Bug 1305891 - Part 2: Accept GamepadHand as the parameter when VRControllerHost constructs; r=kip

MozReview-Commit-ID: IYscauVw8iE

--HG--
extra : rebase_source : f11f9ec7d486f41917d687009ba1b47c933a68ba
This commit is contained in:
Daosheng Mu 2017-02-13 11:18:11 +08:00
Родитель 06d6a52263
Коммит 4bcfff5f8b
6 изменённых файлов: 12 добавлений и 29 удалений

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@ -199,12 +199,6 @@ VRControllerHost::GetPose()
return mPose;
}
void
VRControllerHost::SetHand(dom::GamepadHand aHand)
{
mControllerInfo.mHand = aHand;
}
dom::GamepadHand
VRControllerHost::GetHand()
{

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@ -95,7 +95,6 @@ public:
uint64_t GetButtonPressed();
void SetPose(const dom::GamepadPoseState& aPose);
const dom::GamepadPoseState& GetPose();
virtual void SetHand(dom::GamepadHand aHand);
dom::GamepadHand GetHand();
protected:

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@ -832,13 +832,16 @@ VRDisplayOculus::NotifyVSync()
mDisplayInfo.mIsConnected = (ovr == ovrSuccess && sessionStatus.HmdPresent);
}
VRControllerOculus::VRControllerOculus()
VRControllerOculus::VRControllerOculus(dom::GamepadHand aHand)
: VRControllerHost(VRDeviceType::Oculus)
{
MOZ_COUNT_CTOR_INHERITED(VRControllerOculus, VRControllerHost);
mControllerInfo.mControllerName.AssignLiteral("Oculus Touch");
mControllerInfo.mControllerName.AssignLiteral("Oculus Touch (");
mControllerInfo.mControllerName.AppendPrintf("%s%s",
GamepadHandValues::strings[uint32_t(aHand)].value,
")");
mControllerInfo.mMappingType = GamepadMappingType::_empty;
mControllerInfo.mHand = GamepadHand::_empty;
mControllerInfo.mHand = aHand;
mControllerInfo.mNumButtons = kNumOculusButton;
mControllerInfo.mNumAxes = static_cast<uint32_t>(
OculusControllerAxisType::NumVRControllerAxisType);;
@ -856,16 +859,6 @@ VRControllerOculus::SetAxisMove(uint32_t aAxis, float aValue)
mAxisMove[aAxis] = aValue;
}
void
VRControllerOculus::SetHand(dom::GamepadHand aHand)
{
VRControllerHost::SetHand(aHand);
mControllerInfo.mControllerName.AssignLiteral("Oculus Touch (");
mControllerInfo.mControllerName.AppendPrintf("%s%s",
GamepadHandValues::strings[uint32_t(aHand)].value,
")");
}
VRControllerOculus::~VRControllerOculus()
{
MOZ_COUNT_DTOR_INHERITED(VRControllerOculus, VRControllerHost);
@ -1153,9 +1146,8 @@ VRSystemManagerOculus::ScanForControllers()
hand = GamepadHand::Right;
break;
}
RefPtr<VRControllerOculus> oculusController = new VRControllerOculus();
RefPtr<VRControllerOculus> oculusController = new VRControllerOculus(hand);
oculusController->SetIndex(mControllerCount);
oculusController->SetHand(hand);
mOculusController.AppendElement(oculusController);
// Not already present, add it.

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@ -97,10 +97,9 @@ protected:
class VRControllerOculus : public VRControllerHost
{
public:
explicit VRControllerOculus();
explicit VRControllerOculus(dom::GamepadHand aHand);
float GetAxisMove(uint32_t aAxis);
void SetAxisMove(uint32_t aAxis, float aValue);
virtual void SetHand(dom::GamepadHand aHand) override;
protected:
virtual ~VRControllerOculus();

Просмотреть файл

@ -420,13 +420,13 @@ VRDisplayOpenVR::NotifyVSync()
PollEvents();
}
VRControllerOpenVR::VRControllerOpenVR()
VRControllerOpenVR::VRControllerOpenVR(dom::GamepadHand aHand)
: VRControllerHost(VRDeviceType::OpenVR)
{
MOZ_COUNT_CTOR_INHERITED(VRControllerOpenVR, VRControllerHost);
mControllerInfo.mControllerName.AssignLiteral("OpenVR Gamepad");
mControllerInfo.mMappingType = GamepadMappingType::_empty;
mControllerInfo.mHand = GamepadHand::_empty;
mControllerInfo.mHand = aHand;
mControllerInfo.mNumButtons = gNumOpenVRButtonMask;
mControllerInfo.mNumAxes = gNumOpenVRAxis;
}
@ -733,10 +733,9 @@ VRSystemManagerOpenVR::ScanForControllers()
hand = GamepadHand::Right;
break;
}
RefPtr<VRControllerOpenVR> openVRController = new VRControllerOpenVR();
RefPtr<VRControllerOpenVR> openVRController = new VRControllerOpenVR(hand);
openVRController->SetIndex(mControllerCount);
openVRController->SetTrackedIndex(trackedDevice);
openVRController->SetHand(hand);
mOpenVRController.AppendElement(openVRController);
// Not already present, add it.

Просмотреть файл

@ -72,7 +72,7 @@ protected:
class VRControllerOpenVR : public VRControllerHost
{
public:
explicit VRControllerOpenVR();
explicit VRControllerOpenVR(dom::GamepadHand aHand);
void SetTrackedIndex(uint32_t aTrackedIndex);
uint32_t GetTrackedIndex();