Bug 539356 - Part 14 - Handle multiple widget layer managers retaining data for the same frame. r=roc

This commit is contained in:
Matt Woodrow 2012-08-29 17:48:41 +12:00
Родитель 0bcc3bdfe2
Коммит 57198c4af7
3 изменённых файлов: 170 добавлений и 52 удалений

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@ -93,11 +93,11 @@ public:
mFramesWithLayers.Init();
}
~LayerManagerData() {
MOZ_COUNT_DTOR(LayerManagerData);
// Remove display item data properties now, since we won't be able
// to find these frames again without mFramesWithLayers.
mFramesWithLayers.EnumerateEntries(
FrameLayerBuilder::RemoveDisplayItemDataForFrame, this);
MOZ_COUNT_DTOR(LayerManagerData);
}
/**
@ -107,6 +107,14 @@ public:
bool mInvalidateAllLayers;
};
/* static */ void
FrameLayerBuilder::DestroyDisplayItemDataFor(nsIFrame* aFrame)
{
FrameProperties props = aFrame->Properties();
props.Delete(LayerManagerDataProperty());
props.Delete(LayerManagerSecondaryDataProperty());
}
namespace {
// a global cache of image containers used for mask layers
@ -627,6 +635,61 @@ ThebesDisplayItemLayerUserData* GetThebesDisplayItemLayerUserData(Layer* aLayer)
} // anonymous namespace
uint8_t gLayerManagerSecondary;
bool FrameLayerBuilder::sWidgetManagerSecondary = nullptr;
/* static */ const FramePropertyDescriptor*
FrameLayerBuilder::GetDescriptorForManager(LayerManager* aManager)
{
bool secondary = sWidgetManagerSecondary;
if (aManager) {
secondary = !!static_cast<LayerManagerSecondary*>(aManager->GetUserData(&gLayerManagerSecondary));
}
return secondary ? LayerManagerSecondaryDataProperty() : LayerManagerDataProperty();
}
LayerManagerData*
FrameLayerBuilder::GetManagerData(nsIFrame* aFrame, LayerManager* aManager)
{
FrameProperties props = aFrame->Properties();
return static_cast<LayerManagerData*>(props.Get(GetDescriptorForManager(aManager)));
}
void
FrameLayerBuilder::SetManagerData(nsIFrame* aFrame, LayerManagerData* aData)
{
FrameProperties props = aFrame->Properties();
const FramePropertyDescriptor* desc = GetDescriptorForManager(nullptr);
props.Remove(desc);
if (aData) {
props.Set(desc, aData);
}
}
void
FrameLayerBuilder::ClearManagerData(nsIFrame* aFrame)
{
SetManagerData(aFrame, nullptr);
}
void
FrameLayerBuilder::ClearManagerData(nsIFrame* aFrame, LayerManagerData* aData)
{
NS_ABORT_IF_FALSE(aData, "Must have a widget manager to check for manager data!");
FrameProperties props = aFrame->Properties();
if (aData == static_cast<LayerManagerData*>(props.Get(LayerManagerDataProperty()))) {
props.Remove(LayerManagerDataProperty());
return;
}
if (aData == static_cast<LayerManagerData*>(props.Get(LayerManagerSecondaryDataProperty()))) {
props.Remove(LayerManagerSecondaryDataProperty());
return;
}
}
/* static */ void
FrameLayerBuilder::Shutdown()
{
@ -805,6 +868,9 @@ FrameLayerBuilder::DidBeginRetainedLayerTransaction(LayerManager* aManager)
(aManager->GetUserData(&gLayerManagerUserData));
if (data) {
mInvalidateAllLayers = data->mInvalidateAllLayers;
} else {
data = new LayerManagerData();
aManager->SetUserData(&gLayerManagerUserData, data);
}
}
@ -824,13 +890,10 @@ FrameLayerBuilder::WillEndTransaction()
// We need to save the data we'll need to support retaining.
