Bug 439354 - OS X toolbar background doesn't have a good gradient, part 1 / 3, r=hwaara sr=roc

This commit is contained in:
Markus Stange 2008-09-16 10:21:06 +02:00
Родитель ebfbf82378
Коммит 6aff4d526f
13 изменённых файлов: 256 добавлений и 108 удалений

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@ -3899,16 +3899,10 @@ nsContentUtils::TriggerLink(nsIContent *aContent, nsPresContext *aPresContext,
nsIWidget*
nsContentUtils::GetTopLevelWidget(nsIWidget* aWidget)
{
if (!aWidget) {
if (!aWidget)
return nsnull;
}
nsIWidget* currWidget = aWidget;
nsIWidget* parentWidget;
while ((parentWidget = currWidget->GetParent()) != nsnull) {
currWidget = parentWidget;
}
return currWidget;
return aWidget->GetTopLevelWidget();
}
/* static */

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@ -235,5 +235,8 @@
#define NS_THEME_WIN_MEDIA_TOOLBOX 222
#define NS_THEME_WIN_BROWSER_TAB_BAR_TOOLBOX 223
// Unified toolbar on the Mac
#define NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR 224
// Vista glass
#define NS_THEME_WIN_GLASS 230

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@ -579,6 +579,7 @@ CSS_KEY(-moz-win-browsertabbar-toolbox, _moz_win_browsertabbar_toolbox)
CSS_KEY(-moz-win-mediatext, _moz_win_mediatext)
CSS_KEY(-moz-win-communicationstext, _moz_win_communicationstext)
CSS_KEY(-moz-win-glass, _moz_win_glass)
CSS_KEY(-moz-mac-unified-toolbar, _moz_mac_unified_toolbar)
#ifdef MOZ_SVG
//CSS_KEY(all, all)

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@ -328,6 +328,7 @@ const PRInt32 nsCSSProps::kAppearanceKTable[] = {
eCSSKeyword__moz_win_communications_toolbox, NS_THEME_WIN_COMMUNICATIONS_TOOLBOX,
eCSSKeyword__moz_win_browsertabbar_toolbox, NS_THEME_WIN_BROWSER_TAB_BAR_TOOLBOX,
eCSSKeyword__moz_win_glass, NS_THEME_WIN_GLASS,
eCSSKeyword__moz_mac_unified_toolbar, NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR,
eCSSKeyword_UNKNOWN,-1
};

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@ -93,10 +93,10 @@ typedef nsEventStatus (*PR_CALLBACK EVENT_CALLBACK)(nsGUIEvent *event);
#define NS_NATIVE_PLUGIN_PORT_CG 101
#endif
// AE42543F-BF61-4164-96BA-AF8F4EDCEEAD
// 0e64821f-00a2-4adc-ac3b-3439d61f4491
#define NS_IWIDGET_IID \
{ 0xae42543f, 0xbf61, 0x4164, \
{ 0x96, 0xba, 0xaf, 0x8f, 0x4e, 0xdc, 0xee, 0xad } }
{ 0x0e64821f, 0x00a2, 0x4adc, \
{ 0xac, 0x3b, 0x34, 0x39, 0xd6, 0x1f, 0x44, 0x91 } }
// Hide the native window systems real window type so as to avoid
// including native window system types and APIs. This is necessary
@ -383,6 +383,15 @@ class nsIWidget : public nsISupports {
*/
virtual nsIWidget* GetParent(void) = 0;
/**
* Return the top level Widget of this Widget
*
* @param aLevelsUp returns the number of GetParent() calls that
* were necessary to get to the top level widget
* @return the top level widget
*/
virtual nsIWidget* GetTopLevelWidget(PRInt32* aLevelsUp = NULL) = 0;
/**
* Return the top (non-sheet) parent of this Widget if it's a sheet,
* or nsnull if this isn't a sheet (or some other error occurred).

