зеркало из https://github.com/mozilla/gecko-dev.git
Backed out changeset ce5f10e3c979 (bug 1164227) for B2G wordwrap-01.html timeouts.
CLOSED TREE
This commit is contained in:
Родитель
32c71ac735
Коммит
6a81108d23
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@ -1295,16 +1295,6 @@ public:
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nsPoint mLastAnimatedGeometryRootOrigin;
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nsPoint mAnimatedGeometryRootOrigin;
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// If mIgnoreInvalidationsOutsideRect is set, this contains the bounds of the
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// layer's old visible region, in layer pixels.
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nsIntRect mOldVisibleBounds;
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// If set, invalidations that fall outside of this rect should not result in
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// calls to layer->InvalidateRegion during DLBI. Instead, the parts outside
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// this rectangle will be invalidated in InvalidateVisibleBoundsChangesForScrolledLayer.
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// See the comment in ComputeAndSetIgnoreInvalidationRect for more information.
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Maybe<nsIntRect> mIgnoreInvalidationsOutsideRect;
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nsRefPtr<ColorLayer> mColorLayer;
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nsRefPtr<ImageLayer> mImageLayer;
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};
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@ -1481,29 +1471,23 @@ AppendToString(nsACString& s, const nsIntRegion& r,
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* *after* aTranslation has been applied, so we need to
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* apply the inverse of that transform before calling InvalidateRegion.
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*/
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template<typename RegionOrRect> void
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InvalidatePostTransformRegion(PaintedLayer* aLayer, const RegionOrRect& aRegion,
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const nsIntPoint& aTranslation,
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PaintedDisplayItemLayerUserData* aData)
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static void
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InvalidatePostTransformRegion(PaintedLayer* aLayer, const nsIntRegion& aRegion,
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const nsIntPoint& aTranslation)
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{
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// Convert the region from the coordinates of the container layer
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// (relative to the snapped top-left of the display list reference frame)
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// to the PaintedLayer's own coordinates
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RegionOrRect rgn = aRegion;
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nsIntRegion rgn = aRegion;
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rgn.MoveBy(-aTranslation);
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if (aData->mIgnoreInvalidationsOutsideRect) {
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rgn = rgn.Intersect(*aData->mIgnoreInvalidationsOutsideRect);
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}
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if (!rgn.IsEmpty()) {
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aLayer->InvalidateRegion(rgn);
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aLayer->InvalidateRegion(rgn);
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#ifdef MOZ_DUMP_PAINTING
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if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
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nsAutoCString str;
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AppendToString(str, rgn);
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printf_stderr("Invalidating layer %p: %s\n", aLayer, str.get());
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}
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#endif
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if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
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nsAutoCString str;
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AppendToString(str, rgn);
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printf_stderr("Invalidating layer %p: %s\n", aLayer, str.get());
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}
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#endif
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}
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static void
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@ -1517,7 +1501,7 @@ InvalidatePostTransformRegion(PaintedLayer* aLayer, const nsRect& aRect,
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nsRect rect = aClip.ApplyNonRoundedIntersection(aRect);
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nsIntRect pixelRect = rect.ScaleToOutsidePixels(data->mXScale, data->mYScale, data->mAppUnitsPerDevPixel);
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InvalidatePostTransformRegion(aLayer, pixelRect, aTranslation, data);
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InvalidatePostTransformRegion(aLayer, pixelRect, aTranslation);
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}
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@ -2122,89 +2106,6 @@ ContainerState::RecyclePaintedLayer(PaintedLayer* aLayer,
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return data;
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}
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static void
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ComputeAndSetIgnoreInvalidationRect(PaintedLayer* aLayer,
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PaintedDisplayItemLayerUserData* aData,
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const nsIFrame* aAnimatedGeometryRoot,
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nsDisplayListBuilder* aBuilder,
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const nsIntPoint& aLayerTranslation)
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{
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if (!aLayer->Manager()->IsWidgetLayerManager()) {
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// This optimization is only useful for layers with retained content.
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return;
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}
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const nsIFrame* parentFrame = aAnimatedGeometryRoot->GetParent();
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// GetDirtyRectForScrolledContents will return an empty rect if parentFrame
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// is not a scrollable frame.
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nsRect dirtyRect = aBuilder->GetDirtyRectForScrolledContents(parentFrame);
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if (dirtyRect.IsEmpty()) {
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// parentFrame is not a scrollable frame, or we didn't encounter it during
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// display list building (though this shouldn't happen), or it's empty.
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// In all those cases this optimization is not needed.
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return;
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}
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// parentFrame is a scrollable frame, and aLayer contains the scrolled
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// contents of that frame.
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// maxNewVisibleBounds is a conservative approximation of the new visible
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// region of aLayer.
