Initial checkin of SVG prototype code for Dean Jackson (not in build)

This commit is contained in:
rods%netscape.com 2000-04-01 14:38:51 +00:00
Родитель 9f4e5b9940
Коммит 5d147765f9
23 изменённых файлов: 1929 добавлений и 0 удалений

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@ -259,6 +259,10 @@ CFLAGS = $(CFLAGS) -DUSE_STRING2
CFLAGS=$(CFLAGS) -DMOZ_MATHML
!endif
!ifdef MOZ_SVG
CFLAGS=$(CFLAGS) -DMOZ_SVG
!endif
#//-----------------------------------------------------------------------
#//

32
layout/svg/Makefile.in Normal file
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@ -0,0 +1,32 @@
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
DIRS = content base
include $(topsrcdir)/config/rules.mk

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@ -0,0 +1,32 @@
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
DIRS = public src
include $(topsrcdir)/config/rules.mk

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@ -0,0 +1,26 @@
#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..\..
DIRS=public src
include <$(DEPTH)\config\rules.mak>

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@ -0,0 +1,38 @@
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = layout
EXPORTS = \
nsISVGFrame.h \
$(NULL)
EXPORTS := $(addprefix $(srcdir)/, $(EXPORTS))
include $(topsrcdir)/config/rules.mk

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@ -0,0 +1,30 @@
#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..\..\..
EXPORTS = \
nsISVGFrame.h \
$(NULL)
MODULE=raptor
include <$(DEPTH)\config\rules.mak>

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@ -0,0 +1,43 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef nsISVGFrame_h__
#define nsISVGFrame_h__
#include "nsISupports.h"
#include "nsCoord.h"
#define NS_ISVGFRAME_IID \
{0x84957983, 0x712, 0x11d4, \
{ 0x97, 0x7, 0x0, 0x60, 0xb0, 0xfb, 0x99, 0x56 }}
class nsISVGFrame : public nsISupports {
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISVGFRAME_IID)
NS_IMETHOD GetXY(nscoord* aX, nscoord* aY) = 0;
};
#endif

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@ -0,0 +1,58 @@
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = layout
LIBRARY_NAME = raptorsvgbase_s
CPPSRCS = \
nsSVGContainerFrame.cpp \
nsPolygonFrame.cpp \
$(NULL)
include $(topsrcdir)/config/config.mk
# we don't want the shared lib, but we want to force the creation of a static lib.
override NO_SHARED_LIB=1
override NO_STATIC_LIB=
include $(topsrcdir)/config/rules.mk
DEFINES += -D_IMPL_NS_HTML
LOCAL_INCLUDES = \
-I$(srcdir)/../../../base/src \
-I$(srcdir)/../../../html/table/src \
-I$(srcdir)/../../../html/style/src \
-I$(srcdir)/../../../html/base/src \
-I$(srcdir)/../../../html/forms/src \
-I$(srcdir)/../../content/src \
-I$(srcdir)/../../../html/content/src \
-I$(srcdir)/../../../xml/content/src \
-I$(srcdir)/../../../base/public \
$(NULL)

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@ -0,0 +1,67 @@
#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..\..\..
LIBRARY_NAME=raptorsvgbase_s
MODULE=raptor
REQUIRES=xpcom raptor pref
DEFINES=-D_IMPL_NS_HTML -DWIN32_LEAN_AND_MEAN
CPPSRCS= \
nsSVGContainerFrame.cpp \
nsPolygonFrame.cpp \
nsPolylineFrame.cpp \
$(NULL)
CPP_OBJS= \
.\$(OBJDIR)\nsSVGContainerFrame.obj \
.\$(OBJDIR)\nsPolygonFrame.obj \
.\$(OBJDIR)\nsPolylineFrame.obj \
$(NULL)
EXPORTS = \
$(NULL)
LINCS=-I$(PUBLIC)\xpcom -I$(PUBLIC)\raptor -I$(PUBLIC)\js \
-I..\..\..\html\style\src -I..\..\..\html\base\src -I$(PUBLIC)\dom \
-I..\..\..\html\document\src \
-I..\..\..\html\content\src \
-I..\..\..\html\table\src \
-I..\..\content\src \
-I..\..\..\html\forms\src \
-I$(PUBLIC)\netlib -I..\..\..\base\src -I$(PUBLIC)\pref \
-I..\..\..\xml\content\src \
-I..\..\..\base\public
LCFLAGS = \
$(LCFLAGS) \
$(DEFINES) \
$(NULL)
include <$(DEPTH)\config\rules.mak>
install:: $(LIBRARY)
$(MAKE_INSTALL) $(LIBRARY) $(DIST)\lib
clobber::
rm -f $(DIST)\lib\$(LIBRARY_NAME).lib