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@ -275,7 +275,6 @@ public:
NS_IMETHOD IsVisible(PRBool& outState);
virtual nsIWidget* GetParent(void);
nsIWidget* GetTopLevelWidget();
NS_IMETHOD ModalEventFilter(PRBool aRealEvent, void *aEvent,
PRBool *aForWindow);

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@ -877,14 +877,6 @@ nsChildView::GetParent(void)
return mParentWidget;
}
nsIWidget*
nsChildView::GetTopLevelWidget()
{
nsIWidget* current = this;
for (nsIWidget* parent = GetParent(); parent ; parent = parent->GetParent())
current = parent;
return current;
}
NS_IMETHODIMP nsChildView::ModalEventFilter(PRBool aRealEvent, void *aEvent,
PRBool *aForWindow)
@ -2721,6 +2713,15 @@ NSEvent* gLastDragEvent = nil;
}
static BOOL IsPaintingSuppressed(nsIWidget* aWidget)
{
nsIWidget* topLevelWidget = aWidget->GetTopLevelWidget();
NSWindow* win = (NSWindow*)topLevelWidget->GetNativeData(NS_NATIVE_WINDOW);
return ([win isKindOfClass:[ToolbarWindow class]] &&
[(ToolbarWindow*)win isPaintingSuppressed]);
}
// The display system has told us that a portion of our view is dirty. Tell
// gecko to paint it
- (void)drawRect:(NSRect)aRect
@ -2728,7 +2729,8 @@ NSEvent* gLastDragEvent = nil;
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
PRBool isVisible;
if (!mGeckoChild || NS_FAILED(mGeckoChild->IsVisible(isVisible)) || !isVisible)
if (!mGeckoChild || NS_FAILED(mGeckoChild->IsVisible(isVisible)) ||
!isVisible || IsPaintingSuppressed(mGeckoChild))
return;
CGContextRef cgContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];

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@ -118,6 +118,41 @@ typedef struct _nsCocoaWindowList {
- (void)sendToplevelDeactivateEvents;
@end
// These are the start and end greys for the unified titlebar and toolbar gradient.
static const float sLeopardHeaderStartGrey = 197/255.0f;
static const float sLeopardHeaderEndGrey = 150/255.0f;
static const float sLeopardHeaderBackgroundStartGrey = 233/255.0f;
static const float sLeopardHeaderBackgroundEndGrey = 207/255.0f;
// This is the grey for the border at the bottom of the titlebar / toolbar.
static const float sLeopardTitlebarBorderGrey = 64/255.0f;
static const float sLeopardTitlebarBackgroundBorderGrey = 135/255.0f;
struct UnifiedGradientInfo {
float titlebarHeight;
float toolbarHeight;
BOOL windowIsMain;
BOOL drawTitlebar; // NO for toolbar, YES for titlebar
};
// Callback used by the default titlebar and toolbar shading.
// *aIn == 0 at the top of the titlebar/toolbar, *aIn == 1 at the bottom
static void unifiedShading(void* aInfo, const float* aIn, float* aOut)
{
UnifiedGradientInfo* info = (UnifiedGradientInfo*)aInfo;
// The gradient percentage at the bottom of the titlebar / top of the toolbar
float start = info->titlebarHeight / (info->titlebarHeight + info->toolbarHeight - 1);
const float startGrey = info->windowIsMain ? sLeopardHeaderStartGrey : sLeopardHeaderBackgroundStartGrey;
const float endGrey = info->windowIsMain ? sLeopardHeaderEndGrey : sLeopardHeaderBackgroundEndGrey;
// *aIn is the gradient percentage of the titlebar or toolbar gradient,
// a is the gradient percentage of the whole unified gradient.
float a = info->drawTitlebar ? *aIn * start : start + *aIn * (1 - start);
float result = (1.0f - a) * startGrey + a * endGrey;
aOut[0] = result;
aOut[1] = result;
aOut[2] = result;
aOut[3] = 1.0f;
}
// NSColor subclass that allows us to draw separate colors both in the titlebar
// and for background of the window.
@ -127,7 +162,6 @@ typedef struct _nsCocoaWindowList {
NSColor *mInactiveTitlebarColor;
NSColor *mBackgroundColor;
NSWindow *mWindow; // [WEAK] (we are owned by the window)
float mTitlebarHeight;
}
- (id)initWithActiveTitlebarColor:(NSColor*)aActiveTitlebarColor
@ -144,17 +178,20 @@ typedef struct _nsCocoaWindowList {
- (NSColor*)backgroundColor;
- (NSWindow*)window;
- (float)titlebarHeight;
@end
// NSWindow subclass for handling windows with toolbars.
@interface ToolbarWindow : NSWindow
{
TitlebarAndBackgroundColor *mColor;
float mUnifiedToolbarHeight;
BOOL mSuppressPainting;
}
- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive;
- (NSColor*)activeTitlebarColor;
- (NSColor*)inactiveTitlebarColor;
- (void)setUnifiedToolbarHeight:(float)aToolbarHeight;
- (float)unifiedToolbarHeight;
- (float)titlebarHeight;
- (BOOL)isPaintingSuppressed;
// This method is also available on NSWindows (via a category), and is the
// preferred way to check the background color of a window.
- (NSColor*)windowBackgroundColor;

