Bug 945203. Part 8: Add FrameLayerBuilder support for capturing nsDisplayEventRegions data into ThebesLayers. r=mattwoodrow

--HG--
extra : rebase_source : e61c1bcfa700ac88523fb34eab7c6afd470d0d68
This commit is contained in:
Robert O'Callahan 2013-12-17 01:16:24 +13:00
Родитель 4732dc025c
Коммит 54a2b48649
2 изменённых файлов: 153 добавлений и 55 удалений

Просмотреть файл

@ -262,6 +262,19 @@ public:
const DisplayItemClip& aClip);
const nsIFrame* GetAnimatedGeometryRoot() { return mAnimatedGeometryRoot; }
/**
* Add aHitRegion and aDispatchToContentHitRegion to the hit regions for
* this ThebesLayer.
*/
void AccumulateEventRegions(const nsIntRegion& aHitRegion,
const nsIntRegion& aMaybeHitRegion,
const nsIntRegion& aDispatchToContentHitRegion)
{
mHitRegion.Or(mHitRegion, aHitRegion);
mMaybeHitRegion.Or(mMaybeHitRegion, aMaybeHitRegion);
mDispatchToContentHitRegion.Or(mDispatchToContentHitRegion, aDispatchToContentHitRegion);
}
/**
* If this represents only a nsDisplayImage, and the image type
* supports being optimized to an ImageLayer (TYPE_RASTER only) returns
@ -342,6 +355,18 @@ public:
* Same coordinate system as mVisibleRegion.
*/
nsIntRegion mOpaqueRegion;
/**
* The definitely-hit region for this ThebesLayer.
*/
nsIntRegion mHitRegion;
/**
* The maybe-hit region for this ThebesLayer.
*/
nsIntRegion mMaybeHitRegion;
/**
* The dispatch-to-content hit region for this ThebesLayer.
*/
nsIntRegion mDispatchToContentHitRegion;
/**
* The "active scrolled root" for all content in the layer. Must
* be non-null; all content in a ThebesLayer must have the same
@ -617,8 +642,6 @@ protected:
*/
ThebesLayerData* FindThebesLayerFor(nsDisplayItem* aItem,
const nsIntRect& aVisibleRect,
const nsIntRect& aDrawRect,
const DisplayItemClip& aClip,
const nsIFrame* aAnimatedGeometryRoot,
const nsPoint& aTopLeft);
ThebesLayerData* GetTopThebesLayerData()
@ -825,13 +848,15 @@ FrameLayerBuilder::Shutdown()
}
void
FrameLayerBuilder::Init(nsDisplayListBuilder* aBuilder, LayerManager* aManager)
FrameLayerBuilder::Init(nsDisplayListBuilder* aBuilder, LayerManager* aManager,
ThebesLayerData* aLayerData)
{
mDisplayListBuilder = aBuilder;
mRootPresContext = aBuilder->RootReferenceFrame()->PresContext()->GetRootPresContext();
if (mRootPresContext) {
mInitialDOMGeneration = mRootPresContext->GetDOMGeneration();
}
mContainingThebesLayer = aLayerData;
aManager->SetUserData(&gLayerManagerLayerBuilder, this);
}
@ -1686,6 +1711,34 @@ ContainerState::SetFixedPositionLayerData(Layer* aLayer,
viewportFrame, viewportSize, aFixedPosFrame, presContext, mParameters);
}
static gfx3DMatrix
GetTransformToRoot(Layer* aLayer)
{
gfx3DMatrix transform = aLayer->GetTransform();
for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
transform = transform * l->GetTransform();
}
return transform;
}
static void
AddTransformedBoundsToRegion(const nsIntRegion& aRegion,
const gfx3DMatrix& aTransform,
nsIntRegion* aDest)
{
nsIntRect bounds = aRegion.GetBounds();
gfxRect transformed =
aTransform.TransformBounds(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height));
transformed.RoundOut();
nsIntRect intRect;
if (!gfxUtils::GfxRectToIntRect(transformed, &intRect)) {
// This should only fail if coordinates are too big to fit in an int32
*aDest = nsIntRect(-INT32_MAX/2, -INT32_MAX/2, INT32_MAX, INT32_MAX);
return;
}
aDest->Or(*aDest, intRect);
}
void
ContainerState::PopThebesLayerData()
{
@ -1747,6 +1800,7 @@ ContainerState::PopThebesLayerData()
nsIntRect emptyRect;
data->mLayer->SetClipRect(&emptyRect);
data->mLayer->SetVisibleRegion(nsIntRegion());
data->mLayer->SetEventRegions(EventRegions());
} else {
layer = data->mLayer;
imageContainer = nullptr;
@ -1795,9 +1849,10 @@ ContainerState::PopThebesLayerData()
}
userData->mForcedBackgroundColor = backgroundColor;
// use a mask layer for rounded rect clipping
int32_t commonClipCount = data->mCommonClipCount;
NS_ASSERTION(commonClipCount >= 0, "Inconsistent clip count.");
// use a mask layer for rounded rect clipping.
