Bug 1312960 - Associate each message in IPC queue with the runnable that will run it (r=dvander)

This commit is contained in:
Bill McCloskey 2016-10-15 11:47:14 -07:00
Родитель a054d4a461
Коммит 50e4d05346
2 изменённых файлов: 253 добавлений и 268 удалений

Просмотреть файл

@ -489,10 +489,7 @@ MessageChannel::MessageChannel(MessageListener *aListener)
mTransactionStack(nullptr),
mTimedOutMessageSeqno(0),
mTimedOutMessageNestedLevel(0),
#if defined(MOZ_CRASHREPORTER) && defined(OS_WIN)
mPending(AnnotateAllocator<Message>(*this)),
#endif
mRemoteStackDepthGuess(false),
mRemoteStackDepthGuess(0),
mSawInterruptOutMsg(false),
mIsWaitingForIncoming(false),
mAbortOnError(false),
@ -508,10 +505,6 @@ MessageChannel::MessageChannel(MessageListener *aListener)
mIsSyncWaitingOnNonMainThread = false;
#endif
RefPtr<CancelableRunnable> runnable =
NewNonOwningCancelableRunnableMethod(this, &MessageChannel::OnMaybeDequeueOne);
mDequeueOneTask = new RefCountedTask(runnable.forget());
mOnChannelConnectedTask =
NewNonOwningCancelableRunnableMethod(this, &MessageChannel::DispatchOnChannelConnected);
@ -635,8 +628,6 @@ MessageChannel::Clear()
gParentProcessBlocker = nullptr;
}
mDequeueOneTask->Cancel();
mWorkerLoop = nullptr;
delete mLink;
mLink = nullptr;
@ -649,7 +640,11 @@ MessageChannel::Clear()
}
// Free up any memory used by pending messages.
for (RefPtr<MessageTask> task : mPending) {
task->Clear();
}
mPending.clear();
mOutOfTurnReplies.clear();
while (!mDeferred.empty()) {
mDeferred.pop();
@ -879,19 +874,6 @@ MessageChannel::ShouldDeferMessage(const Message& aMsg)
return mSide == ParentSide && aMsg.transaction_id() != CurrentNestedInsideSyncTransaction();
}
// Predicate that is true for messages that should be consolidated if 'compress' is set.
class MatchingKinds {
typedef IPC::Message Message;
Message::msgid_t mType;
int32_t mRoutingId;
public:
MatchingKinds(Message::msgid_t aType, int32_t aRoutingId) :
mType(aType), mRoutingId(aRoutingId) {}
bool operator()(const Message &msg) {
return msg.type() == mType && msg.routing_id() == mRoutingId;
}
};
void
MessageChannel::OnMessageReceivedFromLink(Message&& aMsg)
{
@ -925,31 +907,34 @@ MessageChannel::OnMessageReceivedFromLink(Message&& aMsg)
MOZ_RELEASE_ASSERT(aMsg.compress_type() == IPC::Message::COMPRESSION_NONE ||
aMsg.nested_level() == IPC::Message::NOT_NESTED);
bool compress = false;
bool reuseTask = false;
if (aMsg.compress_type() == IPC::Message::COMPRESSION_ENABLED) {
compress = (!mPending.empty() &&
mPending.back().type() == aMsg.type() &&
mPending.back().routing_id() == aMsg.routing_id());
bool compress = (!mPending.isEmpty() &&
mPending.getLast()->Msg().type() == aMsg.type() &&
mPending.getLast()->Msg().routing_id() == aMsg.routing_id());
if (compress) {
// This message type has compression enabled, and the back of the
// queue was the same message type and routed to the same destination.
// Replace it with the newer message.