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@ -0,0 +1,361 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsPolygonFrame.h"
#include "nsIDOMElement.h"
#include "nsIContent.h"
#include "prtypes.h"
#include "nsIAtom.h"
#include "nsHTMLAtoms.h"
#include "nsIPresContext.h"
#include "nsIStyleContext.h"
#include "nsCSSRendering.h"
#include "nsINameSpaceManager.h"
#include "nsColor.h"
#include "nsIServiceManager.h"
#include "nsPoint.h"
#include "nsSVGAtoms.h"
#include "nsIDeviceContext.h"
//#include "nsPolygonCID.h"
//
// NS_NewPolygonFrame
//
// Wrapper for creating a new color picker
//
nsresult
NS_NewPolygonFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsPolygonFrame* it = new (aPresShell) nsPolygonFrame;
if ( !it )
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
}
// static NS_DEFINE_IID(kDefPolygonCID, NS_DEFCOLORPICKER_CID);
//
// nsPolygonFrame cntr
//
nsPolygonFrame::nsPolygonFrame() :
mPnts(nsnull),
mNumPnts(0),
mX(0),
mY(0)
{
}
nsPolygonFrame::~nsPolygonFrame()
{
if (mPnts) {
delete [] mPnts;
}
}
NS_IMETHODIMP
nsPolygonFrame::Init(nsIPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsLeafFrame::Init(aPresContext, aContent, aParent, aContext,
aPrevInFlow);
nsAutoString type;
mContent->GetAttribute(kNameSpaceID_None, nsHTMLAtoms::type, type);
if (type.EqualsIgnoreCase("swatch") || type.Equals(""))
{
//mPolygon = new nsStdPolygon();
//mPolygon->Init(mContent);
}
return rv;
}
//--------------------------------------------------------------
// Frames are not refcounted, no need to AddRef
NS_IMETHODIMP
nsPolygonFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
NS_PRECONDITION(0 != aInstancePtr, "null ptr");
if (NULL == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
if (aIID.Equals(NS_GET_IID(nsISVGFrame))) {
*aInstancePtr = (void*) ((nsISVGFrame*) this);
return NS_OK;
}
return nsLeafFrame::QueryInterface(aIID, aInstancePtr);
}
//-------------------------------------------------------------------
//-- Main Reflow for the Polygon
//-------------------------------------------------------------------
NS_IMETHODIMP
nsPolygonFrame::Reflow(nsIPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
aStatus = NS_FRAME_COMPLETE;
nsCOMPtr<nsIDeviceContext> dx;
aPresContext->GetDeviceContext(getter_AddRefs(dx));
float p2t = 1.0;
float scale = 1.0;
if (dx) {
aPresContext->GetPixelsToTwips(&p2t);
dx->GetCanonicalPixelScale(scale);
}
nsAutoString coordStr;
nsresult res = mContent->GetAttribute(kNameSpaceID_None, nsSVGAtoms::x, coordStr);
if (NS_SUCCEEDED(res)) {
char * s = coordStr.ToNewCString();
mX = NSIntPixelsToTwips(atoi(s), p2t*scale);
delete [] s;
}
res = mContent->GetAttribute(kNameSpaceID_None, nsSVGAtoms::y, coordStr);
if (NS_SUCCEEDED(res)) {
char * s = coordStr.ToNewCString();
mY = NSIntPixelsToTwips(atoi(s), p2t*scale);
delete [] s;
}
if (mPoints.Count() == 0) {
GetPoints();
}
nscoord maxWidth = 0;
nscoord maxHeight = 0;
for (PRInt32 i=0;i<mNumPnts;i++) {
maxWidth = PR_MAX(maxWidth, NSIntPixelsToTwips(mPnts[i].x, p2t*scale));
maxHeight = PR_MAX(maxHeight, NSIntPixelsToTwips(mPnts[i].y, p2t*scale));
}
aDesiredSize.width = maxWidth + nscoord(p2t*scale);
aDesiredSize.height = maxHeight + nscoord(p2t*scale);
aDesiredSize.ascent = aDesiredSize.height;
aDesiredSize.descent = 0;
if (nsnull != aDesiredSize.maxElementSize) {
aDesiredSize.maxElementSize->width = aDesiredSize.width;
aDesiredSize.maxElementSize->height = aDesiredSize.height;
}
return NS_OK;
}
NS_IMETHODIMP
nsPolygonFrame::HandleEvent(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
NS_ENSURE_ARG_POINTER(aEventStatus);
*aEventStatus = nsEventStatus_eConsumeDoDefault;
if (aEvent->message == NS_MOUSE_LEFT_BUTTON_DOWN)
HandleMouseDownEvent(aPresContext, aEvent, aEventStatus);
return NS_OK;
}
nsresult
nsPolygonFrame::HandleMouseDownEvent(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus)
{
return NS_OK;
}
// XXX - Quick and Dirty impl to get somethinf working
// this should be rewritten
NS_METHOD
nsPolygonFrame::GetPoints()
{
nsAutoString pointsStr;
nsresult res = mContent->GetAttribute(kNameSpaceID_None, nsSVGAtoms::points, pointsStr);
char * ps = pointsStr.ToNewCString();
char seps[] = " ";
char *token = strtok(ps, seps);
PRInt32 cnt = 0;
nsPoint * pnt = nsnull;
while (token != NULL) {
if (cnt % 2 == 0) {
pnt = new nsPoint;
mPoints.AppendElement((void*)pnt);
pnt->x = atoi(token);
} else {
pnt->y = atoi(token);
}
token = strtok( NULL, seps );
cnt++;
}
delete [] ps;
mNumPnts = mPoints.Count()+1;
mPnts = new nsPoint[mNumPnts];
for (cnt=0;cnt<mNumPnts-1;cnt++) {
nsPoint * pnt = (nsPoint*)mPoints.ElementAt(cnt);
mPnts[cnt] = *pnt;
delete pnt;
}
mPnts[mNumPnts-1] = mPnts[0];
return NS_OK;
}
NS_IMETHODIMP nsPolygonFrame::SetProperty(nsIPresContext* aPresContext,
nsIAtom* aName,
const nsString& aValue)
{
if (aName == nsSVGAtoms::points) {
} else if (aName == nsSVGAtoms::x) {
} else if (aName == nsSVGAtoms::y) {
}
return NS_OK;
}
NS_IMETHODIMP
nsPolygonFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint)
{
return nsLeafFrame::AttributeChanged(aPresContext, aChild, aNameSpaceID, aAttribute, aHint);
}
NS_METHOD nsPolygonFrame::RenderPoints(nsIRenderingContext& aRenderingContext,
const nsPoint aPoints[], PRInt32 aNumPoints)
{
//nsAutoString fillStr;
//nsresult res = mContent->GetAttribute(kNameSpaceID_None, nsSVGAtoms::fill, fillStr);
//if (NS_SUCCEEDED(res)) {
aRenderingContext.FillPolygon(aPoints, aNumPoints);
//} else {
// aRenderingContext.DrawPolygon(aPoints, aNumPoints);
//}
return NS_OK;
}
//
// Paint
//
//
NS_METHOD
nsPolygonFrame::Paint(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// if we aren't visible then we are done.
if (!disp->IsVisibleOrCollapsed())
return NS_OK;
// if we are visible then tell our superclass to paint
nsLeafFrame::Paint(aPresContext, aRenderingContext, aDirtyRect,
aWhichLayer);
// get our border
const nsStyleSpacing* spacing = (const nsStyleSpacing*)mStyleContext->GetStyleData(eStyleStruct_Spacing);
nsMargin border(0,0,0,0);
spacing->CalcBorderFor(this, border);
// XXX - Color needs to comes from new style property fill
// and not mColor
const nsStyleColor* colorStyle = (const nsStyleColor*)mStyleContext->GetStyleData(eStyleStruct_Color);
nscolor color = colorStyle->mColor;
aRenderingContext.PushState();
// set the clip region
nsRect rect;
PRBool clipState;
GetRect(rect);
// Clip so we don't render outside the inner rect
aRenderingContext.SetClipRect(rect, nsClipCombine_kReplace, clipState);
aRenderingContext.SetColor(color);
///////////////////////////////////////////
// XXX - This is all just a quick hack
// needs to be rewritten
nsCOMPtr<nsIDeviceContext> dx;
aPresContext->GetDeviceContext(getter_AddRefs(dx));
float p2t = 1.0;
float scale = 1.0;
if (dx) {
aPresContext->GetPixelsToTwips(&p2t);
dx->GetCanonicalPixelScale(scale);
}
nsPoint points[256];
for (PRInt32 i=0;i<mNumPnts;i++) {
points[i] = mPnts[i];
points[i].x = NSIntPixelsToTwips(points[i].x, p2t*scale)+mX;
points[i].y = NSIntPixelsToTwips(points[i].y, p2t*scale)+mY;
//printf("%p Draw Poly: %d,%d\n", this, points[i].x, points[i].y);
}
// XXX - down to here
RenderPoints(aRenderingContext, points, mNumPnts);
aRenderingContext.PopState(clipState);
return NS_OK;
}
//
// GetDesiredSize
//
// For now, be as big as CSS wants us to be, or some small default size.
//
void
nsPolygonFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredSize)
{
NS_ASSERTION(0, "Who called this? and Why?");
} // GetDesiredSize