// data->mCommonClipCount may be -1 if we haven't put any actual
// drawable items in this layer (i.e. it's only catching events).
int32_t commonClipCount = std::max(0, data->mCommonClipCount);
SetupMaskLayer(layer, data->mItemClip, commonClipCount);
// copy commonClipCount to the entry
FrameLayerBuilder::ThebesLayerItemsEntry* entry = mLayerBuilder->
@ -1824,6 +1879,34 @@ ContainerState::PopThebesLayerData()
SetFixedPositionLayerData(layer, fixedPosFrameForLayerData);
ThebesLayerData* containingThebesLayerData =
mLayerBuilder->GetContainingThebesLayerData();
if (containingThebesLayerData) {
gfx3DMatrix matrix = GetTransformToRoot(layer);
nsIntPoint translatedDest = GetTranslationForThebesLayer(containingThebesLayerData->mLayer);
matrix.TranslatePost(-gfxPoint3D(translatedDest.x, translatedDest.y, 0));
AddTransformedBoundsToRegion(data->mDispatchToContentHitRegion, matrix,
&containingThebesLayerData->mDispatchToContentHitRegion);
AddTransformedBoundsToRegion(data->mMaybeHitRegion, matrix,
&containingThebesLayerData->mMaybeHitRegion);
// Our definitely-hit region must go to the maybe-hit-region since
// this function is an approximation.
gfxMatrix matrix2D;
bool isPrecise = matrix.Is2D(&matrix2D) && !matrix2D.HasNonAxisAlignedTransform();
AddTransformedBoundsToRegion(data->mHitRegion, matrix,
isPrecise ? &containingThebesLayerData->mHitRegion
: &containingThebesLayerData->mMaybeHitRegion);
} else {
EventRegions regions;
regions.mHitRegion.Swap(&data->mHitRegion);
// Points whose hit-region status we're not sure about need to be dispatched
// to the content thread.
regions.mDispatchToContentHitRegion.Sub(data->mMaybeHitRegion, regions.mHitRegion);
regions.mDispatchToContentHitRegion.Or(regions.mDispatchToContentHitRegion,
data->mDispatchToContentHitRegion);
layer->SetEventRegions(regions);
}
if (lastIndex > 0) {
// Since we're going to pop off the last ThebesLayerData, the
// mVisibleAboveRegion of the second-to-last item will need to include
@ -1997,8 +2080,6 @@ ThebesLayerData::Accumulate(ContainerState* aState,
ThebesLayerData*
ContainerState::FindThebesLayerFor(nsDisplayItem* aItem,
const nsIntRect& aVisibleRect,
const nsIntRect& aDrawRect,
const DisplayItemClip& aClip,
const nsIFrame* aActiveScrolledRoot,
const nsPoint& aTopLeft)
{
@ -2037,30 +2118,23 @@ ContainerState::FindThebesLayerFor(nsDisplayItem* aItem,
}
}
nsRefPtr<ThebesLayer> layer;
ThebesLayerData* thebesLayerData = nullptr;
if (lowestUsableLayerWithScrolledRoot < 0) {
layer = CreateOrRecycleThebesLayer(aActiveScrolledRoot, aItem->ReferenceFrame(), aTopLeft);
NS_ASSERTION(!mNewChildLayers.Contains(layer), "Layer already in list???");
mNewChildLayers.AppendElement(layer);
nsRefPtr<ThebesLayer> layer =
CreateOrRecycleThebesLayer(aActiveScrolledRoot, aItem->ReferenceFrame(), aTopLeft);
