the changes that don't really work to make gfx2 build properly on windows

This commit is contained in:
pavlov%netscape.com 2001-03-09 00:17:37 +00:00
Родитель c9a078c9e6
Коммит 620e93ba47
2 изменённых файлов: 25 добавлений и 25 удалений

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@ -24,28 +24,27 @@
DEPTH = ..\..
include <$(DEPTH)/config/config.mak>
#MODULE = gfx2
#LIBRARY_NAME= gfx2
#DLL = $(OBJDIR)\$(LIBRARY_NAME).dll
MODULE = gfx2
LIBRARY_NAME= gfx2
DLL = $(OBJDIR)\$(LIBRARY_NAME).dll
MAKE_OBJ_TYPE = DLL
#MAKE_OBJ_TYPE = DLL
OBJS = \
.\$(OBJDIR)\gfxImageContainer.obj \
$(NULL)
LLIBS = \
$(DIST)\lib\gfx2_s.lib \
$(DIST)\lib\xpcom.lib \
$(NULL)
DIRS = windows
#OBJS = \
# .\$(OBJDIR)\nsRect.obj \
# $(NULL)
#LLIBS = \
# $(DIST)\lib\gfx2_s.lib \
# $(DIST)\lib\xpcom.lib \
# $(NULL)
include <$(DEPTH)\config\rules.mak>
#install:: $(DLL)
# $(MAKE_INSTALL) $(DLL) $(DIST)\bin\components
install:: $(DLL)
$(MAKE_INSTALL) $(DLL) $(DIST)\bin\components
#clobber::
# rm -f $(DIST)\bin\components\$(LIBRARY_NAME).dll
# rm -f $(PDBFILE).pdb
clobber::
rm -f $(DIST)\bin\components\$(LIBRARY_NAME).dll
rm -f $(PDBFILE).pdb

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@ -25,9 +25,10 @@ DEPTH=..\..\..
include <$(DEPTH)/config/config.mak>
MODULE = gfx2
LIBRARY_NAME= gfx2
DLL = $(OBJDIR)\$(LIBRARY_NAME).dll
MAKE_OBJ_TYPE = DLL
LIBRARY_NAME= gfx2_s
LIBRARY=$(LIBRARY_NAME)
#DLL = $(OBJDIR)\$(LIBRARY_NAME).dll
#MAKE_OBJ_TYPE = DLL
XPIDL_MODULE= gfx2win
@ -53,11 +54,11 @@ LLIBS = \
include <$(DEPTH)\config\rules.mak>
install:: $(DLL)
$(MAKE_INSTALL) $(DLL) $(DIST)\bin\components
#install:: $(DLL)
# $(MAKE_INSTALL) $(DLL) $(DIST)\bin\components
#install:: $(LIBRARY)
# $(MAKE_INSTALL) $(LIBRARY) $(DIST)\lib
install:: $(LIBRARY)
$(MAKE_INSTALL) $(LIBRARY) $(DIST)\lib
clobber::
rm -f $(DIST)\lib\$(LIBRARY_NAME).lib