PR_FindSymbol(elib, "esd_audio_close");
*esd_audio_format = mask;
*esd_audio_rate = rate;
fd = (*EsdAudioOpen)();
if (fd < 0)
return NS_ERROR_FAILURE;
(*EsdAudioWrite)(data, dataLen);
(*EsdAudioClose)();
} else {
while (dataLen > 0) {
size_t written = write(fd, data, dataLen);
if (written <= 0)
break;
data += written;
dataLen -= written;
}
close(fd);
}
return NS_OK;
}