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troy%netscape.com 1998-09-30 21:35:29 +00:00
Родитель dc0a157af9
Коммит 6207c75a13
2 изменённых файлов: 1400 добавлений и 0 удалений

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsContainerFrame.h"
#include "nsIContent.h"
#include "nsIPresContext.h"
#include "nsIRenderingContext.h"
#include "nsIRunaround.h"
#include "nsISpaceManager.h"
#include "nsIStyleContext.h"
#include "nsRect.h"
#include "nsPoint.h"
#include "nsGUIEvent.h"
#include "nsStyleConsts.h"
#include "nsIView.h"
#include "nsVoidArray.h"
#include "nsISizeOfHandler.h"
#ifdef NS_DEBUG
#undef NOISY
#else
#undef NOISY
#endif
nsContainerFrame::nsContainerFrame(nsIContent* aContent, nsIFrame* aParent)
: nsSplittableFrame(aContent, aParent)
{
}
nsContainerFrame::~nsContainerFrame()
{
}
NS_IMETHODIMP
nsContainerFrame::SizeOf(nsISizeOfHandler* aHandler) const
{
aHandler->Add(sizeof(*this));
nsContainerFrame::SizeOfWithoutThis(aHandler);
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::Init(nsIPresContext& aPresContext, nsIFrame* aChildList)
{
NS_PRECONDITION(nsnull == mFirstChild, "already initialized");
mFirstChild = aChildList;
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::DeleteFrame(nsIPresContext& aPresContext)
{
// Delete our child frames before doing anything else. In particular
// we do all of this before our base class releases it's hold on the
// view.
for (nsIFrame* child = mFirstChild; child; ) {
mFirstChild = nsnull; // XXX hack until HandleEvent is not called until after destruction
nsIFrame* nextChild;
child->GetNextSibling(nextChild);
child->DeleteFrame(aPresContext);
child = nextChild;
}
nsFrame::DeleteFrame(aPresContext);
return NS_OK;
}
void
nsContainerFrame::SizeOfWithoutThis(nsISizeOfHandler* aHandler) const
{
nsSplittableFrame::SizeOfWithoutThis(aHandler);
for (nsIFrame* child = mFirstChild; child; ) {
child->SizeOf(aHandler);
child->GetNextSibling(child);
}
}
void
nsContainerFrame::PrepareContinuingFrame(nsIPresContext& aPresContext,
nsIFrame* aParent,
nsIStyleContext* aStyleContext,
nsContainerFrame* aContFrame)
{
// Append the continuing frame to the flow
aContFrame->AppendToFlow(this);
aContFrame->SetStyleContext(&aPresContext, aStyleContext);
}
NS_METHOD
nsContainerFrame::DidReflow(nsIPresContext& aPresContext,
nsDidReflowStatus aStatus)
{
NS_FRAME_TRACE_MSG(NS_FRAME_TRACE_CALLS,
("enter nsContainerFrame::DidReflow: status=%d",
aStatus));
if (NS_FRAME_REFLOW_FINISHED == aStatus) {
nsIFrame* kid;
FirstChild(kid);
while (nsnull != kid) {
kid->DidReflow(aPresContext, aStatus);
kid->GetNextSibling(kid);
}
}
NS_FRAME_TRACE_OUT("nsContainerFrame::DidReflow");
// Let nsFrame position and size our view (if we have one), and clear
// the NS_FRAME_IN_REFLOW bit
return nsFrame::DidReflow(aPresContext, aStatus);
}
/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration
NS_METHOD nsContainerFrame::FirstChild(nsIFrame*& aFirstChild) const
{
aFirstChild = mFirstChild;
return NS_OK;
}
/////////////////////////////////////////////////////////////////////////////
// Painting
NS_METHOD nsContainerFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
PaintChildren(aPresContext, aRenderingContext, aDirtyRect);
return NS_OK;
}
// aDirtyRect is in our coordinate system
// child rect's are also in our coordinate system
void nsContainerFrame::PaintChildren(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
// Set clip rect so that children don't leak out of us
const nsStyleDisplay* disp =
(const nsStyleDisplay*)mStyleContext->GetStyleData(eStyleStruct_Display);
PRBool hidden = PR_FALSE;
if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
aRenderingContext.PushState();
aRenderingContext.SetClipRect(nsRect(0, 0, mRect.width, mRect.height),
nsClipCombine_kIntersect);
hidden = PR_TRUE;
}
// XXX reminder: use the coordinates in the dirty rect to figure out
// which set of children are impacted and only do the intersection
// work for them. In addition, stop when we no longer overlap.
