Bug 1469523 - Remove unused methods from nsAttrAndChildArray, r=smaug

--HG--
extra : rebase_source : 4743514586f3abf25e5bc18dcff3bad39b30d869
This commit is contained in:
catalin.badea392@gmail.com 2018-08-06 22:29:37 +03:00
Родитель 5a669d2747
Коммит 63b407b671
2 изменённых файлов: 2 добавлений и 270 удалений

Просмотреть файл

@ -107,189 +107,6 @@ nsAttrAndChildArray::~nsAttrAndChildArray()
free(mImpl);
}
nsIContent*
nsAttrAndChildArray::GetSafeChildAt(uint32_t aPos) const
{
if (aPos < ChildCount()) {
return ChildAt(aPos);
}
return nullptr;
}
nsIContent * const *
nsAttrAndChildArray::GetChildArray(uint32_t* aChildCount) const
{
*aChildCount = ChildCount();
if (!*aChildCount) {
return nullptr;
}
return reinterpret_cast<nsIContent**>(mImpl->mBuffer + AttrSlotsSize());
}
nsresult
nsAttrAndChildArray::InsertChildAt(nsIContent* aChild, uint32_t aPos)
{
NS_ASSERTION(aChild, "nullchild");
NS_ASSERTION(aPos <= ChildCount(), "out-of-bounds");
uint32_t offset = AttrSlotsSize();
uint32_t childCount = ChildCount();
NS_ENSURE_TRUE(childCount < ATTRCHILD_ARRAY_MAX_CHILD_COUNT,
NS_ERROR_FAILURE);
// First try to fit new child in existing childlist
if (mImpl && offset + childCount < mImpl->mBufferSize) {
void** pos = mImpl->mBuffer + offset + aPos;
if (childCount != aPos) {
memmove(pos + 1, pos, (childCount - aPos) * sizeof(nsIContent*));
}
SetChildAtPos(pos, aChild, aPos, childCount);
SetChildCount(childCount + 1);
return NS_OK;
}
// Try to fit new child in existing buffer by compressing attrslots
if (offset && !mImpl->mBuffer[offset - ATTRSIZE]) {
// Compress away all empty slots while we're at it. This might not be the
// optimal thing to do.
uint32_t attrCount = NonMappedAttrCount();
void** newStart = mImpl->mBuffer + attrCount * ATTRSIZE;
void** oldStart = mImpl->mBuffer + offset;
memmove(newStart, oldStart, aPos * sizeof(nsIContent*));
memmove(&newStart[aPos + 1], &oldStart[aPos],
(childCount - aPos) * sizeof(nsIContent*));
SetChildAtPos(newStart + aPos, aChild, aPos, childCount);
SetAttrSlotAndChildCount(attrCount, childCount + 1);
return NS_OK;
}
// We can't fit in current buffer, Realloc time!
if (!GrowBy(1)) {
return NS_ERROR_OUT_OF_MEMORY;
}
void** pos = mImpl->mBuffer + offset + aPos;
if (childCount != aPos) {
memmove(pos + 1, pos, (childCount - aPos) * sizeof(nsIContent*));
}
SetChildAtPos(pos, aChild, aPos, childCount);
SetChildCount(childCount + 1);
return NS_OK;
}
void
nsAttrAndChildArray::RemoveChildAt(uint32_t aPos)
{
// Just store the return value of TakeChildAt in an nsCOMPtr to
// trigger a release.
nsCOMPtr<nsIContent> child = TakeChildAt(aPos);
}
already_AddRefed<nsIContent>
nsAttrAndChildArray::TakeChildAt(uint32_t aPos)
{
NS_ASSERTION(aPos < ChildCount(), "out-of-bounds");
uint32_t childCount = ChildCount();
void** pos = mImpl->mBuffer + AttrSlotsSize() + aPos;
nsIContent* child = static_cast<nsIContent*>(*pos);
if (child->mPreviousOrLastSibling) {
child->mPreviousOrLastSibling->mNextSibling = child->mNextSibling;
}
if (child->mNextSibling) {
child->mNextSibling->mPreviousOrLastSibling = child->mPreviousOrLastSibling;
}
child->mPreviousOrLastSibling = child->mNextSibling = nullptr;
memmove(pos, pos + 1, (childCount - aPos - 1) * sizeof(nsIContent*));
SetChildCount(childCount - 1);
return dont_AddRef(child);
}
int32_t
nsAttrAndChildArray::IndexOfChild(const nsINode* aPossibleChild) const
{
if (!mImpl) {
return -1;
}
void** children = mImpl->mBuffer + AttrSlotsSize();
// Use signed here since we compare count to cursor which has to be signed
int32_t i, count = ChildCount();
if (count >= CACHE_CHILD_LIMIT) {
int32_t cursor = GetIndexFromCache(this);
// Need to compare to count here since we may have removed children since
// the index was added to the cache.
// We're also relying on that GetIndexFromCache returns -1 if no cached
// index was found.
if (cursor >= count) {
cursor = -1;
}
// Seek outward from the last found index. |inc| will change sign every
// run through the loop. |sign| just exists to make sure the absolute
// value of |inc| increases each time through.
int32_t inc = 1, sign = 1;
while (cursor >= 0 && cursor < count) {
if (children[cursor] == aPossibleChild) {
AddIndexToCache(this, cursor);
return cursor;
}
cursor += inc;
inc = -inc - sign;
sign = -sign;
}
// We ran into one 'edge'. Add inc to cursor once more to get back to
// the 'side' where we still need to search, then step in the |sign|
