bug 755661 part 2 - add thread scoped long strings; r=past

This commit is contained in:
Nick Fitzgerald 2012-09-27 11:29:00 +03:00
Родитель df3899ae85
Коммит 48f940e2ba
4 изменённых файлов: 91 добавлений и 27 удалений

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@ -487,6 +487,7 @@ function ThreadClient(aClient, aActor) {
this._frameCache = [];
this._scriptCache = {};
this._pauseGrips = {};
this._threadGrips = {};
}
ThreadClient.prototype = {
@ -861,30 +862,74 @@ ThreadClient.prototype = {
},
/**
* Return an instance of LongStringClient for the given long string grip.
* Get or create a long string client, checking the grip client cache if it
* already exists.
*
* @param aGrip Object
* The long string grip returned by the protocol.
* @param aGripCacheName String
* The property name of the grip client cache to check for existing
* clients in.
*/
_longString: function TC__longString(aGrip, aGripCacheName) {
if (aGrip.actor in this[aGripCacheName]) {
return this[aGripCacheName][aGrip.actor];
}
let client = new LongStringClient(this._client, aGrip);
this[aGripCacheName][aGrip.actor] = client;
return client;
},
/**
* Return an instance of LongStringClient for the given long string grip that
* is scoped to the current pause.
*
* @param aGrip Object
* The long string grip returned by the protocol.
*/
longString: function TC_longString(aGrip) {
if (aGrip.actor in this._pauseGrips) {
return this._pauseGrips[aGrip.actor];
}
pauseLongString: function TC_pauseLongString(aGrip) {
return this._longString(aGrip, "_pauseGrips");
},
let client = new LongStringClient(this._client, aGrip);
this._pauseGrips[aGrip.actor] = client;
return client;
/**
* Return an instance of LongStringClient for the given long string grip that
* is scoped to the thread lifetime.
*
* @param aGrip Object
* The long string grip returned by the protocol.
*/
threadLongString: function TC_threadLongString(aGrip) {
return this._longString(aGrip, "_threadGrips");
},
/**
* Clear and invalidate all the grip clients from the given cache.
*
* @param aGripCacheName
* The property name of the grip cache we want to clear.
*/
_clearGripClients: function TC_clearGrips(aGripCacheName) {
for each (let grip in this[aGripCacheName]) {
grip.valid = false;
}
this[aGripCacheName] = {};
},
/**
* Invalidate pause-lifetime grip clients and clear the list of
* current grip clients.
*/
_clearPauseGrips: function TC_clearPauseGrips(aPacket) {
for each (let grip in this._pauseGrips) {
grip.valid = false;
}
this._pauseGrips = {};
_clearPauseGrips: function TC_clearPauseGrips() {
this._clearGripClients("_pauseGrips");
},
/**
* Invalidate pause-lifetime grip clients and clear the list of
* current grip clients.
*/
_clearThreadGrips: function TC_clearPauseGrips() {
this._clearGripClients("_threadGrips");
},
/**
@ -895,6 +940,7 @@ ThreadClient.prototype = {
this._state = ThreadStateTypes[aPacket.type];
this._clearFrames();
this._clearPauseGrips();
aPacket.type === ThreadStateTypes.detached && this._clearThreadGrips();
this._client._eventsEnabled && this.notify(aPacket.type, aPacket);
},
};

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@ -787,7 +787,7 @@ ThreadActor.prototype = {
let type = typeof(aValue);
if (type === "string" && this._stringIsLong(aValue)) {
return this.longStringGrip(aValue);
return this.longStringGrip(aValue, this._pausePool);
}
if (type === "boolean" || type === "string" || type === "number") {
@ -881,26 +881,44 @@ ThreadActor.prototype = {
*
* @param aString String
* The string we are creating a grip for.
* @param aPool ActorPool
* The actor pool where the new actor will be added.
*/
longStringGrip: function TA_longStringGrip(aString) {
if (!this._pausePool) {
throw new Error("LongString grip requested while not paused.");
longStringGrip: function TA_longStringGrip(aString, aPool) {
if (!aPool.longStringActors) {
aPool.longStringActors = {};
}
if (!this._pausePool.longStringActors) {
this._pausePool.longStringActors = {};
}
if (this._pausePool.longStringActors.hasOwnProperty(aString)) {
return this._pausePool.longStringActors[aString].grip();
if (aPool.longStringActors.hasOwnProperty(aString)) {
return aPool.longStringActors[aString].grip();
}
let actor = new LongStringActor(aString, this);
this._pausePool.addActor(actor);
this._pausePool.longStringActors[aString] = actor;
aPool.addActor(actor);
aPool.longStringActors[aString] = actor;
return actor.grip();
},
/**
* Create a long string grip that is scoped to a pause.
*
* @param aString String
* The string we are creating a grip for.
*/
pauseLongStringGrip: function TA_pauseLongStringGrip (aString) {
return this.longStringGrip(aString, this._pausePool);
},
/**
* Create a long string grip that is scoped to a thread.
*
* @param aString String
* The string we are creating a grip for.
*/
threadLongStringGrip: function TA_pauseLongStringGrip (aString) {
return this.longStringGrip(aString, this._threadLifetimePool);
},
/**
* Returns true if the string is long enough to use a LongStringActor instead
* of passing the value directly over the protocol.

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@ -48,7 +48,7 @@ function test_longstring_grip()
do_check_eq(grip.length, longString.length);
do_check_eq(grip.initial, longString.substr(0, DebuggerServer.LONG_STRING_INITIAL_LENGTH));
let longStringClient = gThreadClient.longString(grip);
let longStringClient = gThreadClient.pauseLongString(grip);
longStringClient.substring(22, 28, function (aResponse) {
try {
do_check_eq(aResponse.substring, "monkey");

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@ -36,7 +36,7 @@ function test_longstring_grip()
actor: "123fakeActor123",
initial: ""
};
let longStringClient = gThreadClient.longString(fakeLongStringGrip);
let longStringClient = gThreadClient.pauseLongString(fakeLongStringGrip);
longStringClient.substring(22, 28, function (aResponse) {
try {
do_check_true(!!aResponse.error,