Bug 1647342 - Part 8: Centralize termination of DebuggerFrame instances. r=arai

The lifecycle of a DebuggerFrame has been really hard to follow, so this
patch aims to centralize all of that handling by making it clear exactly
how a DebuggerFrame is terminated.

Secondly, this patch adds OOM guards to a bunch of places that previously
would have caused DebuggerFrame instances to persist in the "frames"
and/or "generatorFrames" list, or even worse, leave the Generator observer
count and script stepper count incremented unexpectedly.

Differential Revision: https://phabricator.services.mozilla.com/D80741
This commit is contained in:
Logan Smyth 2020-06-30 18:33:37 +00:00
Родитель 77ba491d1c
Коммит 5aa8ea0b8f
4 изменённых файлов: 208 добавлений и 77 удалений

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@ -664,9 +664,7 @@ bool Debugger::getFrame(JSContext* cx, const FrameIter& iter,
} }
auto terminateDebuggerFrameGuard = MakeScopeExit([&] { auto terminateDebuggerFrameGuard = MakeScopeExit([&] {
frame->freeFrameIterData(cx->defaultFreeOp()); terminateDebuggerFrame(cx->defaultFreeOp(), this, frame, referent);
frame->clearGeneratorInfo(cx->runtime()->defaultFreeOp());
generatorFrames.remove(genObj);
}); });
if (genObj) { if (genObj) {
@ -720,8 +718,8 @@ bool Debugger::getFrame(JSContext* cx, Handle<AbstractGeneratorObject*> genObj,
} }
if (!p.add(cx, generatorFrames, genObj, result)) { if (!p.add(cx, generatorFrames, genObj, result)) {
result->freeFrameIterData(cx->defaultFreeOp()); terminateDebuggerFrame(cx->runtime()->defaultFreeOp(), this, result,
result->clearGeneratorInfo(cx->runtime()->defaultFreeOp()); NullFramePtr());
return false; return false;
} }
@ -893,6 +891,15 @@ bool DebugAPI::slowPathOnResumeFrame(JSContext* cx, AbstractFramePtr frame) {
cx, GetGeneratorObjectForFrame(cx, frame)); cx, GetGeneratorObjectForFrame(cx, frame));
MOZ_ASSERT(genObj); MOZ_ASSERT(genObj);
// If there is an OOM, we mark all of the Debugger.Frame objects terminated
// because we want to ensure that none of the frames are in a partially
// initialized state where they are in "generatorFrames" but not "frames".
auto terminateDebuggerFramesGuard = MakeScopeExit([&] {
Debugger::terminateDebuggerFrames(cx, frame);
MOZ_ASSERT(!DebugAPI::inFrameMaps(frame));
});
// For each debugger, if there is an existing Debugger.Frame object for the // For each debugger, if there is an existing Debugger.Frame object for the
// resumed `frame`, update it with the new frame pointer and make sure the // resumed `frame`, update it with the new frame pointer and make sure the
// frame is observable. // frame is observable.
@ -914,6 +921,8 @@ bool DebugAPI::slowPathOnResumeFrame(JSContext* cx, AbstractFramePtr frame) {
} }
} }
terminateDebuggerFramesGuard.release();
return slowPathOnEnterFrame(cx, frame); return slowPathOnEnterFrame(cx, frame);
} }
@ -1066,8 +1075,11 @@ bool DebugAPI::slowPathOnLeaveFrame(JSContext* cx, AbstractFramePtr frame,
// flag that says to leave those frames `.live`. Note that if the completion // flag that says to leave those frames `.live`. Note that if the completion
// is a suspension but success is false, the generator gets closed, not // is a suspension but success is false, the generator gets closed, not
// suspended. // suspended.
