зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1416728
- Process the CreateWindow reply message in order with other PContent IPC messages, r=bz
Previously we used the MozPromise interface for calling an async-message over IPC with a reply. Unfortunately, MozPromise processes the reply asynchronously, potentially allowing other IPC messages to be processed before the `->Then` callback is processed. In the original CreateWindow patch I tried to work around this by setting the target of the `->Then` callback to be StableStateEventTarget. This worked, however as it isn't safe to run scripts etc. in the stable state, we instead tried to exit the nested event loop immediately after the runnable ran, and then performed processing of the reply. Unfortunately, this bug exposed a problem with that design. If we have multiple nested event loops then we cannot guarantee that we'll exit the nested event loop immediately after recieving the `->Then` callback, which meant that we could still process other IPC messages before we processed the CreateWindow reply. The fix to this was to add a new API to allow passing callbacks directly into IPC send methods, ensure that those callbacks are called in IPC order, and fully process the CreateWindow reply in the callback, rather than waiting for the nested event loop to exit. MozReview-Commit-ID: D6zaMJRxhXd
This commit is contained in:
Родитель
a7666fd8fe
Коммит
6afe674be0
|
@ -887,15 +887,8 @@ ContentChild::ProvideWindowCommon(TabChild* aTabOpener,
|
|||
tabId, TabId(0), *ipcContext, aChromeFlags,
|
||||
GetID(), IsForBrowser());
|
||||
|
||||
nsTArray<FrameScriptInfo> frameScripts;
|
||||
nsCString urlToLoad;
|
||||
|
||||
PRenderFrameChild* renderFrame = newChild->SendPRenderFrameConstructor();
|
||||
TextureFactoryIdentifier textureFactoryIdentifier;
|
||||
uint64_t layersId = 0;
|
||||
CompositorOptions compositorOptions;
|
||||
uint32_t maxTouchPoints = 0;
|
||||
DimensionInfo dimensionInfo;
|
||||
|
||||
nsCOMPtr<nsPIDOMWindowInner> parentTopInnerWindow;
|
||||
if (aParent) {
|
||||
|
@ -906,8 +899,108 @@ ContentChild::ProvideWindowCommon(TabChild* aTabOpener,
|
|||
}
|
||||
}
|
||||
|
||||
// Set to true when we're ready to return from this function.
|
||||
bool ready = false;
|
||||
|
||||
// NOTE: Capturing by reference here is safe, as this function won't return
|
||||
// until one of these callbacks is called.
|
||||
auto resolve = [&] (const CreatedWindowInfo& info) {
|
||||
MOZ_RELEASE_ASSERT(NS_IsMainThread());
|
||||
rv = info.rv();
|
||||
*aWindowIsNew = info.windowOpened();
|
||||
nsTArray<FrameScriptInfo> frameScripts(info.frameScripts());
|
||||
nsCString urlToLoad = info.urlToLoad();
|
||||
TextureFactoryIdentifier textureFactoryIdentifier = info.textureFactoryIdentifier();
|
||||
uint64_t layersId = info.layersId();
|
||||
CompositorOptions compositorOptions = info.compositorOptions();
|
||||
uint32_t maxTouchPoints = info.maxTouchPoints();
|
||||
DimensionInfo dimensionInfo = info.dimensions();
|
||||
|
||||
// Once this function exits, we should try to exit the nested event loop.
|
||||
ready = true;
|
||||
|
||||
// NOTE: We have to handle this immediately in the resolve callback in order
|
||||
// to make sure that we don't process any more IPC messages before returning
|
||||
// from ProvideWindowCommon.
|
||||
|
||||
// Handle the error which we got back from the parent process, if we got
|
||||
// one.
|
||||
if (NS_FAILED(rv)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!*aWindowIsNew) {
|
||||
rv = NS_ERROR_ABORT;
|
||||
return;
|
||||
}
|
||||
|
||||
// If the TabChild has been torn down, we don't need to do this anymore.