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
//
// nsPolygonFrame
//
#ifndef nsPolygonFrame_h__
#define nsPolygonFrame_h__
#include "nsLeafFrame.h"
#include "prtypes.h"
#include "nsIAtom.h"
#include "nsCOMPtr.h"
#include "nsVoidArray.h"
#include "nsISVGFrame.h"
class nsString;
nsresult NS_NewPolygonFrame(nsIPresShell* aPresShell, nsIFrame** aResult) ;
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// This should NOT be derived from nsLeafFrame
// we really want to create our own container class from the nsIFrame
// interface and not derive from any HTML Frames
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
class nsPolygonFrame : public nsLeafFrame, public nsISVGFrame
{
public:
nsPolygonFrame();
virtual ~nsPolygonFrame();
NS_IMETHOD Init(nsIPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow);
NS_IMETHOD Reflow(nsIPresContext* aCX,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
// nsISVGFrame
NS_IMETHOD GetXY(nscoord* aX, nscoord* aY) { *aX = mX; *aY = mY; return NS_OK; }
// nsISupports
NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr);
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsString& aResult) const {
return MakeFrameName("PolygonFrame", aResult);
}
#endif
// nsIFrame overrides
NS_IMETHOD HandleEvent(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus);
nsresult HandleMouseDownEvent(nsIPresContext* aPresContext,
nsGUIEvent* aEvent,
nsEventStatus* aEventStatus);
NS_IMETHOD Paint(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
NS_IMETHOD RenderPoints(nsIRenderingContext& aRenderingContext,
const nsPoint aPoints[], PRInt32 aNumPoints);
NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint);
NS_IMETHOD SetProperty(nsIPresContext* aPresContext, nsIAtom* aName, const nsString& aValue);
protected:
NS_IMETHOD GetPoints();
virtual void GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredSize) ;
nsVoidArray mPoints;
nsPoint * mPnts;
PRInt32 mNumPnts;
nscoord mX;
nscoord mY;
private:
NS_IMETHOD_(nsrefcnt) AddRef() { return NS_OK; }
NS_IMETHOD_(nsrefcnt) Release() { return NS_OK; }
}; // class nsPolygonFrame
#endif

