зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1351426 - Part 2: Only use 4D points in gfx::Polygon r=kip
MozReview-Commit-ID: 1osQrpwH0WZ --HG-- extra : rebase_source : e5fef3d096a7780a4a502ca2a7c20ce9d3482d13
This commit is contained in:
Родитель
0b813a9c27
Коммит
496fccc821
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@ -77,32 +77,22 @@ class PolygonTyped {
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public:
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PolygonTyped() {}
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explicit PolygonTyped(const std::initializer_list<Point3DType>& aPoints)
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: mNormal(DefaultNormal()),
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mPoints(ToPoints4D(nsTArray<Point3DType>(aPoints)))
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{
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#ifdef DEBUG
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EnsurePlanarPolygon();
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#endif
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}
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explicit PolygonTyped(const nsTArray<Point3DType>& aPoints)
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: mNormal(DefaultNormal()), mPoints(ToPoints4D(aPoints))
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{
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#ifdef DEBUG
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EnsurePlanarPolygon();
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#endif
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}
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explicit PolygonTyped(const nsTArray<Point4DType>& aPoints,
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const Point4DType& aNormal = DefaultNormal())
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: mNormal(aNormal), mPoints(aPoints)
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{}
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const Point4DType& aNormal = DefaultNormal())
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: mNormal(aNormal), mPoints(aPoints) {}
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explicit PolygonTyped(nsTArray<Point4DType>&& aPoints,
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const Point4DType& aNormal = DefaultNormal())
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: mNormal(aNormal), mPoints(Move(aPoints))
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{}
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const Point4DType& aNormal = DefaultNormal())
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: mNormal(aNormal), mPoints(Move(aPoints)) {}
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explicit PolygonTyped(const std::initializer_list<Point4DType>& aPoints,
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const Point4DType& aNormal = DefaultNormal())
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: mNormal(aNormal), mPoints(aPoints)
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{
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#ifdef DEBUG
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EnsurePlanarPolygon();
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#endif
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}
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RectTyped<Units> BoundingBox() const
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{
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@ -199,12 +189,14 @@ public:
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static PolygonTyped<Units> FromRect(const RectTyped<Units>& aRect)
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{
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return PolygonTyped<Units> {
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Point3DType(aRect.x, aRect.y, 0.0f),
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Point3DType(aRect.x, aRect.y + aRect.height, 0.0f),
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Point3DType(aRect.x + aRect.width, aRect.y + aRect.height, 0.0f),
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Point3DType(aRect.x + aRect.width, aRect.y, 0.0f)
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nsTArray<Point4DType> points {
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Point4DType(aRect.x, aRect.y, 0.0f, 1.0f),
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Point4DType(aRect.x, aRect.YMost(), 0.0f, 1.0f),
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Point4DType(aRect.XMost(), aRect.YMost(), 0.0f, 1.0f),
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Point4DType(aRect.XMost(), aRect.y, 0.0f, 1.0f)
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};
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return PolygonTyped<Units>(Move(points));
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}
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const Point4DType& GetNormal() const
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@ -96,48 +96,48 @@ bool operator==(const MozPolygon& lhs, const MozPolygon& rhs)
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TEST(PolygonTestUtils, TestSanity)
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{
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EXPECT_TRUE(FuzzyEquals(Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 0.0f, 0.0f)));
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EXPECT_TRUE(FuzzyEquals(Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 0.0f, 0.0f, 1.0f)));
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EXPECT_TRUE(FuzzyEquals(Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.00001f, 0.00001f, 0.00001f)));
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EXPECT_TRUE(FuzzyEquals(Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.00001f, 0.00001f, 0.00001f, 1.0f)));
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EXPECT_TRUE(FuzzyEquals(Point3D(0.00001f, 0.00001f, 0.00001f),
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Point3D(0.0f, 0.0f, 0.0f)));
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EXPECT_TRUE(FuzzyEquals(Point4D(0.00001f, 0.00001f, 0.00001f, 1.0f),
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Point4D(0.0f, 0.0f, 0.0f, 1.0f)));
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EXPECT_FALSE(FuzzyEquals(Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.01f, 0.01f, 0.01f)));
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EXPECT_FALSE(FuzzyEquals(Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.01f, 0.01f, 0.01f, 1.0f)));
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EXPECT_FALSE(FuzzyEquals(Point3D(0.01f, 0.01f, 0.01f),
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Point3D(0.0f, 0.0f, 0.0f)));
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EXPECT_FALSE(FuzzyEquals(Point4D(0.01f, 0.01f, 0.01f, 1.0f),
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Point4D(0.0f, 0.0f, 0.0f, 1.0f)));
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MozPolygon p1 {
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Point3D(0.0f, 0.0f, 1.0f),
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Point3D(1.0f, 0.0f, 1.0f),
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Point3D(1.0f, 1.0f, 1.0f),
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Point3D(0.0f, 1.0f, 1.0f)
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Point4D(0.0f, 0.0f, 1.0f, 1.0f),
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Point4D(1.0f, 0.0f, 1.0f, 1.0f),
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Point4D(1.0f, 1.0f, 1.0f, 1.0f),
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Point4D(0.0f, 1.0f, 1.0f, 1.0f)
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};
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// Same points as above shifted forward by one position.
