зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1522837 part 1 - Implement loadScript, emitInitializeLocals, storeFrameSizeAndPushDescriptor for BaselineInterpreterHandler. r=djvj
This also removes computeFullFrameSize because we don't really need it. Differential Revision: https://phabricator.services.mozilla.com/D17644 --HG-- extra : moz-landing-system : lando
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Родитель
e401fbb41a
Коммит
5758a38618
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@ -371,6 +371,36 @@ MethodStatus BaselineCompiler::compile() {
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return Method_Compiled;
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}
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template <>
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void BaselineCompilerCodeGen::loadScript(Register dest) {
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masm.movePtr(ImmGCPtr(handler.script()), dest);
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}
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template <>
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void BaselineInterpreterCodeGen::loadScript(Register dest) {
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// TODO(bug 1522394): consider adding interpreterScript to BaselineFrame once
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// we are able to run benchmarks.
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masm.loadPtr(frame.addressOfCalleeToken(), dest);
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Label notFunction, done;
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masm.branchTestPtr(Assembler::NonZero, dest, Imm32(CalleeTokenScriptBit),
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¬Function);
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{
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// CalleeToken_Function or CalleeToken_FunctionConstructing.
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masm.andPtr(Imm32(uint32_t(CalleeTokenMask)), dest);
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masm.loadPtr(Address(dest, JSFunction::offsetOfScript()), dest);
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masm.jump(&done);
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}
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masm.bind(¬Function);
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{
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// CalleeToken_Script.
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masm.andPtr(Imm32(uint32_t(CalleeTokenMask)), dest);
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}
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masm.bind(&done);
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}
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template <>
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void BaselineCompilerCodeGen::emitInitializeLocals() {
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// Initialize all locals to |undefined|. Lexical bindings are temporal
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@ -413,7 +443,22 @@ void BaselineCompilerCodeGen::emitInitializeLocals() {
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template <>
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void BaselineInterpreterCodeGen::emitInitializeLocals() {
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MOZ_CRASH("NYI: interpreter emitInitializeLocals");
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// Push |undefined| for all locals.
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Register scratch = R0.scratchReg();
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loadScript(scratch);
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masm.load32(Address(scratch, JSScript::offsetOfNfixed()), scratch);
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Label top, done;
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masm.bind(&top);
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masm.branchTest32(Assembler::Zero, scratch, scratch, &done);
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{
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masm.pushValue(UndefinedValue());
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masm.sub32(Imm32(1), scratch);
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masm.jump(&top);
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}
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masm.bind(&done);
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}
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// On input:
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@ -507,7 +552,8 @@ void BaselineCodeGen<Handler>::prepareVMCall() {
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template <>
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void BaselineCompilerCodeGen::storeFrameSizeAndPushDescriptor(
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uint32_t frameBaseSize, uint32_t argSize, const Address& frameSizeAddr) {
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uint32_t frameBaseSize, uint32_t argSize, const Address& frameSizeAddr,
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Register scratch1, Register scratch2) {
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uint32_t frameVals = frame.nlocals() + frame.stackDepth();
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uint32_t frameFullSize = frameBaseSize + (frameVals * sizeof(Value));
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@ -520,22 +566,22 @@ void BaselineCompilerCodeGen::storeFrameSizeAndPushDescriptor(
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template <>
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void BaselineInterpreterCodeGen::storeFrameSizeAndPushDescriptor(
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uint32_t frameBaseSize, uint32_t argSize, const Address& frameSizeAddr) {
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MOZ_CRASH("NYI: interpreter storeFrameSizeAndPushDescriptor");
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}
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uint32_t frameBaseSize, uint32_t argSize, const Address& frameSizeAddr,
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Register scratch1, Register scratch2) {
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// scratch1 = FramePointer + BaselineFrame::FramePointerOffset - StackPointer.
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masm.computeEffectiveAddress(
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Address(BaselineFrameReg, BaselineFrame::FramePointerOffset), scratch1);
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masm.subStackPtrFrom(scratch1);
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template <>
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void BaselineCompilerCodeGen::computeFullFrameSize(uint32_t frameBaseSize,
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Register dest) {
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uint32_t frameVals = frame.nlocals() + frame.stackDepth();
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uint32_t frameFullSize = frameBaseSize + (frameVals * sizeof(Value));
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masm.move32(Imm32(frameFullSize), dest);
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}
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// Store the frame size without VMFunction arguments. Use
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// computeEffectiveAddress instead of sub32 to avoid an extra move.
