diff --git a/dom/html/HTMLMediaElement.cpp b/dom/html/HTMLMediaElement.cpp index 05c24891bc3d..c36296b4278b 100644 --- a/dom/html/HTMLMediaElement.cpp +++ b/dom/html/HTMLMediaElement.cpp @@ -2519,10 +2519,6 @@ HTMLMediaElement::Seek(double aTime, // MediaDecoderReaders. mPlayingBeforeSeek = IsPotentiallyPlaying(); - // Set the Variable if the Seekstarted while active playing - if (mPlayingThroughTheAudioChannel) { - mPlayingThroughTheAudioChannelBeforeSeek = true; - } // The media backend is responsible for dispatching the timeupdate // event if it changes the playback position as a result of the seek. @@ -3458,14 +3454,11 @@ HTMLMediaElement::HTMLMediaElement(already_AddRefed& aNo mAutoplayEnabled(true), mPaused(true), mMuted(0), - mAudioChannelSuspended(nsISuspendedTypes::NONE_SUSPENDED), mStatsShowing(false), mAllowCasting(false), mIsCasting(false), mAudioCaptured(false), - mAudioCapturedByWindow(false), mPlayingBeforeSeek(false), - mPlayingThroughTheAudioChannelBeforeSeek(false), mPausedForInactiveDocumentOrChannel(false), mEventDeliveryPaused(false), mIsRunningLoadMethod(false), @@ -3487,14 +3480,11 @@ HTMLMediaElement::HTMLMediaElement(already_AddRefed& aNo mWaitingForKey(NOT_WAITING_FOR_KEY), mDownloadSuspendedByCache(false, "HTMLMediaElement::mDownloadSuspendedByCache"), mAudioChannel(AudioChannelService::GetDefaultAudioChannel()), - mAudioChannelVolume(1.0), - mPlayingThroughTheAudioChannel(false), mDisableVideo(false), mHasUserInteraction(false), mFirstFrameLoaded(false), mDefaultPlaybackStartPosition(0.0), mIsAudioTrackAudible(false), - mAudible(IsAudible()), mVisibilityState(Visibility::APPROXIMATELY_NONVISIBLE), mErrorSink(new ErrorSink(this)), mAudioChannelWrapper(new AudioChannelAgentCallback(this, mAudioChannel)) @@ -3516,7 +3506,6 @@ HTMLMediaElement::HTMLMediaElement(already_AddRefed& aNo mWatchManager.Watch(mReadyState, &HTMLMediaElement::UpdateReadyStateInternal); mShutdownObserver->Subscribe(this); - MaybeCreateAudioChannelAgent(); } HTMLMediaElement::~HTMLMediaElement() @@ -3557,7 +3546,6 @@ HTMLMediaElement::~HTMLMediaElement() } WakeLockRelease(); - mAudioChannelAgent = nullptr; } void HTMLMediaElement::StopSuspendingAfterFirstFrame() @@ -5093,8 +5081,6 @@ void HTMLMediaElement::SeekCompleted() if (mCurrentPlayRangeStart == -1.0) { mCurrentPlayRangeStart = CurrentTime(); } - // Unset the variable on seekend - mPlayingThroughTheAudioChannelBeforeSeek = false; } void HTMLMediaElement::NotifySuspendedByCache(bool aIsSuspended) @@ -6337,74 +6323,6 @@ ImageContainer* HTMLMediaElement::GetImageContainer() return container ? container->GetImageContainer() : nullptr; } -bool -HTMLMediaElement::MaybeCreateAudioChannelAgent() -{ - if (mAudioChannelAgent) { - return true; - } - - mAudioChannelAgent = new AudioChannelAgent(); - nsresult rv = mAudioChannelAgent->InitWithWeakCallback(OwnerDoc()->GetInnerWindow(), - static_cast(mAudioChannel), - this); - if (NS_WARN_IF(NS_FAILED(rv))) { - mAudioChannelAgent = nullptr; - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, Fail to initialize the audio channel agent," - " this = %p\n", this)); - return false; - } - - return true; -} - -bool -HTMLMediaElement::IsPlayingThroughTheAudioChannel() const -{ - // If we have an error, we are not playing. - if (mErrorSink->mError) { - return false; - } - - // It might be resumed from remote, we should keep the audio channel agent. - if (IsSuspendedByAudioChannel()) { - return true; - } - - // Are we paused - if (mPaused) { - return false; - } - - // We should consider any bfcached page or inactive document as non-playing. - if (!IsActive()) { - return false; - } - - // A loop always is playing - if (HasAttr(kNameSpaceID_None, nsGkAtoms::loop)) { - return true; - } - - // If we are actually playing... - if (IsCurrentlyPlaying()) { - return true; - } - - // If we are seeking, we consider it as playing - if (mPlayingThroughTheAudioChannelBeforeSeek) { - return true; - } - - // If we are playing an external stream. - if (mSrcAttrStream) { - return true; - } - - return false; -} - void HTMLMediaElement::UpdateAudioChannelPlayingState(bool aForcePlaying) { @@ -6413,177 +6331,6 @@ HTMLMediaElement::UpdateAudioChannelPlayingState(bool aForcePlaying) } } -void -HTMLMediaElement::NotifyAudioChannelAgent(bool aPlaying) -{ - if (aPlaying) { - // The reason we don't call NotifyStartedPlaying after the media element - // really becomes audible is because there is another case needs to block - // element as early as we can, we would hear sound leaking if we block it - // too late. In that case (block autoplay in non-visited-tab), we need to - // create a connection before decoding, because we don't want user hearing - // any sound. - AudioPlaybackConfig config; - nsresult rv = mAudioChannelAgent->NotifyStartedPlaying(&config, - IsAudible()); - if (NS_WARN_IF(NS_FAILED(rv))) { - return; - } - - WindowVolumeChanged(config.mVolume, config.mMuted); - WindowSuspendChanged(config.mSuspend); - } else { - mAudioChannelAgent->NotifyStoppedPlaying(); - } -} - -NS_IMETHODIMP -HTMLMediaElement::WindowVolumeChanged(float aVolume, bool aMuted) -{ - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, WindowVolumeChanged, this = %p, " - "aVolume = %f, aMuted = %d\n", this, aVolume, aMuted)); - - if (mAudioChannelVolume != aVolume) { - mAudioChannelVolume = aVolume; - SetVolumeInternal(); - } - - if (aMuted && !ComputedMuted()) { - SetMutedInternal(mMuted | MUTED_BY_AUDIO_CHANNEL); - } else if (!aMuted && ComputedMuted()) { - SetMutedInternal(mMuted & ~MUTED_BY_AUDIO_CHANNEL); - } - - return NS_OK; -} - -NS_IMETHODIMP -HTMLMediaElement::WindowSuspendChanged(SuspendTypes aSuspend) -{ - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, WindowSuspendChanged, this = %p, " - "aSuspend = %d\n", this, aSuspend)); - - switch (aSuspend) { - case nsISuspendedTypes::NONE_SUSPENDED: - ResumeFromAudioChannel(); - break; - case nsISuspendedTypes::SUSPENDED_PAUSE: - case nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE: - PauseByAudioChannel(aSuspend); - break; - case nsISuspendedTypes::SUSPENDED_BLOCK: - BlockByAudioChannel(); - break; - case nsISuspendedTypes::SUSPENDED_STOP_DISPOSABLE: - SetAudioChannelSuspended(nsISuspendedTypes::NONE_SUSPENDED); - Pause(); - break; - default: - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, WindowSuspendChanged, this = %p, " - "Error : unknown suspended type!\n", this)); - } - - return NS_OK; -} - -void -HTMLMediaElement::ResumeFromAudioChannel() -{ - if (!IsSuspendedByAudioChannel()) { - return; - } - - switch (mAudioChannelSuspended) { - case nsISuspendedTypes::SUSPENDED_PAUSE: - case nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE: - ResumeFromAudioChannelPaused(mAudioChannelSuspended); - break; - case nsISuspendedTypes::SUSPENDED_BLOCK: - ResumeFromAudioChannelBlocked(); - break; - default: - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, ResumeFromAudioChannel, this = %p, " - "Error : resume without suspended!\n", this)); - } -} - -void -HTMLMediaElement::ResumeFromAudioChannelPaused(SuspendTypes aSuspend) -{ - MOZ_ASSERT(mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_PAUSE || - mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE); - - SetAudioChannelSuspended(nsISuspendedTypes::NONE_SUSPENDED); - nsresult rv = Play(); - if (NS_WARN_IF(NS_FAILED(rv))) { - return; - } - DispatchAsyncEvent(NS_LITERAL_STRING("mozinterruptend")); -} - -void -HTMLMediaElement::ResumeFromAudioChannelBlocked() -{ - MOZ_ASSERT(mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_BLOCK); - - SetAudioChannelSuspended(nsISuspendedTypes::NONE_SUSPENDED); - nsresult rv = Play(); - if (NS_WARN_IF(NS_FAILED(rv))) { - return; - } -} - -void -HTMLMediaElement::PauseByAudioChannel(SuspendTypes aSuspend) -{ - if (IsSuspendedByAudioChannel()) { - return; - } - - SetAudioChannelSuspended(aSuspend); - Pause(); - DispatchAsyncEvent(NS_LITERAL_STRING("mozinterruptbegin")); -} - -void -HTMLMediaElement::BlockByAudioChannel() -{ - if (IsSuspendedByAudioChannel()) { - return; - } - - SetAudioChannelSuspended(nsISuspendedTypes::SUSPENDED_BLOCK); -} - -void -HTMLMediaElement::SetAudioChannelSuspended(SuspendTypes aSuspend) -{ - if (mAudioChannelSuspended == aSuspend) { - return; - } - - MaybeNotifyMediaResumed(aSuspend); - mAudioChannelSuspended = aSuspend; - MOZ_LOG(AudioChannelService::GetAudioChannelLog(), LogLevel::Debug, - ("HTMLMediaElement, SetAudioChannelSuspended, this = %p, " - "aSuspend = %d\n", this, aSuspend)); - - NotifyAudioPlaybackChanged( - AudioChannelService::AudibleChangedReasons::ePauseStateChanged); -} - -bool -HTMLMediaElement::IsSuspendedByAudioChannel() const -{ - return (mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_PAUSE || - mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE || - mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_BLOCK); -} - bool HTMLMediaElement::IsAllowedToPlay() { @@ -6611,36 +6358,6 @@ HTMLMediaElement::IsAllowedToPlay() return false; } -bool -HTMLMediaElement::IsAllowedToPlayByAudioChannel() -{ - // The media element has already been paused or blocked, so it can't start - // playback again by script or user's intend until resuming by audio channel. - if (mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_PAUSE || - mAudioChannelSuspended == nsISuspendedTypes::SUSPENDED_BLOCK) { - return false; - } - - // If the tab hasn't been activated yet, the media element in that tab can't - // be playback now until the tab goes to foreground first time or user clicks - // the unblocking tab icon. - if (MaybeCreateAudioChannelAgent() && !IsTabActivated()) { - // Even we haven't start playing yet, we still need to notify the audio - // channe system because we need to receive the resume notification later. - UpdateAudioChannelPlayingState(true /* force to start */); - return false; - } - - return true; -} - -bool -HTMLMediaElement::IsTabActivated() const -{ - MOZ_ASSERT(mAudioChannelAgent); - return !mAudioChannelAgent->ShouldBlockMedia(); -} - static const char* VisibilityString(Visibility aVisibility) { switch(aVisibility) { case Visibility::UNTRACKED: { @@ -6922,17 +6639,6 @@ HTMLMediaElement::CannotDecryptWaitingForKey() } } -NS_IMETHODIMP HTMLMediaElement::WindowAudioCaptureChanged(bool aCapture) -{ - MOZ_ASSERT(mAudioChannelAgent); - - if (mAudioCapturedByWindow != aCapture) { - mAudioCapturedByWindow = aCapture; - AudioCaptureStreamChangeIfNeeded(); - } - return NS_OK; -} - AudioTrackList* HTMLMediaElement::AudioTracks() { @@ -7056,59 +6762,6 @@ HTMLMediaElement::NotifyAudioPlaybackChanged(AudibleChangedReasons aReason) } } -bool -HTMLMediaElement::IsAudible() const -{ - // Muted or the volume should not be ~0 - if (Muted() || (std::fabs(Volume()) <= 1e-7)) { - return false; - } - - // No sound can be heard during suspending. - if (IsSuspendedByAudioChannel()) { - return false; - } - - // Silent audio track. - if (!mIsAudioTrackAudible) { - return false; - } - - return true; -} - -void -HTMLMediaElement::MaybeNotifyMediaResumed(SuspendTypes aSuspend) -{ - // In fennec, we should send the notification when media is resumed from the - // pause-disposable which was called by media control. - if (mAudioChannelSuspended != nsISuspendedTypes::SUSPENDED_PAUSE_DISPOSABLE && - aSuspend != nsISuspendedTypes::NONE_SUSPENDED) { - return; - } - - MOZ_ASSERT(mAudioChannelAgent); - uint64_t windowID = mAudioChannelAgent->WindowID(); - NS_DispatchToMainThread(NS_NewRunnableFunction([windowID]() -> void { - nsCOMPtr observerService = - services::GetObserverService(); - if (NS_WARN_IF(!observerService)) { - return; - } - - nsCOMPtr wrapper = - do_CreateInstance(NS_SUPPORTS_PRUINT64_CONTRACTID); - if (NS_WARN_IF(!wrapper)) { - return; - } - - wrapper->SetData(windowID); - observerService->NotifyObservers(wrapper, - "media-playback-resumed", - u"active"); - })); -} - bool HTMLMediaElement::ShouldElementBePaused() { diff --git a/dom/html/HTMLMediaElement.h b/dom/html/HTMLMediaElement.h index 600803c55305..d2f032554734 100644 --- a/dom/html/HTMLMediaElement.h +++ b/dom/html/HTMLMediaElement.h @@ -48,7 +48,6 @@ class MediaResource; class MediaDecoder; class VideoFrameContainer; namespace dom { -class AudioChannelAgent; class MediaKeys; class TextTrack; class TimeRanges; @@ -1204,9 +1203,6 @@ protected: // next block of audio samples) preceeding seek target. already_AddRefed Seek(double aTime, SeekTarget::Type aSeekType, ErrorResult& aRv); - // A method to check if we are playing through the AudioChannel. - bool IsPlayingThroughTheAudioChannel() const; - // Update the audio channel playing state void UpdateAudioChannelPlayingState(bool aForcePlaying = false); @@ -1222,68 +1218,18 @@ protected: // Recomputes ready state and fires events as necessary based on current state. void UpdateReadyStateInternal(); - // Notifies the audio channel agent when the element starts or stops playing. - void