nsIFrame* kid = mFirstChild;
while (nsnull != kid) {
nsIView *pView;
kid->GetView(pView);
if (nsnull == pView) {
nsRect kidRect;
kid->GetRect(kidRect);
nsRect damageArea;
#ifdef NS_DEBUG
PRBool overlap = PR_FALSE;
if (nsIFrame::GetShowFrameBorders() &&
((kidRect.width == 0) || (kidRect.height == 0))) {
nscoord xmost = aDirtyRect.XMost();
nscoord ymost = aDirtyRect.YMost();
if ((aDirtyRect.x <= kidRect.x) && (kidRect.x < xmost) &&
(aDirtyRect.y <= kidRect.y) && (kidRect.y < ymost)) {
overlap = PR_TRUE;
}
}
else {
overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
}
#else
PRBool overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
#endif
if (overlap) {
// Translate damage area into kid's coordinate system
nsRect kidDamageArea(damageArea.x - kidRect.x,
damageArea.y - kidRect.y,
damageArea.width, damageArea.height);
aRenderingContext.PushState();
aRenderingContext.Translate(kidRect.x, kidRect.y);
kid->Paint(aPresContext, aRenderingContext, kidDamageArea);
#ifdef NS_DEBUG
if (nsIFrame::GetShowFrameBorders() &&
(0 != kidRect.width) && (0 != kidRect.height)) {
nsIView* view;
GetView(view);
if (nsnull != view) {
aRenderingContext.SetColor(NS_RGB(0,0,255));
}
else {
aRenderingContext.SetColor(NS_RGB(255,0,0));
}
aRenderingContext.DrawRect(0, 0, kidRect.width, kidRect.height);
}
#endif
aRenderingContext.PopState();
}
}
kid->GetNextSibling(kid);
}
if (hidden) {
aRenderingContext.PopState();
}
}
/////////////////////////////////////////////////////////////////////////////
// Events
NS_METHOD nsContainerFrame::HandleEvent(nsIPresContext& aPresContext,
nsGUIEvent* aEvent,
nsEventStatus& aEventStatus)
{
aEventStatus = nsEventStatus_eIgnore;
nsIFrame* kid;
FirstChild(kid);
while (nsnull != kid) {
nsRect kidRect;
kid->GetRect(kidRect);
if (kidRect.Contains(aEvent->point)) {
aEvent->point.MoveBy(-kidRect.x, -kidRect.y);
kid->HandleEvent(aPresContext, aEvent, aEventStatus);
aEvent->point.MoveBy(kidRect.x, kidRect.y);
break;
}
kid->GetNextSibling(kid);
}
return NS_OK;
}
NS_METHOD nsContainerFrame::GetCursorAndContentAt(nsIPresContext& aPresContext,
const nsPoint& aPoint,
nsIFrame** aFrame,
nsIContent** aContent,
PRInt32& aCursor)
{
aCursor = NS_STYLE_CURSOR_INHERIT;
*aContent = mContent;
nsIFrame* kid;
FirstChild(kid);
nsPoint tmp;
while (nsnull != kid) {
nsRect kidRect;
kid->GetRect(kidRect);
if (kidRect.Contains(aPoint)) {
tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
kid->GetCursorAndContentAt(aPresContext, tmp, aFrame, aContent, aCursor);
break;
}
kid->GetNextSibling(kid);
}
return NS_OK;
}
/////////////////////////////////////////////////////////////////////////////
// Helper member functions
/**
* Reflow a child frame and return the status of the reflow. If the
* child is complete and it has next-in-flows (it was a splittable child)
* then delete the next-in-flows.
*/
nsReflowStatus nsContainerFrame::ReflowChild(nsIFrame* aKidFrame,
nsIPresContext* aPresContext,
nsReflowMetrics& aDesiredSize,
const nsReflowState& aReflowState)
{
nsReflowStatus status;
NS_PRECONDITION(aReflowState.frame == aKidFrame, "bad reflow state");
#ifdef NS_DEBUG
nsFrameState kidFrameState;
aKidFrame->GetFrameState(kidFrameState);
NS_ASSERTION(kidFrameState & NS_FRAME_IN_REFLOW, "kid frame is not in reflow");
#endif
aKidFrame->Reflow(*aPresContext, aDesiredSize, aReflowState, status);
if (NS_FRAME_IS_COMPLETE(status)) {
nsIFrame* kidNextInFlow;
aKidFrame->GetNextInFlow(kidNextInFlow);
if (nsnull != kidNextInFlow) {
// Remove all of the childs next-in-flows. Make sure that we ask
// the right parent to do the removal (it's possible that the
// parent is not this because we are executing pullup code)
nsIFrame* parent;
aKidFrame->GetGeometricParent(parent);
((nsContainerFrame*)parent)->DeleteChildsNextInFlow(*aPresContext, aKidFrame);
}
}
return status;
}
/**
* Remove and delete aChild's next-in-flow(s). Updates the sibling and flow
* pointers
*
* Updates the child count and content offsets of all containers that are
* affected
*
* @param aChild child this child's next-in-flow
* @return PR_TRUE if successful and PR_FALSE otherwise
*/
PRBool
nsContainerFrame::DeleteChildsNextInFlow(nsIPresContext& aPresContext, nsIFrame* aChild)
{
NS_PRECONDITION(IsChild(aChild), "bad geometric parent");
nsIFrame* nextInFlow;
nsContainerFrame* parent;
aChild->GetNextInFlow(nextInFlow);
NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow");
nextInFlow->GetGeometricParent((nsIFrame*&)parent);
// If the next-in-flow has a next-in-flow then delete it, too (and
// delete it first).