thebesLayerData = new ThebesLayerData();
mThebesLayerDataStack.AppendElement(thebesLayerData);
thebesLayerData->mLayer = layer;
thebesLayerData->mAnimatedGeometryRoot = aActiveScrolledRoot;
thebesLayerData->mReferenceFrame = aItem->ReferenceFrame();
NS_ASSERTION(!mNewChildLayers.Contains(layer), "Layer already in list???");
*mNewChildLayers.AppendElement() = layer.forget();
} else {
thebesLayerData = mThebesLayerDataStack[lowestUsableLayerWithScrolledRoot];
layer = thebesLayerData->mLayer;
}
// check to see if the new item has rounded rect clips in common with
// other items in the layer
thebesLayerData->UpdateCommonClipCount(aClip);
thebesLayerData->Accumulate(this, aItem, aVisibleRect, aDrawRect, aClip);
return thebesLayerData;
}
@ -2203,6 +2277,7 @@ ContainerState::ProcessDisplayItems(const nsDisplayList& aList,
bool snap;
nsRect itemContent = item->GetBounds(mBuilder, &snap);
nsIntRect itemDrawRect = ScaleToOutsidePixels(itemContent, snap);
nsDisplayItem::Type itemType = item->GetType();
nsIntRect clipRect;
const DisplayItemClip& itemClip = item->GetClip();
if (itemClip.HasClip()) {
@ -2268,11 +2343,9 @@ ContainerState::ProcessDisplayItems(const nsDisplayList& aList,
continue;
}
nsDisplayItem::Type type = item->GetType();
bool setVisibleRegion = (type != nsDisplayItem::TYPE_TRANSFORM) &&
(type != nsDisplayItem::TYPE_SCROLL_LAYER);
if (type == nsDisplayItem::TYPE_TRANSFORM) {
bool setVisibleRegion = (itemType != nsDisplayItem::TYPE_TRANSFORM) &&
(itemType != nsDisplayItem::TYPE_SCROLL_LAYER);
if (itemType == nsDisplayItem::TYPE_TRANSFORM) {
mParameters.mAncestorClipRect = itemClip.HasClip() ? &clipRect : nullptr;
} else {
mParameters.mAncestorClipRect = nullptr;
@ -2372,21 +2445,28 @@ ContainerState::ProcessDisplayItems(const nsDisplayList& aList,
dummy);
} else {
ThebesLayerData* data =
FindThebesLayerFor(item, itemVisibleRect, itemDrawRect, itemClip,
animatedGeometryRoot, topLeft);
FindThebesLayerFor(item, itemVisibleRect, animatedGeometryRoot, topLeft);
nsAutoPtr<nsDisplayItemGeometry> geometry(item->AllocateGeometry(mBuilder));
if (itemType == nsDisplayItem::TYPE_LAYER_EVENT_REGIONS) {
nsDisplayLayerEventRegions* eventRegions =
static_cast<nsDisplayLayerEventRegions*>(item);
data->AccumulateEventRegions(ScaleRegionToOutsidePixels(eventRegions->HitRegion()),
ScaleRegionToOutsidePixels(eventRegions->MaybeHitRegion()),
ScaleRegionToOutsidePixels(eventRegions->DispatchToContentHitRegion()));
} else {
// check to see if the new item has rounded rect clips in common with
// other items in the layer
data->UpdateCommonClipCount(itemClip);
data->Accumulate(this, item, itemVisibleRect, itemDrawRect, itemClip);
InvalidateForLayerChange(item, data->mLayer, itemClip, topLeft, geometry);
