servo: Merge #20049 - style: Cleanup serialization a bit (from emilio:cleanup-serialization-a-bit); r=SimonSapin

Mostly minor cleanups, in preparation for more refactoring.

Source-Repo: https://github.com/servo/servo
Source-Revision: 6f82110c92e3d0f1e00df68d19f51c9321b97126

--HG--
extra : subtree_source : https%3A//hg.mozilla.org/projects/converted-servo-linear
extra : subtree_revision : 9a38b0606bb3d61d56c0f2aefc00f0f08c31869b
This commit is contained in:
Emilio Cobos Álvarez 2018-02-14 15:09:30 -05:00
Родитель df11da7aab
Коммит 569dd942d3
1 изменённых файлов: 223 добавлений и 230 удалений

Просмотреть файл

@ -304,64 +304,72 @@ impl PropertyDeclarationBlock {
})
}
fn shorthand_to_css(
&self,
shorthand: ShorthandId,
dest: &mut CssStringWriter,
) -> fmt::Result {
// Step 1.2.1 of
// https://drafts.csswg.org/cssom/#dom-cssstyledeclaration-getpropertyvalue
let mut list = SmallVec::<[&_; 10]>::new();
let mut important_count = 0;
// Step 1.2.2
for &longhand in shorthand.longhands() {
// Step 1.2.2.1
let declaration = self.get(PropertyDeclarationId::Longhand(longhand));
// Step 1.2.2.2 & 1.2.2.3
match declaration {
Some((declaration, importance)) => {
list.push(declaration);
if importance.important() {
important_count += 1;
}
},
None => return Ok(()),
}
}
// If there is one or more longhand with important, and one or more
// without important, we don't serialize it as a shorthand.
if important_count > 0 && important_count != list.len() {
return Ok(());
}
// Step 1.2.3
// We don't print !important when serializing individual properties,
// so we treat this as a normal-importance property
match shorthand.get_shorthand_appendable_value(list.iter().cloned()) {
Some(appendable_value) => {
append_declaration_value(dest, appendable_value)
}
None => return Ok(()),
}
}
/// Find the value of the given property in this block and serialize it
///
/// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertyvalue>
/// <https://drafts.csswg.org/cssom/#dom-cssstyledeclaration-getpropertyvalue>
pub fn property_value_to_css(&self, property: &PropertyId, dest: &mut CssStringWriter) -> fmt::Result {
// Step 1.1: done when parsing a string to PropertyId
// Step 1.2
match property.as_shorthand() {
Ok(shorthand) => {
// Step 1.2.1
let mut list = Vec::new();
let mut important_count = 0;
let longhand_or_custom = match property.as_shorthand() {
Ok(shorthand) => return self.shorthand_to_css(shorthand, dest),
Err(longhand_or_custom) => longhand_or_custom,
};
// Step 1.2.2
for &longhand in shorthand.longhands() {
// Step 1.2.2.1
let declaration = self.get(PropertyDeclarationId::Longhand(longhand));
// Step 1.2.2.2 & 1.2.2.3
match declaration {
Some((declaration, importance)) => {
list.push(declaration);
if importance.important() {
important_count += 1;
}
},
None => return Ok(()),
}
}
// If there is one or more longhand with important, and one or more
// without important, we don't serialize it as a shorthand.
if important_count > 0 && important_count != list.len() {
return Ok(());
}
// Step 1.2.3
// We don't print !important when serializing individual properties,
// so we treat this as a normal-importance property
match shorthand.get_shorthand_appendable_value(list) {
Some(appendable_value) =>
append_declaration_value(dest, appendable_value),
None => return Ok(()),
}
}
Err(longhand_or_custom) => {
if let Some((value, _importance)) = self.get(longhand_or_custom) {
// Step 2
value.to_css(dest)
} else {
// Step 3
Ok(())
}
}
if let Some((value, _importance)) = self.get(longhand_or_custom) {
// Step 2
value.to_css(dest)
} else {
// Step 3
Ok(())
}
}
/// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-getpropertypriority>
/// <https://drafts.csswg.org/cssom/#dom-cssstyledeclaration-getpropertypriority>
pub fn property_priority(&self, property: &PropertyId) -> Importance {
// Step 1: done when parsing a string to PropertyId
@ -575,7 +583,7 @@ impl PropertyDeclarationBlock {
updated_at_least_one
}
/// <https://dev.w3.org/csswg/cssom/#dom-cssstyledeclaration-removeproperty>
/// <https://drafts.csswg.org/cssom/#dom-cssstyledeclaration-removeproperty>
///
/// Returns whether any declaration was actually removed.
pub fn remove_property(&mut self, property: &PropertyId) -> bool {
@ -617,63 +625,51 @@ impl PropertyDeclarationBlock {
dest: &mut CssStringWriter,
computed_values: Option<&ComputedValues>,
custom_properties_block: Option<&PropertyDeclarationBlock>,
) -> fmt::Result
{
match property.as_shorthand() {
Err(_longhand_or_custom) => {
if self.declarations.len() == 1 {
let declaration = &self.declarations[0];
let custom_properties = if let Some(cv) = computed_values {
// If there are extra custom properties for this
// declaration block, factor them in too.