|
||||
if (NS_WARN_IF(!newChild->IPCOpen() || newChild->IsDestroyed())) {
|
||||
rv = NS_ERROR_ABORT;
|
||||
return;
|
||||
}
|
||||
|
||||
if (layersId == 0) { // if renderFrame is invalid.
|
||||
renderFrame = nullptr;
|
||||
}
|
||||
|
||||
ShowInfo showInfo(EmptyString(), false, false, true, false, 0, 0, 0);
|
||||
auto* opener = nsPIDOMWindowOuter::From(aParent);
|
||||
nsIDocShell* openerShell;
|
||||
if (opener && (openerShell = opener->GetDocShell())) {
|
||||
nsCOMPtr<nsILoadContext> context = do_QueryInterface(openerShell);
|
||||
showInfo = ShowInfo(EmptyString(), false,
|
||||
context->UsePrivateBrowsing(), true, false,
|
||||
aTabOpener->WebWidget()->GetDPI(),
|
||||
aTabOpener->WebWidget()->RoundsWidgetCoordinatesTo(),
|
||||
aTabOpener->WebWidget()->GetDefaultScale().scale);
|
||||
}
|
||||
|
||||
newChild->SetMaxTouchPoints(maxTouchPoints);
|
||||
|
||||
// Set the opener window for this window before we start loading the document
|
||||
// inside of it. We have to do this before loading the remote scripts, because
|
||||
// they can poke at the document and cause the nsDocument to be created before
|
||||
// the openerwindow
|
||||
nsCOMPtr<mozIDOMWindowProxy> windowProxy = do_GetInterface(newChild->WebNavigation());
|
||||
if (!aForceNoOpener && windowProxy && aParent) {
|
||||
nsPIDOMWindowOuter* outer = nsPIDOMWindowOuter::From(windowProxy);
|
||||
nsPIDOMWindowOuter* parent = nsPIDOMWindowOuter::From(aParent);
|
||||
outer->SetOpenerWindow(parent, *aWindowIsNew);
|
||||
}
|
||||
|
||||
// Unfortunately we don't get a window unless we've shown the frame. That's
|
||||
// pretty bogus; see bug 763602.
|
||||
newChild->DoFakeShow(textureFactoryIdentifier, layersId, compositorOptions,
|
||||
renderFrame, showInfo);
|
||||
|
||||
newChild->RecvUpdateDimensions(dimensionInfo);
|
||||
|
||||
for (size_t i = 0; i < frameScripts.Length(); i++) {
|
||||
FrameScriptInfo& info = frameScripts[i];
|
||||
if (!newChild->RecvLoadRemoteScript(info.url(), info.runInGlobalScope())) {
|
||||
MOZ_CRASH();
|
||||
}
|
||||
}
|
||||
|
||||
if (!urlToLoad.IsEmpty()) {
|
||||
newChild->RecvLoadURL(urlToLoad, showInfo);
|
||||
}
|
||||
|
||||
nsCOMPtr<mozIDOMWindowProxy> win = do_GetInterface(newChild->WebNavigation());
|
||||
win.forget(aReturn);
|
||||
};
|
||||
|
||||
// NOTE: Capturing by reference here is safe, as this function won't return
|
||||
// until one of these callbacks is called.
|
||||
auto reject = [&] (ResponseRejectReason) {
|
||||
MOZ_RELEASE_ASSERT(NS_IsMainThread());
|
||||
NS_WARNING("windowCreated promise rejected");
|
||||
rv = NS_ERROR_NOT_AVAILABLE;
|
||||
ready = true;
|
||||
};
|
||||
|
||||
// Send down the request to open the window.
