зеркало из https://github.com/mozilla/gecko-dev.git
Merge mozilla-central into mozilla-inbound
This commit is contained in:
Коммит
5866920e6f
1
.hgtags
1
.hgtags
|
@ -88,3 +88,4 @@ b6627f28b7ec17e1b46a594df0f780d3a40847e4 FIREFOX_AURORA_13_BASE
|
||||||
6fdf9985acfe6f939da584b2559464ab22264fe7 FIREFOX_AURORA_16_BASE
|
6fdf9985acfe6f939da584b2559464ab22264fe7 FIREFOX_AURORA_16_BASE
|
||||||
fd72dbbd692012224145be1bf13df1d7675fd277 FIREFOX_AURORA_17_BASE
|
fd72dbbd692012224145be1bf13df1d7675fd277 FIREFOX_AURORA_17_BASE
|
||||||
2704e441363fe2a48e992dfac694482dfd82664a FIREFOX_AURORA_18_BASE
|
2704e441363fe2a48e992dfac694482dfd82664a FIREFOX_AURORA_18_BASE
|
||||||
|
cf8750abee06cde395c659f8ecd8ae019d7512e3 FIREFOX_AURORA_19_BASE
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
MOZ_APP_BASENAME=B2G
|
MOZ_APP_BASENAME=B2G
|
||||||
MOZ_APP_VENDOR=Mozilla
|
MOZ_APP_VENDOR=Mozilla
|
||||||
|
|
||||||
MOZ_APP_VERSION=19.0a1
|
MOZ_APP_VERSION=20.0a1
|
||||||
MOZ_APP_UA_NAME=Firefox
|
MOZ_APP_UA_NAME=Firefox
|
||||||
|
|
||||||
MOZ_UA_OS_AGNOSTIC=1
|
MOZ_UA_OS_AGNOSTIC=1
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
19.0a1
|
20.0a1
|
||||||
|
|
|
@ -10,4 +10,4 @@
|
||||||
# hardcoded milestones in the tree from these two files.
|
# hardcoded milestones in the tree from these two files.
|
||||||
#--------------------------------------------------------
|
#--------------------------------------------------------
|
||||||
|
|
||||||
19.0a1
|
20.0a1
|
||||||
|
|
|
@ -19,7 +19,7 @@
|
||||||
#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->winId()
|
#define GET_NATIVE_WINDOW(aWidget) (EGLNativeWindowType)static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->winId()
|
||||||
#elif defined(MOZ_WIDGET_GONK)
|
#elif defined(MOZ_WIDGET_GONK)
|
||||||
#define GET_NATIVE_WINDOW(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
|
#define GET_NATIVE_WINDOW(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
|
||||||
#include "HWComposer.h"
|
#include "HwcComposer2D.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(MOZ_X11)
|
#if defined(MOZ_X11)
|
||||||
|
@ -265,12 +265,14 @@ public:
|
||||||
printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
||||||
#endif
|
#endif
|
||||||
#ifdef MOZ_WIDGET_GONK
|
#ifdef MOZ_WIDGET_GONK
|
||||||
if (!aIsOffscreen)
|
if (!aIsOffscreen) {
|
||||||
mHwc = new HWComposer();
|
mHwc = HwcComposer2D::GetInstance();
|
||||||
|
MOZ_ASSERT(!mHwc->Initialized());
|
||||||
|
|
||||||
if (mHwc && mHwc->init()) {
|
if (mHwc->Init(EGL_DISPLAY(), mSurface)) {
|
||||||
NS_WARNING("HWComposer initialization failed!");
|
NS_WARNING("HWComposer initialization failed!");
|
||||||
mHwc = nullptr;
|
mHwc = nullptr;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -672,7 +674,7 @@ protected:
|
||||||
bool mCanBindToTexture;
|
bool mCanBindToTexture;
|
||||||
bool mShareWithEGLImage;
|
bool mShareWithEGLImage;
|
||||||
#ifdef MOZ_WIDGET_GONK
|
#ifdef MOZ_WIDGET_GONK
|
||||||
nsAutoPtr<HWComposer> mHwc;
|
nsRefPtr<HwcComposer2D> mHwc;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// A dummy texture ID that can be used when we need a texture object whose
|
// A dummy texture ID that can be used when we need a texture object whose
|
||||||
|
|
|
@ -900,6 +900,12 @@ public:
|
||||||
*/
|
*/
|
||||||
virtual RefLayer* AsRefLayer() { return nullptr; }
|
virtual RefLayer* AsRefLayer() { return nullptr; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Dynamic cast to a Color. Returns null if this is not a
|
||||||
|
* ColorLayer.
|
||||||
|
*/
|
||||||
|
virtual ColorLayer* AsColorLayer() { return nullptr; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Dynamic cast to a ShadowLayer. Return null if this is not a
|
* Dynamic cast to a ShadowLayer. Return null if this is not a
|
||||||
* ShadowLayer. Can be used anytime.
|
* ShadowLayer. Can be used anytime.
|
||||||
|
@ -1363,6 +1369,8 @@ protected:
|
||||||
*/
|
*/
|
||||||
class THEBES_API ColorLayer : public Layer {
|
class THEBES_API ColorLayer : public Layer {
|
||||||
public:
|
public:
|
||||||
|
virtual ColorLayer* AsColorLayer() { return this; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* CONSTRUCTION PHASE ONLY
|
* CONSTRUCTION PHASE ONLY
|
||||||
* Set the color of the layer.
|
* Set the color of the layer.
|
||||||
|
|
|
@ -31,6 +31,7 @@ EXPORTS = \
|
||||||
BasicLayers.h \
|
BasicLayers.h \
|
||||||
BasicTiledThebesLayer.h \
|
BasicTiledThebesLayer.h \
|
||||||
BasicImplData.h \
|
BasicImplData.h \
|
||||||
|
Composer2D.h \
|
||||||
GonkIOSurfaceImage.h \
|
GonkIOSurfaceImage.h \
|
||||||
FrameMetrics.h \
|
FrameMetrics.h \
|
||||||
CompositorChild.h \
|
CompositorChild.h \
|
||||||
|
|
|
@ -476,6 +476,16 @@ ShadowCanvasLayerOGL::GetLayer()
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LayerRenderState
|
||||||
|
ShadowCanvasLayerOGL::GetRenderState()
|
||||||
|
{
|
||||||
|
if (mDestroyed) {
|
||||||
|
return LayerRenderState();
|
||||||
|
}
|
||||||
|
return LayerRenderState(&mFrontBufferDescriptor,
|
||||||
|
mNeedsYFlip ? LAYER_RENDER_STATE_Y_FLIPPED : 0);
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
ShadowCanvasLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
ShadowCanvasLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
||||||
const nsIntPoint& aOffset)
|
const nsIntPoint& aOffset)
|
||||||
|
|
|
@ -126,6 +126,7 @@ public:
|
||||||
// LayerOGL impl
|
// LayerOGL impl
|
||||||
void Destroy();
|
void Destroy();
|
||||||
Layer* GetLayer();
|
Layer* GetLayer();
|
||||||
|
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
|
||||||
virtual void RenderLayer(int aPreviousFrameBuffer,
|
virtual void RenderLayer(int aPreviousFrameBuffer,
|
||||||
const nsIntPoint& aOffset);
|
const nsIntPoint& aOffset);
|
||||||
virtual void CleanupResources();
|
virtual void CleanupResources();
|
||||||
|
|
|
@ -0,0 +1,62 @@
|
||||||
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||||||
|
* vim: sw=2 ts=8 et :
|
||||||
|
*/
|
||||||
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
||||||
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||||
|
|
||||||
|
#ifndef mozilla_layers_Composer2D_h
|
||||||
|
#define mozilla_layers_Composer2D_h
|
||||||
|
|
||||||
|
#include "gfxTypes.h"
|
||||||
|
#include "nsISupportsImpl.h"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Many platforms have dedicated hardware for simple composition.
|
||||||
|
* This hardware is usually faster or more power efficient than the
|
||||||
|
* GPU. However, in exchange for this better performance, generality
|
||||||
|
* has to be sacrificed: no 3d transforms, no intermediate surfaces,
|
||||||
|
* no special shader effects, loss of other goodies depending on the
|
||||||
|
* platform.
