зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1626666
- Rework the ipc profile counters. r=Bert,gw
Before this patch: - Consume time merely is the time it takes to push something into a vector (always displays zero). - Total IPC time and the DisplayList IPC graph measure the time between api.set_display_list and the render backend picking the message up, plus the time it took to build the display list (but doesn't take into account the time it took for actual IPC in between). - Send time is only the time between api.set_display_list and the render backend picking the message up but doesn't take into account the time it took between the content thread sending the DL and the compositor thread forwarding it. After this patch: - Content send time measures the time between the content thread sending the display list and the compositor forwarding it (actual IPC). - Api send time measures the time between the compostor thread forwarding the DL and the render backend picking it up. - Consume time is removed. - Total send time is the sum of content and api times. - Display list build times and display list IPC (total send time) are on separate graphs. Depends on D69227 Differential Revision: https://phabricator.services.mozilla.com/D69228 --HG-- extra : moz-landing-system : lando
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Родитель
28a2bbcd6d
Коммит
4e7b069162
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@ -43,7 +43,6 @@ pub mod expected {
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pub const GPU_CACHE_BLOCKS_UPDATED: Range<u64> = 0..1000;
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pub const GPU_CACHE_BLOCKS_SAVED: Range<u64> = 0..50_000;
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pub const DISPLAY_LIST_BUILD_TIME: Range<f64> = 0.0..3.0;
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pub const DISPLAY_LIST_CONSUME_TIME: Range<f64> = 0.0..2.0;
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pub const MAX_SCENE_BUILD_TIME: Range<f64> = 0.0..3.0;
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pub const DISPLAY_LIST_SEND_TIME: Range<f64> = 0.0..1.0;
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pub const DISPLAY_LIST_TOTAL_TIME: Range<f64> = 0.0..4.0;
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@ -704,9 +703,13 @@ pub struct ResourceProfileCounters {
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#[derive(Clone)]
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pub struct IpcProfileCounters {
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pub build_time: TimeProfileCounter,
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pub consume_time: TimeProfileCounter,
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pub send_time: TimeProfileCounter,
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pub total_time: TimeProfileCounter,
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/// Time between when the display list is built and when it is sent by the API.
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pub content_send_time: TimeProfileCounter,
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/// Time between sending the SetDisplayList from the API and picking it up on
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/// the render backend thread.
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pub api_send_time: TimeProfileCounter,
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/// Sum of content_send_time and api_send_time.
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pub total_send_time: TimeProfileCounter,
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pub display_lists: ResourceProfileCounter,
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}
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@ -750,22 +753,21 @@ impl IpcProfileCounters {
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build_end: u64,
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send_start: u64,
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consume_start: u64,
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consume_end: u64,
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display_len: usize,
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) {
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self.total_time.reset();
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self.build_time.reset();
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self.consume_time.reset();
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self.send_time.reset();
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self.content_send_time.reset();
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self.api_send_time.reset();
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self.total_send_time.reset();
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self.display_lists.reset();
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let build_time = build_end - build_start;
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let consume_time = consume_end - consume_start;
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let send_time = consume_start - send_start;
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let content_send_time = send_start - build_end;
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let api_send_time = consume_start - send_start;
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self.build_time.inc(build_time);
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self.consume_time.inc(consume_time);
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self.send_time.inc(send_time);
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self.total_time.inc(build_time + consume_time + send_time);
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self.content_send_time.inc(content_send_time);
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self.api_send_time.inc(api_send_time);
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self.total_send_time.inc(content_send_time + api_send_time);
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self.display_lists.inc(display_len);
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}
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}
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@ -801,23 +803,23 @@ impl BackendProfileCounters {
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},
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ipc: IpcProfileCounters {
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build_time: TimeProfileCounter::new(
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"Display List Build Time", false,
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"DisplayList Build Time", false,
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Some(expected::DISPLAY_LIST_BUILD_TIME)
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),
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consume_time: TimeProfileCounter::new(
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"Display List Consume Time", false,
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Some(expected::DISPLAY_LIST_CONSUME_TIME),
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),
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send_time: TimeProfileCounter::new(
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"Display List Send Time", false,
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content_send_time: TimeProfileCounter::new(
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"Content Send Time", false,
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Some(expected::DISPLAY_LIST_SEND_TIME),
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),
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total_time: TimeProfileCounter::new(
