зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1662516 - Enable m-gli on Linux. r=ahal
Differential Revision: https://phabricator.services.mozilla.com/D95096
This commit is contained in:
Родитель
1c6cc26283
Коммит
637fafc5a7
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@ -7674,6 +7674,7 @@ subsuite = webgl2-ext
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subsuite = webgl2-ext
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[generated/test_2_conformance__glsl__bugs__long-expressions-should-not-crash.html]
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subsuite = webgl2-ext
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skip-if = (os == 'linux' && !asan)
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[generated/test_2_conformance__glsl__bugs__loop-if-loop-gradient.html]
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subsuite = webgl2-ext
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[generated/test_2_conformance__glsl__bugs__modulo-arithmetic-accuracy.html]
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@ -8015,7 +8016,7 @@ subsuite = webgl2-ext
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subsuite = webgl2-ext
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[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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subsuite = webgl2-ext
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skip-if = (os == 'win' && os_version == '6.1' && debug)
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skip-if = (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && !asan)
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[generated/test_2_conformance__glsl__misc__shader-varying-packing-restrictions.html]
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subsuite = webgl2-ext
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[generated/test_2_conformance__glsl__misc__shader-with-256-character-define.html]
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@ -11068,7 +11069,7 @@ subsuite = webgl1-ext
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skip-if = (os == 'android')
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[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
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subsuite = webgl1-ext
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skip-if = (os == 'android')
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skip-if = (os == 'android') || (os == 'linux' && !asan)
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[generated/test_conformance__glsl__bugs__loop-if-loop-gradient.html]
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subsuite = webgl1-ext
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[generated/test_conformance__glsl__bugs__modulo-arithmetic-accuracy.html]
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@ -11425,7 +11426,7 @@ subsuite = webgl1-ext
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subsuite = webgl1-ext
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[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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subsuite = webgl1-ext
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skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug)
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skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug) || (os == 'linux' && !asan)
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[generated/test_conformance__glsl__misc__shader-varying-packing-restrictions.html]
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subsuite = webgl1-ext
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[generated/test_conformance__glsl__misc__shader-with-256-character-define.html]
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@ -291,6 +291,23 @@ fail-if = (os == 'android') || (os == 'mac') || (os == 'win')
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# Asserts on linux debug. Crashes on Android.
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skip-if = (os == 'linux') || (os == 'android')
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[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
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# Android: Crashes sometimes
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# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
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skip-if = (os == 'android') || (os == 'linux' && !asan)
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[generated/test_2_conformance__glsl__bugs__long-expressions-should-not-crash.html]
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# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
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skip-if = (os == 'linux' && !asan)
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[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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# Frequent timeout on win7 and linux debug.
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# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
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skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug) || (os == 'linux' && !asan)
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[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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# win7/debug: Failures on oct 20th, 2017, bug 1410306
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# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
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skip-if = (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && !asan)
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[generated/test_conformance__glsl__constructors__glsl-construct-bvec3.html]
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# Crashes from libglsl.so
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# application crashed [@ jemalloc_crash] on Android
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@ -495,9 +512,6 @@ fail-if = (os == 'android')
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# Frequent orange crash.
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skip-if = (os == 'android')
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[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
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# Crashes sometimes
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skip-if = (os == 'android')
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[generated/test_conformance__canvas__drawingbuffer-hd-dpi-test.html]
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# Crashes
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skip-if = (os == 'android')
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@ -620,9 +634,6 @@ skip-if = (os == 'android')
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skip-if = (os == 'android')
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[generated/test_conformance__context__context-release-with-workers.html]
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skip-if = (os == 'android')
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[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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# Frequent timeout on win7 and linux debug.
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skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug)
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[generated/test_conformance__glsl__bugs__complex-glsl-does-not-crash.html]
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skip-if = (os == 'android')
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[generated/test_conformance__glsl__misc__shader-with-non-reserved-words.html]
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@ -1192,9 +1203,6 @@ skip-if = (os == 'win' && os_version == '6.1')
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[generated/test_2_conformance__glsl__constructors__glsl-construct-vec4.html]
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# Failure on win7 but got passed on win7 vm
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skip-if = (os == 'win' && os_version == '6.1')
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[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
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# Failures on win7/debug on oct 20th, 2017, bug 1410306
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skip-if = (os == 'win' && os_version == '6.1' && debug)
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[generated/test_2_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
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# Failure on win7 but got passed on win7 vm
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skip-if = (os == 'win' && os_version == '6.1')
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@ -292,6 +292,7 @@ TEST_VARIANTS = {
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"replace": {
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"run-on-projects": {
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"by-test-platform": {
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"linux.*-64.*": ["trunk"],
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"mac.*": ["trunk"],
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"win.*": ["trunk"],
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"default": [],
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