|
||||||
|
*
|
||||||
|
* Composer2D is a very simple interface to this class of hardware
|
||||||
|
* that allows an implementation to "try rendering" with the fast
|
||||||
|
* path. If the given layer tree requires more generality than the
|
||||||
|
* hardware provides, the implementation should bail and have the
|
||||||
|
* layer manager fall back on full GPU composition.
|
||||||
|
*/
|
||||||
|
|
||||||
|
class gfxMatrix;
|
||||||
|
|
||||||
|
namespace mozilla {
|
||||||
|
namespace layers {
|
||||||
|
|
||||||
|
class Layer;
|
||||||
|
|
||||||
|
class THEBES_API Composer2D {
|
||||||
|
NS_INLINE_DECL_REFCOUNTING(Composer2D)
|
||||||
|
|
||||||
|
public:
|
||||||
|
virtual ~Composer2D() {}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Return true if |aRoot| met the implementation's criteria for fast
|
||||||
|
* composition and the render was successful. Return false to fall
|
||||||
|
* back on the GPU.
|
||||||
|
*
|
||||||
|
* |aWorldTransform| must be applied to |aRoot|'s subtree when
|
||||||
|
* rendering to the framebuffer. This is a global transform on the
|
||||||
|
* entire scene, defined in GL space. If the Composer2D
|
||||||
|
* implementation is unable to honor the transform, it should return
|
||||||
|
* false.
|
||||||
|
*
|
||||||
|
* Currently, when TryRender() returns true, the entire framebuffer
|
||||||
|
* must have been rendered.
|
||||||
|
*/
|
||||||
|
virtual bool TryRender(Layer* aRoot, const gfxMatrix& aWorldTransform) = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace layers
|
||||||
|
} // namespace mozilla
|
||||||
|
|
||||||
|
#endif // mozilla_layers_Composer2D_h
|
|
@ -817,6 +817,28 @@ ShadowImageLayerOGL::GetLayer()
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LayerRenderState
|
||||||
|
ShadowImageLayerOGL::GetRenderState()
|
||||||
|
{
|
||||||
|
if (!mImageContainerID) {
|
||||||
|
return LayerRenderState();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update the associated compositor ID in case Composer2D succeeds,
|
||||||
|
// because we won't enter RenderLayer() if so ...
|
||||||
|
ImageContainerParent::SetCompositorIDForImage(
|
||||||
|
mImageContainerID, mOGLManager->GetCompositorID());
|
||||||
|
// ... but do *not* try to update the local image version. We need
|
||||||
|
// to retain that information in case we fall back on GL, so that we
|
||||||
|
// can upload / attach buffers properly.
|
||||||
|
|
||||||
|
SharedImage* img = ImageContainerParent::GetSharedImage(mImageContainerID);
|
||||||
|
if (img && img->type() == SharedImage::TSurfaceDescriptor) {
|
||||||
|
return LayerRenderState(&img->get_SurfaceDescriptor());
|
||||||
|
}
|
||||||
|
return LayerRenderState();
|
||||||
|
}
|
||||||
|
|
||||||
void ShadowImageLayerOGL::UploadSharedYUVToTexture(const YUVImage& yuv)
|
void ShadowImageLayerOGL::UploadSharedYUVToTexture(const YUVImage& yuv)
|
||||||
{
|
{
|
||||||
AutoOpenSurface asurfY(OPEN_READ_ONLY, yuv.Ydata());
|
AutoOpenSurface asurfY(OPEN_READ_ONLY, yuv.Ydata());
|
||||||
|
@ -927,6 +949,8 @@ ShadowImageLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
||||||
ShmemYCbCrImage shmemImage(img->get_YCbCrImage().data(),
|
ShmemYCbCrImage shmemImage(img->get_YCbCrImage().data(),
|
||||||
img->get_YCbCrImage().offset());
|
img->get_YCbCrImage().offset());
|
||||||
UploadSharedYCbCrToTexture(shmemImage, img->get_YCbCrImage().picture());
|
UploadSharedYCbCrToTexture(shmemImage, img->get_YCbCrImage().picture());
|
||||||
|
|
||||||
|
mImageVersion = imgVersion;
|
||||||
#ifdef MOZ_WIDGET_GONK
|
#ifdef MOZ_WIDGET_GONK
|
||||||
} else if (img
|
} else if (img
|
||||||
&& (img->type() == SharedImage::TSurfaceDescriptor)
|
&& (img->type() == SharedImage::TSurfaceDescriptor)
|
||||||
|
|
|
@ -173,6 +173,7 @@ public:
|
||||||
virtual bool LoadAsTexture(GLuint aTextureUnit, gfxIntSize* aSize);
|
virtual bool LoadAsTexture(GLuint aTextureUnit, gfxIntSize* aSize);
|
||||||
|
|
||||||
virtual Layer* GetLayer();
|
virtual Layer* GetLayer();
|
||||||
|
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
|
||||||
|
|
||||||
virtual void RenderLayer(int aPreviousFrameBuffer,
|
virtual void RenderLayer(int aPreviousFrameBuffer,
|
||||||
const nsIntPoint& aOffset);
|
const nsIntPoint& aOffset);
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
/* This must occur *after* layers/PLayers.h to avoid typedefs conflicts. */
|
/* This must occur *after* layers/PLayers.h to avoid typedefs conflicts. */
|
||||||
#include "mozilla/Util.h"
|
#include "mozilla/Util.h"
|
||||||
|
|
||||||
|
#include "Composer2D.h"
|
||||||
#include "LayerManagerOGL.h"
|
#include "LayerManagerOGL.h"
|
||||||
#include "ThebesLayerOGL.h"
|
#include "ThebesLayerOGL.h"
|
||||||
#include "ContainerLayerOGL.h"
|
#include "ContainerLayerOGL.h"
|
||||||
|
@ -583,6 +584,8 @@ LayerManagerOGL::Initialize(nsRefPtr<GLContext> aContext, bool force)
|
||||||
NS_DispatchToMainThread(new ReadDrawFPSPref());
|
NS_DispatchToMainThread(new ReadDrawFPSPref());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mComposer2D = mWidget->GetComposer2D();
|
||||||
|
|
||||||
reporter.SetSuccessful();
|
reporter.SetSuccessful();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -671,7 +674,31 @@ LayerManagerOGL::EndTransaction(DrawThebesLayerCallback aCallback,
|
||||||
mThebesLayerCallbackData = aCallbackData;
|
mThebesLayerCallbackData = aCallbackData;
|
||||||
SetCompositingDisabled(aFlags & END_NO_COMPOSITE);
|
SetCompositingDisabled(aFlags & END_NO_COMPOSITE);
|
||||||
|
|
||||||
Render();
|
bool needGLRender = true;
|
||||||
|
if (mComposer2D && mComposer2D->TryRender(mRoot, mWorldMatrix)) {
|
||||||
|
needGLRender = false;
|
||||||
|
|
||||||
|
if (sDrawFPS) {
|
||||||
|
if (!mFPS) {
|
||||||
|
mFPS = new FPSState();
|
||||||
|
}
|
||||||
|
double fps = mFPS->mCompositionFps.AddFrameAndGetFps(TimeStamp::Now());
|
||||||
|
printf_stderr("HWComposer: FPS is %g\n", fps);
|
||||||
|
}
|
||||||
|
|
||||||
|
// This lets us reftest and screenshot content rendered by the
|
||||||
|
// 2d composer.