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@ -1675,17 +1675,45 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
@end
@interface ToolbarWindow(Private)
- (void)redrawTitlebar;
@end
// This class allows us to have a "unified toolbar" style window. It works like this:
// 1) We set the window's style to textured.
// 2) Because of this, the background color applies to the entire window, including
// the titlebar area. For normal textured windows, the default pattern is a
// "brushed metal" image.
// "brushed metal" image on Tiger and a unified gradient on Leopard.
// 3) We set the background color to a custom NSColor subclass that knows how tall the window is.
// When -set is called on it, it sets a pattern (with a draw callback) as the fill. In that callback,
// it paints the the titlebar and background colrs in the correct areas of the context its given,
// it paints the the titlebar and background colors in the correct areas of the context it's given,
// which will fill the entire window (CG will tile it horizontally for us).
// 4) Whenever the window's main state changes and when [window display] is called,
// Cocoa redraws the titlebar using the patternDraw callback function.
//
// This class also provides us with a pill button to show/hide the toolbar.
//
// Drawing the unified gradient in the titlebar and the toolbar works like this:
// 1) In the style sheet we set the toolbar's -moz-appearance to -moz-mac-unified-toolbar.
// 2) When the toolbar is drawn, Gecko calls nsNativeThemeCocoa::DrawWidgetBackground
// for the widget type NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR.
// 3) This calls DrawUnifiedToolbar which finds the toolbar frame's ToolbarWindow
// and passes the toolbar frame's height to setUnifiedToolbarHeight.
// 4) If the toolbar height has changed, a titlebar redraw is triggered by
// [self display] and the upper part of the unified gradient is drawn in the
// titlebar.
// 5) DrawUnifiedToolbar draws the lower part of the unified gradient in the toolbar.
//
// Whenever the unified gradient is drawn in the titlebar or the toolbar, both
// titlebar height and toolbar height must be known in order to construct the
// correct gradient (which is a linear gradient with the length
// titlebarHeight + toolbarHeight - 1). But you can only get from the toolbar frame
// to the containing window - the other direction doesn't work. That's why the
// toolbar height is cached in the ToolbarWindow but nsNativeThemeCocoa can simply
// query the window for its titlebar height when drawing the toolbar.
@implementation ToolbarWindow
- (id)initWithContentRect:(NSRect)aContentRect styleMask:(unsigned int)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag
@ -1701,6 +1729,9 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
// Call the superclass's implementation, to avoid our guard method below.
[super setBackgroundColor:mColor];
mUnifiedToolbarHeight = 0.0f;
mSuppressPainting = NO;
// setBottomCornerRounded: is a private API call, so we check to make sure
// we respond to it just in case.
if ([self respondsToSelector:@selector(setBottomCornerRounded:)])
@ -1758,26 +1789,33 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
NS_OBJC_END_TRY_ABORT_BLOCK;
}
- (NSColor*)activeTitlebarColor
// This is called by nsNativeThemeCocoa.mm's DrawUnifiedToolbar.