Debugger::removeFromFrameMapsAndClearBreakpointsIn( if (success && completion.get().suspending()) {
cx, frame, success && completion.get().suspending()); Debugger::suspendGeneratorDebuggerFrames(cx, frame);
} else {
Debugger::terminateDebuggerFrames(cx, frame);
}
}); });
// The onPop handler and associated clean up logic should not run multiple // The onPop handler and associated clean up logic should not run multiple
@ -1197,8 +1209,15 @@ bool DebugAPI::slowPathOnNewGenerator(JSContext* cx, AbstractFramePtr frame,
// `frame` may already have been exposed to debugger code. The // `frame` may already have been exposed to debugger code. The
// AbstractGeneratorObject for this generator call, though, has just been // AbstractGeneratorObject for this generator call, though, has just been
// created. It must be associated with any existing Debugger.Frames. // created. It must be associated with any existing Debugger.Frames.
// Initializing frames with their associated generator is critical to the
// functionality of the debugger, so if there is an OOM, we want to
// cleanly terminate all of the frames.
auto terminateDebuggerFramesGuard =
MakeScopeExit([&] { Debugger::terminateDebuggerFrames(cx, frame); });
bool ok = true; bool ok = true;
Debugger::forEachDebuggerFrame( Debugger::forEachOnStackDebuggerFrame(
frame, [&](Debugger* dbg, DebuggerFrame* frameObjPtr) { frame, [&](Debugger* dbg, DebuggerFrame* frameObjPtr) {
if (!ok) { if (!ok) {
return; return;
@ -1209,8 +1228,6 @@ bool DebugAPI::slowPathOnNewGenerator(JSContext* cx, AbstractFramePtr frame,
AutoRealm ar(cx, frameObj); AutoRealm ar(cx, frameObj);
if (!frameObj->setGeneratorInfo(cx, genObj)) { if (!frameObj->setGeneratorInfo(cx, genObj)) {
ReportOutOfMemory(cx);
// This leaves `genObj` and `frameObj` unassociated. It's OK // This leaves `genObj` and `frameObj` unassociated. It's OK
// because we won't pause again with this generator on the stack: // because we won't pause again with this generator on the stack:
// the caller will immediately discard `genObj` and unwind `frame`. // the caller will immediately discard `genObj` and unwind `frame`.
@ -1224,7 +1241,13 @@ bool DebugAPI::slowPathOnNewGenerator(JSContext* cx, AbstractFramePtr frame,
ok = false; ok = false;
} }
}); });
return ok;
if (!ok) {
return false;
}
terminateDebuggerFramesGuard.release();
return true;
} }
/* static */ /* static */
@ -3241,7 +3264,7 @@ bool Debugger::updateExecutionObservabilityOfScripts(
template <typename FrameFn> template <typename FrameFn>
/* static */ /* static */
void Debugger::forEachDebuggerFrame(AbstractFramePtr frame, FrameFn fn) { void Debugger::forEachOnStackDebuggerFrame(AbstractFramePtr frame, FrameFn fn) {
for (Realm::DebuggerVectorEntry& entry : frame.global()->getDebuggers()) { for (Realm::DebuggerVectorEntry& entry : frame.global()->getDebuggers()) {
Debugger* dbg = entry.dbg; Debugger* dbg = entry.dbg;
if (FrameMap::Ptr frameEntry = dbg->frames.lookup(frame)) { if (FrameMap::Ptr frameEntry = dbg->frames.lookup(frame)) {
@ -3250,11 +3273,37 @@ void Debugger::forEachDebuggerFrame(AbstractFramePtr frame, FrameFn fn) {
} }
} }
template <typename FrameFn>
/* static */
void Debugger::forEachOnStackOrSuspendedDebuggerFrame(JSContext* cx,
AbstractFramePtr frame,
FrameFn fn) {
Rooted<AbstractGeneratorObject*> genObj(
cx, frame.isGeneratorFrame() ? GetGeneratorObjectForFrame(cx, frame)
: nullptr);
for (Realm::DebuggerVectorEntry& entry : frame.global()->getDebuggers()) {
Debugger* dbg = entry.dbg;
DebuggerFrame* frameObj = nullptr;
if (FrameMap::Ptr frameEntry = dbg->frames.lookup(frame)) {
frameObj = frameEntry->value();
} else if (GeneratorWeakMap::Ptr frameEntry =
dbg->generatorFrames.lookup(genObj)) {
frameObj = frameEntry->value();
}
if (frameObj) {
fn(dbg, frameObj);
}
}
}
/* static */ /* static */
bool Debugger::getDebuggerFrames(AbstractFramePtr frame, bool Debugger::getDebuggerFrames(AbstractFramePtr frame,
MutableHandle<DebuggerFrameVector> frames) { MutableHandle<DebuggerFrameVector> frames) {