|
||||||
|
if (mTarget) {
|
||||||
|
MakeCurrent();
|
||||||
|
CopyToTarget(mTarget);
|
||||||
|
mGLContext->fBindBuffer(LOCAL_GL_ARRAY_BUFFER, 0);
|
||||||
|
}
|
||||||
|
MOZ_ASSERT(!needGLRender);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (needGLRender) {
|
||||||
|
Render();
|
||||||
|
}
|
||||||
|
|
||||||
mThebesLayerCallback = nullptr;
|
mThebesLayerCallback = nullptr;
|
||||||
mThebesLayerCallbackData = nullptr;
|
mThebesLayerCallbackData = nullptr;
|
||||||
|
|
|
@ -36,6 +36,7 @@ typedef int GLsizei;
|
||||||
namespace mozilla {
|
namespace mozilla {
|
||||||
namespace layers {
|
namespace layers {
|
||||||
|
|
||||||
|
class Composer2D;
|
||||||
class LayerOGL;
|
class LayerOGL;
|
||||||
class ShadowThebesLayer;
|
class ShadowThebesLayer;
|
||||||
class ShadowContainerLayer;
|
class ShadowContainerLayer;
|
||||||
|
@ -387,6 +388,9 @@ private:
|
||||||
|
|
||||||
nsRefPtr<GLContext> mGLContext;
|
nsRefPtr<GLContext> mGLContext;
|
||||||
|
|
||||||
|
/** Our more efficient but less powerful alter ego, if one is available. */
|
||||||
|
nsRefPtr<Composer2D> mComposer2D;
|
||||||
|
|
||||||
already_AddRefed<mozilla::gl::GLContext> CreateContext();
|
already_AddRefed<mozilla::gl::GLContext> CreateContext();
|
||||||
|
|
||||||
/** Backbuffer */
|
/** Backbuffer */
|
||||||
|
@ -478,6 +482,30 @@ private:
|
||||||
static bool sFrameCounter;
|
static bool sFrameCounter;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum LayerRenderStateFlags {
|
||||||
|
LAYER_RENDER_STATE_Y_FLIPPED = 1 << 0,
|
||||||
|
LAYER_RENDER_STATE_BUFFER_ROTATION = 1 << 1
|
||||||
|
};
|
||||||
|
|
||||||
|
struct LayerRenderState {
|
||||||
|
LayerRenderState() : mSurface(nullptr), mFlags(0)
|
||||||
|
{}
|
||||||
|
|
||||||
|
LayerRenderState(SurfaceDescriptor* aSurface, uint32_t aFlags = 0)
|
||||||
|
: mSurface(aSurface)
|
||||||
|
, mFlags(aFlags)
|
||||||
|
{}
|
||||||
|
|
||||||
|
bool YFlipped() const
|
||||||
|
{ return mFlags & LAYER_RENDER_STATE_Y_FLIPPED; }
|
||||||
|
|
||||||
|
bool BufferRotated() const
|
||||||
|
{ return mFlags & LAYER_RENDER_STATE_BUFFER_ROTATION; }
|
||||||
|
|
||||||
|
SurfaceDescriptor* mSurface;
|
||||||
|
uint32_t mFlags;
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* General information and tree management for OGL layers.
|
* General information and tree management for OGL layers.
|
||||||
*/
|
*/
|
||||||
|
@ -501,6 +529,8 @@ public:
|
||||||
|
|
||||||
virtual Layer* GetLayer() = 0;
|
virtual Layer* GetLayer() = 0;
|
||||||
|
|
||||||
|
virtual LayerRenderState GetRenderState() { return LayerRenderState(); }
|
||||||
|
|
||||||
virtual void RenderLayer(int aPreviousFrameBuffer,
|
virtual void RenderLayer(int aPreviousFrameBuffer,
|
||||||
const nsIntPoint& aOffset) = 0;
|
const nsIntPoint& aOffset) = 0;
|
||||||
|
|
||||||
|
|
|
@ -948,6 +948,10 @@ public:
|
||||||
const nsIntRect& aRect, const nsIntPoint& aRotation,
|
const nsIntRect& aRect, const nsIntPoint& aRotation,
|
||||||
nsIntRect* aPrevRect, nsIntPoint* aPrevRotation);
|
nsIntRect* aPrevRect, nsIntPoint* aPrevRotation);
|
||||||
|
|
||||||
|
nsIntPoint Rotation() {
|
||||||
|
return mBufferRotation;
|
||||||
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual nsIntPoint GetOriginOffset() {
|
virtual nsIntPoint GetOriginOffset() {
|
||||||
return mBufferRect.TopLeft() - mBufferRotation;
|
return mBufferRect.TopLeft() - mBufferRotation;
|
||||||
|
@ -1149,6 +1153,17 @@ ShadowThebesLayerOGL::GetLayer()
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LayerRenderState
|
||||||
|
ShadowThebesLayerOGL::GetRenderState()
|
||||||
|
{
|
||||||
|
if (!mBuffer || mDestroyed) {
|
||||||
|
return LayerRenderState();
|
||||||
|
}
|
||||||
|
uint32_t flags = (mBuffer->Rotation() != nsIntPoint()) ?
|
||||||
|
LAYER_RENDER_STATE_BUFFER_ROTATION : 0;
|
||||||
|
return LayerRenderState(&mBufferDescriptor, flags);
|
||||||
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
ShadowThebesLayerOGL::IsEmpty()
|
ShadowThebesLayerOGL::IsEmpty()
|
||||||
{
|
{
|
||||||
|
|
|
@ -131,6 +131,7 @@ public:
|
||||||
// LayerOGL impl
|
// LayerOGL impl
|
||||||
void Destroy();
|
void Destroy();
|
||||||
Layer* GetLayer();
|
Layer* GetLayer();
|
||||||
|
virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
|
||||||
virtual bool IsEmpty();
|
virtual bool IsEmpty();
|
||||||
virtual void RenderLayer(int aPreviousFrameBuffer,
|
virtual void RenderLayer(int aPreviousFrameBuffer,
|
||||||
const nsIntPoint& aOffset);
|
const nsIntPoint& aOffset);
|
||||||
|
|
|
@ -10,4 +10,4 @@
|
||||||
# hardcoded milestones in the tree from these two files.
|
# hardcoded milestones in the tree from these two files.
|
||||||
#--------------------------------------------------------
|
#--------------------------------------------------------
|
||||||
|
|
||||||
19.0a1
|
20.0a1
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
MOZ_APP_BASENAME=Fennec
|
MOZ_APP_BASENAME=Fennec
|
||||||
MOZ_APP_VENDOR=Mozilla
|
MOZ_APP_VENDOR=Mozilla
|
||||||
|
|
||||||
MOZ_APP_VERSION=19.0a1
|
MOZ_APP_VERSION=20.0a1
|
||||||
MOZ_APP_UA_NAME=Firefox
|
MOZ_APP_UA_NAME=Firefox
|
||||||
|
|
||||||
MOZ_BRANDING_DIRECTORY=mobile/android/branding/unofficial
|
MOZ_BRANDING_DIRECTORY=mobile/android/branding/unofficial
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
MOZ_APP_BASENAME=Fennec
|
MOZ_APP_BASENAME=Fennec
|
||||||
MOZ_APP_VENDOR=Mozilla
|
MOZ_APP_VENDOR=Mozilla
|
||||||
|
|
||||||
MOZ_APP_VERSION=19.0a1
|
MOZ_APP_VERSION=20.0a1
|
||||||
|
|
||||||
MOZ_BRANDING_DIRECTORY=mobile/xul/branding/unofficial
|
MOZ_BRANDING_DIRECTORY=mobile/xul/branding/unofficial
|
||||||
MOZ_OFFICIAL_BRANDING_DIRECTORY=mobile/xul/branding/official
|
MOZ_OFFICIAL_BRANDING_DIRECTORY=mobile/xul/branding/official
|
||||||
|
|
|
@ -3666,6 +3666,9 @@ pref("layers.offmainthreadcomposition.animate-opacity", false);
|
||||||
pref("layers.offmainthreadcomposition.animate-transform", false);
|
pref("layers.offmainthreadcomposition.animate-transform", false);
|
||||||
pref("layers.offmainthreadcomposition.log-animations", false);
|
pref("layers.offmainthreadcomposition.log-animations", false);
|
||||||
|
|
||||||
|
// Whether to (try) to use a Composer2D if available on this platform.