MOZ_RELEASE_ASSERT(mPending.back().compress_type() ==
IPC::Message::COMPRESSION_ENABLED);
mPending.pop_back();
MOZ_RELEASE_ASSERT(mPending.getLast()->Msg().compress_type() ==
IPC::Message::COMPRESSION_ENABLED);
mPending.getLast()->Msg() = Move(aMsg);
reuseTask = true;
}
} else if (aMsg.compress_type() == IPC::Message::COMPRESSION_ALL) {
// Check the message queue for another message with this type/destination.
auto it = std::find_if(mPending.rbegin(), mPending.rend(),
MatchingKinds(aMsg.type(), aMsg.routing_id()));
if (it != mPending.rend()) {
// This message type has compression enabled, and the queue holds
// a message with the same message type and routed to the same destination.
// Erase it. Note that, since we always compress these redundancies, There Can
// Be Only One.
compress = true;
MOZ_RELEASE_ASSERT((*it).compress_type() == IPC::Message::COMPRESSION_ALL);
mPending.erase((++it).base());
} else if (aMsg.compress_type() == IPC::Message::COMPRESSION_ALL && !mPending.isEmpty()) {
for (RefPtr<MessageTask> p = mPending.getLast(); p; p = p->getPrevious()) {
if (p->Msg().type() == aMsg.type() &&
p->Msg().routing_id() == aMsg.routing_id())
{
// This message type has compression enabled, and the queue
// holds a message with the same message type and routed to the
// same destination. Erase it. Note that, since we always
// compress these redundancies, There Can Be Only One.
MOZ_RELEASE_ASSERT(p->Msg().compress_type() == IPC::Message::COMPRESSION_ALL);
p->remove();
break;
}
}
}
@ -959,7 +944,7 @@ MessageChannel::OnMessageReceivedFromLink(Message&& aMsg)
wakeUpSyncSend ||
AwaitingIncomingMessage();
// Although we usually don't need to post an OnMaybeDequeueOne task if
// Although we usually don't need to post a message task if
// shouldWakeUp is true, it's easier to post anyway than to have to
// guarantee that every Send call processes everything it's supposed to
// before returning.
@ -968,6 +953,10 @@ MessageChannel::OnMessageReceivedFromLink(Message&& aMsg)
IPC_LOG("Receive on link thread; seqno=%d, xid=%d, shouldWakeUp=%d",
aMsg.seqno(), aMsg.transaction_id(), shouldWakeUp);
if (reuseTask) {
return;
}
// There are three cases we're concerned about, relating to the state of the
// main thread:
//
@ -990,29 +979,26 @@ MessageChannel::OnMessageReceivedFromLink(Message&& aMsg)
// blocked. This is okay, since we always check for pending events before
// blocking again.
mPending.push_back(Move(aMsg));
RefPtr<MessageTask> task = new MessageTask(this, Move(aMsg));
mPending.insertBack(task);
if (shouldWakeUp) {
NotifyWorkerThread();
}
if (shouldPostTask) {
if (!compress) {
// If we compressed away the previous message, we'll re-use
// its pending task.
RefPtr<DequeueTask> task = new DequeueTask(mDequeueOneTask);
mWorkerLoop->PostTask(task.forget());
}
task->Post();
}
}
void
MessageChannel::PeekMessages(mozilla::function<bool(const Message& aMsg)> aInvoke)
{
// FIXME: We shouldn't be holding the lock for aInvoke!
