Back out changeset d9ff4a720e19 because I forgot to test on Android

This commit is contained in:
Jared Wein 2011-10-03 20:53:08 -07:00
Родитель 2ffc877a0e
Коммит 638d0434c9
2 изменённых файлов: 0 добавлений и 113 удалений

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@ -56,7 +56,6 @@ _TEST_FILES = \
test_mousecapture_area.html \ test_mousecapture_area.html \
popup_shared.js \ popup_shared.js \
test_videocontrols.html \ test_videocontrols.html \
test_videocontrols_standalone.html \
test_videocontrols_video_direction.html \ test_videocontrols_video_direction.html \
test_videocontrols_audio_direction.html \ test_videocontrols_audio_direction.html \
videocontrols_direction-1-ref.html \ videocontrols_direction-1-ref.html \

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@ -1,112 +0,0 @@
<!DOCTYPE HTML>
<html>
<head>
<title>Video controls test</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="/tests/SimpleTest/EventUtils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>
<div id="content">
</div>
<pre id="test">
<script type="text/javascript" src="use_large_cache.js"></script>
<script class="testbody" type="text/javascript">
/*
* Positions of the UI elements, relative to the upper-left corner of the
* <video> box.
*/
const videoWidth = 320;
const videoHeight = 240;
const videoDuration = 3.8329999446868896;
const playButtonWidth = 28;
const playButtonHeight = 28;
const muteButtonWidth = 33;
const muteButtonHeight = 28;
const durationWidth = 34;
const scrubberWidth = videoWidth - playButtonWidth - muteButtonWidth - durationWidth;
const scrubberHeight = 28;
// Play button is on the bottom-left
const playButtonCenterX = 0 + Math.round(playButtonWidth / 2);
const playButtonCenterY = videoHeight - Math.round(playButtonHeight / 2);
// Mute button is on the bottom-right
const muteButtonCenterX = videoWidth - Math.round(muteButtonWidth / 2);
const muteButtonCenterY = videoHeight - Math.round(muteButtonHeight / 2);
// Scrubber bar is between the play and mute buttons. We don't need it's
// X center, just the offset of its box.
const scrubberOffsetX = 0 + playButtonWidth;
const scrubberCenterY = videoHeight - Math.round(scrubberHeight / 2);
function runTest(event) {
if (event.type == "canplaythrough")
return;
ok(true, "----- test #" + testnum + " -----");
switch (testnum) {
/*
* Check operation of play/pause via clicking on the video.
*/
case 1:
// Check initial state upon load
is(event.type, "play", "checking event type");
is(video.paused, false, "checking video play state");
is(video.muted, false, "checking video mute state");
// Click the pause button
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, { }, standaloneVideoWindow);
break;
case 2:
is(event.type, "pause", "checking event type");
is(video.paused, true, "checking video play state");
is(video.muted, false, "checking video mute state");
// Click the play button
synthesizeMouse(video, playButtonCenterX, playButtonCenterY, { }, standaloneVideoWindow);
break;
case 3:
is(event.type, "play", "checking event type");
is(video.paused, false, "checking video play state");
is(video.muted, false, "checking video mute state");
standaloneVideoWindow.close();
SimpleTest.finish();
break;
default:
throw "unexpected test #" + testnum + " w/ event " + event.type;
}
testnum++;
}
var video;
function loadevent(event) {
video = standaloneVideoWindow.document.getElementsByTagName("video")[0];
// Events expected by the test.
video.addEventListener("play", runTest, false);
video.addEventListener("pause", runTest, false);
}
var testnum = 1;
var standaloneVideoWindow = window.open("video.ogg", null, "innerWidth=320,innerHeight=240");
// Kick off test once video has loaded.
standaloneVideoWindow.addEventListener("load", loadevent, false);
SimpleTest.waitForExplicitFinish();
</script>
</pre>
</body>
</html>