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"Total Display List Time", false,
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api_send_time: TimeProfileCounter::new(
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"API Send Time", false,
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Some(expected::DISPLAY_LIST_SEND_TIME),
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),
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total_send_time: TimeProfileCounter::new(
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"Total IPC Time", false,
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Some(expected::DISPLAY_LIST_TOTAL_TIME),
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),
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display_lists: ResourceProfileCounter::new(
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"Display Lists Sent",
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"DisplayLists Sent",
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None, Some(expected::DISPLAY_LIST_MB),
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),
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},
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@ -1220,6 +1222,7 @@ pub struct Profiler {
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renderer_graph: ProfileGraph,
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gpu_graph: ProfileGraph,
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ipc_graph: ProfileGraph,
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display_list_build_graph: ProfileGraph,
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scene_build_graph: ProfileGraph,
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blob_raster_graph: ProfileGraph,
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backend_time: AverageTimeProfileCounter,
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@ -1244,6 +1247,7 @@ impl Profiler {
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renderer_graph: ProfileGraph::new(600, to_ms_scale, "Renderer:", "ms"),
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gpu_graph: ProfileGraph::new(600, to_ms_scale, "GPU:", "ms"),
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ipc_graph: ProfileGraph::new(600, to_ms_scale, "IPC:", "ms"),
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display_list_build_graph: ProfileGraph::new(600, to_ms_scale, "DisplayList build", "ms"),
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scene_build_graph: ProfileGraph::new(600, to_ms_scale, "Scene build:", "ms"),
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blob_raster_graph: ProfileGraph::new(600, 1.0, "Rasterized blob pixels:", "px"),
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gpu_frames: GpuFrameCollection::new(),
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@ -1583,9 +1587,9 @@ impl Profiler {
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Profiler::draw_counters(
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&[
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&backend_profile.ipc.build_time,
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&backend_profile.ipc.send_time,
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&backend_profile.ipc.consume_time,
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&backend_profile.ipc.total_time,
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&backend_profile.ipc.content_send_time,
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&backend_profile.ipc.api_send_time,
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&backend_profile.ipc.total_send_time,
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],
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None,
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debug_renderer,
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@ -1667,6 +1671,10 @@ impl Profiler {
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.draw_graph(self.draw_state.x_right, self.draw_state.y_right, "DisplayList IPC", debug_renderer);
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self.draw_state.y_right += rect.size.height + PROFILE_PADDING;
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let rect = self.display_list_build_graph
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.draw_graph(self.draw_state.x_right, self.draw_state.y_right, "DisplayList build", debug_renderer);
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self.draw_state.y_right += rect.size.height + PROFILE_PADDING;
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let rect = self.scene_build_graph
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.draw_graph(self.draw_state.x_right, self.draw_state.y_right, "Scene build", debug_renderer);
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self.draw_state.y_right += rect.size.height + PROFILE_PADDING;
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@ -1778,12 +1786,14 @@ impl Profiler {
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.push(renderer_timers.cpu_time.nanoseconds);
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self.renderer_time.set(renderer_timers.cpu_time.nanoseconds);
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self.ipc_graph
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.push(backend_profile.ipc.total_time.nanoseconds);
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.push(backend_profile.ipc.total_send_time.nanoseconds);
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self.display_list_build_graph
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.push(backend_profile.ipc.build_time.nanoseconds);
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self.scene_build_graph
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.push(backend_profile.scene_build_time.nanoseconds);
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self.blob_raster_graph
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.push(backend_profile.resources.texture_cache.rasterized_blob_pixels.size as u64);
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self.ipc_time.set(backend_profile.ipc.total_time.nanoseconds);
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self.ipc_time.set(backend_profile.ipc.total_send_time.nanoseconds);
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self.gpu_graph.push(gpu_graph);
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self.gpu_time.set(gpu_graph);
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self.gpu_frames.push(gpu_graph, gpu_graphrs);
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@ -858,17 +858,11 @@ impl RenderBackend {
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content_size,
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});
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// Note: this isn't quite right as auxiliary values will be
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// pulled out somewhere in the prim_store, but aux values are
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// really simple and cheap to access, so it's not a big deal.
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let display_list_consumed_time = precise_time_ns();
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ipc_profile_counters.set(
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builder_start_time,
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builder_finish_time,
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send_start_time,
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display_list_received_time,
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display_list_consumed_time,
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display_list_len,
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);
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}
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