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nsIntRect maxNewVisibleBounds =
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dirtyRect.ScaleToOutsidePixels(aData->mXScale, aData->mYScale,
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aData->mAppUnitsPerDevPixel) - aLayerTranslation;
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aData->mOldVisibleBounds = aLayer->GetValidRegion().GetBounds();
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// When the visible region of aLayer changes (e.g. due to scrolling),
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// three distinct types of invalidations need to be triggered:
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// (1) Items (or parts of items) that have left the visible region need
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// to be invalidated so that the pixels they painted are no longer
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// part of the layer's valid region.
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// (2) Items (or parts of items) that weren't in the old visible region
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// but are in the new visible region need to be invalidated. This
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// invalidation isn't required for painting the right layer
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// contents, because these items weren't part of the layer's valid
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// region, so they'd be painted anyway. It is, however, necessary in
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// order to get an accurate invalid region for the layer tree that
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// aLayer is in, for example for partial compositing.
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// (3) Any changes that happened in the intersection of the old and the
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// new visible region need to be invalidated. There shouldn't be any
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// of these when scrolling static content.
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//
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// We'd like to guarantee that we won't invalidate anything in the
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// intersection area of the old and the new visible region if all
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// invalidation are of type (1) and (2). However, if we just call
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// aLayer->InvalidateRegion for the invalidations of type (1) and (2),
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// at some point we'll hit the complexity limit of the layer's invalid
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// region. And the resulting region simplification can cause the region
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// to intersect with the intersection of the old and the new visible
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// region.
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// In order to get around this problem, we're using the following approach:
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// - aData->mIgnoreInvalidationsOutsideRect is set to a conservative
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// approximation of the intersection of the old and the new visible
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// region. At this point we don't know the layer's new visible region.
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// - As long as we don't know the layer's new visible region, we ignore all
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// invalidations outside that rectangle, so roughly some of the
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// invalidations of type (1) and (2).
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// - Once we know the layer's new visible region, which happens at some
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// point during PostprocessRetainedLayers, we invalidate a conservative
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// approximation of (1) and (2). Specifically, we invalidate the region
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// union of the old visible bounds and the new visible bounds, minus
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// aData->mIgnoreInvalidationsOutsideRect. That region is simple enough
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// that it will never be simplified on its own.
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// We unset mIgnoreInvalidationsOutsideRect at this point.
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// - Any other invalidations that happen on the layer after this point, e.g.
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// during WillEndTransaction, will just happen regularly. If they are of
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// type (1) or (2), they won't change the layer's invalid region because
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// they fall inside the region we invalidated in the previous step.
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// Consequently, aData->mIgnoreInvalidationsOutsideRect is safe from
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// invalidations as long as there are no invalidations of type (3).
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aData->mIgnoreInvalidationsOutsideRect =
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Some(maxNewVisibleBounds.Intersect(aData->mOldVisibleBounds));
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}
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void
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ContainerState::PreparePaintedLayerForUse(PaintedLayer* aLayer,
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PaintedDisplayItemLayerUserData* aData,
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@ -2238,8 +2139,6 @@ ContainerState::PreparePaintedLayerForUse(PaintedLayer* aLayer,
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Matrix matrix = Matrix::Translation(pixOffset.x, pixOffset.y);
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aLayer->SetBaseTransform(Matrix4x4::From2D(matrix));
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ComputeAndSetIgnoreInvalidationRect(aLayer, aData, aAnimatedGeometryRoot, mBuilder, pixOffset);
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// FIXME: Temporary workaround for bug 681192 and bug 724786.
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#ifndef MOZ_WIDGET_ANDROID
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// Calculate exact position of the top-left of the active scrolled root.
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@ -4049,8 +3948,7 @@ FrameLayerBuilder::ComputeGeometryChangeForItem(DisplayItemData* aData)
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}
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InvalidatePostTransformRegion(paintedLayer,
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combined.ScaleToOutsidePixels(layerData->mXScale, layerData->mYScale, layerData->mAppUnitsPerDevPixel),
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layerData->mTranslation,
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layerData);
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layerData->mTranslation);
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}
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aData->EndUpdate(geometry);
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@ -4168,8 +4066,7 @@ FrameLayerBuilder::AddPaintedDisplayItem(PaintedLayerData* aLayerData,
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}
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InvalidatePostTransformRegion(layer, invalid,
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GetTranslationForPaintedLayer(layer),
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paintedData);
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GetTranslationForPaintedLayer(layer));
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}
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}
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ClippedDisplayItem* cdi =
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@ -4391,39 +4288,6 @@ ContainerState::SetupScrollingMetadata(NewLayerEntry* aEntry)
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aEntry->mLayer->SetFrameMetrics(metricsArray);
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}
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static void
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InvalidateVisibleBoundsChangesForScrolledLayer(PaintedLayer* aLayer)
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{
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PaintedDisplayItemLayerUserData* data =
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static_cast<PaintedDisplayItemLayerUserData*>(aLayer->GetUserData(&gPaintedDisplayItemLayerUserData));
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if (data->mIgnoreInvalidationsOutsideRect) {
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// We haven't invalidated anything outside *data->mIgnoreInvalidationsOutsideRect
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// during DLBI. Now is the right time to do that, because at this point aLayer
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// knows its new visible region.