nsIFrame* nextNextInFlow;
nextInFlow->GetNextInFlow(nextNextInFlow);
if (nsnull != nextNextInFlow) {
parent->DeleteChildsNextInFlow(aPresContext, nextInFlow);
}
#ifdef NS_DEBUG
PRInt32 childCount;
nsIFrame* firstChild;
nextInFlow->FirstChild(firstChild);
childCount = LengthOf(firstChild);
if ((0 != childCount) || (nsnull != firstChild)) {
nsIFrame* top = nextInFlow;
for (;;) {
nsIFrame* parent;
top->GetGeometricParent(parent);
if (nsnull == parent) {
break;
}
top = parent;
}
top->List();
}
NS_ASSERTION((0 == childCount) && (nsnull == firstChild),
"deleting !empty next-in-flow");
#endif
// Disconnect the next-in-flow from the flow list
nextInFlow->BreakFromPrevFlow();
// Take the next-in-flow out of the parent's child list
if (parent->mFirstChild == nextInFlow) {
nextInFlow->GetNextSibling(parent->mFirstChild);
} else {
nsIFrame* nextSibling;
// Because the next-in-flow is not the first child of the parent
// we know that it shares a parent with aChild. Therefore, we need
// to capture the next-in-flow's next sibling (in case the
// next-in-flow is the last next-in-flow for aChild AND the
// next-in-flow is not the last child in parent)
NS_ASSERTION(((nsContainerFrame*)parent)->IsChild(aChild), "screwy flow");
aChild->GetNextSibling(nextSibling);
NS_ASSERTION(nextSibling == nextInFlow, "unexpected sibling");
nextInFlow->GetNextSibling(nextSibling);
aChild->SetNextSibling(nextSibling);
}
// Delete the next-in-flow frame and adjust its parents child count
WillDeleteNextInFlowFrame(nextInFlow);
nextInFlow->DeleteFrame(aPresContext);
#ifdef NS_DEBUG
aChild->GetNextInFlow(nextInFlow);
NS_POSTCONDITION(nsnull == nextInFlow, "non null next-in-flow");
#endif
return PR_TRUE;
}
void nsContainerFrame::WillDeleteNextInFlowFrame(nsIFrame* aNextInFlow)
{
}
/**
* Push aFromChild and its next siblings to the next-in-flow. Change the
* geometric parent of each frame that's pushed. If there is no next-in-flow
* the frames are placed on the overflow list (and the geometric parent is
* left unchanged).
*
* Updates the next-in-flow's child count. Does <b>not</b> update the
* pusher's child count.
*
* @param aFromChild the first child frame to push. It is disconnected from
* aPrevSibling
* @param aPrevSibling aFromChild's previous sibling. Must not be null. It's
* an error to push a parent's first child frame
*/
void nsContainerFrame::PushChildren(nsIFrame* aFromChild, nsIFrame* aPrevSibling)
{
NS_PRECONDITION(nsnull != aFromChild, "null pointer");
NS_PRECONDITION(nsnull != aPrevSibling, "pushing first child");
#ifdef NS_DEBUG
nsIFrame* prevNextSibling;
aPrevSibling->GetNextSibling(prevNextSibling);
NS_PRECONDITION(prevNextSibling == aFromChild, "bad prev sibling");
#endif
// Disconnect aFromChild from its previous sibling
aPrevSibling->SetNextSibling(nsnull);
// Do we have a next-in-flow?
nsContainerFrame* nextInFlow = (nsContainerFrame*)mNextInFlow;
if (nsnull != nextInFlow) {
PRInt32 numChildren = 0;
nsIFrame* lastChild = nsnull;
// Compute the number of children being pushed, and for each child change
// its geometric parent. Remember the last child
for (nsIFrame* f = aFromChild; nsnull != f; f->GetNextSibling(f)) {
numChildren++;
#ifdef NOISY
printf(" ");
((nsFrame*)f)->ListTag(stdout);
printf("\n");
#endif
lastChild = f;
f->SetGeometricParent(nextInFlow);
nsIFrame* contentParent;
f->GetContentParent(contentParent);
if (this == contentParent) {
f->SetContentParent(nextInFlow);
}
}
NS_ASSERTION(numChildren > 0, "no children to push");
// Prepend the frames to our next-in-flow's child list
lastChild->SetNextSibling(nextInFlow->mFirstChild);
nextInFlow->mFirstChild = aFromChild;
} else {
// Add the frames to our overflow list
NS_ASSERTION(nsnull == mOverflowList, "bad overflow list");
#ifdef NOISY
ListTag(stdout);
printf(": pushing kids to my overflow list\n");
#endif
mOverflowList = aFromChild;
}
}
/**
* Moves any frames on the overflwo lists (the prev-in-flow's overflow list and
* the receiver's overflow list) to the child list.
*
* Updates this frame's child count and content mapping.