// direction.
cursor += inc;
if (sign > 0) {
for (; cursor < count; ++cursor) {
if (children[cursor] == aPossibleChild) {
AddIndexToCache(this, cursor);
return static_cast<int32_t>(cursor);
}
}
}
else {
for (; cursor >= 0; --cursor) {
if (children[cursor] == aPossibleChild) {
AddIndexToCache(this, cursor);
return static_cast<int32_t>(cursor);
}
}
}
// The child wasn't even in the remaining children
return -1;
}
for (i = 0; i < count; ++i) {
if (children[i] == aPossibleChild) {
return static_cast<int32_t>(i);
}
}
return -1;
}
uint32_t
nsAttrAndChildArray::AttrCount() const
{
@ -652,17 +469,13 @@ nsAttrAndChildArray::Compact()
// First compress away empty attrslots
uint32_t slotCount = AttrSlotCount();
uint32_t attrCount = NonMappedAttrCount();
uint32_t childCount = ChildCount();
if (attrCount < slotCount) {
memmove(mImpl->mBuffer + attrCount * ATTRSIZE,
mImpl->mBuffer + slotCount * ATTRSIZE,
childCount * sizeof(nsIContent*));
SetAttrSlotCount(attrCount);
}
// Then resize or free buffer
uint32_t newSize = attrCount * ATTRSIZE + childCount;
uint32_t newSize = attrCount * ATTRSIZE;
if (!newSize && !mImpl->mMappedAttrs) {
free(mImpl);
mImpl = nullptr;
@ -691,28 +504,6 @@ nsAttrAndChildArray::Clear()
ATTRS(mImpl)[i].~InternalAttr();
}
nsAutoScriptBlocker scriptBlocker;
uint32_t end = slotCount * ATTRSIZE + ChildCount();
for (i = slotCount * ATTRSIZE; i < end; ++i) {
nsIContent* child = static_cast<nsIContent*>(mImpl->mBuffer[i]);
// making this false so tree teardown doesn't end up being
// O(N*D) (number of nodes times average depth of tree).
child->UnbindFromTree(false); // XXX is it better to let the owner do this?
// Make sure to unlink our kids from each other, since someone
// else could stil be holding references to some of them.
// XXXbz We probably can't push this assignment down into the |aNullParent|
// case of UnbindFromTree because we still need the assignment in
// RemoveChildAt. In particular, ContentRemoved fires between
// RemoveChildAt and UnbindFromTree, and in ContentRemoved the sibling
// chain needs to be correct. Though maybe we could set the prev and next
// to point to each other but keep the kid being removed pointing to them
// through ContentRemoved so consumers can find where it used to be in the
// list?
child->mPreviousOrLastSibling = child->mNextSibling = nullptr;
NS_RELEASE(child);
}
SetAttrSlotAndChildCount(0, 0);
}
@ -816,12 +607,8 @@ nsresult nsAttrAndChildArray::EnsureCapacityToClone(const nsAttrAndChildArray& a
MOZ_ASSERT(!mImpl, "nsAttrAndChildArray::EnsureCapacityToClone requires the array be empty when called");
uint32_t attrCount = aOther.NonMappedAttrCount();
uint32_t childCount = 0;
if (aAllocateChildren) {
childCount = aOther.ChildCount();
}
if (attrCount == 0 && childCount == 0) {
if (attrCount == 0) {
return NS_OK;
}
@ -829,7 +616,6 @@ nsresult nsAttrAndChildArray::EnsureCapacityToClone(const nsAttrAndChildArray& a
// have already allocated an nsAttrAndChildArray of this size.
uint32_t size = attrCount;
size *= ATTRSIZE;
size += childCount;
uint32_t totalSize = size;
totalSize += NS_IMPL_EXTRA_SIZE;
@ -910,12 +696,10 @@ bool
nsAttrAndChildArray::AddAttrSlot()
{
uint32_t slotCount = AttrSlotCount();
uint32_t childCount = ChildCount();
CheckedUint32 size = slotCount;
size += 1;
size *= ATTRSIZE;
size += childCount;
if (!size.isValid()) {
return false;
}
@ -928,38 +712,12 @@ nsAttrAndChildArray::AddAttrSlot()
void** offset = mImpl->mBuffer + slotCount * ATTRSIZE;
if (childCount > 0) {
memmove(&ATTRS(mImpl)[slotCount + 1], &ATTRS(mImpl)[slotCount],
childCount * sizeof(nsIContent*));
}
SetAttrSlotCount(slotCount + 1);
memset(static_cast<void*>(offset), 0, sizeof(InternalAttr));
return true;
}
inline void
nsAttrAndChildArray::SetChildAtPos(void** aPos, nsIContent* aChild,
uint32_t aIndex, uint32_t aChildCount)
{
MOZ_ASSERT(!aChild->GetNextSibling(), "aChild with next sibling?");
MOZ_ASSERT(!aChild->GetPreviousSibling(), "aChild with prev sibling?");
*aPos = aChild;
NS_ADDREF(aChild);
if (aIndex != 0) {
nsIContent* previous = static_cast<nsIContent*>(*(aPos - 1));
aChild->mPreviousOrLastSibling = previous;
previous->mNextSibling = aChild;
}
if (aIndex != aChildCount) {
nsIContent* next = static_cast<nsIContent*>(*(aPos + 1));
aChild->mNextSibling = next;
next->mPreviousOrLastSibling = aChild;
}
}
size_t
nsAttrAndChildArray::SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{