nsAutoPtr<nsDisplayItemGeometry> geometry(item->AllocateGeometry(mBuilder));
InvalidateForLayerChange(item, data->mLayer, itemClip, topLeft, geometry);
mLayerBuilder->AddThebesDisplayItem(data->mLayer, item, itemClip,
mContainerFrame,
layerState, topLeft,
geometry);
// check to see if the new item has rounded rect clips in common with
// other items in the layer
data->UpdateCommonClipCount(itemClip);
mLayerBuilder->AddThebesDisplayItem(data, item, itemClip,
mContainerFrame,
layerState, topLeft,
geometry);
}
}
}
}
@ -2509,7 +2589,7 @@ ContainerState::InvalidateForLayerChange(nsDisplayItem* aItem,
}
void
FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
FrameLayerBuilder::AddThebesDisplayItem(ThebesLayerData* aLayerData,
nsDisplayItem* aItem,
const DisplayItemClip& aClip,
nsIFrame* aContainerLayerFrame,
@ -2517,13 +2597,15 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
const nsPoint& aTopLeft,
nsAutoPtr<nsDisplayItemGeometry> aGeometry)
{
ThebesLayer* layer = aLayerData->mLayer;
ThebesDisplayItemLayerUserData* thebesData =
static_cast<ThebesDisplayItemLayerUserData*>(aLayer->GetUserData(&gThebesDisplayItemLayerUserData));
static_cast<ThebesDisplayItemLayerUserData*>
(layer->GetUserData(&gThebesDisplayItemLayerUserData));
nsRefPtr<BasicLayerManager> tempManager;
nsIntRect intClip;
bool hasClip = false;
if (aLayerState != LAYER_NONE) {
DisplayItemData *data = GetDisplayItemDataForManager(aItem, aLayer->Manager());
DisplayItemData *data = GetDisplayItemDataForManager(aItem, layer->Manager());
if (data) {
tempManager = data->mInactiveManager;
}
@ -2546,9 +2628,9 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
}
}
AddLayerDisplayItem(aLayer, aItem, aClip, aLayerState, aTopLeft, tempManager, aGeometry);
AddLayerDisplayItem(layer, aItem, aClip, aLayerState, aTopLeft, tempManager, aGeometry);
ThebesLayerItemsEntry* entry = mThebesLayerItems.PutEntry(aLayer);
ThebesLayerItemsEntry* entry = mThebesLayerItems.PutEntry(layer);
if (entry) {
entry->mContainerLayerFrame = aContainerLayerFrame;
if (entry->mContainerLayerGeneration == 0) {
@ -2556,7 +2638,7 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
}
if (tempManager) {
FrameLayerBuilder* layerBuilder = new FrameLayerBuilder();
layerBuilder->Init(mDisplayListBuilder, tempManager);
layerBuilder->Init(mDisplayListBuilder, tempManager, aLayerData);
tempManager->BeginTransaction();
if (mRetainingManager) {
@ -2564,11 +2646,11 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
}
nsAutoPtr<LayerProperties> props(LayerProperties::CloneFrom(tempManager->GetRoot()));
nsRefPtr<Layer> layer =
nsRefPtr<Layer> tmpLayer =
aItem->BuildLayer(mDisplayListBuilder, tempManager, ContainerLayerParameters());
// We have no easy way of detecting if this transaction will ever actually get finished.
