зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1850305 part 2 - Add some infallible type conversions in the transpiler. r=iain
This fixes issues caught by the assertion added in the next patch. These operations are actually infallible so didn't have the same performance cliff. Differential Revision: https://phabricator.services.mozilla.com/D187265
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Родитель
c9673ec98c
Коммит
5444be883f
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@ -1695,6 +1695,7 @@ bool WarpBuilder::build_EndIter(BytecodeLocation loc) {
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bool WarpBuilder::build_CloseIter(BytecodeLocation loc) {
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bool WarpBuilder::build_CloseIter(BytecodeLocation loc) {
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MDefinition* iter = current->pop();
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MDefinition* iter = current->pop();
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iter = unboxObjectInfallible(iter);
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return buildIC(loc, CacheKind::CloseIter, {iter});
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return buildIC(loc, CacheKind::CloseIter, {iter});
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}
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}
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@ -51,6 +51,18 @@ void WarpBuilderShared::pushConstant(const Value& v) {
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current->push(cst);
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current->push(cst);
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}
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}
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MDefinition* WarpBuilderShared::unboxObjectInfallible(MDefinition* def) {
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if (def->type() == MIRType::Object) {
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return def;
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}
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MOZ_ASSERT(def->type() == MIRType::Value);
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auto* unbox = MUnbox::New(alloc(), def, MIRType::Object, MUnbox::Infallible);
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current->add(unbox);
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return unbox;
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}
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MCall* WarpBuilderShared::makeCall(CallInfo& callInfo, bool needsThisCheck,
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MCall* WarpBuilderShared::makeCall(CallInfo& callInfo, bool needsThisCheck,
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WrappedFunction* target, bool isDOMCall) {
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WrappedFunction* target, bool isDOMCall) {
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auto addUndefined = [this]() -> MConstant* {
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auto addUndefined = [this]() -> MConstant* {
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@ -73,9 +85,10 @@ MInstruction* WarpBuilderShared::makeSpreadCall(CallInfo& callInfo,
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current->add(elements);
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current->add(elements);
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if (callInfo.constructing()) {
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if (callInfo.constructing()) {
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auto* newTarget = unboxObjectInfallible(callInfo.getNewTarget());
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auto* construct =
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auto* construct =
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MConstructArray::New(alloc(), target, callInfo.callee(), elements,
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MConstructArray::New(alloc(), target, callInfo.callee(), elements,
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callInfo.thisArg(), callInfo.getNewTarget());
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callInfo.thisArg(), newTarget);
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if (isSameRealm) {
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if (isSameRealm) {
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construct->setNotCrossRealm();
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construct->setNotCrossRealm();
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}
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}
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@ -420,6 +420,8 @@ class WarpBuilderShared {
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MConstant* constant(const JS::Value& v);
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MConstant* constant(const JS::Value& v);
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void pushConstant(const JS::Value& v);
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void pushConstant(const JS::Value& v);
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MDefinition* unboxObjectInfallible(MDefinition* def);
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MCall* makeCall(CallInfo& callInfo, bool needsThisCheck,
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MCall* makeCall(CallInfo& callInfo, bool needsThisCheck,
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WrappedFunction* target = nullptr, bool isDOMCall = false);
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WrappedFunction* target = nullptr, bool isDOMCall = false);
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MInstruction* makeSpreadCall(CallInfo& callInfo, bool needsThisCheck,
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MInstruction* makeSpreadCall(CallInfo& callInfo, bool needsThisCheck,
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@ -3853,7 +3853,10 @@ bool WarpCacheIRTranspiler::emitTypedArrayByteLengthDoubleResult(
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auto* size = MTypedArrayElementSize::New(alloc(), obj);
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auto* size = MTypedArrayElementSize::New(alloc(), obj);
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add(size);
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add(size);
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auto* mul = MMul::New(alloc(), lengthDouble, size, MIRType::Double);
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auto* sizeDouble = MToDouble::New(alloc(), size);
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add(sizeDouble);
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auto* mul = MMul::New(alloc(), lengthDouble, sizeDouble, MIRType::Double);
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mul->setCanBeNegativeZero(false);
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mul->setCanBeNegativeZero(false);
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add(mul);
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add(mul);
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@ -4949,7 +4952,7 @@ bool WarpCacheIRTranspiler::maybeCreateThis(MDefinition* callee,
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MOZ_ASSERT(thisArg->type() == MIRType::MagicIsConstructing ||
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MOZ_ASSERT(thisArg->type() == MIRType::MagicIsConstructing ||
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thisArg->isPhi());
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thisArg->isPhi());
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MDefinition* newTarget = callInfo_->getNewTarget();
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auto* newTarget = unboxObjectInfallible(callInfo_->getNewTarget());
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auto* createThis = MCreateThis::New(alloc(), callee, newTarget);
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auto* createThis = MCreateThis::New(alloc(), callee, newTarget);
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add(createThis);
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add(createThis);
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@ -5310,7 +5313,8 @@ bool WarpCacheIRTranspiler::emitCallBoundScriptedFunction(
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auto* boundArgs = MLoadFixedSlot::New(
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auto* boundArgs = MLoadFixedSlot::New(
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alloc(), callee, BoundFunctionObject::firstInlineBoundArgSlot());
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alloc(), callee, BoundFunctionObject::firstInlineBoundArgSlot());
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add(boundArgs);
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add(boundArgs);
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elements = MElements::New(alloc(), boundArgs);
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auto* boundArgsObj = unboxObjectInfallible(boundArgs);
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elements = MElements::New(alloc(), boundArgsObj);
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add(elements);
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add(elements);
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}
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}
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