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsPolylineFrame.h"
#include "nsIDOMElement.h"
#include "nsIContent.h"
#include "prtypes.h"
#include "nsIAtom.h"
#include "nsHTMLAtoms.h"
#include "nsIPresContext.h"
#include "nsIStyleContext.h"
#include "nsCSSRendering.h"
#include "nsINameSpaceManager.h"
#include "nsColor.h"
#include "nsIServiceManager.h"
#include "nsPoint.h"
#include "nsSVGAtoms.h"
#include "nsIDeviceContext.h"
//#include "nsPolylineCID.h"
//
// NS_NewPolylineFrame
//
// Wrapper for creating a new color picker
//
nsresult
NS_NewPolylineFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsPolylineFrame* it = new (aPresShell) nsPolylineFrame;
if ( !it )
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
}
NS_METHOD nsPolylineFrame::RenderPoints(nsIRenderingContext& aRenderingContext,
const nsPoint aPoints[], PRInt32 aNumPoints)
{
aRenderingContext.DrawPolyline(aPoints, aNumPoints-1);
return NS_OK;
}

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
//
// nsPolylineFrame
//
#ifndef nsPolylineFrame_h__
#define nsPolylineFrame_h__
#include "nsPolygonFrame.h"
class nsString;
nsresult NS_NewPolylineFrame(nsIPresShell* aPresShell, nsIFrame** aResult) ;
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// This should NOT be derived from nsLeafFrame
// we really want to create our own container class from the nsIFrame
// interface and not derive from any HTML Frames
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
class nsPolylineFrame : public nsPolygonFrame
{
NS_IMETHOD RenderPoints(nsIRenderingContext& aRenderingContext,
const nsPoint aPoints[], PRInt32 aNumPoints);
}; // class nsPolylineFrame
#endif