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masm.computeEffectiveAddress(Address(scratch1, -int32_t(argSize)), scratch2);
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masm.store32(scratch2, frameSizeAddr);
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template <>
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void BaselineInterpreterCodeGen::computeFullFrameSize(uint32_t frameBaseSize,
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Register dest) {
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MOZ_CRASH("NYI: interpreter computeFullFrameSize");
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// Push frame descriptor based on the full frame size.
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masm.makeFrameDescriptor(scratch1, FrameType::BaselineJS,
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ExitFrameLayout::Size());
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masm.push(scratch1);
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}
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template <typename Handler>
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@ -572,29 +618,29 @@ bool BaselineCodeGen<Handler>::callVM(const VMFunction& fun,
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uint32_t frameBaseSize =
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BaselineFrame::FramePointerOffset + BaselineFrame::Size();
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if (phase == POST_INITIALIZE) {
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storeFrameSizeAndPushDescriptor(frameBaseSize, argSize, frameSizeAddress);
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storeFrameSizeAndPushDescriptor(frameBaseSize, argSize, frameSizeAddress,
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R0.scratchReg(), R1.scratchReg());
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} else {
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MOZ_ASSERT(phase == CHECK_OVER_RECURSED);
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Label afterWrite;
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Label writePostInitialize;
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Label done, pushedFrameLocals;
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// If OVER_RECURSED is set, then frame locals haven't been pushed yet.
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masm.branchTest32(Assembler::Zero, frame.addressOfFlags(),
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Imm32(BaselineFrame::OVER_RECURSED),
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&writePostInitialize);
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masm.move32(Imm32(frameBaseSize), ICTailCallReg);
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masm.jump(&afterWrite);
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masm.bind(&writePostInitialize);
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computeFullFrameSize(frameBaseSize, ICTailCallReg);
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masm.bind(&afterWrite);
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masm.store32(ICTailCallReg, frameSizeAddress);
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masm.add32(Imm32(argSize), ICTailCallReg);
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masm.makeFrameDescriptor(ICTailCallReg, FrameType::BaselineJS,
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ExitFrameLayout::Size());
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masm.push(ICTailCallReg);
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Imm32(BaselineFrame::OVER_RECURSED), &pushedFrameLocals);
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{
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masm.store32(Imm32(frameBaseSize), frameSizeAddress);
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uint32_t descriptor =
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MakeFrameDescriptor(frameBaseSize + argSize, FrameType::BaselineJS,
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ExitFrameLayout::Size());
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masm.push(Imm32(descriptor));
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masm.jump(&done);
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}
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masm.bind(&pushedFrameLocals);
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{
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storeFrameSizeAndPushDescriptor(frameBaseSize, argSize, frameSizeAddress,
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R0.scratchReg(), R1.scratchReg());
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}
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masm.bind(&done);
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}
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MOZ_ASSERT(fun.expectTailCall == NonTailCall);
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// Perform the call.
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@ -682,16 +728,6 @@ void BaselineInterpreterCodeGen::emitIsDebuggeeCheck() {
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MOZ_CRASH("NYI: interpreter emitIsDebuggeeCheck");
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}
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template <>
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void BaselineCompilerCodeGen::loadScript(Register dest) {
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masm.movePtr(ImmGCPtr(handler.script()), dest);
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}
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template <>
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void BaselineInterpreterCodeGen::loadScript(Register dest) {
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MOZ_CRASH("NYI: interpreter loadScript");
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}
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template <>
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void BaselineCompilerCodeGen::subtractScriptSlotsSize(Register reg,
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Register scratch) {
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@ -341,8 +341,8 @@ class BaselineCodeGen {
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void prepareVMCall();
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void storeFrameSizeAndPushDescriptor(uint32_t frameBaseSize, uint32_t argSize,
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const Address& frameSizeAddr);
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void computeFullFrameSize(uint32_t frameBaseSize, Register dest);
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const Address& frameSizeAddr,
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Register scratch1, Register scratch2);
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enum CallVMPhase { POST_INITIALIZE, CHECK_OVER_RECURSED };
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bool callVM(const VMFunction& fun, CallVMPhase phase = POST_INITIALIZE);
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@ -16,13 +16,16 @@
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namespace js {
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namespace jit {
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struct SafepointSlotEntry;
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enum CalleeTokenTag {
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CalleeToken_Function = 0x0, // untagged
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CalleeToken_FunctionConstructing = 0x1,
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CalleeToken_Script = 0x2
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};
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struct SafepointSlotEntry;
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// Any CalleeToken with this bit set must be CalleeToken_Script.
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static const uintptr_t CalleeTokenScriptBit = CalleeToken_Script;
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static const uintptr_t CalleeTokenMask = ~uintptr_t(0x3);
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