LayerManagerData* data = static_cast<LayerManagerData*>
(mRetainingManager->GetUserData(&gLayerManagerUserData));
if (data) {
// Update all the frames that used to have layers.
data->mFramesWithLayers.EnumerateEntries(UpdateDisplayItemDataForFrame, this);
} else {
data = new LayerManagerData();
mRetainingManager->SetUserData(&gLayerManagerUserData, data);
}
NS_ASSERTION(data, "Must have data!");
// Update all the frames that used to have layers.
data->mFramesWithLayers.EnumerateEntries(UpdateDisplayItemDataForFrame, this);
// Now go through all the frames that didn't have any retained
// display items before, and record those retained display items.
// This also empties mNewDisplayItemData.
@ -881,28 +944,24 @@ FrameLayerBuilder::UpdateDisplayItemDataForFrame(DisplayItemDataEntry* aEntry,
{
FrameLayerBuilder* builder = static_cast<FrameLayerBuilder*>(aUserArg);
nsIFrame* f = aEntry->GetKey();
FrameProperties props = f->Properties();
DisplayItemDataEntry* newDisplayItems =
builder ? builder->mNewDisplayItemData.GetEntry(f) : nullptr;
LayerManagerData* managerData = static_cast<LayerManagerData*>
(builder->GetRetainingLayerManager()->GetUserData(&gLayerManagerUserData));
LayerManagerData* data = static_cast<LayerManagerData*>(props.Get(LayerManagerDataProperty()));
LayerManagerData* data = GetManagerData(f);
if (!newDisplayItems || newDisplayItems->mData.IsEmpty()) {
// This frame was visible, but isn't anymore.
if (newDisplayItems) {
builder->mNewDisplayItemData.RawRemoveEntry(newDisplayItems);
}
if (data == managerData) {
props.Remove(LayerManagerDataProperty());
ClearManagerData(f);
}
return PL_DHASH_REMOVE;
}
if (data) {
props.Remove(LayerManagerDataProperty());
}
props.Set(LayerManagerDataProperty(), managerData);
SetManagerData(f, managerData);
// Steal the list of display item layers and invalid region
aEntry->mData.SwapElements(newDisplayItems->mData);
@ -920,12 +979,7 @@ FrameLayerBuilder::RemoveDisplayItemDataForFrame(DisplayItemDataEntry* aEntry,
// If this was called from a frame destructor then the prop is definitely already gone,
// and we could crash trying to check. See the definition of sDestroyedFrame.
if (f != sDestroyedFrame) {
FrameProperties props = f->Properties();
bool found;
LayerManagerData* data = static_cast<LayerManagerData*>(props.Get(LayerManagerDataProperty()));
if (data == managerData) {
props.Remove(LayerManagerDataProperty(), &found);
}
ClearManagerData(f, managerData);
}
return PL_DHASH_REMOVE;
}
@ -936,7 +990,6 @@ FrameLayerBuilder::StoreNewDisplayItemData(DisplayItemDataEntry* aEntry,
{
LayerManagerData* data = static_cast<LayerManagerData*>(aUserArg);
nsIFrame* f = aEntry->GetKey();
FrameProperties props = f->Properties();
// Remember that this frame has display items in retained layers
NS_ASSERTION(!data->mFramesWithLayers.GetEntry(f),
@ -949,21 +1002,36 @@ FrameLayerBuilder::StoreNewDisplayItemData(DisplayItemDataEntry* aEntry,
// When a frame has multiple layer managers (main, inactive, svg), we
// only need to store the outermost one since that will be enough to
// invalidate the entire region covered by all the children.
props.Remove(LayerManagerDataProperty());
props.Set(LayerManagerDataProperty(), data);
SetManagerData(f, data);
return PL_DHASH_REMOVE;
}
/**
* Attempts to find the LayerManagerData for the widget manager
* for the given frame, nullptr otherwise.