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsSVGContainerFrame.h"
#include "nsIStyleContext.h"
#include "nsIPresContext.h"
#include "nsCOMPtr.h"
#include "nsHTMLIIDs.h"
#include "nsUnitConversion.h"
#include "nsINameSpaceManager.h"
#include "nsHTMLAtoms.h"
#include "nsSVGAtoms.h"
#include "nsIReflowCommand.h"
#include "nsIContent.h"
#include "nsSpaceManager.h"
#include "nsHTMLParts.h"
#include "nsIViewManager.h"
#include "nsIView.h"
#include "nsIPresShell.h"
#include "nsGenericHTMLElement.h"
#include "nsCSSRendering.h"
#include "nsISelfScrollingFrame.h"
#include "nsIPref.h"
#include "nsIServiceManager.h"
#include "nsISVGFrame.h"
nsresult
NS_NewSVGContainerFrame ( nsIPresShell* aPresShell, nsIFrame** aNewFrame, PRBool aIsRoot)
{
NS_PRECONDITION(aNewFrame, "null OUT ptr");
if (nsnull == aNewFrame) {
return NS_ERROR_NULL_POINTER;
}
nsSVGContainerFrame* it = new (aPresShell) nsSVGContainerFrame(aPresShell, aIsRoot);
if (nsnull == it)
return NS_ERROR_OUT_OF_MEMORY;
*aNewFrame = it;
return NS_OK;
} // NS_NewSVGContainerFrame
nsSVGContainerFrame::nsSVGContainerFrame(nsIPresShell* aPresShell, PRBool aIsRoot)
{
}
nsSVGContainerFrame::~nsSVGContainerFrame()
{
}
NS_IMETHODIMP
nsSVGContainerFrame::SetInitialChildList(nsIPresContext* aPresContext,
nsIAtom* aListName,
nsIFrame* aChildList)
{
nsresult r = nsHTMLContainerFrame::SetInitialChildList(aPresContext, aListName, aChildList);
return r;
}
/**
* Initialize us.
*/
NS_IMETHODIMP
nsSVGContainerFrame::Init(nsIPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsHTMLContainerFrame::Init(aPresContext, aContent, aParent, aContext, aPrevInFlow);
return rv;
}
NS_IMETHODIMP
nsSVGContainerFrame::ReflowDirtyChild(nsIPresShell* aPresShell, nsIFrame* aChild)
{
// if we are not dirty mark ourselves dirty and tell our parent we are dirty too.
if (!(mState & NS_FRAME_IS_DIRTY)) {
// Mark yourself as dirty
mState |= NS_FRAME_IS_DIRTY;
return mParent->ReflowDirtyChild(aPresShell, this);
}
return NS_OK;
}
/**
* Ok what we want to do here is get all the children, figure out
* their flexibility, preferred, min, max sizes and then stretch or
* shrink them to fit in the given space.
*
* So we will have 3 passes.
* 1) get our min,max,preferred size.
* 2) flow all our children to fit into the size we are given layout in
* 3) move all the children to the right locations.
*/
NS_IMETHODIMP
nsSVGContainerFrame::Reflow(nsIPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
aStatus = NS_FRAME_COMPLETE;
nscoord maxWidth = 0;
nscoord maxHeight = 0;
nsIFrame * child = mFrames.FirstChild();
while (child != nsnull) {
nsSize availSize(aReflowState.availableWidth, aReflowState.availableHeight);
nsHTMLReflowMetrics kidSize(&availSize);
nsHTMLReflowState kidReflowState(aPresContext, aReflowState, child, availSize);
child->WillReflow(aPresContext);
child->MoveTo(aPresContext, aReflowState.mComputedBorderPadding.left, aReflowState.mComputedBorderPadding.top);
nsIView* view;
child->GetView(aPresContext, &view);
if (view) {
//nsHTMLContainerFrame::PositionFrameView(aPresContext, child, view);
}
nsReflowStatus status;
nsresult rv = child->Reflow(aPresContext, kidSize, kidReflowState, status);
nsRect rect;
child->GetRect(rect);
nsCOMPtr<nsISVGFrame> svgFrame = do_QueryInterface(child);
if (svgFrame) {
svgFrame->GetXY(&rect.x, &rect.y);
}
rect.width = kidSize.width;
rect.height = kidSize.height;
maxWidth = PR_MAX(maxWidth, rect.x+rect.width);
maxHeight = PR_MAX(maxHeight, rect.y+rect.height);
child->SetRect(aPresContext, rect);
if (NS_FAILED(rv)) return rv;
rv = child->DidReflow(aPresContext, NS_FRAME_REFLOW_FINISHED);
if (NS_FAILED(rv)) return rv;
child->GetNextSibling(&child);
}
aDesiredSize.width = maxWidth;
aDesiredSize.height = maxHeight;
aDesiredSize.ascent = aDesiredSize.height;
aDesiredSize.descent = 0;
if (nsnull != aDesiredSize.maxElementSize) {
aDesiredSize.maxElementSize->width = aDesiredSize.width;
aDesiredSize.maxElementSize->height = aDesiredSize.height;
}
return NS_OK;
}
NS_IMETHODIMP
nsSVGContainerFrame::DidReflow(nsIPresContext* aPresContext,
nsDidReflowStatus aStatus)
{
nsresult rv = nsHTMLContainerFrame::DidReflow(aPresContext, aStatus);
NS_ASSERTION(rv == NS_OK,"DidReflow failed");
return rv;
}
// Marks the frame as dirty and generates an incremental reflow
// command targeted at this frame
nsresult
nsSVGContainerFrame::GenerateDirtyReflowCommand(nsIPresContext* aPresContext,
nsIPresShell& aPresShell)
{
if (mState & NS_FRAME_IS_DIRTY)
return NS_OK;
// ask out parent to dirty things.
mState |= NS_FRAME_IS_DIRTY;
return mParent->ReflowDirtyChild(&aPresShell, this);
}
NS_IMETHODIMP
nsSVGContainerFrame::RemoveFrame(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aOldFrame)
{
// remove the child frame
mFrames.DestroyFrame(aPresContext, aOldFrame);
// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
NS_IMETHODIMP
nsSVGContainerFrame::Destroy(nsIPresContext* aPresContext)
{
return nsHTMLContainerFrame::Destroy(aPresContext);
}
NS_IMETHODIMP
nsSVGContainerFrame::InsertFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList)
{
// insert the frames in out regular frame list
mFrames.InsertFrames(this, aPrevFrame, aFrameList);
// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
NS_IMETHODIMP
nsSVGContainerFrame::AppendFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aFrameList)
{
// append in regular frames
mFrames.AppendFrames(this, aFrameList);
// mark us dirty and generate a reflow command
return GenerateDirtyReflowCommand(aPresContext, aPresShell);
}
NS_IMETHODIMP
nsSVGContainerFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint)
{
nsresult rv = nsHTMLContainerFrame::AttributeChanged(aPresContext, aChild,
aNameSpaceID, aAttribute, aHint);
#if 0
if (aAttribute == nsHTMLAtoms::width ||
aAttribute == nsHTMLAtoms::height ||
aAttribute == nsHTMLAtoms::align ||
aAttribute == nsHTMLAtoms::valign ||
aAttribute == nsXULAtoms::flex ||
aAttribute == nsXULAtoms::orient ||
aAttribute == nsXULAtoms::autostretch) {
if (aAttribute == nsXULAtoms::orient || aAttribute == nsXULAtoms::debug || aAttribute == nsHTMLAtoms::align || aAttribute == nsHTMLAtoms::valign) {
mInner->mValign = nsSVGContainerFrame::vAlign_Top;
mInner->mHalign = nsSVGContainerFrame::hAlign_Left;
GetInitialVAlignment(mInner->mValign);
GetInitialHAlignment(mInner->mHalign);
PRBool orient = mState & NS_STATE_IS_HORIZONTAL;
GetInitialOrientation(orient);
if (orient)
mState |= NS_STATE_IS_HORIZONTAL;
else
mState &= ~NS_STATE_IS_HORIZONTAL;
PRBool debug = mState & NS_STATE_SET_TO_DEBUG;
PRBool debugSet = mInner->GetInitialDebug(debug);
if (debugSet) {
mState |= NS_STATE_DEBUG_WAS_SET;
if (debug)
mState |= NS_STATE_SET_TO_DEBUG;
else
mState &= ~NS_STATE_SET_TO_DEBUG;
} else {
mState &= ~NS_STATE_DEBUG_WAS_SET;
}
PRBool autostretch = mState & NS_STATE_AUTO_STRETCH;
GetInitialAutoStretch(autostretch);
if (autostretch)
mState |= NS_STATE_AUTO_STRETCH;
else
mState &= ~NS_STATE_AUTO_STRETCH;
}
nsCOMPtr<nsIPresShell> shell;
aPresContext->GetShell(getter_AddRefs(shell));
GenerateDirtyReflowCommand(aPresContext, *shell);
}
#endif
return rv;
}
NS_IMETHODIMP
nsSVGContainerFrame :: Paint ( nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// if we aren't visible then we are done.
if (!disp->IsVisibleOrCollapsed())
return NS_OK;
// if we are visible then tell our superclass to paint
nsresult r = nsHTMLContainerFrame::Paint(aPresContext, aRenderingContext, aDirtyRect,
aWhichLayer);
return r;
}
// Paint one child frame
void
nsSVGContainerFrame::PaintChild(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsIFrame* aFrame,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp;
aFrame->GetStyleData(eStyleStruct_Display, ((const nsStyleStruct *&)disp));
// if collapsed don't paint the child.
if (disp->mVisible == NS_STYLE_VISIBILITY_COLLAPSE)
return;
nsHTMLContainerFrame::PaintChild(aPresContext, aRenderingContext, aDirtyRect, aFrame, aWhichLayer);
}
void
nsSVGContainerFrame::PaintChildren(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// Child elements have the opportunity to override the visibility property
// of their parent and display even if the parent is hidden
PRBool clipState;
nsRect r(0,0,mRect.width, mRect.height);
PRBool hasClipped = PR_FALSE;
// If overflow is hidden then set the clip rect so that children
// don't leak out of us
if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
//nsMargin dm(0,0,0,0);
//mInner->GetDebugInset(dm);
nsMargin im(0,0,0,0);
GetInset(im);
nsMargin border(0,0,0,0);
const nsStyleSpacing* spacing = (const nsStyleSpacing*)
mStyleContext->GetStyleData(eStyleStruct_Spacing);
spacing->GetBorderPadding(border);
r.Deflate(im);
//r.Deflate(dm);
r.Deflate(border);
}
nsIFrame* kid = mFrames.FirstChild();
while (nsnull != kid) {
if (!hasClipped && NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
// if we haven't already clipped and we should
// check to see if the child is in out bounds. If not then
// we begin clipping.
nsRect cr(0,0,0,0);
kid->GetRect(cr);
// if our rect does not contain the childs then begin clipping
if (!r.Contains(cr)) {
aRenderingContext.PushState();
aRenderingContext.SetClipRect(r,
nsClipCombine_kIntersect, clipState);
hasClipped = PR_TRUE;
}
}
PaintChild(aPresContext, aRenderingContext, aDirtyRect, kid, aWhichLayer);
kid->GetNextSibling(&kid);
}
if (hasClipped) {
aRenderingContext.PopState(clipState);
}
}
NS_IMETHODIMP_(nsrefcnt)
nsSVGContainerFrame::AddRef(void)
{
return NS_OK;
}
NS_IMETHODIMP_(nsrefcnt)
nsSVGContainerFrame::Release(void)
{
return NS_OK;
}
NS_IMETHODIMP
nsSVGContainerFrame::GetFrameName(nsString& aResult) const
{
aResult = "nsSVGContainerFrame";
return NS_OK;
}
NS_IMETHODIMP
nsSVGContainerFrame::GetFrameForPoint(nsIPresContext* aPresContext,
const nsPoint& aPoint,
nsFramePaintLayer aWhichLayer,
nsIFrame** aFrame)
{
// this should act like a block, so we need to override
return GetFrameForPointUsing(aPresContext, aPoint, nsnull, aWhichLayer, (aWhichLayer == NS_FRAME_PAINT_LAYER_BACKGROUND), aFrame);
}
NS_IMETHODIMP
nsSVGContainerFrame::GetCursor(nsIPresContext* aPresContext,
nsPoint& aPoint,
PRInt32& aCursor)
{
return nsHTMLContainerFrame::GetCursor(aPresContext, aPoint, aCursor);
}
void
nsSVGContainerFrame::GetInset(nsMargin& margin)
{
margin.top = 0;
margin.left = 0;
margin.right = 0;
margin.bottom = 0;
}