bool hadOOM = false; bool hadOOM = false;
forEachDebuggerFrame(frame, [&](Debugger*, DebuggerFrame* frameobj) { forEachOnStackDebuggerFrame(frame, [&](Debugger*, DebuggerFrame* frameobj) {
if (!hadOOM && !frames.append(frameobj)) { if (!hadOOM && !frames.append(frameobj)) {
hadOOM = true; hadOOM = true;
} }
@ -3849,8 +3898,16 @@ void DebugAPI::sweepAll(JSFreeOp* fop) {
e.popFront()) { e.popFront()) {
DebuggerFrame* frameObj = e.front().value(); DebuggerFrame* frameObj = e.front().value();
if (IsAboutToBeFinalizedUnbarriered(&frameObj)) { if (IsAboutToBeFinalizedUnbarriered(&frameObj)) {
e.removeFront(); // If the DebuggerFrame is being finalized, that means either:
frameObj->clearGeneratorInfo(fop); // 1) It is not present in "frames".
// 2) The Debugger itself is also being finalized.
//
// In the first case, passing the frame is not necessary because there
// isn't a frame entry to clear, and in the second case,
// removeDebuggeeGlobal below will iterate and remove the entries
// anyway, so things will be cleaned up properly.
Debugger::terminateDebuggerFrame(fop, dbg, frameObj, NullFramePtr(),
nullptr, &e);
} }
} }
} }
@ -4704,23 +4761,6 @@ void Debugger::removeDebuggeeGlobal(JSFreeOp* fop, GlobalObject* global,
MOZ_ASSERT(debuggeeZones.has(global->zone())); MOZ_ASSERT(debuggeeZones.has(global->zone()));
MOZ_ASSERT_IF(debugEnum, debugEnum->front().unbarrieredGet() == global); MOZ_ASSERT_IF(debugEnum, debugEnum->front().unbarrieredGet() == global);
// FIXME Debugger::slowPathOnLeaveFrame needs to kill all Debugger.Frame
// objects referring to a particular JS stack frame. This is hard if
// Debugger objects that are no longer debugging the relevant global might
// have live Frame objects. So we take the easy way out and kill them here.
// This is a bug, since it's observable and contrary to the spec. One
// possible fix would be to put such objects into a compartment-wide bag
// which slowPathOnLeaveFrame would have to examine.
for (FrameMap::Enum e(frames); !e.empty(); e.popFront()) {
AbstractFramePtr frame = e.front().key();
DebuggerFrame* frameobj = e.front().value();
if (frame.hasGlobal(global)) {
frameobj->freeFrameIterData(fop);
frameobj->maybeDecrementStepperCounter(fop, frame);
e.removeFront();
}
}
// Clear this global's generators from generatorFrames as well. // Clear this global's generators from generatorFrames as well.
// //
// This method can be called either from script (dbg.removeDebuggee) or during // This method can be called either from script (dbg.removeDebuggee) or during
@ -4736,14 +4776,20 @@ void Debugger::removeDebuggeeGlobal(JSFreeOp* fop, GlobalObject* global,
if (fromSweep == FromSweep::No) { if (fromSweep == FromSweep::No) {
for (GeneratorWeakMap::Enum e(generatorFrames); !e.empty(); e.popFront()) { for (GeneratorWeakMap::Enum e(generatorFrames); !e.empty(); e.popFront()) {
AbstractGeneratorObject& genObj = *e.front().key(); AbstractGeneratorObject& genObj = *e.front().key();
DebuggerFrame& frameObj = *e.front().value(); if (&genObj.global() == global) {
if (genObj.isClosed() || &genObj.callee().global() == global) { terminateDebuggerFrame(fop, this, e.front().value(), NullFramePtr(),
e.removeFront(); nullptr, &e);
frameObj.clearGeneratorInfo(fop);
} }
} }
} }
for (FrameMap::Enum e(frames); !e.empty(); e.popFront()) {
AbstractFramePtr frame = e.front().key();
if (frame.hasGlobal(global)) {
terminateDebuggerFrame(fop, this, e.front().value(), frame, &e);
}
}
auto& globalDebuggersVector = global->getDebuggers(); auto& globalDebuggersVector = global->getDebuggers();
// The relation must be removed from up to three places: // The relation must be removed from up to three places:
@ -6267,9 +6313,9 @@ bool Debugger::replaceFrameGuts(JSContext* cx, AbstractFramePtr from,
// If we hit an OOM anywhere in here, we need to make sure there aren't any // If we hit an OOM anywhere in here, we need to make sure there aren't any
// Debugger.Frame objects left partially-initialized. // Debugger.Frame objects left partially-initialized.