MonitorAutoLock lock(*mMonitor);
for (MessageQueue::iterator it = mPending.begin(); it != mPending.end(); it++) {
Message &msg = *it;
for (RefPtr<MessageTask> it : mPending) {
const Message &msg = it->Msg();
if (!aInvoke(msg)) {
break;
}
@ -1022,6 +1008,8 @@ MessageChannel::PeekMessages(mozilla::function<bool(const Message& aMsg)> aInvok
void
MessageChannel::ProcessPendingRequests(AutoEnterTransaction& aTransaction)
{
mMonitor->AssertCurrentThreadOwns();
IPC_LOG("ProcessPendingRequests for seqno=%d, xid=%d",
aTransaction.SequenceNumber(), aTransaction.TransactionID());
@ -1038,8 +1026,8 @@ MessageChannel::ProcessPendingRequests(AutoEnterTransaction& aTransaction)
mozilla::Vector<Message> toProcess;
for (MessageQueue::iterator it = mPending.begin(); it != mPending.end(); ) {
Message &msg = *it;
for (RefPtr<MessageTask> p = mPending.getFirst(); p; ) {
Message &msg = p->Msg();
MOZ_RELEASE_ASSERT(!aTransaction.IsCanceled(),
"Calling ShouldDeferMessage when cancelled");
@ -1053,10 +1041,11 @@ MessageChannel::ProcessPendingRequests(AutoEnterTransaction& aTransaction)
if (!defer) {
if (!toProcess.append(Move(msg)))
MOZ_CRASH();
it = mPending.erase(it);
p = p->removeAndGetNext();
continue;
}
it++;
p = p->getNext();
}
if (toProcess.empty()) {
@ -1358,9 +1347,9 @@ MessageChannel::Call(Message* aMsg, Message* aReply)
{
recvd = Move(it->second);
mOutOfTurnReplies.erase(it);
} else if (!mPending.empty()) {
recvd = Move(mPending.front());
mPending.pop_front();
} else if (!mPending.isEmpty()) {
RefPtr<MessageTask> task = mPending.popFirst();
recvd = Move(task->Msg());
} else {
// because of subtleties with nested event loops, it's possible
// that we got here and nothing happened. or, we might have a
@ -1449,18 +1438,19 @@ MessageChannel::WaitForIncomingMessage()
NeuteredWindowRegion neuteredRgn(mFlags & REQUIRE_DEFERRED_MESSAGE_PROTECTION);
#endif
{ // Scope for lock
MonitorAutoLock lock(*mMonitor);
AutoEnterWaitForIncoming waitingForIncoming(*this);
if (mChannelState != ChannelConnected) {
return false;
}
if (!HasPendingEvents()) {
return WaitForInterruptNotify();
}
MonitorAutoLock lock(*mMonitor);
AutoEnterWaitForIncoming waitingForIncoming(*this);
if (mChannelState != ChannelConnected) {
return false;
}
if (!HasPendingEvents()) {
return WaitForInterruptNotify();
}
return OnMaybeDequeueOne();
MOZ_RELEASE_ASSERT(!mPending.isEmpty());
RefPtr<MessageTask> task = mPending.getFirst();
RunMessage(*task);
return true;
}
bool
@ -1468,7 +1458,7 @@ MessageChannel::HasPendingEvents()
{
AssertWorkerThread();
mMonitor->AssertCurrentThreadOwns();
return Connected() && !mPending.empty();
return Connected() && !mPending.isEmpty();
}
bool
@ -1479,7 +1469,7 @@ MessageChannel::InterruptEventOccurred()
IPC_ASSERT(InterruptStackDepth() > 0, "not in wait loop");
return (!Connected() ||
!mPending.empty() ||
!mPending.isEmpty() ||
(!mOutOfTurnReplies.empty() &&
mOutOfTurnReplies.find(mInterruptStack.top().seqno()) !=
mOutOfTurnReplies.end()));
@ -1503,19 +1493,12 @@ MessageChannel::ProcessPendingRequest(Message &&aUrgent)
}
bool
MessageChannel::DequeueOne(Message *recvd)
MessageChannel::ShouldRunMessage(const Message& aMsg)
{
AssertWorkerThread();
mMonitor->AssertCurrentThreadOwns();
if (!Connected()) {
ReportConnectionError("OnMaybeDequeueOne");
return false;
if (!mTimedOutMessageSeqno) {
return true;
}
if (!mDeferred.empty())
MaybeUndeferIncall();
// If we've timed out a message and we're awaiting the reply to the timed
// out message, we have to be careful what messages we process. Here's what
// can go wrong:
@ -1532,56 +1515,131 @@ MessageChannel::DequeueOne(Message *recvd)
// message unless the child would need the response to that message in order
// to process M. Those messages are the ones that have a higher nested level
// than M or that are part of the same transaction as M.