*
* @return PR_TRUE if any frames were moved and PR_FALSE otherwise
*/
PRBool nsContainerFrame::MoveOverflowToChildList()
{
PRBool result = PR_FALSE;
// Check for an overflow list with our prev-in-flow
nsContainerFrame* prevInFlow = (nsContainerFrame*)mPrevInFlow;
if (nsnull != prevInFlow) {
if (nsnull != prevInFlow->mOverflowList) {
NS_ASSERTION(nsnull == mFirstChild, "bad overflow list");
AppendChildren(prevInFlow->mOverflowList);
prevInFlow->mOverflowList = nsnull;
result = PR_TRUE;
}
}
// It's also possible that we have an overflow list for ourselves
if (nsnull != mOverflowList) {
NS_ASSERTION(nsnull != mFirstChild, "overflow list but no mapped children");
AppendChildren(mOverflowList, PR_FALSE);
mOverflowList = nsnull;
result = PR_TRUE;
}
return result;
}
/**
* Append child list starting at aChild to this frame's child list. Used for
* processing of the overflow list.
*
* Updates this frame's child count and content mapping.
*
* @param aChild the beginning of the child list
* @param aSetParent if true each child's geometric (and content parent if
* they're the same) parent is set to this frame.
*/
void nsContainerFrame::AppendChildren(nsIFrame* aChild, PRBool aSetParent)
{
// Link the frames into our child frame list
if (nsnull == mFirstChild) {
// We have no children so aChild becomes the first child
mFirstChild = aChild;
} else {
nsIFrame* lastChild = LastFrame(mFirstChild);
lastChild->SetNextSibling(aChild);
}
// Update our child count and last content offset
nsIFrame* lastChild;
for (nsIFrame* f = aChild; nsnull != f; f->GetNextSibling(f)) {
lastChild = f;
// Reset the geometric parent if requested
if (aSetParent) {
nsIFrame* geometricParent;
nsIFrame* contentParent;
f->GetGeometricParent(geometricParent);
f->GetContentParent(contentParent);
if (contentParent == geometricParent) {
f->SetContentParent(this);
}
f->SetGeometricParent(this);
}
}
}
/////////////////////////////////////////////////////////////////////////////
// Debugging
NS_METHOD nsContainerFrame::List(FILE* out, PRInt32 aIndent, nsIListFilter *aFilter) const
{
// if a filter is present, only output this frame if the filter says we should
nsIAtom* tag;
nsAutoString tagString;
mContent->GetTag(tag);
if (tag != nsnull)
tag->ToString(tagString);
PRBool outputMe = (PRBool)((nsnull==aFilter) || (PR_TRUE==aFilter->OutputTag(&tagString)));
if (PR_TRUE==outputMe)
{
// Indent
for (PRInt32 i = aIndent; --i >= 0; ) fputs(" ", out);
// Output the tag
ListTag(out);
nsIView* view;
GetView(view);
if (nsnull != view) {
fprintf(out, " [view=%p]", view);
}
if (nsnull != mPrevInFlow) {
fprintf(out, "prev-in-flow=%p ", mPrevInFlow);
}
if (nsnull != mNextInFlow) {
fprintf(out, "next-in-flow=%p ", mNextInFlow);
}
// Output the rect
out << mRect;
}
// Output the children
if (nsnull != mFirstChild) {
if (PR_TRUE==outputMe)
{
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<\n", out);
}
for (nsIFrame* child = mFirstChild; child; child->GetNextSibling(child)) {
child->List(out, aIndent + 1, aFilter);
}
if (PR_TRUE==outputMe)
{
for (PRInt32 i = aIndent; --i >= 0; ) fputs(" ", out);
fputs(">\n", out);
}
} else {
if (PR_TRUE==outputMe)
{
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<>\n", out);
}
}
return NS_OK;
}
#define VERIFY_ASSERT(_expr, _msg) \
if (!(_expr)) { \
DumpTree(); \
} \
NS_ASSERTION(_expr, _msg)
NS_METHOD nsContainerFrame::VerifyTree() const
{
#ifdef NS_DEBUG
NS_ASSERTION(0 == (mState & NS_FRAME_IN_REFLOW), "frame is in reflow");
VERIFY_ASSERT(nsnull == mOverflowList, "bad overflow list");
#endif
return NS_OK;
}
PRInt32 nsContainerFrame::LengthOf(nsIFrame* aFrame)
{
PRInt32 result = 0;
while (nsnull != aFrame) {
result++;
aFrame->GetNextSibling(aFrame);
}
return result;
}
nsIFrame* nsContainerFrame::LastFrame(nsIFrame* aFrame)
{
nsIFrame* lastChild = nsnull;
while (nsnull != aFrame) {
lastChild = aFrame;
aFrame->GetNextSibling(aFrame);
}
return lastChild;
}
nsIFrame* nsContainerFrame::FrameAt(nsIFrame* aFrame, PRInt32 aIndex)
{
while ((aIndex-- > 0) && (aFrame != nsnull)) {
aFrame->GetNextSibling(aFrame);
}
return aFrame;
}
/////////////////////////////////////////////////////////////////////////////
#ifdef NS_DEBUG
PRBool nsContainerFrame::IsChild(const nsIFrame* aChild) const
{
// Check the geometric parent
nsIFrame* parent;
aChild->GetGeometricParent(parent);
if (parent != (nsIFrame*)this) {
return PR_FALSE;
}
return PR_TRUE;
}
void nsContainerFrame::DumpTree() const
{
nsIFrame* root = (nsIFrame*)this;
nsIFrame* parent = mGeometricParent;
while (nsnull != parent) {
root = parent;
parent->GetGeometricParent(parent);
}
root->List();
}
#endif

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsContainerFrame.h"
#include "nsIContent.h"
#include "nsIPresContext.h"
#include "nsIRenderingContext.h"
#include "nsIRunaround.h"
#include "nsISpaceManager.h"
#include "nsIStyleContext.h"
#include "nsRect.h"
#include "nsPoint.h"
#include "nsGUIEvent.h"
#include "nsStyleConsts.h"
#include "nsIView.h"
#include "nsVoidArray.h"
#include "nsISizeOfHandler.h"
#ifdef NS_DEBUG
#undef NOISY
#else
#undef NOISY
#endif
nsContainerFrame::nsContainerFrame(nsIContent* aContent, nsIFrame* aParent)
: nsSplittableFrame(aContent, aParent)
{
}
nsContainerFrame::~nsContainerFrame()
{
}
NS_IMETHODIMP
nsContainerFrame::SizeOf(nsISizeOfHandler* aHandler) const
{
aHandler->Add(sizeof(*this));
nsContainerFrame::SizeOfWithoutThis(aHandler);
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::Init(nsIPresContext& aPresContext, nsIFrame* aChildList)
{
NS_PRECONDITION(nsnull == mFirstChild, "already initialized");
mFirstChild = aChildList;
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::DeleteFrame(nsIPresContext& aPresContext)
{
// Delete our child frames before doing anything else. In particular
// we do all of this before our base class releases it's hold on the
// view.