// We need to know the toolbar's height in order to draw the correct
// unified gradient in the titlebar.
- (void)setUnifiedToolbarHeight:(float)aToolbarHeight
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
return [mColor activeTitlebarColor];
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
if (mUnifiedToolbarHeight == aToolbarHeight)
return;
mUnifiedToolbarHeight = aToolbarHeight;
[self redrawTitlebar];
}
- (NSColor*)inactiveTitlebarColor
- (float)unifiedToolbarHeight
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
return [mColor inactiveTitlebarColor];
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
return mUnifiedToolbarHeight;
}
- (float)titlebarHeight
{
NSRect frameRect = [self frame];
return frameRect.size.height - [self contentRectForFrameRect:frameRect].size.height;
}
- (BOOL)isPaintingSuppressed
{
return mSuppressPainting;
}
// Always show the toolbar pill button.
- (BOOL)_hasToolbar
@ -1859,6 +1897,19 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
@end
@implementation ToolbarWindow(Private)
// [self display] seems to be the only way to repaint a window's titlebar.
// The bad thing about it is that it repaints all the window's subviews as well.
// So we use a guard to prevent unnecessary redrawing.
- (void)redrawTitlebar
{
mSuppressPainting = YES;
[self display];
mSuppressPainting = NO;
}
@end
// Custom NSColor subclass where most of the work takes place for drawing in
// the titlebar area.
@ -1876,11 +1927,6 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
mInactiveTitlebarColor = [aInactiveTitlebarColor retain];
mBackgroundColor = [aBackgroundColor retain];
mWindow = aWindow; // weak ref to avoid a cycle
NSRect frameRect = [aWindow frame];
// We cant just use a static because the height can vary by window, and we don't
// want to recalculate this every time we draw. A member is the best solution.
mTitlebarHeight = frameRect.size.height - [aWindow contentRectForFrameRect:frameRect].size.height;
}
return self;
@ -1903,40 +1949,6 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
// Our pattern width is 1 pixel. CoreGraphics can cache and tile for us.
static const float sPatternWidth = 1.0f;
// These are the start and end greys for the default titlebar gradient.
static const float sLeopardHeaderStartGrey = 196/255.0f;
static const float sLeopardHeaderEndGrey = 149/255.0f;
static const float sLeopardHeaderBackgroundStartGrey = 232/255.0f;
static const float sLeopardHeaderBackgroundEndGrey = 207/255.0f;
static const float sTigerHeaderStartGrey = 239/255.0f;
static const float sTigerHeaderEndGrey = 202/255.0f;
// This is the grey for the border at the bottom of the titlebar.
static const float sLeopardTitlebarBorderGrey = 64/255.0f;
static const float sLeopardTitlebarBackgroundBorderGrey = 134/255.0f;
static const float sTigerTitlebarBorderGrey = 140/255.0f;
// Callback used by the default titlebar shading.
static void headerShading(void* aInfo, const float* aIn, float* aOut)
{
float startGrey, endGrey;
BOOL isMain = *(BOOL*)aInfo;
if (nsToolkit::OnLeopardOrLater()) {
startGrey = isMain ? sLeopardHeaderStartGrey : sLeopardHeaderBackgroundStartGrey;
endGrey = isMain ? sLeopardHeaderEndGrey : sLeopardHeaderBackgroundEndGrey;
}
else {
startGrey = sTigerHeaderStartGrey;
endGrey = sTigerHeaderEndGrey;
}
float result = (*aIn) * startGrey + (1.0f - *aIn) * endGrey;
aOut[0] = result;