|
||||||
|
pref("layers.composer2d.enabled", false);
|
||||||
|
|
||||||
#ifdef MOZ_X11
|
#ifdef MOZ_X11
|
||||||
#ifdef MOZ_WIDGET_GTK2
|
#ifdef MOZ_WIDGET_GTK2
|
||||||
pref("gfx.xrender.enabled",true);
|
pref("gfx.xrender.enabled",true);
|
||||||
|
|
|
@ -10,7 +10,7 @@ VPATH := @srcdir@
|
||||||
include $(DEPTH)/config/autoconf.mk
|
include $(DEPTH)/config/autoconf.mk
|
||||||
|
|
||||||
# Definitions used by constants.js.
|
# Definitions used by constants.js.
|
||||||
weave_version := 1.21.0
|
weave_version := 1.22.0
|
||||||
weave_channel := rel
|
weave_channel := rel
|
||||||
weave_id := {340c2bbc-ce74-4362-90b5-7c26312808ef}
|
weave_id := {340c2bbc-ce74-4362-90b5-7c26312808ef}
|
||||||
|
|
||||||
|
|
|
@ -17,9 +17,10 @@
|
||||||
#ifndef ANDROID_SF_HWCOMPOSER_H
|
#ifndef ANDROID_SF_HWCOMPOSER_H
|
||||||
#define ANDROID_SF_HWCOMPOSER_H
|
#define ANDROID_SF_HWCOMPOSER_H
|
||||||
|
|
||||||
#include <hardware/hwcomposer.h>
|
|
||||||
#include <utils/Vector.h>
|
#include <utils/Vector.h>
|
||||||
|
|
||||||
|
#include "hardware/hwcomposer.h"
|
||||||
|
|
||||||
namespace android {
|
namespace android {
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@ -37,7 +38,7 @@ public:
|
||||||
// swap buffers using vendor specific implementation
|
// swap buffers using vendor specific implementation
|
||||||
status_t swapBuffers(hwc_display_t dpy, hwc_surface_t surf) const;
|
status_t swapBuffers(hwc_display_t dpy, hwc_surface_t surf) const;
|
||||||
|
|
||||||
private:
|
protected:
|
||||||
struct cb_context {
|
struct cb_context {
|
||||||
hwc_procs_t procs;
|
hwc_procs_t procs;
|
||||||
HWComposer* hwc;
|
HWComposer* hwc;
|
||||||
|
|
|
@ -0,0 +1,397 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2012, The Linux Foundation. All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <android/log.h>
|
||||||
|
#include <EGL/egl.h>
|
||||||
|
#include <hardware/hardware.h>
|
||||||
|
|
||||||
|
#include "Framebuffer.h"
|
||||||
|
#include "HwcComposer2D.h"
|
||||||
|
#include "LayerManagerOGL.h"
|
||||||
|
#include "mozilla/layers/PLayers.h"
|
||||||
|
#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
|
||||||
|
#include "mozilla/StaticPtr.h"
|
||||||
|
#include "nsIScreenManager.h"
|
||||||
|
#include "nsMathUtils.h"
|
||||||
|
#include "nsServiceManagerUtils.h"
|
||||||
|
|
||||||
|
#define LOG_TAG "HWComposer"
|
||||||
|
|
||||||
|
#if (LOG_NDEBUG == 0)
|
||||||
|
#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, ## args)
|
||||||
|
#else
|
||||||
|
#define LOGD(args...) ((void)0)
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
|
||||||
|
|
||||||
|
#define LAYER_COUNT_INCREMENTS 5
|
||||||
|
|
||||||
|
using namespace android;
|
||||||
|
using namespace mozilla::layers;
|
||||||
|
|
||||||
|
enum {
|
||||||
|
HWC_USE_GPU = HWC_FRAMEBUFFER,
|
||||||
|
HWC_USE_OVERLAY = HWC_OVERLAY,
|
||||||
|
HWC_USE_COPYBIT
|
||||||
|
};
|
||||||
|
|
||||||
|
namespace mozilla {
|
||||||
|
|
||||||
|
static StaticRefPtr<HwcComposer2D> sInstance;
|
||||||
|
|
||||||
|
HwcComposer2D::HwcComposer2D()
|
||||||
|
: mMaxLayerCount(0)
|
||||||
|
, mList(nullptr)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
HwcComposer2D::~HwcComposer2D() {
|
||||||
|
free(mList);
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
HwcComposer2D::Init(hwc_display_t dpy, hwc_surface_t sur)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(!Initialized());
|
||||||
|
|
||||||
|
if (int err = init()) {
|
||||||
|
LOGE("Failed to initialize hwc");
|
||||||
|
return err;
|
||||||
|
}
|
||||||
|
|
||||||
|
nsIntSize screenSize;
|
||||||
|
|
||||||
|
mozilla::Framebuffer::GetSize(&screenSize);
|
||||||
|
mScreenWidth = screenSize.width;
|
||||||
|
mScreenHeight = screenSize.height;
|
||||||
|
|
||||||
|
mDpy = dpy;
|
||||||
|
mSur = sur;
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
HwcComposer2D*
|
||||||
|
HwcComposer2D::GetInstance()
|
||||||
|
{
|
||||||
|
if (!sInstance) {
|
||||||
|
LOGD("Creating new instance");
|
||||||
|
sInstance = new HwcComposer2D();
|
||||||
|
}
|
||||||
|
return sInstance;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
HwcComposer2D::ReallocLayerList()
|
||||||
|
{
|
||||||
|
int size = sizeof(hwc_layer_list_t) +
|
||||||
|
((mMaxLayerCount + LAYER_COUNT_INCREMENTS) * sizeof(hwc_layer_t));
|
||||||
|
|
||||||
|
hwc_layer_list_t* listrealloc = (hwc_layer_list_t*)realloc(mList, size);
|
||||||
|
|
||||||
|
if (!listrealloc) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!mList) {
|
||||||
|
//first alloc, initialize
|
||||||
|
listrealloc->numHwLayers = 0;
|
||||||
|
listrealloc->flags = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
mList = listrealloc;
|
||||||
|
mMaxLayerCount += LAYER_COUNT_INCREMENTS;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
int
|
||||||
|
HwcComposer2D::GetRotation()
|
||||||
|
{
|
||||||
|
int halrotation = 0;
|
||||||
|
uint32_t screenrotation;
|
||||||
|
|
||||||
|
if (!mScreen) {
|
||||||
|
nsCOMPtr<nsIScreenManager> screenMgr =
|
||||||
|
do_GetService("@mozilla.org/gfx/screenmanager;1");
|
||||||
|
if (screenMgr) {
|
||||||
|
screenMgr->GetPrimaryScreen(getter_AddRefs(mScreen));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mScreen) {
|
||||||
|
if (NS_SUCCEEDED(mScreen->GetRotation(&screenrotation))) {
|
||||||
|
switch (screenrotation) {
|
||||||
|
case nsIScreen::ROTATION_0_DEG:
|
||||||
|
halrotation = 0;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case nsIScreen::ROTATION_90_DEG:
|
||||||
|
halrotation = HWC_TRANSFORM_ROT_90;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case nsIScreen::ROTATION_180_DEG:
|
||||||
|
halrotation = HWC_TRANSFORM_ROT_180;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case nsIScreen::ROTATION_270_DEG:
|
||||||
|
halrotation = HWC_TRANSFORM_ROT_270;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return halrotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets hwc layer rectangles required for hwc composition
|
||||||
|
*
|
||||||
|
* @param aVisible Input. Layer's unclipped visible rectangle
|
||||||
|
* The origin is the layer's buffer
|
||||||
|
* @param aTransform Input. Layer's transformation matrix
|
||||||
|
* It transforms from layer space to screen space
|
||||||
|
* @param aClip Input. A clipping rectangle.
|
||||||
|
* The origin is the top-left corner of the screen
|
||||||
|
* @param aBufferRect Input. The layer's buffer bounds
|
||||||
|
* The origin is the buffer itself and hence always (0,0)
|
||||||
|
* @param aSurceCrop Output. Area of the source to consider,
|
||||||
|
* the origin is the top-left corner of the buffer
|
||||||
|
* @param aVisibleRegionScreen Output. Visible region in screen space.
|
||||||
|
* The origin is the top-left corner of the screen
|
||||||
|
* @return true if the layer should be rendered.