for (nsIFrame* child = mFirstChild; child; ) {
mFirstChild = nsnull; // XXX hack until HandleEvent is not called until after destruction
nsIFrame* nextChild;
child->GetNextSibling(nextChild);
child->DeleteFrame(aPresContext);
child = nextChild;
}
nsFrame::DeleteFrame(aPresContext);
return NS_OK;
}
void
nsContainerFrame::SizeOfWithoutThis(nsISizeOfHandler* aHandler) const
{
nsSplittableFrame::SizeOfWithoutThis(aHandler);
for (nsIFrame* child = mFirstChild; child; ) {
child->SizeOf(aHandler);
child->GetNextSibling(child);
}
}
void
nsContainerFrame::PrepareContinuingFrame(nsIPresContext& aPresContext,
nsIFrame* aParent,
nsIStyleContext* aStyleContext,
nsContainerFrame* aContFrame)
{
// Append the continuing frame to the flow
aContFrame->AppendToFlow(this);
aContFrame->SetStyleContext(&aPresContext, aStyleContext);
}
NS_METHOD
nsContainerFrame::DidReflow(nsIPresContext& aPresContext,
nsDidReflowStatus aStatus)
{
NS_FRAME_TRACE_MSG(NS_FRAME_TRACE_CALLS,
("enter nsContainerFrame::DidReflow: status=%d",
aStatus));
if (NS_FRAME_REFLOW_FINISHED == aStatus) {
nsIFrame* kid;
FirstChild(kid);
while (nsnull != kid) {
kid->DidReflow(aPresContext, aStatus);
kid->GetNextSibling(kid);
}
}
NS_FRAME_TRACE_OUT("nsContainerFrame::DidReflow");
// Let nsFrame position and size our view (if we have one), and clear
// the NS_FRAME_IN_REFLOW bit
return nsFrame::DidReflow(aPresContext, aStatus);
}
/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration
NS_METHOD nsContainerFrame::FirstChild(nsIFrame*& aFirstChild) const
{
aFirstChild = mFirstChild;
return NS_OK;
}
/////////////////////////////////////////////////////////////////////////////
// Painting
NS_METHOD nsContainerFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
PaintChildren(aPresContext, aRenderingContext, aDirtyRect);
return NS_OK;
}
// aDirtyRect is in our coordinate system
// child rect's are also in our coordinate system
void nsContainerFrame::PaintChildren(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect)
{
// Set clip rect so that children don't leak out of us
const nsStyleDisplay* disp =
(const nsStyleDisplay*)mStyleContext->GetStyleData(eStyleStruct_Display);
PRBool hidden = PR_FALSE;
if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
aRenderingContext.PushState();
aRenderingContext.SetClipRect(nsRect(0, 0, mRect.width, mRect.height),
nsClipCombine_kIntersect);
hidden = PR_TRUE;
}
// XXX reminder: use the coordinates in the dirty rect to figure out
// which set of children are impacted and only do the intersection
// work for them. In addition, stop when we no longer overlap.
