зеркало из https://github.com/mozilla/gecko-dev.git
Bug 840577 - Fixed ANGLE cross compilation on case sensitive OSes r=bjacob
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@ -30,6 +30,9 @@ In this order:
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Adds uniform array index clamping on non-Windows platforms.
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Windows would require r1719, r1733, r1734.
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angle-cross-compilation.patch
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Fixes cross compilation on case sensitive OSes.
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In addition to these patches, the Makefile.in files are ours, they're not present in
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upsteam ANGLE. Therefore, changes made to the Makefile.in files should not be stored
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in the local .patch files.
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@ -0,0 +1,27 @@
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From: Jacek Caban <jacek@codeweavers.com>
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Fixed ANGLE cross compilation on case sensitive OSes
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diff --git a/gfx/angle/src/libEGL/Display.h b/gfx/angle/src/libEGL/Display.h
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index aedc8e7..2162265 100644
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--- a/gfx/angle/src/libEGL/Display.h
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+++ b/gfx/angle/src/libEGL/Display.h
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@@ -11,17 +11,17 @@
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#ifndef LIBEGL_DISPLAY_H_
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#define LIBEGL_DISPLAY_H_
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#include <d3d9.h>
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-#include <D3Dcompiler.h>
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+#include <d3dcompiler.h>
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#include <set>
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#include <vector>
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#include "libGLESv2/Context.h"
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#include "libEGL/Config.h"
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#include "libEGL/ShaderCache.h"
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@ -16,7 +16,7 @@
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#endif
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#include <windows.h>
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#include <d3d9.h>
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#include <D3Dcompiler.h>
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#include <d3dcompiler.h>
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#include <set>
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#include <vector>
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