b=970773 collect common AudioProcessingEvent tests into a shared function r=ehsan

--HG--
extra : rebase_source : 191bc425627b5290d2963e23d0bb7dfc569d7719
This commit is contained in:
Karl Tomlinson 2014-08-13 12:12:43 +12:00
Родитель 9034ade92e
Коммит 5699dfc818
1 изменённых файлов: 16 добавлений и 29 удалений

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@ -64,8 +64,10 @@ addLoadEvent(function() {
sourceSP.connect(sp);
sp.connect(context.destination);
var lastPlaybackTime = 0;
sp.onaudioprocess = function(e) {
isnot(buffer, null, "The audioprocess handler for sourceSP must be run at this point");
var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate);
function checkAudioProcessingEvent(e) {
is(e.target, sp, "Correct event target");
ok(e.playbackTime > lastPlaybackTime, "playbackTime correctly set");
lastPlaybackTime = e.playbackTime;
@ -76,24 +78,21 @@ addLoadEvent(function() {
is(e.outputBuffer.length, 2048, "Correct length for the output buffer");
is(e.outputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the output buffer");
// Because of the initial latency added by the second script processor node,
// we will never see any generated audio frames in the first callback.
var emptyBuffer = context.createBuffer(1, 2048, context.sampleRate);
compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0));
compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0));
compareChannels(e.outputBuffer.getChannelData(0), emptyBuffer.getChannelData(0));
compareChannels(e.outputBuffer.getChannelData(1), emptyBuffer.getChannelData(0));
}
sp.onaudioprocess = function(e) {
isnot(buffer, null, "The audioprocess handler for sourceSP must be run at this point");
checkAudioProcessingEvent(e);
// Because of the initial latency added by the second script processor node,
// we will never see any generated audio frames in the first callback.
compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0));
compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0));
sp.onaudioprocess = function(e) {
is(e.target, sp, "Correct event target");
ok(e.playbackTime > lastPlaybackTime, "playbackTime correctly set");
lastPlaybackTime = e.playbackTime;
is(e.inputBuffer.numberOfChannels, 2, "Correct number of channels for the input buffer");
is(e.inputBuffer.length, 2048, "Correct length for the input buffer");
is(e.inputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the input buffer");
is(e.outputBuffer.numberOfChannels, 2, "Correct number of channels for the output buffer");
is(e.outputBuffer.length, 2048, "Correct length for the output buffer");
is(e.outputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the output buffer");
checkAudioProcessingEvent(e);
var firstNonZero = findFirstNonZeroSample(e.inputBuffer);
ok(firstNonZero <= 2048, "First non-zero sample within range");
@ -102,8 +101,6 @@ addLoadEvent(function() {
compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0), firstNonZero);
compareChannels(e.inputBuffer.getChannelData(0), buffer.getChannelData(0), 2048 - firstNonZero, firstNonZero, 0);
compareChannels(e.inputBuffer.getChannelData(1), buffer.getChannelData(1), 2048 - firstNonZero, firstNonZero, 0);
compareChannels(e.outputBuffer.getChannelData(0), emptyBuffer.getChannelData(0));
compareChannels(e.outputBuffer.getChannelData(1), emptyBuffer.getChannelData(0));
if (firstNonZero == 0) {
// If we did not experience any delays, the test is done!
@ -113,22 +110,12 @@ addLoadEvent(function() {
} else if (firstNonZero != 2048) {
// In case we just saw a zero buffer this time, wait one more round
sp.onaudioprocess = function(e) {
is(e.target, sp, "Correct event target");
ok(e.playbackTime > lastPlaybackTime, "playbackTime correctly set");
lastPlaybackTime = e.playbackTime;
is(e.inputBuffer.numberOfChannels, 2, "Correct number of channels for the input buffer");
is(e.inputBuffer.length, 2048, "Correct length for the input buffer");
is(e.inputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the input buffer");
is(e.outputBuffer.numberOfChannels, 2, "Correct number of channels for the output buffer");
is(e.outputBuffer.length, 2048, "Correct length for the output buffer");
is(e.outputBuffer.sampleRate, context.sampleRate, "Correct sample rate for the output buffer");
checkAudioProcessingEvent(e);
compareChannels(e.inputBuffer.getChannelData(0), buffer.getChannelData(0), firstNonZero, 0, 2048 - firstNonZero);
compareChannels(e.inputBuffer.getChannelData(1), buffer.getChannelData(1), firstNonZero, 0, 2048 - firstNonZero);
compareChannels(e.inputBuffer.getChannelData(0), emptyBuffer.getChannelData(0), undefined, firstNonZero);
compareChannels(e.inputBuffer.getChannelData(1), emptyBuffer.getChannelData(0), undefined, firstNonZero);
compareChannels(e.outputBuffer.getChannelData(0), emptyBuffer.getChannelData(0));
compareChannels(e.outputBuffer.getChannelData(1), emptyBuffer.getChannelData(0));
sp.onaudioprocess = null;