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef nsSVGContainerFrame_h___
#define nsSVGContainerFrame_h___
#include "nsCOMPtr.h"
#include "nsHTMLContainerFrame.h"
#include "nsISpaceManager.h"
class nsHTMLReflowCommand;
class nsHTMLInfo;
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// This should be NOT derived from nsHTMLContainerFrame
// we really want to create our own container class from the nsIFrame
// interface and not derive from any HTML Frames
// XXX - !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
class nsSVGContainerFrame : public nsHTMLContainerFrame
{
public:
friend nsresult NS_NewSVGContainerFrame(nsIPresShell* aPresShell, nsIFrame** aNewFrame, PRBool aIsRoot = PR_FALSE);
NS_IMETHOD GetFrameForPoint(nsIPresContext* aPresContext,
const nsPoint& aPoint,
nsFramePaintLayer aWhichLayer,
nsIFrame** aFrame);
NS_IMETHOD GetCursor(nsIPresContext* aPresContext,
nsPoint& aPoint,
PRInt32& aCursor);
NS_IMETHOD DidReflow(nsIPresContext* aPresContext,
nsDidReflowStatus aStatus);
NS_IMETHOD ReflowDirtyChild(nsIPresShell* aPresShell, nsIFrame* aChild);
NS_IMETHOD Init(nsIPresContext* aPresContext,
nsIContent* aContent,
nsIFrame* aParent,
nsIStyleContext* aContext,
nsIFrame* asPrevInFlow);
NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aHint);
NS_IMETHOD Paint ( nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
NS_IMETHOD Reflow(nsIPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
NS_IMETHOD AppendFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aFrameList);
NS_IMETHOD InsertFrames(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aPrevFrame,
nsIFrame* aFrameList);
NS_IMETHOD RemoveFrame(nsIPresContext* aPresContext,
nsIPresShell& aPresShell,
nsIAtom* aListName,
nsIFrame* aOldFrame);
NS_IMETHOD SetInitialChildList(nsIPresContext* aPresContext,
nsIAtom* aListName,
nsIFrame* aChildList);
NS_IMETHOD GetFrameName(nsString& aResult) const;
NS_IMETHOD_(nsrefcnt) AddRef(void);
NS_IMETHOD_(nsrefcnt) Release(void);
virtual ~nsSVGContainerFrame();
virtual PRIntn GetSkipSides() const { return 0; }
virtual void GetInset(nsMargin& margin);
NS_IMETHOD Destroy(nsIPresContext* aPresContext);
protected:
nsSVGContainerFrame(nsIPresShell* aPresShell, PRBool aIsRoot = PR_FALSE);
// Paint one child frame
virtual void PaintChild(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsIFrame* aFrame,
nsFramePaintLayer aWhichLayer);
virtual void PaintChildren(nsIPresContext* aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer);
nsresult GenerateDirtyReflowCommand(nsIPresContext* aPresContext,
nsIPresShell& aPresShell);
private:
}; // class nsSVGContainerFrame
#endif