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// We use the visible regions' bounds here (as opposed to the true region)
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// in order to limit rgn's complexity. The only possible disadvantage of
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// this is that it might cause us to unnecessarily recomposite parts of the
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// window that are in the visible region's bounds but not in the visible
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// region itself, but that is acceptable for scrolled layers.
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nsIntRegion rgn;
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rgn.Or(data->mOldVisibleBounds, aLayer->GetVisibleRegion().GetBounds());
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rgn.Sub(rgn, *data->mIgnoreInvalidationsOutsideRect);
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if (!rgn.IsEmpty()) {
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aLayer->InvalidateRegion(rgn);
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#ifdef MOZ_DUMP_PAINTING
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if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
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printf_stderr("Invalidating changes of the visible region bounds of the scrolled contents\n");
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nsAutoCString str;
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AppendToString(str, rgn);
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printf_stderr("Invalidating layer %p: %s\n", aLayer, str.get());
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}
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#endif
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}
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data->mIgnoreInvalidationsOutsideRect = Nothing();
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}
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}
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void
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ContainerState::PostprocessRetainedLayers(nsIntRegion* aOpaqueRegionForContainer)
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{
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@ -4462,11 +4326,6 @@ ContainerState::PostprocessRetainedLayers(nsIntRegion* aOpaqueRegionForContainer
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SetOuterVisibleRegionForLayer(e->mLayer, e->mVisibleRegion,
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e->mLayerContentsVisibleRect.width >= 0 ? &e->mLayerContentsVisibleRect : nullptr);
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PaintedLayer* p = e->mLayer->AsPaintedLayer();
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if (p) {
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InvalidateVisibleBoundsChangesForScrolledLayer(p);
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}
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if (!e->mOpaqueRegion.IsEmpty()) {
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const nsIFrame* animatedGeometryRootToCover = animatedGeometryRootForOpaqueness;
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if (e->mOpaqueForAnimatedGeometryRootParent &&
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@ -1257,24 +1257,6 @@ nsDisplayListBuilder::AppendNewScrollInfoItemForHoisting(nsDisplayScrollInfoLaye
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mScrollInfoItemsForHoisting->AppendNewToTop(aScrollInfoItem);
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}
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void
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nsDisplayListBuilder::StoreDirtyRectForScrolledContents(const nsIFrame* aScrollableFrame,
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const nsRect& aDirty)
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{
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mDirtyRectForScrolledContents.Put(const_cast<nsIFrame*>(aScrollableFrame),
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aDirty + ToReferenceFrame(aScrollableFrame));
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}
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nsRect
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nsDisplayListBuilder::GetDirtyRectForScrolledContents(const nsIFrame* aScrollableFrame) const
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{
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nsRect result;
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if (!mDirtyRectForScrolledContents.Get(const_cast<nsIFrame*>(aScrollableFrame), &result)) {
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return nsRect();
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}
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return result;
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}
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void nsDisplayListSet::MoveTo(const nsDisplayListSet& aDestination) const
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{
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aDestination.BorderBackground()->AppendToTop(BorderBackground());
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@ -854,22 +854,6 @@ public:
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void AppendNewScrollInfoItemForHoisting(nsDisplayScrollInfoLayer* aScrollInfoItem);
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/**
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* Store the dirty rect of the scrolled contents of aScrollableFrame. This
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* is a bound for the extents of the new visible region of the scrolled
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* layer.
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* @param aScrollableFrame the scrollable frame
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* @param aDirty the dirty rect, relative to aScrollableFrame
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*/
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void StoreDirtyRectForScrolledContents(const nsIFrame* aScrollableFrame, const nsRect& aDirty);
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/**
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* Retrieve the stored dirty rect for the scrolled contents of aScrollableFrame.
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* @param aScrollableFrame the scroll frame
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* @return the dirty rect, relative to aScrollableFrame's *reference frame*
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*/
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nsRect GetDirtyRectForScrolledContents(const nsIFrame* aScrollableFrame) const;
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private:
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void MarkOutOfFlowFrameForDisplay(nsIFrame* aDirtyFrame, nsIFrame* aFrame,
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const nsRect& aDirtyRect);
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@ -946,10 +930,6 @@ private:
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mWillChangeBudget;
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// Assert that we never check the budget before its fully calculated.