if (mTimedOutMessageSeqno) {
for (MessageQueue::iterator it = mPending.begin(); it != mPending.end(); it++) {
Message &msg = *it;
if (msg.nested_level() > mTimedOutMessageNestedLevel ||
(msg.nested_level() == mTimedOutMessageNestedLevel
&& msg.transaction_id() == mTimedOutMessageSeqno))
{
*recvd = Move(msg);
mPending.erase(it);
return true;
}
}
if (aMsg.nested_level() < mTimedOutMessageNestedLevel ||
(aMsg.nested_level() == mTimedOutMessageNestedLevel
&& aMsg.transaction_id() != mTimedOutMessageSeqno))
{
return false;
}
if (mPending.empty())
return false;
*recvd = Move(mPending.front());
mPending.pop_front();
return true;
}
bool
MessageChannel::OnMaybeDequeueOne()
{
AssertWorkerThread();
mMonitor->AssertNotCurrentThreadOwns();
Message recvd;
MonitorAutoLock lock(*mMonitor);
if (!DequeueOne(&recvd))
return false;
if (IsOnCxxStack() && recvd.is_interrupt() && recvd.is_reply()) {
// We probably just received a reply in a nested loop for an
// Interrupt call sent before entering that loop.
mOutOfTurnReplies[recvd.seqno()] = Move(recvd);
return false;
}
DispatchMessage(Move(recvd));
return true;
}
void
MessageChannel::RunMessage(MessageTask& aTask)
{
AssertWorkerThread();
mMonitor->AssertCurrentThreadOwns();
Message& msg = aTask.Msg();
if (!Connected()) {
ReportConnectionError("RunMessage");
return;
}
// Check that we're going to run the first message that's valid to run.
#ifdef DEBUG
for (RefPtr<MessageTask> task : mPending) {
if (task == &aTask) {
break;
}
MOZ_ASSERT(!ShouldRunMessage(task->Msg()));
}
#endif
if (!mDeferred.empty()) {
MaybeUndeferIncall();
}
if (!ShouldRunMessage(msg)) {
return;
}
MOZ_RELEASE_ASSERT(aTask.isInList());
aTask.remove();
if (IsOnCxxStack() && msg.is_interrupt() && msg.is_reply()) {
// We probably just received a reply in a nested loop for an
// Interrupt call sent before entering that loop.
mOutOfTurnReplies[msg.seqno()] = Move(msg);
return;
}
DispatchMessage(Move(msg));
}
nsresult
MessageChannel::MessageTask::Run()
{
if (!mChannel) {
return NS_OK;
}
mChannel->AssertWorkerThread();
mChannel->mMonitor->AssertNotCurrentThreadOwns();
MonitorAutoLock lock(*mChannel->mMonitor);
// In case we choose not to run this message, we may need to be able to Post
// it again.
mScheduled = false;
if (!isInList()) {
return NS_OK;
}
mChannel->RunMessage(*this);
return NS_OK;
}
// Warning: This method removes the receiver from whatever list it might be in.
