Backed out changeset 1ad096055f1d (bug 1022612)

This commit is contained in:
Carsten "Tomcat" Book 2014-07-15 10:30:44 +02:00
Родитель 243e4742f8
Коммит 44b787c2c2
2 изменённых файлов: 44 добавлений и 50 удалений

Просмотреть файл

@ -3016,28 +3016,28 @@ nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder,
mReferenceFrame = mReferenceFrame =
aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame)); aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame));
mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame); mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame);
} else { return;
// If we're a transformed frame, then we need to find out if we're inside }
// the nsDisplayTransform or outside of it. Frames inside the transform
// need mReferenceFrame == mFrame, outside needs the next ancestor // If we're a transformed frame, then we need to find out if we're inside
// reference frame. // the nsDisplayTransform or outside of it. Frames inside the transform
// If we're inside the transform, then the nsDisplayItem constructor // need mReferenceFrame == mFrame, outside needs the next ancestor
// will have done the right thing. // reference frame.
// If we're outside the transform, then we should have only one child // If we're inside the transform, then the nsDisplayItem constructor
// (since nsDisplayTransform wraps all actual content), and that child // will have done the right thing.
// will have the correct reference frame set (since nsDisplayTransform // If we're outside the transform, then we should have only one child
// handles this explictly). // (since nsDisplayTransform wraps all actual content), and that child
// // will have the correct reference frame set (since nsDisplayTransform
// Preserve-3d can cause us to have multiple nsDisplayTransform // handles this explictly).
// children. //
nsDisplayItem *i = mList.GetBottom(); // Preserve-3d can cause us to have multiple nsDisplayTransform
if (i && (!i->GetAbove() || i->GetType() == TYPE_TRANSFORM) && // children.
i->Frame() == mFrame) { nsDisplayItem *i = mList.GetBottom();
mReferenceFrame = i->ReferenceFrame(); if (i && (!i->GetAbove() || i->GetType() == TYPE_TRANSFORM) &&
mToReferenceFrame = i->ToReferenceFrame(); i->Frame() == mFrame) {
} mReferenceFrame = i->ReferenceFrame();
mToReferenceFrame = i->ToReferenceFrame();
} }
mVisibleRect = aBuilder->GetDirtyRect() + mToReferenceFrame;
} }
nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder, nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder,
@ -3056,14 +3056,14 @@ nsDisplayWrapList::nsDisplayWrapList(nsDisplayListBuilder* aBuilder,
mReferenceFrame = mReferenceFrame =
aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame)); aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame));
mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame); mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame);
} else { return;
// See the previous nsDisplayWrapList constructor }
if (aItem->Frame() == aFrame) {
mReferenceFrame = aItem->ReferenceFrame(); // See the previous nsDisplayWrapList constructor
mToReferenceFrame = aItem->ToReferenceFrame(); if (aItem->Frame() == aFrame) {
} mReferenceFrame = aItem->ReferenceFrame();
mToReferenceFrame = aItem->ToReferenceFrame();
} }
mVisibleRect = aBuilder->GetDirtyRect() + mToReferenceFrame;
} }
nsDisplayWrapList::~nsDisplayWrapList() { nsDisplayWrapList::~nsDisplayWrapList() {
@ -4336,15 +4336,6 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame
mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip()); mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip());
} }
void
nsDisplayTransform::SetReferenceFrameToAncestor(nsDisplayListBuilder* aBuilder)
{
mReferenceFrame =
aBuilder->FindReferenceFrameFor(GetTransformRootFrame(mFrame));
mToReferenceFrame = mFrame->GetOffsetToCrossDoc(mReferenceFrame);
mVisibleRect = aBuilder->GetDirtyRect() + mToReferenceFrame;
}
nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame *aFrame, nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame *aFrame,
nsDisplayList *aList, uint32_t aIndex) nsDisplayList *aList, uint32_t aIndex)
: nsDisplayItem(aBuilder, aFrame) : nsDisplayItem(aBuilder, aFrame)
@ -4354,7 +4345,9 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame
{ {
MOZ_COUNT_CTOR(nsDisplayTransform); MOZ_COUNT_CTOR(nsDisplayTransform);
NS_ABORT_IF_FALSE(aFrame, "Must have a frame!"); NS_ABORT_IF_FALSE(aFrame, "Must have a frame!");
SetReferenceFrameToAncestor(aBuilder); mReferenceFrame =
aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame));
mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame);
mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip()); mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip());
} }
@ -4367,7 +4360,9 @@ nsDisplayTransform::nsDisplayTransform(nsDisplayListBuilder* aBuilder, nsIFrame
{ {
MOZ_COUNT_CTOR(nsDisplayTransform); MOZ_COUNT_CTOR(nsDisplayTransform);
NS_ABORT_IF_FALSE(aFrame, "Must have a frame!"); NS_ABORT_IF_FALSE(aFrame, "Must have a frame!");
SetReferenceFrameToAncestor(aBuilder); mReferenceFrame =
aBuilder->FindReferenceFrameFor(GetTransformRootFrame(aFrame));
mToReferenceFrame = aFrame->GetOffsetToCrossDoc(mReferenceFrame);
mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip()); mStoredList.SetClip(aBuilder, DisplayItemClip::NoClip());
} }
@ -5056,7 +5051,7 @@ nsRegion nsDisplayTransform::GetOpaqueRegion(nsDisplayListBuilder *aBuilder,
if (matrix.Is2D(&matrix2d) && if (matrix.Is2D(&matrix2d) &&
matrix2d.PreservesAxisAlignedRectangles() && matrix2d.PreservesAxisAlignedRectangles() &&
mStoredList.GetOpaqueRegion(aBuilder, &tmpSnap).Contains(untransformedVisible)) { mStoredList.GetOpaqueRegion(aBuilder, &tmpSnap).Contains(untransformedVisible)) {
result = mVisibleRect.Intersect(GetBounds(aBuilder, &tmpSnap)); result = mVisibleRect;
} }
return result; return result;
} }
@ -5116,7 +5111,7 @@ nsDisplayTransform::TryMerge(nsDisplayListBuilder *aBuilder,
/* Now, move everything over to this frame and signal that /* Now, move everything over to this frame and signal that
* we merged things! * we merged things!
*/ */
mStoredList.MergeFromTrackingMergedFrames(&static_cast<nsDisplayTransform*>(aItem)->mStoredList); mStoredList.MergeFrom(&static_cast<nsDisplayTransform*>(aItem)->mStoredList);
return true; return true;
} }