nsIFrame* kid = mFirstChild;
while (nsnull != kid) {
nsIView *pView;
kid->GetView(pView);
if (nsnull == pView) {
nsRect kidRect;
kid->GetRect(kidRect);
nsRect damageArea;
#ifdef NS_DEBUG
PRBool overlap = PR_FALSE;
if (nsIFrame::GetShowFrameBorders() &&
((kidRect.width == 0) || (kidRect.height == 0))) {
nscoord xmost = aDirtyRect.XMost();
nscoord ymost = aDirtyRect.YMost();
if ((aDirtyRect.x <= kidRect.x) && (kidRect.x < xmost) &&
(aDirtyRect.y <= kidRect.y) && (kidRect.y < ymost)) {
overlap = PR_TRUE;
}
}
else {
overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
}
#else
PRBool overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
#endif
if (overlap) {
// Translate damage area into kid's coordinate system
nsRect kidDamageArea(damageArea.x - kidRect.x,
damageArea.y - kidRect.y,
damageArea.width, damageArea.height);
aRenderingContext.PushState();
aRenderingContext.Translate(kidRect.x, kidRect.y);
kid->Paint(aPresContext, aRenderingContext, kidDamageArea);
#ifdef NS_DEBUG
if (nsIFrame::GetShowFrameBorders() &&
(0 != kidRect.width) && (0 != kidRect.height)) {
nsIView* view;
GetView(view);
if (nsnull != view) {
aRenderingContext.SetColor(NS_RGB(0,0,255));
}
else {
aRenderingContext.SetColor(NS_RGB(255,0,0));
}
aRenderingContext.DrawRect(0, 0, kidRect.width, kidRect.height);
}
#endif
aRenderingContext.PopState();
}
}
kid->GetNextSibling(kid);
}
if (hidden) {
aRenderingContext.PopState();
}
}
/////////////////////////////////////////////////////////////////////////////
// Events
NS_METHOD nsContainerFrame::HandleEvent(nsIPresContext& aPresContext,
nsGUIEvent* aEvent,
nsEventStatus& aEventStatus)
{
aEventStatus = nsEventStatus_eIgnore;
nsIFrame* kid;
FirstChild(kid);
while (nsnull != kid) {
nsRect kidRect;
kid->GetRect(kidRect);
if (kidRect.Contains(aEvent->point)) {
aEvent->point.MoveBy(-kidRect.x, -kidRect.y);
kid->HandleEvent(aPresContext, aEvent, aEventStatus);
aEvent->point.MoveBy(kidRect.x, kidRect.y);
break;
}
kid->GetNextSibling(kid);
}
return NS_OK;
}
NS_METHOD nsContainerFrame::GetCursorAndContentAt(nsIPresContext& aPresContext,
const nsPoint& aPoint,
nsIFrame** aFrame,
nsIContent** aContent,
PRInt32& aCursor)
{
aCursor = NS_STYLE_CURSOR_INHERIT;
*aContent = mContent;
nsIFrame* kid;
FirstChild(kid);
nsPoint tmp;
while (nsnull != kid) {
nsRect kidRect;
kid->GetRect(kidRect);
if (kidRect.Contains(aPoint)) {
tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
kid->GetCursorAndContentAt(aPresContext, tmp, aFrame, aContent, aCursor);
break;
}
kid->GetNextSibling(kid);
}
return NS_OK;
}
/////////////////////////////////////////////////////////////////////////////
// Helper member functions
/**
* Reflow a child frame and return the status of the reflow. If the
* child is complete and it has next-in-flows (it was a splittable child)
* then delete the next-in-flows.
*/
nsReflowStatus nsContainerFrame::ReflowChild(nsIFrame* aKidFrame,
nsIPresContext* aPresContext,
nsReflowMetrics& aDesiredSize,
const nsReflowState& aReflowState)
{
nsReflowStatus status;
NS_PRECONDITION(aReflowState.frame == aKidFrame, "bad reflow state");
#ifdef NS_DEBUG
nsFrameState kidFrameState;
aKidFrame->GetFrameState(kidFrameState);
NS_ASSERTION(kidFrameState & NS_FRAME_IN_REFLOW, "kid frame is not in reflow");
#endif
aKidFrame->Reflow(*aPresContext, aDesiredSize, aReflowState, status);
if (NS_FRAME_IS_COMPLETE(status)) {
nsIFrame* kidNextInFlow;
aKidFrame->GetNextInFlow(kidNextInFlow);
if (nsnull != kidNextInFlow) {
// Remove all of the childs next-in-flows. Make sure that we ask
// the right parent to do the removal (it's possible that the
// parent is not this because we are executing pullup code)
nsIFrame* parent;
aKidFrame->GetGeometricParent(parent);
((nsContainerFrame*)parent)->DeleteChildsNextInFlow(*aPresContext, aKidFrame);
}
}
return status;
}
/**
* Remove and delete aChild's next-in-flow(s). Updates the sibling and flow
* pointers
*
* Updates the child count and content offsets of all containers that are
* affected
*
* @param aChild child this child's next-in-flow
* @return PR_TRUE if successful and PR_FALSE otherwise
*/
PRBool
nsContainerFrame::DeleteChildsNextInFlow(nsIPresContext& aPresContext, nsIFrame* aChild)
{
NS_PRECONDITION(IsChild(aChild), "bad geometric parent");
nsIFrame* nextInFlow;
nsContainerFrame* parent;
aChild->GetNextInFlow(nextInFlow);
NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow");
nextInFlow->GetGeometricParent((nsIFrame*&)parent);
// If the next-in-flow has a next-in-flow then delete it, too (and
// delete it first).