if let Some(block) = custom_properties_block {
// FIXME(emilio): This is not super-efficient
// here...
block.cascade_custom_properties(cv.custom_properties())
} else {
cv.custom_properties().cloned()
}
} else {
None
};
) -> fmt::Result {
if let Ok(shorthand) = property.as_shorthand() {
return self.shorthand_to_css(shorthand, dest);
}
match (declaration, computed_values) {
// If we have a longhand declaration with variables, those variables will be
// stored as unparsed values. As a temporary measure to produce sensible results
// in Gecko's getKeyframes() implementation for CSS animations, if
// |computed_values| is supplied, we use it to expand such variable
// declarations. This will be fixed properly in Gecko bug 1391537.
(
&PropertyDeclaration::WithVariables(ref declaration),
Some(ref _computed_values),
) => {
declaration.value.substitute_variables(
declaration.id,
custom_properties.as_ref(),
QuirksMode::NoQuirks,
).to_css(dest)
},
(ref d, _) => d.to_css(dest),
}
} else {
Err(fmt::Error)
}
}
Ok(shorthand) => {
if !self.declarations.iter().all(|decl| decl.shorthands().contains(&shorthand)) {
return Err(fmt::Error)
}
let iter = self.declarations.iter();
match shorthand.get_shorthand_appendable_value(iter) {
Some(AppendableValue::Css { css, .. }) => {
css.append_to(dest)
},
Some(AppendableValue::DeclarationsForShorthand(_, decls)) => {
shorthand.longhands_to_css(decls, &mut CssWriter::new(dest))
}
_ => Ok(())
}
// FIXME(emilio): Should this assert, or assert that the declaration is
// the property we expect?
let declaration = match self.declarations.get(0) {
Some(d) => d,
None => return Err(fmt::Error),
};
let custom_properties = if let Some(cv) = computed_values {
// If there are extra custom properties for this declaration block,
// factor them in too.
if let Some(block) = custom_properties_block {
// FIXME(emilio): This is not super-efficient here, and all this
// feels like a hack anyway...
block.cascade_custom_properties(cv.custom_properties())
} else {
cv.custom_properties().cloned()
}
} else {
None
};
match (declaration, computed_values) {
// If we have a longhand declaration with variables, those variables
// will be stored as unparsed values.
//
// As a temporary measure to produce sensible results in Gecko's
// getKeyframes() implementation for CSS animations, if
// |computed_values| is supplied, we use it to expand such variable
// declarations. This will be fixed properly in Gecko bug 1391537.
(
&PropertyDeclaration::WithVariables(ref declaration),
Some(ref _computed_values),
) => {
declaration.value.substitute_variables(
declaration.id,
custom_properties.as_ref(),
QuirksMode::NoQuirks,
).to_css(dest)
},
(ref d, _) => d.to_css(dest),
}
}
@ -765,143 +761,140 @@ impl PropertyDeclarationBlock {
}
// Step 3.3
let shorthands = declaration.shorthands();
if !shorthands.is_empty() {
// Step 3.3.1 is done by checking already_serialized while
// iterating below.
// Step 3.3.1 is done by checking already_serialized while
// iterating below.
// Step 3.3.2
for &shorthand in shorthands {
let properties = shorthand.longhands();
// Step 3.3.2
for &shorthand in declaration.shorthands() {
let properties = shorthand.longhands();
// Substep 2 & 3
let mut current_longhands = SmallVec::<[_; 10]>::new();
let mut important_count = 0;
let mut found_system = None;
// Substep 2 & 3
let mut current_longhands = SmallVec::<[_; 10]>::new();
let mut important_count = 0;
let mut found_system = None;
let is_system_font =
shorthand == ShorthandId::Font &&
self.declarations.iter().any(|l| {
!already_serialized.contains(l.id()) &&
l.get_system().is_some()
});
let is_system_font =
shorthand == ShorthandId::Font &&
self.declarations.iter().any(|l| {
!already_serialized.contains(l.id()) &&
l.get_system().is_some()
});
if is_system_font {
for (longhand, importance) in self.declaration_importance_iter() {
if longhand.get_system().is_some() || longhand.is_default_line_height() {
current_longhands.push(longhand);
if found_system.is_none() {
found_system = longhand.get_system();
}
if importance.important() {
important_count += 1;
}
if is_system_font {
for (longhand, importance) in self.declaration_importance_iter() {
if longhand.get_system().is_some() || longhand.is_default_line_height() {
current_longhands.push(longhand);
if found_system.is_none() {
found_system = longhand.get_system();
}
}
} else {
for (longhand, importance) in self.declaration_importance_iter() {
if longhand.id().is_longhand_of(shorthand) {
current_longhands.push(longhand);
if importance.important() {
important_count += 1;
}
if importance.important() {
important_count += 1;
}
}
// Substep 1:
//
// Assuming that the PropertyDeclarationBlock contains no
// duplicate entries, if the current_longhands length is