*/
static LayerManagerData*
GetDefaultLayerManagerDataForFrame(nsIFrame* aFrame)
{
FrameProperties props = aFrame->Properties();
return static_cast<LayerManagerData*>(props.Get(FrameLayerBuilder::LayerManagerDataProperty()));
}
/* static */ FrameLayerBuilder::DisplayItemData*
FrameLayerBuilder::GetDisplayItemDataForManager(nsIFrame* aFrame, uint32_t aDisplayItemKey, LayerManager* aManager)
{
LayerManagerData* managerData = static_cast<LayerManagerData*>
(aManager->GetUserData(&gLayerManagerUserData));
if (!managerData) {
LayerManagerData *data;
if (!aManager) {
data = GetDefaultLayerManagerDataForFrame(aFrame);
} else {
data = static_cast<LayerManagerData*>(aManager->GetUserData(&gLayerManagerUserData));
}
if (!data) {
return nullptr;
}
DisplayItemDataEntry *entry = managerData->mFramesWithLayers.GetEntry(aFrame);
DisplayItemDataEntry *entry = data->mFramesWithLayers.GetEntry(aFrame);
if (!entry) {
return nullptr;
}
@ -1073,8 +1141,7 @@ FrameLayerBuilder::GetOldLayerFor(nsDisplayItem* aItem, nsDisplayItemGeometry**
/* static */ Layer*
FrameLayerBuilder::GetDebugOldLayerFor(nsIFrame* aFrame, uint32_t aDisplayItemKey)
{
FrameProperties props = aFrame->Properties();
LayerManagerData* data = static_cast<LayerManagerData*>(props.Get(LayerManagerDataProperty()));
LayerManagerData* data = GetManagerData(aFrame);
if (!data) {
return nullptr;
}
@ -2832,24 +2899,20 @@ FrameLayerBuilder::InvalidateAllLayers(LayerManager* aManager)
Layer*
FrameLayerBuilder::GetDedicatedLayer(nsIFrame* aFrame, uint32_t aDisplayItemKey)
{
FrameProperties props = aFrame->Properties();
LayerManagerData* data = static_cast<LayerManagerData*>(props.Get(LayerManagerDataProperty()));
//TODO: This isn't completely correct, since a frame could exist as a layer
// in the normal widget manager, and as a different layer (or no layer)
// in the secondary manager
DisplayItemData *data = GetDisplayItemDataForManager(aFrame, aDisplayItemKey, nullptr);
if (!data) {
return nullptr;
}
DisplayItemDataEntry *entry = data->mFramesWithLayers.GetEntry(aFrame);
if (!entry) {
return nullptr;
}
for (uint32_t i = 0; i < entry->mData.Length(); ++i) {
if (entry->mData.ElementAt(i).mDisplayItemKey == aDisplayItemKey) {
Layer* layer = entry->mData.ElementAt(i).mLayer;
if (!layer->HasUserData(&gColorLayerUserData) &&
!layer->HasUserData(&gImageLayerUserData) &&
!layer->HasUserData(&gThebesDisplayItemLayerUserData))
return layer;
}
Layer* layer = data->mLayer;
if (!layer->HasUserData(&gColorLayerUserData) &&
!layer->HasUserData(&gImageLayerUserData) &&
!layer->HasUserData(&gThebesDisplayItemLayerUserData)) {
return layer;
}
return nullptr;
}
@ -2882,7 +2945,7 @@ FrameLayerBuilder::GetThebesLayerScaleForFrame(nsIFrame* aFrame)
// Some frames with NS_FRAME_HAS_CONTAINER_LAYER may not have display items.
// In particular the root frame probably doesn't!
if (!entry)
continue;
continue;
nsTArray<nsRefPtr<DisplayItemData> >* array = &entry->mData;
for (uint32_t i = 0; i < array->Length(); ++i) {
Layer* layer = array->ElementAt(i)->mLayer;

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@ -43,6 +43,11 @@ enum LayerState {
LAYER_SVG_EFFECTS
};
extern uint8_t gLayerManagerSecondary;
class LayerManagerSecondary : public layers::LayerUserData {
};
class RefCountedRegion : public RefCounted<RefCountedRegion> {
public:
RefCountedRegion() : mIsInfinite(false) {}
@ -281,6 +286,47 @@ public:
LayerState aLayerState,
const nsPoint& aTopLeft);
/**
* Set the current top-level LayerManager for the widget being
* painted.