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#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
DIRS = src
include $(topsrcdir)/config/rules.mk

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@ -0,0 +1,26 @@
#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..\..
DIRS=src
include <$(DEPTH)\config\rules.mak>

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@ -0,0 +1,45 @@
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
DEPTH = ../../../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = layout
LIBRARY_NAME = raptorsvgcontent_s
REQUIRES = xpcom raptor dom
CPPSRCS = nsSVGAtoms.cpp
# we don't want the shared lib, but we want to force the creation of a static lib.
override NO_SHARED_LIB=1
override NO_STATIC_LIB=
include $(topsrcdir)/config/rules.mk
DEFINES += -D_IMPL_NS_HTML
INCLUDES += -I$(srcdir)/../../../base/src -I$(DIST)/public/raptor

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#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..\..\..
LIBRARY_NAME=raptorsvgcontent_s
MODULE=raptor
REQUIRES=xpcom raptor pref
DEFINES=-D_IMPL_NS_HTML -DWIN32_LEAN_AND_MEAN
CPPSRCS= \
nsSVGAtoms.cpp \
$(NULL)
CPP_OBJS= \
.\$(OBJDIR)\nsSVGAtoms.obj \
$(NULL)
EXPORTS = \
$(NULL)
LINCS=-I$(PUBLIC)\xpcom -I$(PUBLIC)\raptor -I$(PUBLIC)\js \
-I..\..\..\html\style\src -I..\..\..\html\base\src -I$(PUBLIC)\dom \
-I..\..\..\html\document\src \
-I$(PUBLIC)\netlib -I..\..\..\base\src -I$(PUBLIC)\pref
LCFLAGS = \
$(LCFLAGS) \
$(DEFINES) \
$(NULL)
include <$(DEPTH)\config\rules.mak>
install:: $(LIBRARY)
$(MAKE_INSTALL) $(LIBRARY) $(DIST)\lib
clobber::
rm -f $(DIST)\lib\$(LIBRARY_NAME).lib

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1999 Netscape Communications Corporation. All
* Rights Reserved.
*
* Original Author: Rod Spears (rods@netscape.com)
*
* Contributor(s):
*/
/******
This file contains the list of all SVG nsIAtoms and their values
It is designed to be used as inline input to nsSVGAtoms.cpp *only*
through the magic of C preprocessing.
All entires must be enclosed in the macro SVG_ATOM which will have cruel
and unusual things done to it
It is recommended (but not strictly necessary) to keep all entries
in alphabetical order
The first argument to SVG_ATOM is the C++ identifier of the atom
The second argument is the string value of the atom
******/
// tags
SVG_ATOM(polygon, "polygon")
SVG_ATOM(polyline, "polyline")
SVG_ATOM(rect, "rect")
SVG_ATOM(circle, "circle")
SVG_ATOM(ellipse, "ellipse")
SVG_ATOM(line, "line")
SVG_ATOM(svg, "svg")
SVG_ATOM(g, "g")
// properties
SVG_ATOM(points, "points")
SVG_ATOM(x, "x")
SVG_ATOM(y, "y")
SVG_ATOM(fill, "fill")

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Original Author: Rod Spears (rods@netscape.com)
*
* Contributor(s):
*/
#include "nsString.h"
#include "nsINameSpaceManager.h"
#include "nsSVGAtoms.h"
static const char kSVGNameSpace[] = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.svg";
PRInt32 nsSVGAtoms::nameSpaceID;
// define storage for all atoms
#define SVG_ATOM(_name, _value) nsIAtom* nsSVGAtoms::_name;
#include "nsSVGAtomList.h"
#undef SVG_ATOM
static nsrefcnt gRefCnt = 0;
static nsINameSpaceManager* gNameSpaceManager;
void nsSVGAtoms::AddRefAtoms() {
if (gRefCnt == 0) {
/* SVG Atoms registers the SVG name space ID because it's a convenient
place to do this, if you don't want a permanent, "well-known" ID.
*/
if (NS_SUCCEEDED(NS_NewNameSpaceManager(&gNameSpaceManager))) {
// gNameSpaceManager->CreateRootNameSpace(namespace);
nsAutoString nameSpace(kSVGNameSpace);
gNameSpaceManager->RegisterNameSpace(nameSpace, nameSpaceID);
} else {
NS_ASSERTION(0, "failed to create SVG atoms namespace manager");
}
// now register the atoms
#define SVG_ATOM(_name, _value) _name = NS_NewAtom(_value);
#include "nsSVGAtomList.h"
#undef SVG_ATOM
}
++gRefCnt;
}
void nsSVGAtoms::ReleaseAtoms() {
NS_PRECONDITION(gRefCnt != 0, "bad release of SVG atoms");
if (--gRefCnt == 0) {
#define SVG_ATOM(_name, _value) NS_RELEASE(_name);
#include "nsSVGAtomList.h"
#undef SVG_ATOM
NS_IF_RELEASE(gNameSpaceManager);
}
}

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Original Author: Rod Spears (rods@netscape.com)
*
* Contributor(s):
*/
#ifndef nsSVGAtoms_h___
#define nsSVGAtoms_h___
#include "prtypes.h"
#include "nsIAtom.h"
class nsINameSpaceManager;
/**
* This class wraps up the creation and destruction of the standard
* set of SVG atoms used during normal SVG handling. This object
* is created when the first SVG content object is created, and
* destroyed when the last such content object is destroyed.
*/
class nsSVGAtoms {
public:
static void AddRefAtoms();
static void ReleaseAtoms();
// XUL namespace ID, good for the life of the nsSVGAtoms object
static PRInt32 nameSpaceID;
/* Declare all atoms
The atom names and values are stored in nsCSSAtomList.h and
are brought to you by the magic of C preprocessing
Add new atoms to nsCSSAtomList and all support logic will be auto-generated
*/
#define SVG_ATOM(_name, _value) static nsIAtom* _name;
#include "nsSVGAtomList.h"
#undef SVG_ATOM
};
#endif /* nsSVGAtoms_h___ */

26
layout/svg/makefile.win Normal file
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#!nmake
#
# The contents of this file are subject to the Netscape Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/NPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code.
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
DEPTH=..\..
DIRS = base content
include <$(DEPTH)\config\rules.mak>