|
||||||
|
* false if the layer can be skipped
|
||||||
|
*/
|
||||||
|
static bool
|
||||||
|
PrepareLayerRects(nsIntRect aVisible, const gfxMatrix& aTransform,
|
||||||
|
nsIntRect aClip, nsIntRect aBufferRect,
|
||||||
|
hwc_rect_t* aSourceCrop, hwc_rect_t* aVisibleRegionScreen) {
|
||||||
|
|
||||||
|
gfxRect visibleRect(aVisible);
|
||||||
|
gfxRect clip(aClip);
|
||||||
|
gfxRect visibleRectScreen = aTransform.TransformBounds(visibleRect);
|
||||||
|
// |clip| is guaranteed to be integer
|
||||||
|
visibleRectScreen.IntersectRect(visibleRectScreen, clip);
|
||||||
|
|
||||||
|
if (visibleRectScreen.IsEmpty()) {
|
||||||
|
LOGD("Skip layer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
gfxMatrix inverse(aTransform);
|
||||||
|
inverse.Invert();
|
||||||
|
gfxRect crop = inverse.TransformBounds(visibleRectScreen);
|
||||||
|
// Map to buffer space
|
||||||
|
crop -= visibleRect.TopLeft();
|
||||||
|
gfxRect bufferRect(aBufferRect);
|
||||||
|
//clip to buffer size
|
||||||
|
crop.IntersectRect(crop, aBufferRect);
|
||||||
|
crop.RoundOut();
|
||||||
|
|
||||||
|
if (crop.IsEmpty()) {
|
||||||
|
LOGD("Skip layer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//propagate buffer clipping back to visible rect
|
||||||
|
visibleRectScreen = aTransform.TransformBounds(crop + visibleRect.TopLeft());
|
||||||
|
visibleRectScreen.RoundOut();
|
||||||
|
|
||||||
|
aSourceCrop->left = crop.x;
|
||||||
|
aSourceCrop->top = crop.y;
|
||||||
|
aSourceCrop->right = crop.x + crop.width;
|
||||||
|
aSourceCrop->bottom = crop.y + crop.height;
|
||||||
|
|
||||||
|
aVisibleRegionScreen->left = visibleRectScreen.x;
|
||||||
|
aVisibleRegionScreen->top = visibleRectScreen.y;
|
||||||
|
aVisibleRegionScreen->right = visibleRectScreen.x + visibleRectScreen.width;
|
||||||
|
aVisibleRegionScreen->bottom = visibleRectScreen.y + visibleRectScreen.height;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
HwcComposer2D::PrepareLayerList(Layer* aLayer,
|
||||||
|
const nsIntRect& aClip)
|
||||||
|
{
|
||||||
|
// NB: we fall off this path whenever there are container layers
|
||||||
|
// that require intermediate surfaces. That means all the
|
||||||
|
// GetEffective*() coordinates are relative to the framebuffer.
|
||||||
|
|
||||||
|
const bool TESTING = true;
|
||||||
|
|
||||||
|
const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion();
|
||||||
|
if (visibleRegion.IsEmpty()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
float opacity = aLayer->GetEffectiveOpacity();
|
||||||
|
if (opacity <= 0) {
|
||||||
|
LOGD("Layer is fully transparent so skip rendering");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else if (opacity < 1) {
|
||||||
|
LOGD("Layer has planar semitransparency which is unsupported");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!TESTING &&
|
||||||
|
visibleRegion.GetNumRects() > 1) {
|
||||||
|
// FIXME/bug 808339
|
||||||
|
LOGD("Layer has nontrivial visible region");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (ContainerLayer* container = aLayer->AsContainerLayer()) {
|
||||||
|
if (container->UseIntermediateSurface()) {
|
||||||
|
LOGD("Container layer needs intermediate surface");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
nsAutoTArray<Layer*, 12> children;
|
||||||
|
container->SortChildrenBy3DZOrder(children);
|
||||||
|
|
||||||
|
//FIXME/bug 810334
|
||||||
|
for (PRUint32 i = 0; i < children.Length(); i++) {
|
||||||
|
if (!PrepareLayerList(children[i], aClip)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
LayerOGL* layerGL = static_cast<LayerOGL*>(aLayer->ImplData());
|
||||||
|
LayerRenderState state = layerGL->GetRenderState();
|
||||||
|
|
||||||
|
if (!state.mSurface ||
|
||||||
|
state.mSurface->type() != SurfaceDescriptor::TSurfaceDescriptorGralloc) {
|
||||||
|
LOGD("Layer doesn't have a gralloc buffer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (state.BufferRotated()) {
|
||||||
|
LOGD("Layer has a rotated buffer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
gfxMatrix transform;
|
||||||
|
const gfx3DMatrix& transform3D = aLayer->GetEffectiveTransform();
|
||||||
|
if (!transform3D.Is2D(&transform) || !transform.PreservesAxisAlignedRectangles()) {
|
||||||
|
LOGD("Layer has a 3D transform or a non-square angle rotation");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// OK! We can compose this layer with hwc.
|
||||||
|
|
||||||
|
int current = mList ? mList->numHwLayers : 0;
|
||||||
|
if (!mList || current >= mMaxLayerCount) {
|
||||||
|
if (!ReallocLayerList() || current >= mMaxLayerCount) {
|
||||||
|
LOGE("PrepareLayerList failed! Could not increase the maximum layer count");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
sp<GraphicBuffer> buffer = GrallocBufferActor::GetFrom(*state.mSurface);
|
||||||
|
|
||||||
|
nsIntRect visibleRect = visibleRegion.GetBounds();
|
||||||
|
|
||||||
|
nsIntRect bufferRect = nsIntRect(0, 0, int(buffer->getWidth()),
|
||||||
|
int(buffer->getHeight()));
|
||||||
|
|
||||||
|
hwc_layer_t& hwcLayer = mList->hwLayers[current];
|
||||||
|
|
||||||
|
//FIXME/bug 810334
|
||||||
|
if(!PrepareLayerRects(visibleRect, transform, aClip, bufferRect,
|
||||||
|
&(hwcLayer.sourceCrop), &(hwcLayer.displayFrame))) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer_handle_t handle = buffer->getNativeBuffer()->handle;
|
||||||
|
hwcLayer.handle = handle;
|
||||||
|
|
||||||
|
hwcLayer.blending = HWC_BLENDING_NONE;
|
||||||
|
hwcLayer.flags = 0;
|
||||||
|
hwcLayer.hints = 0;
|
||||||
|
|
||||||
|
|
||||||
|
hwcLayer.compositionType = HWC_USE_COPYBIT;
|
||||||
|
|
||||||
|
if (transform.xx == 0) {
|
||||||
|
if (transform.xy < 0) {
|
||||||
|
hwcLayer.transform = HWC_TRANSFORM_ROT_90;
|
||||||
|
LOGD("Layer buffer rotated 90 degrees");
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
hwcLayer.transform = HWC_TRANSFORM_ROT_270;
|
||||||
|
LOGD("Layer buffer rotated 270 degrees");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (transform.xx < 0) {
|
||||||
|
hwcLayer.transform = HWC_TRANSFORM_ROT_180;
|
||||||
|
LOGD("Layer buffer rotated 180 degrees");
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
hwcLayer.transform = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
hwcLayer.transform |= state.YFlipped() ? HWC_TRANSFORM_FLIP_V : 0;
|
||||||
|
|
||||||
|
hwc_region_t region;
|
||||||
|
region.numRects = 1;
|
||||||
|
region.rects = &(hwcLayer.displayFrame);
|
||||||
|
hwcLayer.visibleRegionScreen = region;
|
||||||
|
|
||||||
|
mList->numHwLayers++;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
HwcComposer2D::TryRender(Layer* aRoot,
|
||||||
|
const gfxMatrix& aGLWorldTransform)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(Initialized());
|
||||||
|
if (mList) {
|
||||||
|
mList->numHwLayers = 0;
|
||||||
|
}
|
||||||
|
// XXX use GL world transform instead of GetRotation()
|
||||||
|
int rotation = GetRotation();
|
||||||
|
|
||||||
|
int fbHeight, fbWidth;
|
||||||
|
|
||||||
|
if (rotation == 0 || rotation == HWC_TRANSFORM_ROT_180) {
|
||||||
|
fbWidth = mScreenWidth;
|
||||||
|
fbHeight = mScreenHeight;
|
||||||
|
} else {
|
||||||
|
fbWidth = mScreenHeight;
|
||||||
|
fbHeight = mScreenWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!PrepareLayerList(aRoot, nsIntRect(0, 0, fbWidth, fbHeight))) {
|
||||||
|
LOGD("Render aborted. Nothing was drawn to the screen");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mHwc->set(mHwc, mDpy, mSur, mList)) {
|
||||||
|
LOGE("Hardware device failed to render");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