auto removeDebuggerFramesOnExit = MakeScopeExit([&] { auto terminateDebuggerFramesOnExit = MakeScopeExit([&] {
removeFromFrameMapsAndClearBreakpointsIn(cx, from); terminateDebuggerFrames(cx, from);
removeFromFrameMapsAndClearBreakpointsIn(cx, to); terminateDebuggerFrames(cx, to);
MOZ_ASSERT(!DebugAPI::inFrameMaps(from)); MOZ_ASSERT(!DebugAPI::inFrameMaps(from));
MOZ_ASSERT(!DebugAPI::inFrameMaps(to)); MOZ_ASSERT(!DebugAPI::inFrameMaps(to));
@ -6280,7 +6326,7 @@ bool Debugger::replaceFrameGuts(JSContext* cx, AbstractFramePtr from,
if (!getDebuggerFrames(from, &frames)) { if (!getDebuggerFrames(from, &frames)) {
// An OOM here means that all Debuggers' frame maps still contain // An OOM here means that all Debuggers' frame maps still contain
// entries for 'from' and no entries for 'to'. Since the 'from' frame // entries for 'from' and no entries for 'to'. Since the 'from' frame
// will be gone, they are removed by removeDebuggerFramesOnExit // will be gone, they are removed by terminateDebuggerFramesOnExit
// above. // above.
return false; return false;
} }
@ -6306,7 +6352,7 @@ bool Debugger::replaceFrameGuts(JSContext* cx, AbstractFramePtr from,
} }
// All frames successfuly replaced, cancel the rollback. // All frames successfuly replaced, cancel the rollback.
removeDebuggerFramesOnExit.release(); terminateDebuggerFramesOnExit.release();
MOZ_ASSERT(!DebugAPI::inFrameMaps(from)); MOZ_ASSERT(!DebugAPI::inFrameMaps(from));
MOZ_ASSERT_IF(!frames.empty(), DebugAPI::inFrameMaps(to)); MOZ_ASSERT_IF(!frames.empty(), DebugAPI::inFrameMaps(to));
@ -6316,40 +6362,39 @@ bool Debugger::replaceFrameGuts(JSContext* cx, AbstractFramePtr from,
/* static */ /* static */
bool DebugAPI::inFrameMaps(AbstractFramePtr frame) { bool DebugAPI::inFrameMaps(AbstractFramePtr frame) {
bool foundAny = false; bool foundAny = false;
Debugger::forEachDebuggerFrame( Debugger::forEachOnStackDebuggerFrame(
frame, [&](Debugger*, DebuggerFrame* frameobj) { foundAny = true; }); frame, [&](Debugger*, DebuggerFrame* frameobj) { foundAny = true; });
return foundAny; return foundAny;
} }
/* static */ /* static */
void Debugger::removeFromFrameMapsAndClearBreakpointsIn(JSContext* cx, void Debugger::suspendGeneratorDebuggerFrames(JSContext* cx,
AbstractFramePtr frame, AbstractFramePtr frame) {
bool suspending) { JSFreeOp* fop = cx->runtime()->defaultFreeOp();
forEachDebuggerFrame(frame, [&](Debugger* dbg, DebuggerFrame* frameobj) { forEachOnStackDebuggerFrame(
JSFreeOp* fop = cx->runtime()->defaultFreeOp(); frame, [&](Debugger* dbg, DebuggerFrame* dbgFrame) {
frameobj->freeFrameIterData(fop); dbg->frames.remove(frame);
dbg->frames.remove(frame);
if (frameobj->hasGeneratorInfo()) {
// If this is a generator's final pop, remove its entry from
// generatorFrames. Such an entry exists if and only if the
// Debugger.Frame's generator has been set.
if (!suspending) {
// Terminally exiting a generator.
