Bug 1662516 - Enable m-gli on Linux. r=ahal

Differential Revision: https://phabricator.services.mozilla.com/D95096
This commit is contained in:
Jeff Gilbert 2020-11-30 18:13:19 +00:00
Родитель 1c6cc26283
Коммит 637fafc5a7
3 изменённых файлов: 22 добавлений и 12 удалений

Просмотреть файл

@ -7674,6 +7674,7 @@ subsuite = webgl2-ext
subsuite = webgl2-ext
[generated/test_2_conformance__glsl__bugs__long-expressions-should-not-crash.html]
subsuite = webgl2-ext
skip-if = (os == 'linux' && !asan)
[generated/test_2_conformance__glsl__bugs__loop-if-loop-gradient.html]
subsuite = webgl2-ext
[generated/test_2_conformance__glsl__bugs__modulo-arithmetic-accuracy.html]
@ -8015,7 +8016,7 @@ subsuite = webgl2-ext
subsuite = webgl2-ext
[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
subsuite = webgl2-ext
skip-if = (os == 'win' && os_version == '6.1' && debug)
skip-if = (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && !asan)
[generated/test_2_conformance__glsl__misc__shader-varying-packing-restrictions.html]
subsuite = webgl2-ext
[generated/test_2_conformance__glsl__misc__shader-with-256-character-define.html]
@ -11068,7 +11069,7 @@ subsuite = webgl1-ext
skip-if = (os == 'android')
[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
subsuite = webgl1-ext
skip-if = (os == 'android')
skip-if = (os == 'android') || (os == 'linux' && !asan)
[generated/test_conformance__glsl__bugs__loop-if-loop-gradient.html]
subsuite = webgl1-ext
[generated/test_conformance__glsl__bugs__modulo-arithmetic-accuracy.html]
@ -11425,7 +11426,7 @@ subsuite = webgl1-ext
subsuite = webgl1-ext
[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
subsuite = webgl1-ext
skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug)
skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug) || (os == 'linux' && !asan)
[generated/test_conformance__glsl__misc__shader-varying-packing-restrictions.html]
subsuite = webgl1-ext
[generated/test_conformance__glsl__misc__shader-with-256-character-define.html]

Просмотреть файл

@ -291,6 +291,23 @@ fail-if = (os == 'android') || (os == 'mac') || (os == 'win')
# Asserts on linux debug. Crashes on Android.
skip-if = (os == 'linux') || (os == 'android')
[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
# Android: Crashes sometimes
# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
skip-if = (os == 'android') || (os == 'linux' && !asan)
[generated/test_2_conformance__glsl__bugs__long-expressions-should-not-crash.html]
# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
skip-if = (os == 'linux' && !asan)
[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
# Frequent timeout on win7 and linux debug.
# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug) || (os == 'linux' && !asan)
[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
# win7/debug: Failures on oct 20th, 2017, bug 1410306
# Linux w/o ASAN: perma-crash (ASAN doesn't crash)
skip-if = (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && !asan)
[generated/test_conformance__glsl__constructors__glsl-construct-bvec3.html]
# Crashes from libglsl.so
# application crashed [@ jemalloc_crash] on Android
@ -495,9 +512,6 @@ fail-if = (os == 'android')
# Frequent orange crash.
skip-if = (os == 'android')
[generated/test_conformance__glsl__bugs__long-expressions-should-not-crash.html]
# Crashes sometimes
skip-if = (os == 'android')
[generated/test_conformance__canvas__drawingbuffer-hd-dpi-test.html]
# Crashes
skip-if = (os == 'android')
@ -620,9 +634,6 @@ skip-if = (os == 'android')
skip-if = (os == 'android')
[generated/test_conformance__context__context-release-with-workers.html]
skip-if = (os == 'android')
[generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
# Frequent timeout on win7 and linux debug.
skip-if = (os == 'android') || (os == 'win' && os_version == '6.1' && debug) || (os == 'linux' && debug)
[generated/test_conformance__glsl__bugs__complex-glsl-does-not-crash.html]
skip-if = (os == 'android')
[generated/test_conformance__glsl__misc__shader-with-non-reserved-words.html]
@ -1192,9 +1203,6 @@ skip-if = (os == 'win' && os_version == '6.1')
[generated/test_2_conformance__glsl__constructors__glsl-construct-vec4.html]
# Failure on win7 but got passed on win7 vm
skip-if = (os == 'win' && os_version == '6.1')
[generated/test_2_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
# Failures on win7/debug on oct 20th, 2017, bug 1410306
skip-if = (os == 'win' && os_version == '6.1' && debug)
[generated/test_2_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
# Failure on win7 but got passed on win7 vm
skip-if = (os == 'win' && os_version == '6.1')

Просмотреть файл

@ -292,6 +292,7 @@ TEST_VARIANTS = {
"replace": {
"run-on-projects": {
"by-test-platform": {
"linux.*-64.*": ["trunk"],
"mac.*": ["trunk"],
"win.*": ["trunk"],
"default": [],