Remove trailing spaces in files under source/.

This commit is contained in:
Edward Lee 2010-04-02 16:38:05 -07:00
Родитель 35083577f3
Коммит 65f25d882a
1 изменённых файлов: 7 добавлений и 7 удалений

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@ -879,7 +879,7 @@ WeaveSvc.prototype = {
// XXX Bug 531005 Wait long enough to allow potentially another concurrent // XXX Bug 531005 Wait long enough to allow potentially another concurrent
// sync to finish generating the keypair and uploading them // sync to finish generating the keypair and uploading them
Sync.sleep(15000); Sync.sleep(15000);
// bug 545725 - re-verify creds and fail sanely // bug 545725 - re-verify creds and fail sanely
if (!this._verifyLogin()) { if (!this._verifyLogin()) {
Status.sync = CREDENTIALS_CHANGED; Status.sync = CREDENTIALS_CHANGED;
@ -1063,7 +1063,7 @@ WeaveSvc.prototype = {
/** /**
* Hits info/collections on the server to see if there are new clients. * Hits info/collections on the server to see if there are new clients.
* This is only called when the account has one active client, and if more * This is only called when the account has one active client, and if more
* are found will trigger a sync to change client sync frequency and update data. * are found will trigger a sync to change client sync frequency and update data.
*/ */
@ -1077,7 +1077,7 @@ WeaveSvc.prototype = {
if (info && info.success) { if (info && info.success) {
// if clients.lastModified doesn't match what the server has, // if clients.lastModified doesn't match what the server has,
// we have another client in play // we have another client in play
this._log.trace("Remote timestamp:" + info.obj["clients"] + this._log.trace("Remote timestamp:" + info.obj["clients"] +
" Local timestamp: " + Clients.lastSync); " Local timestamp: " + Clients.lastSync);
if (info.obj["clients"] > Clients.lastSync) { if (info.obj["clients"] > Clients.lastSync) {
this._log.debug("New clients detected, triggering a full sync"); this._log.debug("New clients detected, triggering a full sync");
@ -1092,7 +1092,7 @@ WeaveSvc.prototype = {
} catch(ex) { } catch(ex) {
// if something throws unexpectedly, not a big deal // if something throws unexpectedly, not a big deal
this._log.debug("Heartbeat failed unexpectedly: " + ex); this._log.debug("Heartbeat failed unexpectedly: " + ex);
} }
// no joy, schedule the next heartbeat // no joy, schedule the next heartbeat
this._scheduleHeartbeat(); this._scheduleHeartbeat();
@ -1100,7 +1100,7 @@ WeaveSvc.prototype = {
/** /**
* Sets up a heartbeat ping to check for new clients. This is not a critical * Sets up a heartbeat ping to check for new clients. This is not a critical
* behaviour for the client, so if we hit server/network issues, we'll just drop * behaviour for the client, so if we hit server/network issues, we'll just drop
* this until the next sync. * this until the next sync.
*/ */
_scheduleHeartbeat: function WeaveSvc__scheduleNextHeartbeat() { _scheduleHeartbeat: function WeaveSvc__scheduleNextHeartbeat() {
@ -1109,7 +1109,7 @@ WeaveSvc.prototype = {
Status.enforceBackoff) Status.enforceBackoff)
return; return;
this._log.trace("Setting up heartbeat, next ping in " + this._log.trace("Setting up heartbeat, next ping in " +
Math.ceil(interval / 1000) + " sec."); Math.ceil(interval / 1000) + " sec.");
Utils.delay(function() this._doHeartbeat(), interval, this, "_heartbeatTimer"); Utils.delay(function() this._doHeartbeat(), interval, this, "_heartbeatTimer");
}, },
@ -1178,7 +1178,7 @@ WeaveSvc.prototype = {
this._clearSyncTriggers(); this._clearSyncTriggers();
this.nextSync = 0; this.nextSync = 0;
// reset backoff info, if the server tells us to continue backing off, // reset backoff info, if the server tells us to continue backing off,
// we'll handle that later // we'll handle that later
Status.resetBackoff(); Status.resetBackoff();