Bug 1141595 - Make scroll info display item hoisting work after bug 913443. r=tn

--HG--
extra : rebase_source : 7e13f848ec50f5c6a91876dc1e618d0fe31ffab2
This commit is contained in:
Markus Stange 2015-03-16 18:37:04 -04:00
Родитель 6289c6a9f2
Коммит 4fe0677dda
1 изменённых файлов: 71 добавлений и 15 удалений

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@ -577,6 +577,7 @@ struct NewLayerEntry {
// This rect is in the layer's own coordinate space. The computed visible
// region for the layer cannot extend beyond this rect.
nsIntRect mLayerContentsVisibleRect;
nsTArray<nsDisplayScrollInfoLayer*> mScrollInfoItems;
bool mHideAllLayersBelow;
// When mOpaqueForAnimatedGeometryRootParent is true, the opaque region of
// this layer is opaque in the same position even subject to the animation of
@ -719,9 +720,14 @@ public:
const nsIntRegion& aOuterVisibleRegion,
const nsIntRect* aLayerContentsVisibleRect = nullptr) const;
void AddHoistedItem(nsDisplayItem* aItem)
void AddHoistedItem(nsDisplayScrollInfoLayer* aItem)
{
mHoistedItems.AppendToTop(aItem);
mHoistedItems.AppendElement(aItem);
}
void AddHoistedItems(const nsTArray<nsDisplayScrollInfoLayer*>& aItems)
{
mHoistedItems.AppendElements(aItems);
}
protected:
@ -992,7 +998,7 @@ protected:
* In some cases we need to hoist nsDisplayScrollInfoLayer items out from a
* nested inactive container. This holds the items hoisted up from children.
*/
nsDisplayList mHoistedItems;
nsTArray<nsDisplayScrollInfoLayer*> mHoistedItems;
};
class PaintedDisplayItemLayerUserData : public LayerUserData
@ -2208,6 +2214,8 @@ ContainerState::PopPaintedLayerData()
mNewChildLayers[data->mNewChildLayersIndex].mLayer = paintedLayer.forget();
}
MOZ_ASSERT(mHoistedItems.IsEmpty());
for (auto& item : data->mAssignedDisplayItems) {
MOZ_ASSERT(item.mItem->GetType() != nsDisplayItem::TYPE_LAYER_EVENT_REGIONS);
@ -2218,6 +2226,9 @@ ContainerState::PopPaintedLayerData()
}
NewLayerEntry* newLayerEntry = &mNewChildLayers[data->mNewChildLayersIndex];
newLayerEntry->mScrollInfoItems.SwapElements(mHoistedItems);
nsRefPtr<Layer> layer;
nsRefPtr<ImageContainer> imageContainer = data->CanOptimizeImageLayer(mBuilder);
@ -3009,8 +3020,9 @@ ContainerState::ProcessDisplayItems(nsDisplayList* aList)
// drive main-thread sync scrolling.
// Note: |item| is removed from aList and will be attached into the parent
// list, so we don't delete it here.
static_cast<nsDisplayScrollInfoLayer*>(item)->MarkHoisted();
mLayerBuilder->GetContainingContainerState()->AddHoistedItem(item);
nsDisplayScrollInfoLayer* scrollInfoItem = static_cast<nsDisplayScrollInfoLayer*>(item);
scrollInfoItem->MarkHoisted();
mLayerBuilder->GetContainingContainerState()->AddHoistedItem(scrollInfoItem);
continue;
}
@ -3288,10 +3300,6 @@ ContainerState::ProcessDisplayItems(nsDisplayList* aList)
}
}
// Finish the hoisting process by taking the items from the child and adding
// them to the list here.
aList->AppendToBottom(&mHoistedItems);
if (itemSameCoordinateSystemChildren &&
itemSameCoordinateSystemChildren->NeedsTransparentSurface()) {
aList->SetNeedsTransparentSurface();
@ -3299,7 +3307,6 @@ ContainerState::ProcessDisplayItems(nsDisplayList* aList)
}
aList->AppendToTop(&savedItems);
MOZ_ASSERT(mHoistedItems.IsEmpty());
}
void
@ -3910,13 +3917,62 @@ ContainerState::Finish(uint32_t* aTextContentFlags, LayerManagerData* aData,
// This is not currently a child of the container, so just add it
// now.
mContainerLayer->InsertAfter(layer, prevChild);
continue;
} else {
NS_ASSERTION(layer->GetParent() == mContainerLayer,
"Layer shouldn't be the child of some other container");
if (layer->GetPrevSibling() != prevChild) {
mContainerLayer->RepositionChild(layer, prevChild);
}
}
NS_ASSERTION(layer->GetParent() == mContainerLayer,
"Layer shouldn't be the child of some other container");
if (layer->GetPrevSibling() != prevChild) {
mContainerLayer->RepositionChild(layer, prevChild);
ContainerState* containingContainerState = mLayerBuilder->GetContainingContainerState();
if (containingContainerState) {
containingContainerState->AddHoistedItems(mNewChildLayers[i].mScrollInfoItems);
} else {
// Build layers for all mNewChildLayers[i].mScrollInfoItems and insert
// them after layer.
for (nsDisplayScrollInfoLayer* item : mNewChildLayers[i].mScrollInfoItems) {
LayerState layerState = item->GetLayerState(mBuilder, mManager, mParameters);
MOZ_ASSERT(layerState == LAYER_ACTIVE_EMPTY);
nsRefPtr<Layer> scrollInfoLayer = item->BuildLayer(mBuilder, mManager, mParameters);
if (!scrollInfoLayer) {
continue;
}
mLayerBuilder->AddLayerDisplayItem(scrollInfoLayer, item, layerState,
nsPoint(), nullptr);
const nsIFrame* animatedGeometryRoot =
nsLayoutUtils::GetAnimatedGeometryRootFor(item, mBuilder, mManager);
bool shouldFixToViewport = !animatedGeometryRoot->GetParent() &&
item->ShouldFixToViewport(mManager);
const nsIFrame* fixedPosFrame =
FindFixedPosFrameForLayerData(animatedGeometryRoot, shouldFixToViewport);
NewLayerEntry scrollInfoLayerEntry;
scrollInfoLayerEntry.mLayer = scrollInfoLayer;
scrollInfoLayerEntry.mAnimatedGeometryRoot = animatedGeometryRoot;
scrollInfoLayerEntry.mFixedPosFrameForLayerData = fixedPosFrame;
scrollInfoLayerEntry.mOpaqueForAnimatedGeometryRootParent =
item->IsDisplayPortOpaque();
scrollInfoLayerEntry.mBaseFrameMetrics =
item->ComputeFrameMetrics(scrollInfoLayer, mParameters);
SetupScrollingMetadata(&scrollInfoLayerEntry);
if (!scrollInfoLayer->GetParent()) {
// This is not currently a child of the container, so just add it
// now.
mContainerLayer->InsertAfter(scrollInfoLayer, layer);
} else {
NS_ASSERTION(scrollInfoLayer->GetParent() == mContainerLayer,
"scrollInfoLayer shouldn't be the child of some other container");
if (scrollInfoLayer->GetPrevSibling() != layer) {
mContainerLayer->RepositionChild(scrollInfoLayer, layer);
}
}
layer = scrollInfoLayer;
}
}
}