nsIFrame* nextNextInFlow;
nextInFlow->GetNextInFlow(nextNextInFlow);
if (nsnull != nextNextInFlow) {
parent->DeleteChildsNextInFlow(aPresContext, nextInFlow);
}
#ifdef NS_DEBUG
PRInt32 childCount;
nsIFrame* firstChild;
nextInFlow->FirstChild(firstChild);
childCount = LengthOf(firstChild);
if ((0 != childCount) || (nsnull != firstChild)) {
nsIFrame* top = nextInFlow;
for (;;) {
nsIFrame* parent;
top->GetGeometricParent(parent);
if (nsnull == parent) {
break;
}
top = parent;
}
top->List();
}
NS_ASSERTION((0 == childCount) && (nsnull == firstChild),
"deleting !empty next-in-flow");
#endif
// Disconnect the next-in-flow from the flow list
nextInFlow->BreakFromPrevFlow();
// Take the next-in-flow out of the parent's child list
if (parent->mFirstChild == nextInFlow) {
nextInFlow->GetNextSibling(parent->mFirstChild);
} else {
nsIFrame* nextSibling;
// Because the next-in-flow is not the first child of the parent
// we know that it shares a parent with aChild. Therefore, we need
// to capture the next-in-flow's next sibling (in case the
// next-in-flow is the last next-in-flow for aChild AND the
// next-in-flow is not the last child in parent)
NS_ASSERTION(((nsContainerFrame*)parent)->IsChild(aChild), "screwy flow");
aChild->GetNextSibling(nextSibling);
NS_ASSERTION(nextSibling == nextInFlow, "unexpected sibling");
nextInFlow->GetNextSibling(nextSibling);
aChild->SetNextSibling(nextSibling);
}
// Delete the next-in-flow frame and adjust its parents child count
WillDeleteNextInFlowFrame(nextInFlow);
nextInFlow->DeleteFrame(aPresContext);
#ifdef NS_DEBUG
aChild->GetNextInFlow(nextInFlow);
NS_POSTCONDITION(nsnull == nextInFlow, "non null next-in-flow");
#endif
return PR_TRUE;
}
void nsContainerFrame::WillDeleteNextInFlowFrame(nsIFrame* aNextInFlow)
{
}
/**
* Push aFromChild and its next siblings to the next-in-flow. Change the
* geometric parent of each frame that's pushed. If there is no next-in-flow
* the frames are placed on the overflow list (and the geometric parent is
* left unchanged).
*
* Updates the next-in-flow's child count. Does <b>not</b> update the
* pusher's child count.
*
* @param aFromChild the first child frame to push. It is disconnected from
* aPrevSibling
* @param aPrevSibling aFromChild's previous sibling. Must not be null. It's
* an error to push a parent's first child frame
*/
void nsContainerFrame::PushChildren(nsIFrame* aFromChild, nsIFrame* aPrevSibling)
{
NS_PRECONDITION(nsnull != aFromChild, "null pointer");
NS_PRECONDITION(nsnull != aPrevSibling, "pushing first child");
#ifdef NS_DEBUG
nsIFrame* prevNextSibling;
aPrevSibling->GetNextSibling(prevNextSibling);
NS_PRECONDITION(prevNextSibling == aFromChild, "bad prev sibling");
#endif
// Disconnect aFromChild from its previous sibling
aPrevSibling->SetNextSibling(nsnull);
// Do we have a next-in-flow?
nsContainerFrame* nextInFlow = (nsContainerFrame*)mNextInFlow;
if (nsnull != nextInFlow) {
PRInt32 numChildren = 0;
nsIFrame* lastChild = nsnull;
// Compute the number of children being pushed, and for each child change
// its geometric parent. Remember the last child
for (nsIFrame* f = aFromChild; nsnull != f; f->GetNextSibling(f)) {
numChildren++;
#ifdef NOISY
printf(" ");
((nsFrame*)f)->ListTag(stdout);
printf("\n");
#endif
lastChild = f;
f->SetGeometricParent(nextInFlow);
nsIFrame* contentParent;
f->GetContentParent(contentParent);
if (this == contentParent) {
f->SetContentParent(nextInFlow);
}
}
NS_ASSERTION(numChildren > 0, "no children to push");
// Prepend the frames to our next-in-flow's child list
lastChild->SetNextSibling(nextInFlow->mFirstChild);
nextInFlow->mFirstChild = aFromChild;
} else {
// Add the frames to our overflow list
NS_ASSERTION(nsnull == mOverflowList, "bad overflow list");
#ifdef NOISY
ListTag(stdout);
printf(": pushing kids to my overflow list\n");
#endif
mOverflowList = aFromChild;
}
}
/**
* Moves any frames on the overflwo lists (the prev-in-flow's overflow list and
* the receiver's overflow list) to the child list.
*
* Updates this frame's child count and content mapping.
*
* @return PR_TRUE if any frames were moved and PR_FALSE otherwise
*/
PRBool nsContainerFrame::MoveOverflowToChildList()
{
PRBool result = PR_FALSE;
// Check for an overflow list with our prev-in-flow
nsContainerFrame* prevInFlow = (nsContainerFrame*)mPrevInFlow;
if (nsnull != prevInFlow) {
if (nsnull != prevInFlow->mOverflowList) {
NS_ASSERTION(nsnull == mFirstChild, "bad overflow list");
AppendChildren(prevInFlow->mOverflowList);
prevInFlow->mOverflowList = nsnull;
result = PR_TRUE;
}
}
// It's also possible that we have an overflow list for ourselves
if (nsnull != mOverflowList) {
NS_ASSERTION(nsnull != mFirstChild, "overflow list but no mapped children");
AppendChildren(mOverflowList, PR_FALSE);
mOverflowList = nsnull;
result = PR_TRUE;
}
return result;
}
/**
* Append child list starting at aChild to this frame's child list. Used for
* processing of the overflow list.