// For now, I've just silenced the warning with nested transactions in BasicLayers.cpp
if (!layer) {
if (!tmpLayer) {
tempManager->EndTransaction(nullptr, nullptr);
tempManager->SetUserData(&gLayerManagerLayerBuilder, nullptr);
return;
@ -2579,21 +2661,21 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
if (mRetainingManager) {
#ifdef DEBUG_DISPLAY_ITEM_DATA
LayerManagerData* parentLmd = static_cast<LayerManagerData*>
(aLayer->Manager()->GetUserData(&gLayerManagerUserData));
(layer->Manager()->GetUserData(&gLayerManagerUserData));
LayerManagerData* lmd = static_cast<LayerManagerData*>
(tempManager->GetUserData(&gLayerManagerUserData));
lmd->mParent = parentLmd;
#endif
layerBuilder->StoreDataForFrame(aItem, layer, LAYER_ACTIVE);
layerBuilder->StoreDataForFrame(aItem, tmpLayer, LAYER_ACTIVE);
}
tempManager->SetRoot(layer);
tempManager->SetRoot(tmpLayer);
layerBuilder->WillEndTransaction();
tempManager->AbortTransaction();
nsIntPoint offset = GetLastPaintOffset(aLayer) - GetTranslationForThebesLayer(aLayer);
nsIntPoint offset = GetLastPaintOffset(layer) - GetTranslationForThebesLayer(layer);
props->MoveBy(-offset);
nsIntRegion invalid = props->ComputeDifferences(layer, nullptr);
nsIntRegion invalid = props->ComputeDifferences(tmpLayer, nullptr);
if (aLayerState == LAYER_SVG_EFFECTS) {
invalid = nsSVGIntegrationUtils::AdjustInvalidAreaForSVGEffects(aItem->Frame(),
aItem->ToReferenceFrame(),
@ -2602,7 +2684,7 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
if (!invalid.IsEmpty()) {
#ifdef MOZ_DUMP_PAINTING
if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
printf_stderr("Inactive LayerManager(%p) for display item %s(%p) has an invalid region - invalidating layer %p\n", tempManager.get(), aItem->Name(), aItem->Frame(), aLayer);
printf_stderr("Inactive LayerManager(%p) for display item %s(%p) has an invalid region - invalidating layer %p\n", tempManager.get(), aItem->Name(), aItem->Frame(), layer);
}
#endif
if (hasClip) {
@ -2610,8 +2692,8 @@ FrameLayerBuilder::AddThebesDisplayItem(ThebesLayer* aLayer,
}
invalid.ScaleRoundOut(thebesData->mXScale, thebesData->mYScale);
InvalidatePostTransformRegion(aLayer, invalid,
GetTranslationForThebesLayer(aLayer));
InvalidatePostTransformRegion(layer, invalid,
GetTranslationForThebesLayer(layer));
}
}
ClippedDisplayItem* cdi =

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@ -13,6 +13,7 @@
#include "nsIFrame.h"
#include "ImageLayers.h"
#include "DisplayItemClip.h"
#include "mozilla/layers/LayersTypes.h"
class nsDisplayListBuilder;
class nsDisplayList;
@ -30,6 +31,7 @@ class ThebesLayer;
class FrameLayerBuilder;
class LayerManagerData;
class ThebesLayerData;
enum LayerState {
LAYER_NONE,
@ -144,6 +146,7 @@ public:
typedef layers::ImageLayer ImageLayer;
typedef layers::LayerManager LayerManager;
typedef layers::BasicLayerManager BasicLayerManager;
typedef layers::EventRegions EventRegions;
FrameLayerBuilder() :
mRetainingManager(nullptr),
@ -161,7 +164,8 @@ public:
static void Shutdown();
void Init(nsDisplayListBuilder* aBuilder, LayerManager* aManager);
void Init(nsDisplayListBuilder* aBuilder, LayerManager* aManager,
ThebesLayerData* aLayerData = nullptr);
/**
* Call this to notify that we have just started a transaction on the
@ -287,7 +291,7 @@ public:
* aItem must have an underlying frame.
* @param aTopLeft offset from active scrolled root to reference frame
*/
void AddThebesDisplayItem(ThebesLayer* aLayer,
void AddThebesDisplayItem(ThebesLayerData* aLayer,
nsDisplayItem* aItem,
const DisplayItemClip& aClip,
nsIFrame* aContainerLayerFrame,
@ -582,6 +586,11 @@ public:
return mThebesLayerItems.GetEntry(aLayer);
}
ThebesLayerData* GetContainingThebesLayerData()
{
return mContainingThebesLayer;
}
protected:
void RemoveThebesItemsAndOwnerDataForLayerSubtree(Layer* aLayer,
bool aRemoveThebesItems,
@ -621,6 +630,13 @@ protected:
* clipping data) to be rendered in the layer.
*/
nsTHashtable<ThebesLayerItemsEntry> mThebesLayerItems;
/**
* When building layers for an inactive layer, this is where the
* inactive layer will be placed.
*/
ThebesLayerData* mContainingThebesLayer;
/**
* Saved generation counter so we can detect DOM changes.
*/