зеркало из https://github.com/mozilla/gecko-dev.git
Support surrogate characters in ResolveBackwards(). Bug 120114, r+sr=rbs.
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1b25fb91da
Коммит
62b1f32a70
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@ -2284,12 +2284,56 @@ nsFontMetricsOS2FT::ResolveBackwards(HPS aPS,
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count = mLoadedFonts.Count();
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// see if one of our loaded fonts can represent the current character
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currFont = LocateFont(aPS, *currChar, count);
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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currFont = LocateFont(aPS, SURROGATE_TO_UCS4(*(currChar-1), *currChar), count);
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currChar -= 2;
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}
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else {
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currFont = LocateFont(aPS, *currChar, count);
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--currChar;
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}
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//This if block is meant to speedup the process in normal situation, when
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//most characters can be found in first font
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if (currFont == mLoadedFonts[0]) {
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while (currChar > lastChar && (currFont->HasGlyph(aPS, *currChar)))
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--currChar;
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fontSwitch.mFont = currFont;
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if (!(*aFunc)(&fontSwitch, currChar+1, firstChar - currChar, aData))
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return NS_OK;
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if (currChar == lastChar)
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return NS_OK;
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// continue with the next substring, re-using the available loaded fonts
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firstChar = currChar;
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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currFont = LocateFont(aPS, SURROGATE_TO_UCS4(*(currChar-1), *currChar), count);
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currChar -= 2;
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}
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else {
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currFont = LocateFont(aPS, *currChar, count);
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--currChar;
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}
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}
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// see if we can keep the same font for adjacent characters
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while (--currChar > lastChar) {
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nextFont = LocateFont(aPS, *currChar, count);
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if (nextFont != currFont) {
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PRInt32 lastCharLen;
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PRUint32 codepoint;
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while (currChar > lastChar) {
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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codepoint = SURROGATE_TO_UCS4(*(currChar-1), *currChar);
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nextFont = LocateFont(aPS, codepoint, count);
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lastCharLen = 2;
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}
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else {
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codepoint = *currChar;
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nextFont = LocateFont(aPS, codepoint, count);
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lastCharLen = 1;
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}
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if (nextFont != currFont ||
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/* render right-to-left characters outside the BMP one by one, because
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OS/2 doesn't reorder them. */
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codepoint > 0xFFFF) {
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// We have a substring that can be represented with the same font, and
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// we are about to switch fonts, it is time to notify our caller.
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fontSwitch.mFont = currFont;
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@ -2299,6 +2343,7 @@ nsFontMetricsOS2FT::ResolveBackwards(HPS aPS,
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firstChar = currChar;
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currFont = nextFont; // use the font found earlier for the char
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}
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currChar -= lastCharLen;
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}
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//do it for last part of the string
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@ -4005,12 +4005,63 @@ nsFontMetricsWin::ResolveBackwards(HDC aDC,
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count = mLoadedFonts.Count();
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// see if one of our loaded fonts can represent the current character
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currFont = LocateFont(aDC, *currChar, count);
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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currFont = LocateFont(aDC, SURROGATE_TO_UCS4(*(currChar-1), *currChar), count);
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currChar -= 2;
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}
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else {
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currFont = LocateFont(aDC, *currChar, count);
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--currChar;
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}
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//This if block is meant to speedup the process in normal situation, when
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//most characters can be found in first font
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NS_ASSERTION(count > 1, "only one font loaded");
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// mLoadedFont[0] == font for invisible ignorable characters
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PRUint32 firstFont = count > 1 ? 1 : 0;
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if (currFont == mLoadedFonts[firstFont]) {
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while (currChar > lastChar &&
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(currFont->HasGlyph(*currChar)) &&
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!CCMAP_HAS_CHAR_EXT(gIgnorableCCMapExt, *currChar))
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--currChar;
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fontSwitch.mFontWin = currFont;
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if (!(*aFunc)(&fontSwitch, currChar+1, firstChar - currChar, aData))
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return NS_OK;
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if (currChar == lastChar)
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return NS_OK;
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// continue with the next substring, re-using the available loaded fonts
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firstChar = currChar;
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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currFont = LocateFont(aDC, SURROGATE_TO_UCS4(*(currChar-1), *currChar), count);
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currChar -= 2;
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}
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else {
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currFont = LocateFont(aDC, *currChar, count);
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--currChar;
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}
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}
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// see if we can keep the same font for adjacent characters
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while (--currChar > lastChar) {
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nextFont = LocateFont(aDC, *currChar, count);
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if (nextFont != currFont) {
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PRInt32 lastCharLen;
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PRUint32 codepoint;
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while (currChar > lastChar) {
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if (IS_LOW_SURROGATE(*currChar) && (currChar-1) > lastChar && IS_HIGH_SURROGATE(*(currChar-1))) {
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codepoint = SURROGATE_TO_UCS4(*(currChar-1), *currChar);
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nextFont = LocateFont(aDC, codepoint, count);
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lastCharLen = 2;
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}
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else {
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codepoint = *currChar;
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nextFont = LocateFont(aDC, codepoint, count);
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lastCharLen = 1;
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}
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if (nextFont != currFont ||
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/* render right-to-left characters outside the BMP one by one, because
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Windows doesn't reorder them.
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XXX If a future version of Uniscribe corrects this, we will need to make a
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run-time check and set a rendering hint accordingly */
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codepoint > 0xFFFF) {
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// We have a substring that can be represented with the same font, and
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// we are about to switch fonts, it is time to notify our caller.
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fontSwitch.mFontWin = currFont;
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@ -4020,6 +4071,7 @@ nsFontMetricsWin::ResolveBackwards(HDC aDC,
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firstChar = currChar;
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currFont = nextFont; // use the font found earlier for the char
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}
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currChar -= lastCharLen;
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}
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//do it for last part of the string
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