|
||||
RefPtr<CreateWindowPromise> windowCreated;
|
||||
if (aIframeMoz) {
|
||||
MOZ_ASSERT(aTabOpener);
|
||||
nsAutoCString url;
|
||||
|
@ -922,9 +1015,10 @@ ContentChild::ProvideWindowCommon(TabChild* aTabOpener,
|
|||
|
||||
// NOTE: BrowserFrameOpenWindowPromise is the same type as
|
||||
// CreateWindowPromise, and this code depends on that fact.
|
||||
windowCreated =
|
||||
newChild->SendBrowserFrameOpenWindow(aTabOpener, renderFrame, NS_ConvertUTF8toUTF16(url),
|
||||
name, NS_ConvertUTF8toUTF16(features));
|
||||
newChild->SendBrowserFrameOpenWindow(aTabOpener, renderFrame,
|
||||
NS_ConvertUTF8toUTF16(url),
|
||||
name, NS_ConvertUTF8toUTF16(features),
|
||||
resolve, reject);
|
||||
} else {
|
||||
nsAutoCString baseURIString;
|
||||
float fullZoom;
|
||||
|
@ -942,49 +1036,13 @@ ContentChild::ProvideWindowCommon(TabChild* aTabOpener,
|
|||
uriToLoad = mozilla::void_t();
|
||||
}
|
||||
|
||||
windowCreated =
|
||||
SendCreateWindow(aTabOpener, newChild, renderFrame,
|
||||
aChromeFlags, aCalledFromJS, aPositionSpecified,
|
||||
aSizeSpecified,
|
||||
uriToLoad,
|
||||
features,
|
||||
baseURIString,
|
||||
fullZoom,
|
||||
Principal(triggeringPrincipal));
|
||||
SendCreateWindow(aTabOpener, newChild, renderFrame,
|
||||
aChromeFlags, aCalledFromJS, aPositionSpecified,
|
||||
aSizeSpecified, uriToLoad, features, baseURIString,
|
||||
fullZoom, Principal(triggeringPrincipal),
|
||||
resolve, reject);
|
||||
}
|
||||
|
||||
// Await the promise being resolved. When the promise is resolved, we'll set
|
||||
// the `ready` local variable, which will cause us to exit our nested event
|
||||
// loop.
|
||||
//
|
||||
// NOTE: We need to run this callback on the StableStateEventTarget because we
|
||||
// need to resolve our runnable and exit from the nested event loop before
|
||||
// processing any events which were sent after the reply to CreateWindow was
|
||||
// sent.
|
||||
bool ready = false;
|
||||
windowCreated->Then(nsContentUtils::GetStableStateEventTarget(), __func__,
|
||||
[&] (const CreatedWindowInfo& info) {
|
||||
MOZ_RELEASE_ASSERT(NS_IsMainThread(),
|
||||
"windowCreated->Then must run on the main thread");
|
||||
rv = info.rv();
|
||||
*aWindowIsNew = info.windowOpened();
|
||||
frameScripts = info.frameScripts();
|
||||
urlToLoad = info.urlToLoad();
|
||||
textureFactoryIdentifier = info.textureFactoryIdentifier();
|
||||
layersId = info.layersId();
|
||||
compositorOptions = info.compositorOptions();
|
||||
maxTouchPoints = info.maxTouchPoints();
|
||||
dimensionInfo = info.dimensions();
|
||||
ready = true;
|
||||
},
|
||||
[&] (const CreateWindowPromise::RejectValueType aReason) {
|
||||
MOZ_RELEASE_ASSERT(NS_IsMainThread(),
|
||||
"windowCreated->Then must run on the main thread");
|
||||
NS_WARNING("windowCreated promise rejected");
|
||||
rv = NS_ERROR_NOT_AVAILABLE;
|
||||
ready = true;
|
||||
});
|
||||
|
||||
// =======================
|
||||
// Begin Nested Event Loop
|
||||
// =======================
|
||||
|
@ -1029,71 +1087,9 @@ ContentChild::ProvideWindowCommon(TabChild* aTabOpener,
|
|||
// End Nested Event Loop
|
||||
// =====================
|
||||
|
||||
// Handle the error which we got back from the parent process, if we got
|
||||
// one.
