From 544b42554cd04a04cd977daf5cd50cd063978af2 Mon Sep 17 00:00:00 2001 From: Jeff Muizelaar Date: Sat, 26 Feb 2022 18:54:49 +0000 Subject: [PATCH] Bug 1757011 - Unify some Moz2D documentation. r=gfx-reviewers,mstange Differential Revision: https://phabricator.services.mozilla.com/D139601 --- gfx/docs/GraphicsOverview.rst | 10 ---------- gfx/docs/Moz2D.rst | 2 ++ 2 files changed, 2 insertions(+), 10 deletions(-) diff --git a/gfx/docs/GraphicsOverview.rst b/gfx/docs/GraphicsOverview.rst index a065101a8d2c..77b037974354 100644 --- a/gfx/docs/GraphicsOverview.rst +++ b/gfx/docs/GraphicsOverview.rst @@ -123,16 +123,6 @@ Compositing for the final result Graphics API ~~~~~~~~~~~~ -Moz2D -~~~~~ - -- The Moz2D graphics API, part of the Azure project, is a - cross-platform interface onto the various graphics backends that - Gecko uses for rendering such as Direct2D (1.0 and 1.1), Skia, Cairo, - Quartz, and NV Path. Adding a new graphics platform to Gecko is - accomplished by adding a backend to Moz2D. - See `Moz2D documentation on wiki `__. - Compositing ~~~~~~~~~~~ diff --git a/gfx/docs/Moz2D.rst b/gfx/docs/Moz2D.rst index f79273dfda44..0be251a209c4 100644 --- a/gfx/docs/Moz2D.rst +++ b/gfx/docs/Moz2D.rst @@ -12,3 +12,5 @@ Gecko but we've slipped from this because C++/Gecko don't have a good mechanism for modularization/dependencies. That being said, we still try to keep the coupling with the rest of Gecko low for hygiene, simplicity and perhaps a more modular future. + +See also `Moz2D documentation on wiki `.