nsresult
MessageChannel::MessageTask::Cancel()
{
if (!mChannel) {
return NS_OK;
}
mChannel->AssertWorkerThread();
mChannel->mMonitor->AssertNotCurrentThreadOwns();
MonitorAutoLock lock(*mChannel->mMonitor);
if (!isInList()) {
return NS_OK;
}
remove();
return NS_OK;
}
void
MessageChannel::MessageTask::Post()
{
MOZ_RELEASE_ASSERT(!mScheduled);
MOZ_RELEASE_ASSERT(isInList());
mScheduled = true;
RefPtr<MessageTask> self = this;
mChannel->mWorkerLoop->PostTask(self.forget());
}
void
MessageChannel::MessageTask::Clear()
{
mChannel->AssertWorkerThread();
mChannel = nullptr;
}
void
MessageChannel::DispatchMessage(Message &&aMsg)
{
AssertWorkerThread();
mMonitor->AssertCurrentThreadOwns();
Maybe<AutoNoJSAPI> nojsapi;
if (ScriptSettingsInitialized() && NS_IsMainThread())
nojsapi.emplace();
@ -1780,7 +1838,9 @@ MessageChannel::MaybeUndeferIncall()
--mRemoteStackDepthGuess;
MOZ_RELEASE_ASSERT(call.nested_level() == IPC::Message::NOT_NESTED);
mPending.push_back(Move(call));
RefPtr<MessageTask> task = new MessageTask(this, Move(call));
mPending.insertBack(task);
task->Post();
}
void
@ -1803,18 +1863,10 @@ MessageChannel::EnqueuePendingMessages()
MaybeUndeferIncall();
for (size_t i = 0; i < mDeferred.size(); ++i) {
RefPtr<DequeueTask> task = new DequeueTask(mDequeueOneTask);
mWorkerLoop->PostTask(task.forget());
}
// XXX performance tuning knob: could process all or k pending
// messages here, rather than enqueuing for later processing
for (size_t i = 0; i < mPending.size(); ++i) {
RefPtr<DequeueTask> task = new DequeueTask(mDequeueOneTask);
mWorkerLoop->PostTask(task.forget());
}
RepostAllMessages();
}
static inline bool
@ -2269,16 +2321,14 @@ MessageChannel::DebugAbort(const char* file, int line, const char* cond,
mDeferred.size());
printf_stderr(" out-of-turn Interrupt replies stack size: %" PRIuSIZE "\n",
mOutOfTurnReplies.size());
printf_stderr(" Pending queue size: %" PRIuSIZE ", front to back:\n",
mPending.size());
MessageQueue pending = Move(mPending);
while (!pending.empty()) {
while (!pending.isEmpty()) {
printf_stderr(" [ %s%s ]\n",
pending.front().is_interrupt() ? "intr" :
(pending.front().is_sync() ? "sync" : "async"),
pending.front().is_reply() ? "reply" : "");
pending.pop_front();
pending.getFirst()->Msg().is_interrupt() ? "intr" :
(pending.getFirst()->Msg().is_sync() ? "sync" : "async"),
pending.getFirst()->Msg().is_reply() ? "reply" : "");
pending.popFirst();
}
NS_RUNTIMEABORT(why);
@ -2326,13 +2376,33 @@ MessageChannel::EndTimeout()
mTimedOutMessageSeqno = 0;
mTimedOutMessageNestedLevel = 0;
for (size_t i = 0; i < mPending.size(); i++) {
// There may be messages in the queue that we expected to process from
// OnMaybeDequeueOne. But during the timeout, that function will skip
// some messages. Now they're ready to be processed, so we enqueue more
// tasks.
RefPtr<DequeueTask> task = new DequeueTask(mDequeueOneTask);
mWorkerLoop->PostTask(task.forget());
RepostAllMessages();
}
void
MessageChannel::RepostAllMessages()
{
bool needRepost = false;
for (RefPtr<MessageTask> task : mPending) {
if (!task->IsScheduled()) {
needRepost = true;
}
}
if (!needRepost) {
// If everything is already scheduled to run, do nothing.
return;
}
// In some cases we may have deferred dispatch of some messages in the
// queue. Now we want to run them again. However, we can't just re-post
// those messages since the messages after them in mPending would then be
// before them in the event queue. So instead we cancel everything and
// re-post all messages in the correct order.