aOut[1] = result;
aOut[2] = result;
aOut[3] = 1.0f;
}
// Callback where all of the drawing for this color takes place.
void patternDraw(void* aInfo, CGContextRef aContext)
{
@ -1944,42 +1956,41 @@ void patternDraw(void* aInfo, CGContextRef aContext)
TitlebarAndBackgroundColor *color = (TitlebarAndBackgroundColor*)aInfo;
NSColor *backgroundColor = [color backgroundColor];
NSWindow *window = [color window];
ToolbarWindow *window = (ToolbarWindow*)[color window];
BOOL isMain = [window isMainWindow];
NSColor *titlebarColor = isMain ? [color activeTitlebarColor] : [color inactiveTitlebarColor];
// Remember: this context is NOT flipped, so the origin is in the bottom left.
float titlebarHeight = [color titlebarHeight];
float titlebarHeight = [window titlebarHeight];
float titlebarOrigin = [window frame].size.height - titlebarHeight;
UnifiedGradientInfo info = { titlebarHeight, [window unifiedToolbarHeight], isMain, YES };
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:aContext flipped:NO]];
// If the titlebar color is nil, draw the default titlebar shading.
if (!titlebarColor) {
// On Tiger when the window is not main, we want to draw a pinstripe pattern instead.
if (!nsToolkit::OnLeopardOrLater() && !isMain) {
[[NSColor windowBackgroundColor] set];
NSRectFill(NSMakeRect(0.0f, titlebarOrigin, 1.0f, titlebarOrigin + titlebarHeight));
} else {
// Otherwise, create and draw a CGShading that uses headerShading() as its callback.
CGFunctionCallbacks callbacks = {0, headerShading, NULL};
CGFunctionRef function = CGFunctionCreate(&isMain, 1, NULL, 4, NULL, &callbacks);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGShadingRef shading = CGShadingCreateAxial(colorSpace, CGPointMake(0.0f, titlebarOrigin),
CGPointMake(0.0f, titlebarOrigin + titlebarHeight),
function, NO, NO);
CGColorSpaceRelease(colorSpace);
CGFunctionRelease(function);
CGContextDrawShading(aContext, shading);
CGShadingRelease(shading);
}
// Create and draw a CGShading that uses unifiedShading() as its callback.
CGFunctionCallbacks callbacks = {0, unifiedShading, NULL};
CGFunctionRef function = CGFunctionCreate(&info, 1, NULL, 4, NULL, &callbacks);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGShadingRef shading = CGShadingCreateAxial(colorSpace,
CGPointMake(0.0f, titlebarOrigin + titlebarHeight),
CGPointMake(0.0f, titlebarOrigin),
function, NO, NO);
CGColorSpaceRelease(colorSpace);
CGFunctionRelease(function);
CGContextDrawShading(aContext, shading);
CGShadingRelease(shading);
// Draw the one pixel border at the bottom of the titlebar.
float borderGrey = !nsToolkit::OnLeopardOrLater() ? sTigerTitlebarBorderGrey :
(isMain ? sLeopardTitlebarBorderGrey : sLeopardTitlebarBackgroundBorderGrey);
[[NSColor colorWithDeviceWhite:borderGrey alpha:1.0f] set];
NSRectFill(NSMakeRect(0.0f, titlebarOrigin, sPatternWidth, 1.0f));
if ([window unifiedToolbarHeight] == 0) {
float borderGrey = isMain ? sLeopardTitlebarBorderGrey :
sLeopardTitlebarBackgroundBorderGrey;
[[NSColor colorWithDeviceWhite:borderGrey alpha:1.0f] set];
NSRectFill(NSMakeRect(0.0f, titlebarOrigin, sPatternWidth, 1.0f));
}
} else {
// if the titlebar color is not nil, just set and draw it normally.
[titlebarColor set];
@ -2089,12 +2100,6 @@ void patternDraw(void* aInfo, CGContextRef aContext)
NS_OBJC_END_TRY_ABORT_BLOCK;
}
- (float)titlebarHeight
{
return mTitlebarHeight;
}
@end