LOGD("Frame rendered");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace mozilla
|
|
@ -0,0 +1,62 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2012, The Linux Foundation. All rights reserved.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef mozilla_HwcComposer2D
|
||||||
|
#define mozilla_HwcComposer2D
|
||||||
|
|
||||||
|
#include "Composer2D.h"
|
||||||
|
#include "HWComposer.h"
|
||||||
|
#include "Layers.h"
|
||||||
|
#include "nsIScreen.h"
|
||||||
|
|
||||||
|
namespace mozilla {
|
||||||
|
|
||||||
|
namespace layers {
|
||||||
|
class ContainerLayer;
|
||||||
|
class Layer;
|
||||||
|
}
|
||||||
|
|
||||||
|
class HwcComposer2D : public android::HWComposer,
|
||||||
|
public mozilla::layers::Composer2D {
|
||||||
|
public:
|
||||||
|
HwcComposer2D();
|
||||||
|
virtual ~HwcComposer2D();
|
||||||
|
|
||||||
|
int Init(hwc_display_t aDisplay, hwc_surface_t aSurface);
|
||||||
|
|
||||||
|
bool Initialized() const { return mHwc; }
|
||||||
|
|
||||||
|
static HwcComposer2D* GetInstance();
|
||||||
|
|
||||||
|
// Returns TRUE if the container has been succesfully rendered
|
||||||
|
// Returns FALSE if the container cannot be fully rendered
|
||||||
|
// by this composer so nothing was rendered at all
|
||||||
|
bool TryRender(layers::Layer* aRoot, const gfxMatrix& aGLWorldTransform) MOZ_OVERRIDE;
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool ReallocLayerList();
|
||||||
|
bool PrepareLayerList(layers::Layer* aContainer, const nsIntRect& aClip);
|
||||||
|
int GetRotation();
|
||||||
|
|
||||||
|
hwc_layer_list_t* mList;
|
||||||
|
nsCOMPtr<nsIScreen> mScreen;
|
||||||
|
int mScreenWidth, mScreenHeight;
|
||||||
|
int mMaxLayerCount;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace mozilla
|
||||||
|
|
||||||
|
#endif // mozilla_HwcComposer2D
|
|
@ -35,6 +35,7 @@ LIBXUL_LIBRARY = 1
|
||||||
CPPSRCS = \
|
CPPSRCS = \
|
||||||
Framebuffer.cpp \
|
Framebuffer.cpp \
|
||||||
HWComposer.cpp \
|
HWComposer.cpp \
|
||||||
|
HwcComposer2D.cpp \
|
||||||
nsAppShell.cpp \
|
nsAppShell.cpp \
|
||||||
nsWidgetFactory.cpp \
|
nsWidgetFactory.cpp \
|
||||||
nsWindow.cpp \
|
nsWindow.cpp \
|
||||||
|
|
|
@ -0,0 +1,354 @@
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2010 The Android Open Source Project
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H
|
||||||
|
#define ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <sys/cdefs.h>
|
||||||
|
|
||||||
|
#include <hardware/gralloc.h>
|
||||||
|
#include <hardware/hardware.h>
|
||||||
|
#include <cutils/native_handle.h>
|
||||||
|
|
||||||
|
__BEGIN_DECLS
|
||||||
|
|
||||||
|
/*****************************************************************************/
|
||||||
|
|
||||||
|
#define HWC_API_VERSION 1
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The id of this module
|
||||||
|
*/
|
||||||
|
#define HWC_HARDWARE_MODULE_ID "hwcomposer"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Name of the sensors device to open
|
||||||
|
*/
|
||||||
|
#define HWC_HARDWARE_COMPOSER "composer"
|
||||||
|
|
||||||
|
|
||||||
|
enum {
|
||||||
|
/* hwc_composer_device_t::set failed in EGL */
|
||||||
|
HWC_EGL_ERROR = -1
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_t::hints values
|
||||||
|
* Hints are set by the HAL and read by SurfaceFlinger
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/*
|
||||||
|
* HWC can set the HWC_HINT_TRIPLE_BUFFER hint to indicate to SurfaceFlinger
|
||||||
|
* that it should triple buffer this layer. Typically HWC does this when
|
||||||
|
* the layer will be unavailable for use for an extended period of time,
|
||||||
|
* e.g. if the display will be fetching data directly from the layer and
|
||||||
|
* the layer can not be modified until after the next set().
|
||||||
|
*/
|
||||||
|
HWC_HINT_TRIPLE_BUFFER = 0x00000001,
|
||||||
|
|
||||||
|
/*
|
||||||
|
* HWC sets HWC_HINT_CLEAR_FB to tell SurfaceFlinger that it should clear the
|
||||||
|
* framebuffer with transparent pixels where this layer would be.
|
||||||
|
* SurfaceFlinger will only honor this flag when the layer has no blending
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
HWC_HINT_CLEAR_FB = 0x00000002
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_t::flags values
|
||||||
|
* Flags are set by SurfaceFlinger and read by the HAL
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/*
|
||||||
|
* HWC_SKIP_LAYER is set by SurfaceFlnger to indicate that the HAL
|
||||||
|
* shall not consider this layer for composition as it will be handled
|
||||||
|
* by SurfaceFlinger (just as if compositionType was set to HWC_OVERLAY).
|
||||||
|
*/
|
||||||
|
HWC_SKIP_LAYER = 0x00000001,
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_t::compositionType values
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/* this layer is to be drawn into the framebuffer by SurfaceFlinger */
|
||||||
|
HWC_FRAMEBUFFER = 0,
|
||||||
|
|
||||||
|
/* this layer will be handled in the HWC */
|
||||||
|
HWC_OVERLAY = 1,
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_t::blending values
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/* no blending */
|
||||||
|
HWC_BLENDING_NONE = 0x0100,
|
||||||
|
|
||||||
|
/* ONE / ONE_MINUS_SRC_ALPHA */
|
||||||
|
HWC_BLENDING_PREMULT = 0x0105,
|
||||||
|
|
||||||
|
/* SRC_ALPHA / ONE_MINUS_SRC_ALPHA */
|
||||||
|
HWC_BLENDING_COVERAGE = 0x0405
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_t::transform values
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/* flip source image horizontally */
|
||||||
|
HWC_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H,
|
||||||
|
/* flip source image vertically */
|
||||||
|
HWC_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
|
||||||
|
/* rotate source image 90 degrees clock-wise */
|
||||||
|
HWC_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
|
||||||
|
/* rotate source image 180 degrees */
|
||||||
|
HWC_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
|
||||||
|
/* rotate source image 270 degrees clock-wise */
|
||||||
|
HWC_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef struct hwc_rect {
|
||||||
|
int left;
|
||||||
|
int top;
|
||||||
|
int right;
|
||||||
|
int bottom;
|
||||||
|
} hwc_rect_t;
|
||||||
|
|
||||||
|
typedef struct hwc_region {
|
||||||
|
size_t numRects;
|
||||||
|
hwc_rect_t const* rects;
|
||||||
|
} hwc_region_t;
|
||||||
|
|
||||||
|
typedef struct hwc_layer {
|
||||||
|
/*
|
||||||
|
* initially set to HWC_FRAMEBUFFER, indicates the layer will
|
||||||
|
* be drawn into the framebuffer using OpenGL ES.
|
||||||
|
* The HWC can toggle this value to HWC_OVERLAY, to indicate
|
||||||
|
* it will handle the layer.
|
||||||
|
*/
|
||||||
|
int32_t compositionType;
|
||||||
|
|
||||||
|
/* see hwc_layer_t::hints above */
|
||||||
|
uint32_t hints;
|
||||||
|
|
||||||
|
/* see hwc_layer_t::flags above */
|
||||||
|
uint32_t flags;
|
||||||
|
|
||||||
|
/* handle of buffer to compose. this handle is guaranteed to have been
|
||||||
|
* allocated with gralloc */
|
||||||
|
buffer_handle_t handle;
|
||||||
|
|
||||||
|
/* transformation to apply to the buffer during composition */
|
||||||
|
uint32_t transform;
|
||||||
|
|
||||||
|
/* blending to apply during composition */
|
||||||
|
int32_t blending;
|
||||||
|
|
||||||
|
/* area of the source to consider, the origin is the top-left corner of
|
||||||
|
* the buffer */
|
||||||
|
hwc_rect_t sourceCrop;
|
||||||
|
|
||||||
|
/* where to composite the sourceCrop onto the display. The sourceCrop
|
||||||
|
* is scaled using linear filtering to the displayFrame. The origin is the
|
||||||
|
* top-left corner of the screen.