Просмотреть файл

@ -867,10 +867,8 @@ public:
, mPainted(false) , mPainted(false)
#endif #endif
{ {
mReferenceFrame = aBuilder->FindReferenceFrameFor(aFrame, &mToReferenceFrame); mReferenceFrame = aBuilder->FindReferenceFrameFor(aFrame);
NS_ASSERTION(aBuilder->GetDirtyRect().width >= 0 || mToReferenceFrame = aBuilder->ToReferenceFrame(aFrame);
!aBuilder->IsForPainting(), "dirty rect not set");
mVisibleRect = aBuilder->GetDirtyRect() + mToReferenceFrame;
} }
/** /**
* This constructor is only used in rare cases when we need to construct * This constructor is only used in rare cases when we need to construct
@ -887,7 +885,7 @@ public:
{ {
} }
virtual ~nsDisplayItem() {} virtual ~nsDisplayItem() {}
void* operator new(size_t aSize, void* operator new(size_t aSize,
nsDisplayListBuilder* aBuilder) CPP_THROW_NEW { nsDisplayListBuilder* aBuilder) CPP_THROW_NEW {
return aBuilder->Allocate(aSize); return aBuilder->Allocate(aSize);
@ -2681,11 +2679,14 @@ public:
protected: protected:
nsDisplayWrapList() {} nsDisplayWrapList() {}
void MergeFromTrackingMergedFrames(nsDisplayWrapList* aOther) void MergeFrom(nsDisplayWrapList* aOther)
{ {
mList.AppendToBottom(&aOther->mList); mList.AppendToBottom(&aOther->mList);
mBounds.UnionRect(mBounds, aOther->mBounds); mBounds.UnionRect(mBounds, aOther->mBounds);
mVisibleRect.UnionRect(mVisibleRect, aOther->mVisibleRect); }
void MergeFromTrackingMergedFrames(nsDisplayWrapList* aOther)
{
MergeFrom(aOther);
mMergedFrames.AppendElement(aOther->mFrame); mMergedFrames.AppendElement(aOther->mFrame);
mMergedFrames.MoveElementsFrom(aOther->mMergedFrames); mMergedFrames.MoveElementsFrom(aOther->mMergedFrames);
} }
@ -3427,8 +3428,6 @@ public:
virtual void WriteDebugInfo(nsACString& aTo) MOZ_OVERRIDE; virtual void WriteDebugInfo(nsACString& aTo) MOZ_OVERRIDE;
#endif #endif
private: private:
void SetReferenceFrameToAncestor(nsDisplayListBuilder* aBuilder);
static gfx3DMatrix GetResultingTransformMatrixInternal(const FrameTransformProperties& aProperties, static gfx3DMatrix GetResultingTransformMatrixInternal(const FrameTransformProperties& aProperties,
const nsPoint& aOrigin, const nsPoint& aOrigin,
float aAppUnitsPerPixel, float aAppUnitsPerPixel,