NotifyAudioChannelAgent(bool aPlaying); - - // True if we create the audio channel agent successfully or we already have - // one. The agent is used to communicate with the AudioChannelService. eg. - // notify we are playing/audible and receive muted/unmuted/suspend/resume - // commands from AudioChannelService. - bool MaybeCreateAudioChannelAgent(); - // Determine if the element should be paused because of suspend conditions. bool ShouldElementBePaused(); // Create or destroy the captured stream. void AudioCaptureStreamChange(bool aCapture); - /** - * We have different kinds of suspended cases, - * - SUSPENDED_PAUSE - * It's used when we temporary lost platform audio focus. MediaElement can - * only be resumed when we gain the audio focus again. - * - * - SUSPENDED_PAUSE_DISPOSABLE - * It's used when user press the pause botton on the remote media-control. - * MediaElement can be resumed by reomte media-control or via play(). - * - * - SUSPENDED_BLOCK - * It's used to reduce the power comsuption, we won't play the auto-play - * audio/video in the page we have never visited before. MediaElement would - * be resumed when the page is active. See bug647429 for more details. - * - * - SUSPENDED_STOP_DISPOSABLE - * When we permanently lost platform audio focus, we shuold stop playing - * and stop the audio channel agent. MediaElement can only be restarted by - * play(). - */ - void PauseByAudioChannel(SuspendTypes aSuspend); - void BlockByAudioChannel(); - - void ResumeFromAudioChannel(); - void ResumeFromAudioChannelPaused(SuspendTypes aSuspend); - void ResumeFromAudioChannelBlocked(); - - bool IsSuspendedByAudioChannel() const; - void SetAudioChannelSuspended(SuspendTypes aSuspend); - // A method to check whether the media element is allowed to start playback. bool IsAllowedToPlay(); - bool IsAllowedToPlayByAudioChannel(); // If the network state is empty and then we would trigger DoLoad(). void MaybeDoLoad(); - // True if the tab which media element belongs to has been to foreground at - // least once or activated by manually clicking the unblocking tab icon. - bool IsTabActivated() const; - - bool IsAudible() const; - - // It's used for fennec only, send the notification when the user resumes the - // media which was paused by media control. - void MaybeNotifyMediaResumed(SuspendTypes aSuspend); - class nsAsyncEventRunner; using nsGenericHTMLElement::DispatchEvent; // For nsAsyncEventRunner. @@ -1504,7 +1450,6 @@ protected: }; uint32_t mMuted; - SuspendTypes mAudioChannelSuspended; // True if the media statistics are currently being shown by the builtin // video controls @@ -1521,19 +1466,12 @@ protected: // True if the sound is being captured. bool mAudioCaptured; - // True if the sound is being captured by the window. - bool mAudioCapturedByWindow; - // If TRUE then the media element was actively playing before the currently // in progress seeking. If FALSE then the media element is either not seeking // or was not actively playing before the current seek. Used to decide whether // to raise the 'waiting' event as per 4.7.1.8 in HTML 5 specification. bool mPlayingBeforeSeek; - // if TRUE then the seek started while content was in active playing state - // if FALSE then the seek started while the content was not playing. - bool mPlayingThroughTheAudioChannelBeforeSeek; - // True iff this element is paused because the document is inactive or has // been suspended by the audio channel service. bool mPausedForInactiveDocumentOrChannel; @@ -1629,21 +1567,11 @@ protected: // Audio Channel. AudioChannel mAudioChannel; - // The audio channel volume - float mAudioChannelVolume; - - // Is this media element playing? - bool mPlayingThroughTheAudioChannel; - // Disable the video playback by track selection. This flag might not be // enough if we ever expand the ability of supporting multi-tracks video // playback. bool mDisableVideo; - // An agent used to join audio channel service and its life cycle would equal - // to media element. - RefPtr mAudioChannelAgent; - RefPtr mTextTrackManager; RefPtr mAudioTrackList; @@ -1735,9 +1663,6 @@ private: // True if the audio track is not silent. bool mIsAudioTrackAudible; - // True if media element is audible for users. - bool mAudible; - Visibility mVisibilityState; UniquePtr mErrorSink;