|
||||||
|
*/
|
||||||
|
hwc_rect_t displayFrame;
|
||||||
|
|
||||||
|
/* visible region in screen space. The origin is the
|
||||||
|
* top-left corner of the screen.
|
||||||
|
* The visible region INCLUDES areas overlapped by a translucent layer.
|
||||||
|
*/
|
||||||
|
hwc_region_t visibleRegionScreen;
|
||||||
|
} hwc_layer_t;
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* hwc_layer_list_t::flags values
|
||||||
|
*/
|
||||||
|
enum {
|
||||||
|
/*
|
||||||
|
* HWC_GEOMETRY_CHANGED is set by SurfaceFlinger to indicate that the list
|
||||||
|
* passed to (*prepare)() has changed by more than just the buffer handles.
|
||||||
|
*/
|
||||||
|
HWC_GEOMETRY_CHANGED = 0x00000001,
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* List of layers.
|
||||||
|
* The handle members of hwLayers elements must be unique.
|
||||||
|
*/
|
||||||
|
typedef struct hwc_layer_list {
|
||||||
|
uint32_t flags;
|
||||||
|
size_t numHwLayers;
|
||||||
|
hwc_layer_t hwLayers[0];
|
||||||
|
} hwc_layer_list_t;
|
||||||
|
|
||||||
|
/* This represents a display, typically an EGLDisplay object */
|
||||||
|
typedef void* hwc_display_t;
|
||||||
|
|
||||||
|
/* This represents a surface, typically an EGLSurface object */
|
||||||
|
typedef void* hwc_surface_t;
|
||||||
|
|
||||||
|
|
||||||
|
/* see hwc_composer_device::registerProcs()
|
||||||
|
* Any of the callbacks can be NULL, in which case the corresponding
|
||||||
|
* functionality is not supported.
|
||||||
|
*/
|
||||||
|
typedef struct hwc_procs {
|
||||||
|
/*
|
||||||
|
* (*invalidate)() triggers a screen refresh, in particular prepare and set
|
||||||
|
* will be called shortly after this call is made. Note that there is
|
||||||
|
* NO GUARANTEE that the screen refresh will happen after invalidate()
|
||||||
|
* returns (in particular, it could happen before).
|
||||||
|
* invalidate() is GUARANTEED TO NOT CALL BACK into the h/w composer HAL and
|
||||||
|
* it is safe to call invalidate() from any of hwc_composer_device
|
||||||
|
* hooks, unless noted otherwise.
|
||||||
|
*/
|
||||||
|
void (*invalidate)(struct hwc_procs* procs);
|
||||||
|
} hwc_procs_t;
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************************************************/
|
||||||
|
|
||||||
|
typedef struct hwc_module {
|
||||||
|
struct hw_module_t common;
|
||||||
|
} hwc_module_t;
|
||||||
|
|
||||||
|
|
||||||
|
typedef struct hwc_composer_device {
|
||||||
|
struct hw_device_t common;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* (*prepare)() is called for each frame before composition and is used by
|
||||||
|
* SurfaceFlinger to determine what composition steps the HWC can handle.
|
||||||
|
*
|
||||||
|
* (*prepare)() can be called more than once, the last call prevails.
|
||||||
|
*
|
||||||
|
* The HWC responds by setting the compositionType field to either
|
||||||
|
* HWC_FRAMEBUFFER or HWC_OVERLAY. In the former case, the composition for
|
||||||
|
* this layer is handled by SurfaceFlinger with OpenGL ES, in the later
|
||||||
|
* case, the HWC will have to handle this layer's composition.
|
||||||
|
*
|
||||||
|
* (*prepare)() is called with HWC_GEOMETRY_CHANGED to indicate that the
|
||||||
|
* list's geometry has changed, that is, when more than just the buffer's
|
||||||
|
* handles have been updated. Typically this happens (but is not limited to)
|
||||||
|
* when a window is added, removed, resized or moved.
|
||||||
|
*
|
||||||
|
* a NULL list parameter or a numHwLayers of zero indicates that the
|
||||||
|
* entire composition will be handled by SurfaceFlinger with OpenGL ES.
|
||||||
|
*
|
||||||
|
* returns: 0 on success. An negative error code on error. If an error is
|
||||||
|
* returned, SurfaceFlinger will assume that none of the layer will be
|
||||||
|
* handled by the HWC.
|
||||||
|
*/
|
||||||
|
int (*prepare)(struct hwc_composer_device *dev, hwc_layer_list_t* list);
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* (*set)() is used in place of eglSwapBuffers(), and assumes the same
|
||||||
|
* functionality, except it also commits the work list atomically with
|
||||||
|
* the actual eglSwapBuffers().
|
||||||
|
*
|
||||||
|
* The list parameter is guaranteed to be the same as the one returned
|
||||||
|
* from the last call to (*prepare)().
|
||||||
|
*
|
||||||
|
* When this call returns the caller assumes that:
|
||||||
|
*
|
||||||
|
* - the display will be updated in the near future with the content
|
||||||
|
* of the work list, without artifacts during the transition from the
|
||||||
|
* previous frame.
|
||||||
|
*
|
||||||
|
* - all objects are available for immediate access or destruction, in
|
||||||
|
* particular, hwc_region_t::rects data and hwc_layer_t::layer's buffer.
|
||||||
|
* Note that this means that immediately accessing (potentially from a
|
||||||
|
* different process) a buffer used in this call will not result in
|
||||||
|
* screen corruption, the driver must apply proper synchronization or
|
||||||
|
* scheduling (eg: block the caller, such as gralloc_module_t::lock(),
|
||||||
|
* OpenGL ES, Camera, Codecs, etc..., or schedule the caller's work
|
||||||
|
* after the buffer is freed from the actual composition).
|
||||||
|
*
|
||||||
|
* a NULL list parameter or a numHwLayers of zero indicates that the
|
||||||
|
* entire composition has been handled by SurfaceFlinger with OpenGL ES.
|
||||||
|
* In this case, (*set)() behaves just like eglSwapBuffers().
|
||||||
|
*
|
||||||
|
* dpy, sur, and list are set to NULL to indicate that the screen is
|
||||||
|
* turning off. This happens WITHOUT prepare() being called first.
|
||||||
|
* This is a good time to free h/w resources and/or power
|
||||||
|
* the relevant h/w blocks down.
|
||||||
|
*
|
||||||
|
* IMPORTANT NOTE: there is an implicit layer containing opaque black
|
||||||
|
* pixels behind all the layers in the list.
|
||||||
|
* It is the responsibility of the hwcomposer module to make
|
||||||
|
* sure black pixels are output (or blended from).
|
||||||
|
*
|
||||||
|
* returns: 0 on success. An negative error code on error:
|
||||||
|
* HWC_EGL_ERROR: eglGetError() will provide the proper error code
|
||||||
|
* Another code for non EGL errors.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
int (*set)(struct hwc_composer_device *dev,
|
||||||
|
hwc_display_t dpy,
|
||||||
|
hwc_surface_t sur,
|
||||||
|
hwc_layer_list_t* list);
|
||||||
|
/*
|
||||||
|
* This hook is OPTIONAL.
|
||||||
|
*
|
||||||
|
* If non NULL it will be called by SurfaceFlinger on dumpsys
|
||||||
|
*/
|
||||||
|
void (*dump)(struct hwc_composer_device* dev, char *buff, int buff_len);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* This hook is OPTIONAL.
|
||||||
|
*
|
||||||
|
* (*registerProcs)() registers a set of callbacks the h/w composer HAL
|
||||||
|
* can later use. It is FORBIDDEN to call any of the callbacks from
|
||||||
|
* within registerProcs(). registerProcs() must save the hwc_procs_t pointer
|
||||||
|
* which is needed when calling a registered callback.