MessageQueue queue = Move(mPending);
while (RefPtr<MessageTask> task = queue.popFirst()) {
RefPtr<MessageTask> newTask = new MessageTask(this, Move(task->Msg()));
mPending.insertBack(newTask);
newTask->Post();
}
}
@ -2375,8 +2445,8 @@ MessageChannel::CancelTransaction(int transaction)
}
bool foundSync = false;
for (MessageQueue::iterator it = mPending.begin(); it != mPending.end(); ) {
Message &msg = *it;
for (RefPtr<MessageTask> p = mPending.getFirst(); p; ) {
Message &msg = p->Msg();
// If there was a race between the parent and the child, then we may
// have a queued sync message. We want to drop this message from the
@ -2387,11 +2457,11 @@ MessageChannel::CancelTransaction(int transaction)
MOZ_RELEASE_ASSERT(msg.transaction_id() != transaction);
IPC_LOG("Removing msg from queue seqno=%d xid=%d", msg.seqno(), msg.transaction_id());
foundSync = true;
it = mPending.erase(it);
p = p->removeAndGetNext();
continue;
}
it++;
p = p->getNext();
}
}

Просмотреть файл

@ -274,10 +274,6 @@ class MessageChannel : HasResultCodes
void MaybeUndeferIncall();
void EnqueuePendingMessages();
// Executed on the worker thread. Dequeues one pending message.
bool OnMaybeDequeueOne();
bool DequeueOne(Message *recvd);
// Dispatches an incoming message to its appropriate handler.
void DispatchMessage(Message &&aMsg);
@ -309,6 +305,8 @@ class MessageChannel : HasResultCodes
void EndTimeout();
void CancelTransaction(int transaction);
void RepostAllMessages();
// The "remote view of stack depth" can be different than the
// actual stack depth when there are out-of-turn replies. When we
// receive one, our actual Interrupt stack depth doesn't decrease, but
@ -454,119 +452,41 @@ class MessageChannel : HasResultCodes
}
private:
#if defined(MOZ_CRASHREPORTER) && defined(OS_WIN)
// TODO: Remove the condition OS_WIN above once we move to GCC 5 or higher,
// the code will be able to get compiled as std::deque will meet C++11
// allocator requirements.
template<class T>
struct AnnotateAllocator
class MessageTask :
public CancelableRunnable,
public LinkedListElement<RefPtr<MessageTask>>
{
typedef T value_type;
AnnotateAllocator(MessageChannel& channel) : mChannel(channel) {}
template<class U> AnnotateAllocator(const AnnotateAllocator<U>& other) :
mChannel(other.mChannel) {}
template<class U> bool operator==(const AnnotateAllocator<U>&) { return true; }
template<class U> bool operator!=(const AnnotateAllocator<U>&) { return false; }
T* allocate(size_t n) {
void* p = ::operator new(n * sizeof(T), std::nothrow);
if (!p && n) {
// Sort the pending messages by its type, note the sorting algorithm
// has to be in-place to avoid memory allocation.
MessageQueue& q = mChannel.mPending;
std::sort(q.begin(), q.end(), [](const Message& a, const Message& b) {
return a.type() < b.type();
});
public:
explicit MessageTask(MessageChannel* aChannel, Message&& aMessage)
: mChannel(aChannel), mMessage(Move(aMessage)), mScheduled(false)
{}
// Iterate over the sorted queue to find the message that has the
// highest number of count.
const char* topName = nullptr;
const char* curName = nullptr;
msgid_t topType = 0, curType = 0;
uint32_t topCount = 0, curCount = 0;
for (MessageQueue::iterator it = q.begin(); it != q.end(); ++it) {
Message &msg = *it;
if (msg.type() == curType) {
++curCount;
} else {
if (curCount > topCount) {
topName = curName;
topType = curType;
topCount = curCount;
}
curName = StringFromIPCMessageType(msg.type());
curType = msg.type();
curCount = 1;
}
}
// In case the last type is the top one.