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MozPolygon shifted {
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Point3D(0.0f, 1.0f, 1.0f),
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Point3D(0.0f, 0.0f, 1.0f),
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Point3D(1.0f, 0.0f, 1.0f),
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Point3D(1.0f, 1.0f, 1.0f)
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Point4D(0.0f, 1.0f, 1.0f, 1.0f),
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Point4D(0.0f, 0.0f, 1.0f, 1.0f),
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Point4D(1.0f, 0.0f, 1.0f, 1.0f),
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Point4D(1.0f, 1.0f, 1.0f, 1.0f)
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};
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MozPolygon p2 {
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Point3D(0.00001f, 0.00001f, 1.00001f),
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Point3D(1.00001f, 0.00001f, 1.00001f),
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Point3D(1.00001f, 1.00001f, 1.00001f),
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Point3D(0.00001f, 1.00001f, 1.00001f)
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Point4D(0.00001f, 0.00001f, 1.00001f, 1.0f),
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Point4D(1.00001f, 0.00001f, 1.00001f, 1.0f),
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Point4D(1.00001f, 1.00001f, 1.00001f, 1.0f),
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Point4D(0.00001f, 1.00001f, 1.00001f, 1.0f)
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};
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MozPolygon p3 {
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Point3D(0.01f, 0.01f, 1.01f),
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Point3D(1.01f, 0.01f, 1.01f),
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Point3D(1.01f, 1.01f, 1.01f),
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Point3D(0.01f, 1.01f, 1.01f)
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Point4D(0.01f, 0.01f, 1.01f, 1.0f),
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Point4D(1.01f, 0.01f, 1.01f, 1.0f),
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Point4D(1.01f, 1.01f, 1.01f, 1.0f),
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Point4D(0.01f, 1.01f, 1.01f, 1.0f)
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};
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// Trivial equals
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Разница между файлами не показана из-за своего большого размера
Загрузить разницу
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@ -18,10 +18,10 @@ typedef mozilla::gfx::Polygon MozPolygon;
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TEST(MozPolygon, TriangulateRectangle)
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{
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const MozPolygon p {
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Point3D(0.0f, 0.0f, 1.0f),
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Point3D(0.0f, 1.0f, 1.0f),
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Point3D(1.0f, 1.0f, 1.0f),
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Point3D(1.0f, 0.0f, 1.0f)
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Point4D(0.0f, 0.0f, 1.0f, 1.0f),
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Point4D(0.0f, 1.0f, 1.0f, 1.0f),
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Point4D(1.0f, 1.0f, 1.0f, 1.0f),
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Point4D(1.0f, 0.0f, 1.0f, 1.0f)
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};
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const nsTArray<Triangle> triangles = p.ToTriangles();
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@ -36,11 +36,11 @@ TEST(MozPolygon, TriangulateRectangle)
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TEST(MozPolygon, TriangulatePentagon)
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{
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const MozPolygon p {
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Point3D(0.0f, 0.0f, 1.0f),
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Point3D(0.0f, 1.0f, 1.0f),
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Point3D(0.5f, 1.5f, 1.0f),
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Point3D(1.0f, 1.0f, 1.0f),
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Point3D(1.0f, 0.0f, 1.0f)
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Point4D(0.0f, 0.0f, 1.0f, 1.0f),
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Point4D(0.0f, 1.0f, 1.0f, 1.0f),
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Point4D(0.5f, 1.5f, 1.0f, 1.0f),
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Point4D(1.0f, 1.0f, 1.0f, 1.0f),
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Point4D(1.0f, 0.0f, 1.0f, 1.0f)
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};
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const nsTArray<Triangle> triangles = p.ToTriangles();
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@ -65,34 +65,34 @@ TestClipRect(const MozPolygon& aPolygon,
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TEST(MozPolygon, ClipRectangle)
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{
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MozPolygon polygon {
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Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 1.0f, 0.0f),