|
||||||
|
* Each call to registerProcs replaces the previous set of callbacks.
|
||||||
|
* registerProcs is called with NULL to unregister all callbacks.
|
||||||
|
*
|
||||||
|
* Any of the callbacks can be NULL, in which case the corresponding
|
||||||
|
* functionality is not supported.
|
||||||
|
*/
|
||||||
|
void (*registerProcs)(struct hwc_composer_device* dev,
|
||||||
|
hwc_procs_t const* procs);
|
||||||
|
|
||||||
|
void* reserved_proc[6];
|
||||||
|
|
||||||
|
} hwc_composer_device_t;
|
||||||
|
|
||||||
|
|
||||||
|
/** convenience API for opening and closing a device */
|
||||||
|
|
||||||
|
static inline int hwc_open(const struct hw_module_t* module,
|
||||||
|
hwc_composer_device_t** device) {
|
||||||
|
return module->methods->open(module,
|
||||||
|
HWC_HARDWARE_COMPOSER, (struct hw_device_t**)device);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int hwc_close(hwc_composer_device_t* device) {
|
||||||
|
return device->common.close(&device->common);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************************************************/
|
||||||
|
|
||||||
|
__END_DECLS
|
||||||
|
|
||||||
|
#endif /* ANDROID_INCLUDE_HARDWARE_HWCOMPOSER_H */
|
|
@ -29,6 +29,7 @@
|
||||||
#include "gfxPlatform.h"
|
#include "gfxPlatform.h"
|
||||||
#include "gfxUtils.h"
|
#include "gfxUtils.h"
|
||||||
#include "GLContextProvider.h"
|
#include "GLContextProvider.h"
|
||||||
|
#include "HwcComposer2D.h"
|
||||||
#include "LayerManagerOGL.h"
|
#include "LayerManagerOGL.h"
|
||||||
#include "nsAutoPtr.h"
|
#include "nsAutoPtr.h"
|
||||||
#include "nsAppShell.h"
|
#include "nsAppShell.h"
|
||||||
|
@ -66,6 +67,7 @@ static nsWindow *gFocusedWindow = nullptr;
|
||||||
static android::FramebufferNativeWindow *gNativeWindow = nullptr;
|
static android::FramebufferNativeWindow *gNativeWindow = nullptr;
|
||||||
static bool sFramebufferOpen;
|
static bool sFramebufferOpen;
|
||||||
static bool sUsingOMTC;
|
static bool sUsingOMTC;
|
||||||
|
static bool sUsingHwc;
|
||||||
static bool sScreenInitialized;
|
static bool sScreenInitialized;
|
||||||
static nsRefPtr<gfxASurface> sOMTCSurface;
|
static nsRefPtr<gfxASurface> sOMTCSurface;
|
||||||
static pthread_t sFramebufferWatchThread;
|
static pthread_t sFramebufferWatchThread;
|
||||||
|
@ -215,6 +217,7 @@ nsWindow::nsWindow()
|
||||||
// This has to happen after other init has finished.
|
// This has to happen after other init has finished.
|
||||||
gfxPlatform::GetPlatform();
|
gfxPlatform::GetPlatform();
|
||||||
sUsingOMTC = UseOffMainThreadCompositing();
|
sUsingOMTC = UseOffMainThreadCompositing();
|
||||||
|
sUsingHwc = Preferences::GetBool("layers.composer2d.enabled", false);
|
||||||
|
|
||||||
if (sUsingOMTC) {
|
if (sUsingOMTC) {
|
||||||
sOMTCSurface = new gfxImageSurface(gfxIntSize(1, 1),
|
sOMTCSurface = new gfxImageSurface(gfxIntSize(1, 1),
|
||||||
|
@ -695,6 +698,18 @@ nsWindow::NeedsPaint()
|
||||||
return nsIWidget::NeedsPaint();
|
return nsIWidget::NeedsPaint();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Composer2D*
|
||||||
|
nsWindow::GetComposer2D()
|
||||||
|
{
|
||||||
|
if (!sUsingHwc) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
if (HwcComposer2D* hwc = HwcComposer2D::GetInstance()) {
|
||||||
|
return hwc->Initialized() ? hwc : nullptr;
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
// nsScreenGonk.cpp
|
// nsScreenGonk.cpp
|
||||||
|
|
||||||
nsScreenGonk::nsScreenGonk(void *nativeScreen)
|
nsScreenGonk::nsScreenGonk(void *nativeScreen)
|
||||||
|
|
|
@ -109,6 +109,8 @@ public:
|
||||||
virtual nsIntRect GetNaturalBounds() MOZ_OVERRIDE;
|
virtual nsIntRect GetNaturalBounds() MOZ_OVERRIDE;
|
||||||
virtual bool NeedsPaint();
|
virtual bool NeedsPaint();
|
||||||
|
|
||||||
|
virtual Composer2D* GetComposer2D() MOZ_OVERRIDE;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
nsWindow* mParent;
|
nsWindow* mParent;
|
||||||
bool mVisible;
|
bool mVisible;
|
||||||
|
|
|
@ -42,6 +42,7 @@ namespace dom {
|
||||||
class TabChild;
|
class TabChild;
|
||||||
}
|
}
|
||||||
namespace layers {
|
namespace layers {
|
||||||
|
class Composer2D;
|
||||||
class CompositorChild;
|
class CompositorChild;
|
||||||
class LayerManager;
|
class LayerManager;
|
||||||
class PLayersChild;
|
class PLayersChild;
|
||||||
|
@ -91,8 +92,8 @@ typedef nsEventStatus (* EVENT_CALLBACK)(nsGUIEvent *event);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define NS_IWIDGET_IID \
|
#define NS_IWIDGET_IID \
|
||||||
{ 0xb7c60bda, 0xe16c, 0x4e89, \
|
{ 0xdb9b0931, 0xebf9, 0x4e0d, \
|
||||||
{ 0x86, 0x8c, 0xc3, 0x2e, 0x62, 0x40, 0x05, 0xb2 } }
|
{ 0xb2, 0x0a, 0xf7, 0x5f, 0xcb, 0x17, 0xe6, 0xe1 } }
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Window shadow styles
|
* Window shadow styles
|
||||||
|
@ -413,6 +414,7 @@ class nsIWidget : public nsISupports {
|
||||||
typedef mozilla::dom::TabChild TabChild;
|
typedef mozilla::dom::TabChild TabChild;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
typedef mozilla::layers::Composer2D Composer2D;
|
||||||
typedef mozilla::layers::CompositorChild CompositorChild;
|
typedef mozilla::layers::CompositorChild CompositorChild;
|
||||||
typedef mozilla::layers::LayerManager LayerManager;
|
typedef mozilla::layers::LayerManager LayerManager;
|
||||||
typedef mozilla::layers::LayersBackend LayersBackend;
|
typedef mozilla::layers::LayersBackend LayersBackend;
|
||||||
|
@ -1673,6 +1675,16 @@ class nsIWidget : public nsISupports {
|
||||||
virtual CompositorChild* GetRemoteRenderer()
|
virtual CompositorChild* GetRemoteRenderer()
|
||||||
{ return nullptr; }
|
{ return nullptr; }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* If this widget has a more efficient composer available for its
|
||||||
|
* native framebuffer, return it.
|
||||||
|
*
|
||||||
|
* This can be called from a non-main thread, but that thread must
|
||||||
|
* hold a strong reference to this.
|
||||||
|
*/
|
||||||
|
virtual Composer2D* GetComposer2D()
|
||||||
|
{ return nullptr; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
/**
|
/**
|
||||||
* Like GetDefaultScale, but taking into account only the system settings
|
* Like GetDefaultScale, but taking into account only the system settings
|
||||||
|
|
|
@ -21,7 +21,7 @@ namespace mozilla {
|
||||||
*/
|
*/
|
||||||
struct Module
|
struct Module
|
||||||
{
|
{
|
||||||
static const unsigned int kVersion = 19;
|
static const unsigned int kVersion = 20;
|
||||||
|
|
||||||
struct CIDEntry;
|
struct CIDEntry;
|
||||||
|
|
||||||
|
|
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