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mutable mozilla::DebugOnly<bool> mWillChangeBudgetCalculated;
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// rects are relative to the frame's reference frame
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nsDataHashtable<nsPtrHashKey<nsIFrame>, nsRect> mDirtyRectForScrolledContents;
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// Relative to mCurrentFrame.
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nsRect mDirtyRect;
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nsRegion mWindowExcludeGlassRegion;
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@ -2962,7 +2962,6 @@ ScrollFrameHelper::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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}
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}
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aBuilder->StoreDirtyRectForScrolledContents(mOuter, dirtyRect);
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mOuter->BuildDisplayListForChild(aBuilder, mScrolledFrame, dirtyRect, scrolledContent);
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if (idSetter.ShouldForceLayerForScrollParent() &&
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@ -1,109 +0,0 @@
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<!DOCTYPE html>
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<html lang="en" class="reftest-wait">
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<meta charset="utf-8">
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<title>Bug 1164227 - Testcase for the invalid region simplification bug</title>
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<style>
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#scrollbox {
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width: 400px;
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height: 500px;
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overflow: auto;
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margin: 80px;
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border: 1px solid black;
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}
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.contents {
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height: 600px;
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background: white;
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padding: 20px;
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position: relative;
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}
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.boxes > div {
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box-sizing: border-box;
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width: 10px;
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height: 10px;
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border: 1px solid black;
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float: left;
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margin-left: -2px;
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}
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.boxes > div:nth-child(odd) {
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transform: translateY(500px);
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}
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.reftest-no-paint {
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position: absolute;
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top: 250px;
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left: 30px;
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width: 200px;
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height: 50px;
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border: 1px solid red;
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}
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</style>
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<div id="scrollbox">
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<div class="contents">
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<div class="boxes">
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<div style="margin-top: 0px"></div>
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<div style="margin-top: 1px"></div>
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<div style="margin-top: 2px"></div>
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<div style="margin-top: 3px"></div>
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<div style="margin-top: 4px"></div>
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<div style="margin-top: 5px"></div>
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<div style="margin-top: 6px"></div>
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<div style="margin-top: 7px"></div>
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<div style="margin-top: 8px"></div>
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<div style="margin-top: 9px"></div>
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<div style="margin-top: 10px"></div>
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<div style="margin-top: 11px"></div>
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<div style="margin-top: 12px"></div>
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<div style="margin-top: 13px"></div>
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<div style="margin-top: 14px"></div>
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<div style="margin-top: 15px"></div>
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<div style="margin-top: 16px"></div>
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<div style="margin-top: 17px"></div>
|
||||
<div style="margin-top: 18px"></div>
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<div style="margin-top: 19px"></div>
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<div style="margin-top: 20px"></div>
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||||
<div style="margin-top: 21px"></div>
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||||
<div style="margin-top: 22px"></div>
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||||
<div style="margin-top: 23px"></div>
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<div style="margin-top: 24px"></div>
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||||
<div style="margin-top: 25px"></div>
|
||||
<div style="margin-top: 26px"></div>
|
||||
<div style="margin-top: 27px"></div>
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<div style="margin-top: 28px"></div>
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||||
<div style="margin-top: 29px"></div>
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<div style="margin-top: 30px"></div>
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||||
<div style="margin-top: 31px"></div>
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||||
<div style="margin-top: 32px"></div>
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||||
<div style="margin-top: 33px"></div>
|
||||
<div style="margin-top: 34px"></div>
|
||||
<div style="margin-top: 35px"></div>
|
||||
<div style="margin-top: 36px"></div>
|
||||
<div style="margin-top: 37px"></div>
|
||||
<div style="margin-top: 38px"></div>
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||||
<div style="margin-top: 39px"></div>
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</div>
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<div class="reftest-no-paint"></div>
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||||
|
||||
</div>
|
||||
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</div>
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<script>
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||||
|
||||
var scrollbox = document.querySelector("#scrollbox");
|
||||
scrollbox.scrollTop = 100;
|
||||
|
||||
window.addEventListener("MozReftestInvalidate", function (e) {
|
||||
scrollbox.scrollTop = 0;
|
||||
document.documentElement.removeAttribute("class");
|
||||
});
|
||||
|
||||
</script>
|
|
@ -66,4 +66,3 @@ pref(layout.animated-image-layers.enabled,true) skip-if(Android||gtk2Widget) ==
|
|||
!= layer-splitting-7.html about:blank
|
||||
fuzzy-if(gtk2Widget,2,4) == image-scrolling-zoom-1.html image-scrolling-zoom-1-ref.html
|
||||
!= image-scrolling-zoom-1-ref.html image-scrolling-zoom-1-notref.html
|
||||
!= fast-scrolling.html about:blank
|
||||
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