*
* Updates this frame's child count and content mapping.
*
* @param aChild the beginning of the child list
* @param aSetParent if true each child's geometric (and content parent if
* they're the same) parent is set to this frame.
*/
void nsContainerFrame::AppendChildren(nsIFrame* aChild, PRBool aSetParent)
{
// Link the frames into our child frame list
if (nsnull == mFirstChild) {
// We have no children so aChild becomes the first child
mFirstChild = aChild;
} else {
nsIFrame* lastChild = LastFrame(mFirstChild);
lastChild->SetNextSibling(aChild);
}
// Update our child count and last content offset
nsIFrame* lastChild;
for (nsIFrame* f = aChild; nsnull != f; f->GetNextSibling(f)) {
lastChild = f;
// Reset the geometric parent if requested
if (aSetParent) {
nsIFrame* geometricParent;
nsIFrame* contentParent;
f->GetGeometricParent(geometricParent);
f->GetContentParent(contentParent);
if (contentParent == geometricParent) {
f->SetContentParent(this);
}
f->SetGeometricParent(this);
}
}
}
/////////////////////////////////////////////////////////////////////////////
// Debugging
NS_METHOD nsContainerFrame::List(FILE* out, PRInt32 aIndent, nsIListFilter *aFilter) const
{
// if a filter is present, only output this frame if the filter says we should
nsIAtom* tag;
nsAutoString tagString;
mContent->GetTag(tag);
if (tag != nsnull)
tag->ToString(tagString);
PRBool outputMe = (PRBool)((nsnull==aFilter) || (PR_TRUE==aFilter->OutputTag(&tagString)));
if (PR_TRUE==outputMe)
{
// Indent
for (PRInt32 i = aIndent; --i >= 0; ) fputs(" ", out);
// Output the tag
ListTag(out);
nsIView* view;
GetView(view);
if (nsnull != view) {
fprintf(out, " [view=%p]", view);
}
if (nsnull != mPrevInFlow) {
fprintf(out, "prev-in-flow=%p ", mPrevInFlow);
}
if (nsnull != mNextInFlow) {
fprintf(out, "next-in-flow=%p ", mNextInFlow);
}
// Output the rect
out << mRect;
}
// Output the children
if (nsnull != mFirstChild) {
if (PR_TRUE==outputMe)
{
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<\n", out);
}
for (nsIFrame* child = mFirstChild; child; child->GetNextSibling(child)) {
child->List(out, aIndent + 1, aFilter);
}
if (PR_TRUE==outputMe)
{
for (PRInt32 i = aIndent; --i >= 0; ) fputs(" ", out);
fputs(">\n", out);
}
} else {
if (PR_TRUE==outputMe)
{
if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<>\n", out);
}
}
return NS_OK;
}
#define VERIFY_ASSERT(_expr, _msg) \
if (!(_expr)) { \
DumpTree(); \
} \
NS_ASSERTION(_expr, _msg)
NS_METHOD nsContainerFrame::VerifyTree() const
{
#ifdef NS_DEBUG
NS_ASSERTION(0 == (mState & NS_FRAME_IN_REFLOW), "frame is in reflow");
VERIFY_ASSERT(nsnull == mOverflowList, "bad overflow list");
#endif
return NS_OK;
}
PRInt32 nsContainerFrame::LengthOf(nsIFrame* aFrame)
{
PRInt32 result = 0;
while (nsnull != aFrame) {
result++;
aFrame->GetNextSibling(aFrame);
}
return result;
}
nsIFrame* nsContainerFrame::LastFrame(nsIFrame* aFrame)
{
nsIFrame* lastChild = nsnull;
while (nsnull != aFrame) {
lastChild = aFrame;
aFrame->GetNextSibling(aFrame);
}
return lastChild;
}
nsIFrame* nsContainerFrame::FrameAt(nsIFrame* aFrame, PRInt32 aIndex)
{
while ((aIndex-- > 0) && (aFrame != nsnull)) {
aFrame->GetNextSibling(aFrame);
}
return aFrame;
}
/////////////////////////////////////////////////////////////////////////////
#ifdef NS_DEBUG
PRBool nsContainerFrame::IsChild(const nsIFrame* aChild) const
{
// Check the geometric parent
nsIFrame* parent;
aChild->GetGeometricParent(parent);
if (parent != (nsIFrame*)this) {
return PR_FALSE;
}
return PR_TRUE;
}
void nsContainerFrame::DumpTree() const
{
nsIFrame* root = (nsIFrame*)this;
nsIFrame* parent = mGeometricParent;
while (nsnull != parent) {
root = parent;
parent->GetGeometricParent(parent);
}
root->List();
}
#endif