#if DEBUG #if DEBUG
AbstractGeneratorObject& genObj = frameobj->unwrappedGenerator(); MOZ_ASSERT(dbgFrame->hasGeneratorInfo());
AbstractGeneratorObject& genObj = dbgFrame->unwrappedGenerator();
GeneratorWeakMap::Ptr p = dbg->generatorFrames.lookup(&genObj); GeneratorWeakMap::Ptr p = dbg->generatorFrames.lookup(&genObj);
MOZ_ASSERT(p); MOZ_ASSERT(p);
MOZ_ASSERT(p->value() == frameobj); MOZ_ASSERT(p->value() == dbgFrame);
#endif #endif
dbg->generatorFrames.remove(&frameobj->unwrappedGenerator());
frameobj->clearGeneratorInfo(fop); dbgFrame->suspend(fop);
} });
} else { }
frameobj->maybeDecrementStepperCounter(fop, frame);
} /* static */
}); void Debugger::terminateDebuggerFrames(JSContext* cx, AbstractFramePtr frame) {
JSFreeOp* fop = cx->runtime()->defaultFreeOp();
forEachOnStackOrSuspendedDebuggerFrame(
cx, frame, [&](Debugger* dbg, DebuggerFrame* dbgFrame) {
Debugger::terminateDebuggerFrame(fop, dbg, dbgFrame, frame);
});
// If this is an eval frame, then from the debugger's perspective the // If this is an eval frame, then from the debugger's perspective the
// script is about to be destroyed. Remove any breakpoints in it. // script is about to be destroyed. Remove any breakpoints in it.
@ -6360,6 +6405,38 @@ void Debugger::removeFromFrameMapsAndClearBreakpointsIn(JSContext* cx,
} }
} }
/* static */
void Debugger::terminateDebuggerFrame(
JSFreeOp* fop, Debugger* dbg, DebuggerFrame* dbgFrame,
AbstractFramePtr frame, FrameMap::Enum* maybeFramesEnum,
GeneratorWeakMap::Enum* maybeGeneratorFramesEnum) {
// If we were not passed the frame, either we are destroying a frame early
// on before it was inserted into the "frames" list, or else we are
// terminating a frame from "generatorFrames" and the "frames" entries will
// be cleaned up later on with a second call to this function.
MOZ_ASSERT_IF(!frame, !maybeFramesEnum);
MOZ_ASSERT_IF(!frame, dbgFrame->hasGeneratorInfo());
MOZ_ASSERT_IF(!dbgFrame->hasGeneratorInfo(), !maybeGeneratorFramesEnum);
if (frame) {
if (maybeFramesEnum) {
maybeFramesEnum->removeFront();
} else {
dbg->frames.remove(frame);
}
}
if (dbgFrame->hasGeneratorInfo()) {
if (maybeGeneratorFramesEnum) {
maybeGeneratorFramesEnum->removeFront();
} else {
dbg->generatorFrames.remove(&dbgFrame->unwrappedGenerator());
}
}
dbgFrame->terminate(fop, frame);
}
DebuggerDebuggeeLink* Debugger::getDebuggeeLink() { DebuggerDebuggeeLink* Debugger::getDebuggeeLink() {
return &object->getReservedSlot(JSSLOT_DEBUG_DEBUGGEE_LINK) return &object->getReservedSlot(JSSLOT_DEBUG_DEBUGGEE_LINK)
.toObject() .toObject()
@ -6409,7 +6486,7 @@ void DebugAPI::handleUnrecoverableIonBailoutError(
// Ion bailout can fail due to overrecursion. In such cases we cannot // Ion bailout can fail due to overrecursion. In such cases we cannot
// honor any further Debugger hooks on the frame, and need to ensure that // honor any further Debugger hooks on the frame, and need to ensure that
// its Debugger.Frame entry is cleaned up. // its Debugger.Frame entry is cleaned up.