Просмотреть файл

@ -52,24 +52,6 @@ public:
nsAttrAndChildArray();
~nsAttrAndChildArray();
uint32_t ChildCount() const
{
return mImpl ? (mImpl->mAttrAndChildCount >> ATTRCHILD_ARRAY_ATTR_SLOTS_BITS) : 0;
}
nsIContent* ChildAt(uint32_t aPos) const
{
NS_ASSERTION(aPos < ChildCount(), "out-of-bounds access in nsAttrAndChildArray");
return reinterpret_cast<nsIContent*>(mImpl->mBuffer[AttrSlotsSize() + aPos]);
}
nsIContent* GetSafeChildAt(uint32_t aPos) const;
nsIContent * const * GetChildArray(uint32_t* aChildCount) const;
nsresult InsertChildAt(nsIContent* aChild, uint32_t aPos);
void RemoveChildAt(uint32_t aPos);
// Like RemoveChildAt but hands the reference to the child being
// removed back to the caller instead of just releasing it.
already_AddRefed<nsIContent> TakeChildAt(uint32_t aPos);
int32_t IndexOfChild(const nsINode* aPossibleChild) const;
bool HasAttrs() const
{
return MappedAttrCount() || (AttrSlotCount() && AttrSlotIsTaken(0));
@ -222,14 +204,6 @@ private:
bool GrowBy(uint32_t aGrowSize);
bool AddAttrSlot();
/**
* Set *aPos to aChild and update sibling pointers as needed. aIndex is the
* index at which aChild is actually being inserted. aChildCount is the
* number of kids we had before the insertion.
*/
inline void SetChildAtPos(void** aPos, nsIContent* aChild, uint32_t aIndex,
uint32_t aChildCount);
/**
* Guts of SetMappedAttrStyleSheet for the rare case when we have mapped attrs
*/