*/
static void SetWidgetLayerManager(LayerManager* aManager)
{
LayerManagerSecondary* secondary =
static_cast<LayerManagerSecondary*>(aManager->GetUserData(&gLayerManagerSecondary));
sWidgetManagerSecondary = !!secondary;
}
/**
* Gets the frame property descriptor for the given manager, or for the current
* widget layer manager if nullptr is passed.
*/
static const FramePropertyDescriptor* GetDescriptorForManager(LayerManager* aManager);
/**
* Get the LayerManagerData for a given frame and layer manager. If no layer manager
* is passed, then the current widget layer manager is used.
*/
static LayerManagerData* GetManagerData(nsIFrame* aFrame, LayerManager* aManager = nullptr);
/**
* Set the LayerManagerData for a given frame and current widget layer manager.
* This replaces any existing data for the same frame/layer manager pair.
*/
static void SetManagerData(nsIFrame* aFrame, LayerManagerData* aData);
/**
* Clears the current LayerManagerData for the given frame and current widget
* layer manager.
*/
static void ClearManagerData(nsIFrame* aFrame);
/**
* Clears any references to the given LayerManagerData for the given frame
* and belonging to any layer manager.
*/
static void ClearManagerData(nsIFrame* aFrame, LayerManagerData* aData);
/**
* Calls GetOldLayerForFrame on the underlying frame of the display item,
* and each subsequent merged frame if no layer is found for the underlying
@ -309,10 +355,7 @@ public:
* Destroy any stored LayerManagerDataProperty and the associated data for
* aFrame.
*/
static void DestroyDisplayItemDataFor(nsIFrame* aFrame)
{
aFrame->Properties().Delete(LayerManagerDataProperty());
}
static void DestroyDisplayItemDataFor(nsIFrame* aFrame);
LayerManager* GetRetainingLayerManager() { return mRetainingManager; }
@ -441,6 +484,12 @@ public:
}
};
NS_DECLARE_FRAME_PROPERTY_WITH_FRAME_IN_DTOR(LayerManagerDataProperty,
RemoveFrameFromLayerManager)
NS_DECLARE_FRAME_PROPERTY_WITH_FRAME_IN_DTOR(LayerManagerSecondaryDataProperty,
RemoveFrameFromLayerManager)
protected:
/**
* We store an array of these for each frame that is associated with
@ -492,9 +541,6 @@ protected:
*/
DisplayItemData* GetOldLayerForFrame(nsIFrame* aFrame, uint32_t aDisplayItemKey);
NS_DECLARE_FRAME_PROPERTY_WITH_FRAME_IN_DTOR(LayerManagerDataProperty,
RemoveFrameFromLayerManager)
/**
* We accumulate DisplayItemData elements in a hashtable during
* the paint process, and store them in the frame property only when
@ -704,6 +750,12 @@ protected:
uint32_t mContainerLayerGeneration;
uint32_t mMaxContainerLayerGeneration;
/**
* True if the current top-level LayerManager for the widget being
* painted is marked as being a 'secondary' LayerManager.
*/
static bool sWidgetManagerSecondary;
};
}

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@ -970,6 +970,7 @@ void nsDisplayList::PaintForFrame(nsDisplayListBuilder* aBuilder,
"Must call ComputeVisibility before calling Paint");
nsRefPtr<LayerManager> layerManager;
bool widgetTransaction = false;
bool allowRetaining = false;
bool doBeginTransaction = true;
nsIView *view = nullptr;
@ -983,6 +984,8 @@ void nsDisplayList::PaintForFrame(nsDisplayListBuilder* aBuilder,
layerManager = window->GetLayerManager(&allowRetaining);
if (layerManager) {
doBeginTransaction = !(aFlags & PAINT_EXISTING_TRANSACTION);
FrameLayerBuilder::SetWidgetLayerManager(layerManager);
widgetTransaction = true;
}
}
}