Bug 1189506. Factor out code from OneIteration into helper methods. r=karlt

--HG--
extra : commitid : AvOJQUkXuiW
extra : rebase_source : c147f947d4c1823a9b558728c484c6cc65821b13
This commit is contained in:
Robert O'Callahan 2015-09-05 00:26:48 +12:00
Родитель d19d095ee1
Коммит 4b25e25cff
2 изменённых файлов: 57 добавлений и 47 удалений

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@ -1204,26 +1204,55 @@ MediaStreamGraphImpl::Process(GraphTime aFrom, GraphTime aTo)
}
}
void
MediaStreamGraphImpl::MaybeProduceMemoryReport()
{
MonitorAutoLock lock(mMemoryReportMonitor);
if (mNeedsMemoryReport) {
mNeedsMemoryReport = false;
for (MediaStream* s : AllStreams()) {
AudioNodeStream* stream = s->AsAudioNodeStream();
if (stream) {
AudioNodeSizes usage;
stream->SizeOfAudioNodesIncludingThis(MallocSizeOf, usage);
mAudioStreamSizes.AppendElement(usage);
}
}
lock.Notify();
}
}
bool
MediaStreamGraphImpl::UpdateMainThreadState()
{
MonitorAutoLock lock(mMonitor);
bool finalUpdate = mForceShutDown ||
(mProcessedTime >= mEndTime && AllFinishedStreamsNotified()) ||
(IsEmpty() && mBackMessageQueue.IsEmpty());
PrepareUpdatesToMainThreadState(finalUpdate);
if (finalUpdate) {
// Enter shutdown mode. The stable-state handler will detect this
// and complete shutdown. Destroy any streams immediately.
STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p waiting for main thread cleanup", this));
// We'll shut down this graph object if it does not get restarted.
mLifecycleState = LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP;
// No need to Destroy streams here. The main-thread owner of each
// stream is responsible for calling Destroy on them.
return false;
}
CurrentDriver()->WaitForNextIteration();
SwapMessageQueues();
return true;
}
bool
MediaStreamGraphImpl::OneIteration(GraphTime aStateEnd)
{
{
MonitorAutoLock lock(mMemoryReportMonitor);
if (mNeedsMemoryReport) {
mNeedsMemoryReport = false;
for (MediaStream* s : AllStreams()) {
AudioNodeStream* stream = s->AsAudioNodeStream();
if (stream) {
AudioNodeSizes usage;
stream->SizeOfAudioNodesIncludingThis(MallocSizeOf, usage);
mAudioStreamSizes.AppendElement(usage);
}
}
lock.Notify();
}
}
MaybeProduceMemoryReport();
GraphTime stateFrom = mStateComputedTime;
GraphTime stateEnd = std::min(aStateEnd, mEndTime);
@ -1234,31 +1263,7 @@ MediaStreamGraphImpl::OneIteration(GraphTime aStateEnd)
UpdateCurrentTimeForStreams(stateFrom, stateEnd);
// Send updates to the main thread and wait for the next control loop
// iteration.
{
MonitorAutoLock lock(mMonitor);
bool finalUpdate = mForceShutDown ||
(stateEnd >= mEndTime && AllFinishedStreamsNotified()) ||
(IsEmpty() && mBackMessageQueue.IsEmpty());
PrepareUpdatesToMainThreadState(finalUpdate);
if (finalUpdate) {
// Enter shutdown mode. The stable-state handler will detect this
// and complete shutdown. Destroy any streams immediately.
STREAM_LOG(LogLevel::Debug, ("MediaStreamGraph %p waiting for main thread cleanup", this));
// We'll shut down this graph object if it does not get restarted.
mLifecycleState = LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP;
// No need to Destroy streams here. The main-thread owner of each
// stream is responsible for calling Destroy on them.
return false;
}
CurrentDriver()->WaitForNextIteration();
SwapMessageQueues();
}
return true;
return UpdateMainThreadState();
}
void

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@ -167,12 +167,17 @@ public:
}
#endif
}
/*
* This does the actual iteration: Message processing, MediaStream ordering,
* blocking computation and processing.
*/
void DoIteration();
void MaybeProduceMemoryReport();
/**
* Returns true if this MediaStreamGraph should keep running
*/
bool UpdateMainThreadState();
/**
* Returns true if this MediaStreamGraph should keep running
*/
bool OneIteration(GraphTime aStateEnd);
bool Running() const