Debugger::removeFromFrameMapsAndClearBreakpointsIn(cx, frame); Debugger::terminateDebuggerFrames(cx, frame);
} }
/*** JS::dbg::Builder *******************************************************/ /*** JS::dbg::Builder *******************************************************/

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@ -895,9 +895,35 @@ class Debugger : private mozilla::LinkedListElement<Debugger> {
static const JSFunctionSpec methods[]; static const JSFunctionSpec methods[];
static const JSFunctionSpec static_methods[]; static const JSFunctionSpec static_methods[];
static void removeFromFrameMapsAndClearBreakpointsIn(JSContext* cx, /**
AbstractFramePtr frame, * Suspend the DebuggerFrame, clearing on-stack data but leaving it linked
bool suspending = false); * with the AbstractGeneratorObject so it can be re-used later.
*/
static void suspendGeneratorDebuggerFrames(JSContext* cx,
AbstractFramePtr frame);
/**
* Terminate the DebuggerFrame, clearing all data associated with the frame
* so that it cannot be used to introspect stack frame data.
*/
static void terminateDebuggerFrames(JSContext* cx, AbstractFramePtr frame);
/**
* Terminate a given DebuggerFrame, removing all internal state and all
* references to the frame from the Debugger itself. If the frame is being
* terminated while 'frames' or 'generatorFrames' are being iterated, pass a
* pointer to the iteration Enum to remove the entry and ensure that iteration
* behaves properly.
*
* The AbstractFramePtr may be omited in a call so long as it is either
* called again later with the correct 'frame', or the frame itself has never
* had on-stack data or a 'frames' entry and has never had an onStep handler.
*/
static void terminateDebuggerFrame(
JSFreeOp* fop, Debugger* dbg, DebuggerFrame* dbgFrame,
AbstractFramePtr frame, FrameMap::Enum* maybeFramesEnum = nullptr,
GeneratorWeakMap::Enum* maybeGeneratorFramesEnum = nullptr);
static bool updateExecutionObservabilityOfFrames( static bool updateExecutionObservabilityOfFrames(
JSContext* cx, const DebugAPI::ExecutionObservableSet& obs, JSContext* cx, const DebugAPI::ExecutionObservableSet& obs,
IsObserving observing); IsObserving observing);
@ -909,7 +935,11 @@ class Debugger : private mozilla::LinkedListElement<Debugger> {
IsObserving observing); IsObserving observing);
template <typename FrameFn /* void (Debugger*, DebuggerFrame*) */> template <typename FrameFn /* void (Debugger*, DebuggerFrame*) */>
static void forEachDebuggerFrame(AbstractFramePtr frame, FrameFn fn); static void forEachOnStackDebuggerFrame(AbstractFramePtr frame, FrameFn fn);
template <typename FrameFn /* void (Debugger*, DebuggerFrame*) */>
static void forEachOnStackOrSuspendedDebuggerFrame(JSContext* cx,
AbstractFramePtr frame,
FrameFn fn);
/* /*
* Return a vector containing all Debugger.Frame instances referring to * Return a vector containing all Debugger.Frame instances referring to

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@ -256,6 +256,7 @@ DebuggerFrame* DebuggerFrame::create(
if (maybeGenerator) { if (maybeGenerator) {
if (!frame->setGeneratorInfo(cx, maybeGenerator)) { if (!frame->setGeneratorInfo(cx, maybeGenerator)) {
frame->freeFrameIterData(cx->runtime()->defaultFreeOp());
return nullptr; return nullptr;
} }
} }
@ -386,7 +387,19 @@ bool DebuggerFrame::setGeneratorInfo(JSContext* cx,
return true; return true;
} }
void DebuggerFrame::clearGeneratorInfo(JSFreeOp* fop) { void DebuggerFrame::terminate(JSFreeOp* fop, AbstractFramePtr frame) {
if (frameIterData()) {
// If no frame pointer was provided to decrement the stepper counter,
// then we must be terminating a generator, otherwise the stepper count
// would have no way to synchronize properly.
