Bug 1545239 - Move GetNodeDepth into ResizeObserver.cpp r=dholbert

GetNodeDepth() is a special version for ResizeObserver to get the depth
of node (across Shadow DOM). Based on the comment in D27615, it's better
to move it into ResizeObserver.cpp.

Differential Revision: https://phabricator.services.mozilla.com/D28736

--HG--
extra : moz-landing-system : lando
This commit is contained in:
Boris Chiou 2019-05-08 20:52:51 +00:00
Родитель dfac78ef7c
Коммит 6521583602
3 изменённых файлов: 33 добавлений и 36 удалений

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@ -7,13 +7,43 @@
#include "mozilla/dom/ResizeObserver.h"
#include "mozilla/dom/Document.h"
#include "nsContentUtils.h"
#include "nsIContent.h"
#include "nsSVGUtils.h"
#include <limits>
namespace mozilla {
namespace dom {
/**
* Returns the length of the parent-traversal path (in terms of the number of
* nodes) to an unparented/root node from aNode. An unparented/root node is
* considered to have a depth of 1, its children have a depth of 2, etc.
* aNode is expected to be non-null.
* Note: The shadow root is not part of the calculation because the caller,
* ResizeObserver, doesn't observe the shadow root, and only needs relative
* depths among all the observed targets. In other words, we calculate the
* depth of the flattened tree.
*
* However, these is a spec issue about how to handle shadow DOM case. We
* may need to update this function later:
* https://github.com/w3c/csswg-drafts/issues/3840
*
* https://drafts.csswg.org/resize-observer/#calculate-depth-for-node-h
*/
static uint32_t GetNodeDepth(nsINode* aNode) {
uint32_t depth = 1;
MOZ_ASSERT(aNode, "Node shouldn't be null");
// Use GetFlattenedTreeParentNode to bypass the shadow root and cross the
// shadow boundary to calculate the node depth without the shadow root.
while ((aNode = aNode->GetFlattenedTreeParentNode())) {
++depth;
}
return depth;
}
NS_IMPL_CYCLE_COLLECTION(ResizeObservation, mTarget)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(ResizeObservation, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(ResizeObservation, Release)
@ -136,7 +166,7 @@ void ResizeObserver::GatherActiveObservations(uint32_t aDepth) {
continue;
}
uint32_t targetDepth = nsContentUtils::GetNodeDepth(observation->Target());
uint32_t targetDepth = GetNodeDepth(observation->Target());
if (targetDepth > aDepth) {
mActiveTargets.AppendElement(observation);
@ -172,7 +202,7 @@ uint32_t ResizeObserver::BroadcastActiveObservations() {
// will be based on the updated size from last delivered observations.
observation->UpdateBroadcastSize(rect.Size());
uint32_t targetDepth = nsContentUtils::GetNodeDepth(observation->Target());
uint32_t targetDepth = GetNodeDepth(observation->Target());
if (targetDepth < shallowestTargetDepth) {
shallowestTargetDepth = targetDepth;

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@ -10524,21 +10524,6 @@ bool nsContentUtils::
nsThreadManager::MainThreadHasPendingHighPriorityEvents();
}
/* static */
uint32_t nsContentUtils::GetNodeDepth(nsINode* aNode) {
uint32_t depth = 1;
MOZ_ASSERT(aNode, "Node shouldn't be null");
// Use GetFlattenedTreeParentNode to bypass the shadow root and cross the
// shadow boundary to calculate the node depth without the shadow root.
while ((aNode = aNode->GetFlattenedTreeParentNode())) {
++depth;
}
return depth;
}
/* static */
bool nsContentUtils::IsURIInPrefList(nsIURI* aURI, const char* aPrefName) {
MOZ_ASSERT(aPrefName);

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@ -3256,24 +3256,6 @@ class nsContentUtils {
static bool HighPriorityEventPendingForTopLevelDocumentBeforeContentfulPaint(
Document* aDocument);
/**
* Returns the length of the parent-traversal path (in terms of the number of
* nodes) to an unparented/root node from aNode. An unparented/root node is
* considered to have a depth of 1, its children have a depth of 2, etc.
* aNode is expected to be non-null.
* Note: The shadow root is not part of the calculation because the caller,
* ResizeObserver, doesn't observe the shadow root, and only needs relative
* depths among all the observed targets. In other words, we calculate the
* depth of the flattened tree.
*
* However, these is a spec issue about how to handle shadow DOM case. We
* may need to update this function later:
* https://github.com/w3c/csswg-drafts/issues/3840
*
* https://drafts.csswg.org/resize-observer/#calculate-depth-for-node-h
*/
static uint32_t GetNodeDepth(nsINode* aNode);
private:
static bool InitializeEventTable();