|
||||
if (NS_FAILED(rv)) {
|
||||
return rv;
|
||||
}
|
||||
|
||||
if (!*aWindowIsNew) {
|
||||
return NS_ERROR_ABORT;
|
||||
}
|
||||
|
||||
// If the TabChild has been torn down, we don't need to do this anymore.
|
||||
if (NS_WARN_IF(!newChild->IPCOpen() || newChild->IsDestroyed())) {
|
||||
return NS_ERROR_ABORT;
|
||||
}
|
||||
|
||||
if (layersId == 0) { // if renderFrame is invalid.
|
||||
renderFrame = nullptr;
|
||||
}
|
||||
|
||||
ShowInfo showInfo(EmptyString(), false, false, true, false, 0, 0, 0);
|
||||
auto* opener = nsPIDOMWindowOuter::From(aParent);
|
||||
nsIDocShell* openerShell;
|
||||
if (opener && (openerShell = opener->GetDocShell())) {
|
||||
nsCOMPtr<nsILoadContext> context = do_QueryInterface(openerShell);
|
||||
showInfo = ShowInfo(EmptyString(), false,
|
||||
context->UsePrivateBrowsing(), true, false,
|
||||
aTabOpener->WebWidget()->GetDPI(),
|
||||
aTabOpener->WebWidget()->RoundsWidgetCoordinatesTo(),
|
||||
aTabOpener->WebWidget()->GetDefaultScale().scale);
|
||||
}
|
||||
|
||||
newChild->SetMaxTouchPoints(maxTouchPoints);
|
||||
|
||||
// Set the opener window for this window before we start loading the document
|
||||
// inside of it. We have to do this before loading the remote scripts, because
|
||||
// they can poke at the document and cause the nsDocument to be created before
|
||||
// the openerwindow
|
||||
nsCOMPtr<mozIDOMWindowProxy> windowProxy = do_GetInterface(newChild->WebNavigation());
|
||||
if (!aForceNoOpener && windowProxy && aParent) {
|
||||
nsPIDOMWindowOuter* outer = nsPIDOMWindowOuter::From(windowProxy);
|
||||
nsPIDOMWindowOuter* parent = nsPIDOMWindowOuter::From(aParent);
|
||||
outer->SetOpenerWindow(parent, *aWindowIsNew);
|
||||
}
|
||||
|
||||
// Unfortunately we don't get a window unless we've shown the frame. That's
|
||||
// pretty bogus; see bug 763602.
|
||||
newChild->DoFakeShow(textureFactoryIdentifier, layersId, compositorOptions,
|
||||
renderFrame, showInfo);
|
||||
|
||||
newChild->RecvUpdateDimensions(dimensionInfo);
|
||||
|
||||
for (size_t i = 0; i < frameScripts.Length(); i++) {
|
||||
FrameScriptInfo& info = frameScripts[i];
|
||||
if (!newChild->RecvLoadRemoteScript(info.url(), info.runInGlobalScope())) {
|
||||
MOZ_CRASH();
|
||||
}
|
||||
}
|
||||
|
||||
if (!urlToLoad.IsEmpty()) {
|
||||
newChild->RecvLoadURL(urlToLoad, showInfo);
|
||||
}
|
||||
|
||||
nsCOMPtr<mozIDOMWindowProxy> win = do_GetInterface(newChild->WebNavigation());
|
||||
win.forget(aReturn);
|
||||
return NS_OK;
|
||||
// We should have the results already set by the callbacks.
|
||||
MOZ_ASSERT_IF(NS_SUCCEEDED(rv), *aReturn);
|
||||
return rv;
|
||||
}
|
||||
|
||||
void
|
||||
|
|
Загрузка…
Ссылка в новой задаче