if (curCount > topCount) {
topName = curName;
topType = curType;
topCount = curCount;
}
NS_IMETHOD Run() override;
nsresult Cancel() override;
void Post();
void Clear();
CrashReporter::AnnotatePendingIPC(q.size(), topCount, topName, topType);
bool IsScheduled() const { return mScheduled; }
mozalloc_handle_oom(n * sizeof(T));
}
return static_cast<T*>(p);
}
void deallocate(T* p, size_t n) {
::operator delete(p);
}
MessageChannel& mChannel;
Message& Msg() { return mMessage; }
const Message& Msg() const { return mMessage; }
private:
MessageTask() = delete;
MessageTask(const MessageTask&) = delete;
MessageChannel* mChannel;
Message mMessage;
bool mScheduled : 1;
};
typedef std::deque<Message, AnnotateAllocator<Message>> MessageQueue;
#else
typedef std::deque<Message> MessageQueue;
#endif
bool ShouldRunMessage(const Message& aMsg);
void RunMessage(MessageTask& aTask);
typedef LinkedList<RefPtr<MessageTask>> MessageQueue;
typedef std::map<size_t, Message> MessageMap;
typedef IPC::Message::msgid_t msgid_t;
// XXXkhuey this can almost certainly die.
// All dequeuing tasks require a single point of cancellation,
// which is handled via a reference-counted task.
class RefCountedTask
{
public:
explicit RefCountedTask(already_AddRefed<CancelableRunnable> aTask)
: mTask(aTask)
{ }
private:
~RefCountedTask() { }
public:
void Run() { mTask->Run(); }
void Cancel() { mTask->Cancel(); }
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedTask)
private:
RefPtr<CancelableRunnable> mTask;
};
// Wrap an existing task which can be cancelled at any time
// without the wrapper's knowledge.
class DequeueTask : public CancelableRunnable
{
public:
explicit DequeueTask(RefCountedTask* aTask)
: mTask(aTask)
{ }
NS_IMETHOD Run() override {
if (mTask) {
mTask->Run();
}
return NS_OK;
}
nsresult Cancel() override {
mTask = nullptr;
return NS_OK;
}
private:
RefPtr<RefCountedTask> mTask;
};
private:
// Based on presumption the listener owns and overlives the channel,
// this is never nullified.
@ -582,9 +502,6 @@ class MessageChannel : HasResultCodes
// during channel shutdown.
int mWorkerLoopID;
// A task encapsulating dequeuing one pending message.
RefPtr<RefCountedTask> mDequeueOneTask;
// Timeout periods are broken up in two to prevent system suspension from
// triggering an abort. This method (called by WaitForEvent with a 'did
// timeout' flag) decides if we should wait again for half of mTimeoutMs
@ -671,9 +588,7 @@ class MessageChannel : HasResultCodes
int32_t mTimedOutMessageSeqno;
int mTimedOutMessageNestedLevel;
// Queue of all incoming messages, except for replies to sync and urgent
// messages, which are delivered directly to mRecvd, and any pending urgent
// incall, which is stored in mPendingUrgentRequest.
// Queue of all incoming messages.
//
// If both this side and the other side are functioning correctly, the queue
// can only be in certain configurations. Let
@ -685,7 +600,7 @@ class MessageChannel : HasResultCodes
//
// The queue can only match this configuration
//
// A<* (S< | C< | R< (?{mStack.size() == 1} A<* (S< | C<)))
// A<* (S< | C< | R< (?{mInterruptStack.size() == 1} A<* (S< | C<)))
//
// The other side can send as many async messages |A<*| as it wants before
// sending us a blocking message.
@ -700,7 +615,7 @@ class MessageChannel : HasResultCodes
// |mRemoteStackDepth|, and races don't matter to the queue.)
//
// Final case, the other side replied to our most recent out-call |R<|.
// If that was the *only* out-call on our stack, |?{mStack.size() == 1}|,
// If that was the *only* out-call on our stack, |?{mInterruptStack.size() == 1}|,
// then other side "finished with us," and went back to its own business.
// That business might have included sending any number of async message
// |A<*| until sending a blocking message |(S< | C<)|. If we had more than
@ -725,7 +640,7 @@ class MessageChannel : HasResultCodes
//
// Then when processing an in-call |c|, it must be true that
//
// mStack.size() == c.remoteDepth
// mInterruptStack.size() == c.remoteDepth
//
// I.e., my depth is actually the same as what the other side thought it
// was when it sent in-call |c|. If this fails to hold, we have detected