// equal to the properties length, it means that the
// properties that map to shorthand are present in longhands
if current_longhands.len() != properties.len() {
continue;
}
}
// Substep 4
let is_important = important_count > 0;
if is_important && important_count != current_longhands.len() {
} else {
for (longhand, importance) in self.declaration_importance_iter() {
if longhand.id().is_longhand_of(shorthand) {
current_longhands.push(longhand);
if importance.important() {
important_count += 1;
}
}
}
// Substep 1:
//
// Assuming that the PropertyDeclarationBlock contains no
// duplicate entries, if the current_longhands length is
// equal to the properties length, it means that the
// properties that map to shorthand are present in longhands
if current_longhands.len() != properties.len() {
continue;
}
let importance = if is_important {
Importance::Important
} else {
Importance::Normal
};
// Substep 5 - Let value be the result of invoking serialize
// a CSS value of current longhands.
let appendable_value =
match shorthand.get_shorthand_appendable_value(current_longhands.iter().cloned()) {
None => continue,
Some(appendable_value) => appendable_value,
};
// We avoid re-serializing if we're already an
// AppendableValue::Css.
let mut v = CssString::new();
let value = match (appendable_value, found_system) {
(AppendableValue::Css { css, with_variables }, _) => {
debug_assert!(!css.is_empty());
AppendableValue::Css {
css: css,
with_variables: with_variables,
}
}
#[cfg(feature = "gecko")]
(_, Some(sys)) => {
sys.to_css(&mut CssWriter::new(&mut v))?;
AppendableValue::Css {
css: CssStringBorrow::from(&v),
with_variables: false,
}
}
(other, _) => {
append_declaration_value(&mut v, other)?;
// Substep 6
if v.is_empty() {
continue;
}
AppendableValue::Css {
css: CssStringBorrow::from(&v),
with_variables: false,
}
}
};
// Substeps 7 and 8
// We need to check the shorthand whether it's an alias property or not.
// If it's an alias property, it should be serialized like its longhand.
if shorthand.flags().contains(PropertyFlags::SHORTHAND_ALIAS_PROPERTY) {
append_serialization::<Cloned<slice::Iter< _>>, _>(
dest,
&property,
value,
importance,
&mut is_first_serialization)?;
} else {
append_serialization::<Cloned<slice::Iter< _>>, _>(
dest,
&shorthand,
value,
importance,
&mut is_first_serialization)?;
}
for current_longhand in &current_longhands {
// Substep 9
already_serialized.insert(current_longhand.id());
}
// FIXME(https://github.com/w3c/csswg-drafts/issues/1774)
// The specification does not include an instruction to abort
// the shorthand loop at this point, but doing so both matches
// Gecko and makes sense since shorthands are checked in
// preferred order.
break;
}
// Substep 4
let is_important = important_count > 0;
if is_important && important_count != current_longhands.len() {
continue;
}
let importance = if is_important {
Importance::Important
} else {
Importance::Normal
};
// Substep 5 - Let value be the result of invoking serialize
// a CSS value of current longhands.
let appendable_value =
match shorthand.get_shorthand_appendable_value(current_longhands.iter().cloned()) {
None => continue,
Some(appendable_value) => appendable_value,
};
// We avoid re-serializing if we're already an
// AppendableValue::Css.
let mut v = CssString::new();
let value = match (appendable_value, found_system) {
(AppendableValue::Css { css, with_variables }, _) => {
debug_assert!(!css.is_empty());
AppendableValue::Css {
css: css,
with_variables: with_variables,
}
}
#[cfg(feature = "gecko")]
(_, Some(sys)) => {
sys.to_css(&mut CssWriter::new(&mut v))?;
AppendableValue::Css {
css: CssStringBorrow::from(&v),
with_variables: false,
}
}
(other, _) => {
append_declaration_value(&mut v, other)?;
// Substep 6
if v.is_empty() {
continue;
}
AppendableValue::Css {
css: CssStringBorrow::from(&v),
with_variables: false,
}
}
};
// Substeps 7 and 8
// We need to check the shorthand whether it's an alias property or not.
// If it's an alias property, it should be serialized like its longhand.
if shorthand.flags().contains(PropertyFlags::SHORTHAND_ALIAS_PROPERTY) {
append_serialization::<Cloned<slice::Iter< _>>, _>(
dest,
&property,
value,
importance,
&mut is_first_serialization)?;
} else {
append_serialization::<Cloned<slice::Iter< _>>, _>(
dest,
&shorthand,
value,
importance,
&mut is_first_serialization)?;
}
for current_longhand in &current_longhands {
// Substep 9
already_serialized.insert(current_longhand.id());
}
// FIXME(https://github.com/w3c/csswg-drafts/issues/1774)
// The specification does not include an instruction to abort
// the shorthand loop at this point, but doing so both matches
// Gecko and makes sense since shorthands are checked in
// preferred order.
break;
}
// Step 3.3.4