servo: Merge #10842 - Webrender no nativewindow (from fabricedesre:webrender-no-nativewindow); r=Manishearth

@glennw this fixed the panic when using webrender and no native display is available.

Source-Repo: https://github.com/servo/servo
Source-Revision: 5ef355cf439f410f249f0565623eb439afd59456
This commit is contained in:
Fabrice Desré 2016-04-25 19:11:15 -07:00
Родитель eebee42d38
Коммит 4bc5c7a97b
2 изменённых файлов: 19 добавлений и 8 удалений

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@ -93,8 +93,8 @@ pub struct IOCompositor<Window: WindowMethods> {
/// The application window.
window: Rc<Window>,
/// The display this compositor targets.
native_display: NativeDisplay,
/// The display this compositor targets. Will be None when using webrender.
native_display: Option<NativeDisplay>,
/// The port on which we receive messages.
port: Box<CompositorReceiver>,
@ -401,7 +401,12 @@ impl<Window: WindowMethods> IOCompositor<Window> {
sender.create_api()
});
let native_display = window.native_display();
let native_display = if state.webrender.is_some() {
None
} else {
Some(window.native_display())
};
IOCompositor {
window: window,
native_display: native_display,
@ -572,7 +577,9 @@ impl<Window: WindowMethods> IOCompositor<Window> {
(Msg::ReturnUnusedNativeSurfaces(native_surfaces),
ShutdownState::NotShuttingDown) => {
self.surface_map.insert_surfaces(&self.native_display, native_surfaces);
if let Some(ref native_display) = self.native_display {
self.surface_map.insert_surfaces(native_display, native_surfaces);
}
}
(Msg::ScrollFragmentPoint(pipeline_id, layer_id, point, _),
@ -2220,7 +2227,9 @@ impl<Window: WindowMethods> IOCompositor<Window> {
fn initialize_compositing(&mut self) {
if self.webrender.is_none() {
let show_debug_borders = opts::get().show_debug_borders;
self.context = Some(rendergl::RenderContext::new(self.native_display.clone(),
// We can unwrap native_display because it's only None when using webrender.
self.context = Some(rendergl::RenderContext::new(self.native_display
.expect("n_d should be Some when not using wr").clone(),
show_debug_borders,
opts::get().output_file.is_some()))
}
@ -2309,7 +2318,9 @@ impl<Window: WindowMethods> IOCompositor<Window> {
where B: IntoIterator<Item=Box<LayerBuffer>>
{
let surfaces = buffers.into_iter().map(|buffer| buffer.native_surface);
self.surface_map.insert_surfaces(&self.native_display, surfaces);
if let Some(ref native_display) = self.native_display {
self.surface_map.insert_surfaces(native_display, surfaces);
}
}
fn get_root_pipeline_id(&self) -> Option<PipelineId> {

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@ -128,7 +128,7 @@ impl PaintListener for Box<CompositorProxy + 'static + Send> {
// just return None in this case, since the paint thread
// will exit shortly and never actually be requested
// to paint buffers by the compositor.
port.recv().ok()
port.recv().unwrap_or(None)
}
fn assign_painted_buffers(&mut self,
@ -179,7 +179,7 @@ pub enum Msg {
/// Requests the compositor's graphics metadata. Graphics metadata is what the painter needs
/// to create surfaces that the compositor can see. On Linux this is the X display; on Mac this
/// is the pixel format.
GetNativeDisplay(Sender<NativeDisplay>),
GetNativeDisplay(Sender<Option<NativeDisplay>>),
/// Tells the compositor to create or update the layers for a pipeline if necessary
/// (i.e. if no layer with that ID exists).