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Point3D(1.0f, 1.0f, 0.0f),
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Point3D(1.0f, 0.0f, 0.0f)
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Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 0.0f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, polygon, Rect(0.0f, 0.0f, 1.0f, 1.0f));
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MozPolygon expected = MozPolygon {
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Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 0.8f, 0.0f),
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Point3D(0.8f, 0.8f, 0.0f),
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Point3D(0.8f, 0.0f, 0.0f)
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Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.0f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.0f, 0.0f, 0.8f, 0.8f));
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expected = MozPolygon {
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Point3D(0.2f, 0.2f, 0.0f),
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Point3D(0.2f, 1.0f, 0.0f),
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Point3D(1.0f, 1.0f, 0.0f),
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Point3D(1.0f, 0.2f, 0.0f)
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Point4D(0.2f, 0.2f, 0.0f, 1.0f),
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Point4D(0.2f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 0.2f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.2f, 0.2f, 0.8f, 0.8f));
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expected = MozPolygon {
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Point3D(0.2f, 0.2f, 0.0f),
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Point3D(0.2f, 0.8f, 0.0f),
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Point3D(0.8f, 0.8f, 0.0f),
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Point3D(0.8f, 0.2f, 0.0f)
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Point4D(0.2f, 0.2f, 0.0f, 1.0f),
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Point4D(0.2f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.2f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.2f, 0.2f, 0.6f, 0.6f));
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}
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@ -101,36 +101,36 @@ TEST(MozPolygon, ClipTriangle)
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{
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MozPolygon clipped, expected;
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const MozPolygon polygon {
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Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 1.0f, 0.0f),
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Point3D(1.0f, 1.0f, 0.0f)
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Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 1.0f, 0.0f, 1.0f)
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};
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expected = MozPolygon {
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Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 1.0f, 0.0f),
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Point3D(1.0f, 1.0f, 0.0f)
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Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 1.0f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.0f, 0.0f, 1.0f, 1.0f));
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expected = MozPolygon {
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Point3D(0.0f, 0.0f, 0.0f),
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Point3D(0.0f, 0.8f, 0.0f),
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Point3D(0.8f, 0.8f, 0.0f)
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Point4D(0.0f, 0.0f, 0.0f, 1.0f),
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Point4D(0.0f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.8f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.0f, 0.0f, 0.8f, 0.8f));
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expected = MozPolygon {
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Point3D(0.2f, 0.2f, 0.0f),
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Point3D(0.2f, 1.0f, 0.0f),
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Point3D(1.0f, 1.0f, 0.0f)
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Point4D(0.2f, 0.2f, 0.0f, 1.0f),
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Point4D(0.2f, 1.0f, 0.0f, 1.0f),
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Point4D(1.0f, 1.0f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.2f, 0.2f, 0.8f, 0.8f));
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expected = MozPolygon {
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Point3D(0.2f, 0.2f, 0.0f),
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Point3D(0.2f, 0.8f, 0.0f),
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Point3D(0.8f, 0.8f, 0.0f)
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Point4D(0.2f, 0.2f, 0.0f, 1.0f),
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Point4D(0.2f, 0.8f, 0.0f, 1.0f),
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Point4D(0.8f, 0.8f, 0.0f, 1.0f)
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};
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TestClipRect(polygon, expected, Rect(0.2f, 0.2f, 0.6f, 0.6f));
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}
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