MOZ_ASSERT_IF(!frame, hasGeneratorInfo());
freeFrameIterData(fop);
if (frame && !hasGeneratorInfo()) {
maybeDecrementStepperCounter(fop, frame);
}
}
if (!hasGeneratorInfo()) { if (!hasGeneratorInfo()) {
return; return;
} }
@ -411,6 +424,15 @@ void DebuggerFrame::clearGeneratorInfo(JSFreeOp* fop) {
fop->delete_(this, info, MemoryUse::DebuggerFrameGeneratorInfo); fop->delete_(this, info, MemoryUse::DebuggerFrameGeneratorInfo);
} }
void DebuggerFrame::suspend(JSFreeOp* fop) {
// There must be generator info because otherwise this would be the same
// overall behavior as terminate() except that here we do not properly
// adjust stepper counts.
MOZ_ASSERT(hasGeneratorInfo());
freeFrameIterData(fop);
}
/* static */ /* static */
bool DebuggerFrame::getCallee(JSContext* cx, HandleDebuggerFrame frame, bool DebuggerFrame::getCallee(JSContext* cx, HandleDebuggerFrame frame,
MutableHandleDebuggerObject result) { MutableHandleDebuggerObject result) {
@ -1192,10 +1214,10 @@ void DebuggerFrame::finalize(JSFreeOp* fop, JSObject* obj) {
DebuggerFrame& frameobj = obj->as<DebuggerFrame>(); DebuggerFrame& frameobj = obj->as<DebuggerFrame>();
// Connections between dying Debugger.Frames and their // Connections between dying Debugger.Frames and their
// AbstractGeneratorObjects should have been broken in DebugAPI::sweepAll. // AbstractGeneratorObjects, as well as the frame's stack data should have
// been by a call to terminate() from sweepAll or some other place.
MOZ_ASSERT(!frameobj.hasGeneratorInfo()); MOZ_ASSERT(!frameobj.hasGeneratorInfo());
MOZ_ASSERT(!frameobj.frameIterData());
frameobj.freeFrameIterData(fop);
OnStepHandler* onStepHandler = frameobj.onStepHandler(); OnStepHandler* onStepHandler = frameobj.onStepHandler();
if (onStepHandler) { if (onStepHandler) {
onStepHandler->drop(fop, &frameobj); onStepHandler->drop(fop, &frameobj);

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@ -282,17 +282,19 @@ class DebuggerFrame : public NativeObject {
MOZ_MUST_USE bool maybeIncrementStepperCounter(JSContext* cx, MOZ_MUST_USE bool maybeIncrementStepperCounter(JSContext* cx,
JSScript* script); JSScript* script);
void maybeDecrementStepperCounter(JSFreeOp* fop, JSScript* script); void maybeDecrementStepperCounter(JSFreeOp* fop, JSScript* script);
void maybeDecrementStepperCounter(JSFreeOp* fop, AbstractFramePtr referent);
FrameIter::Data* frameIterData() const; FrameIter::Data* frameIterData() const;
void setFrameIterData(FrameIter::Data*); void setFrameIterData(FrameIter::Data*);
void freeFrameIterData(JSFreeOp* fop);
public: public:
FrameIter getFrameIter(JSContext* cx); FrameIter getFrameIter(JSContext* cx);
MOZ_MUST_USE bool replaceFrameIterData(JSContext* cx, const FrameIter&); void terminate(JSFreeOp* fop, AbstractFramePtr frame);
void suspend(JSFreeOp* fop);
void freeFrameIterData(JSFreeOp* fop); MOZ_MUST_USE bool replaceFrameIterData(JSContext* cx, const FrameIter&);
void maybeDecrementStepperCounter(JSFreeOp* fop, AbstractFramePtr referent);
class GeneratorInfo; class GeneratorInfo;
inline GeneratorInfo* generatorInfo() const; inline GeneratorInfo* generatorInfo() const;