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@ -126,6 +126,9 @@ protected:
void DrawCheckbox(CGContextRef context, ThemeButtonKind inKind,
const HIRect& inBoxRect, PRBool inChecked,
PRBool inDisabled, PRInt32 inState);
void DrawUnifiedToolbar(CGContextRef cgContext, const HIRect& inBoxRect,
nsIFrame *aFrame);
// Scrollbars
void DrawScrollbar(CGContextRef aCGContext, const HIRect& aBoxRect, nsIFrame *aFrame);
void GetScrollbarPressStates (nsIFrame *aFrame, PRInt32 aButtonStates[]);

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@ -57,6 +57,7 @@
#include "nsILookAndFeel.h"
#include "nsWidgetAtoms.h"
#include "nsToolkit.h"
#include "nsCocoaWindow.h"
#include "gfxContext.h"
#include "gfxQuartzSurface.h"
@ -116,6 +117,19 @@ static void InflateControlRect(NSRect* rect, NSControlSize cocoaControlSize, con
rect->size.height += buttonMargins[bottomMargin] + buttonMargins[topMargin];
}
static NSWindow* NativeWindowForFrame(nsIFrame* aFrame, int* aLevelsUp = NULL)
{
if (!aFrame)
return nil;
nsIWidget* widget = aFrame->GetWindow();
if (!widget)
return nil;
nsIWidget* topLevelWidget = widget->GetTopLevelWidget(aLevelsUp);
return (NSWindow*)topLevelWidget->GetNativeData(NS_NATIVE_WINDOW);
}
NS_IMPL_ISUPPORTS1(nsNativeThemeCocoa, nsITheme)
@ -981,6 +995,56 @@ nsNativeThemeCocoa::GetParentScrollbarFrame(nsIFrame *aFrame)
}
void
nsNativeThemeCocoa::DrawUnifiedToolbar(CGContextRef cgContext, const HIRect& inBoxRect,
nsIFrame *aFrame)
{
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
float titlebarHeight = 0;
int levelsUp = 0;
NSWindow* win = NativeWindowForFrame(aFrame, &levelsUp);
// If the toolbar is directly below the titlebar in the top level view of a ToolbarWindow
if ([win isKindOfClass:[ToolbarWindow class]] && levelsUp == 0 &&
inBoxRect.origin.y <= 0) {
// Consider the titlebar height when calculating the gradient.
titlebarHeight = [(ToolbarWindow*)win titlebarHeight];
// Notify the window about the toolbar's height so that it can draw the
// correct gradient in the titlebar.
[(ToolbarWindow*)win setUnifiedToolbarHeight:inBoxRect.size.height];
}
BOOL isMain = win ? [win isMainWindow] : YES;
// Draw the gradient
UnifiedGradientInfo info = { titlebarHeight, inBoxRect.size.height, isMain, NO };
struct CGFunctionCallbacks callbacks = { 0, unifiedShading, NULL };
CGFunctionRef function = CGFunctionCreate(&info, 1, NULL, 4, NULL, &callbacks);
float srcY = inBoxRect.origin.y;
float dstY = srcY + inBoxRect.size.height - 1;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGShadingRef shading = CGShadingCreateAxial(colorSpace,
CGPointMake(0, srcY),
CGPointMake(0, dstY), function,
NO, NO);
CGColorSpaceRelease(colorSpace);
CGFunctionRelease(function);
CGContextClipToRect(cgContext, inBoxRect);
CGContextDrawShading(cgContext, shading);
CGShadingRelease(shading);
// Draw the border at the bottom of the toolbar.
float borderGrey = isMain ? sLeopardTitlebarBorderGrey :
sLeopardTitlebarBackgroundBorderGrey;
[[NSColor colorWithDeviceWhite:borderGrey alpha:1.0f] set];
NSRectFill(NSMakeRect(inBoxRect.origin.x, inBoxRect.origin.y +
inBoxRect.size.height - 1.0f, inBoxRect.size.width, 1.0f));
NS_OBJC_END_TRY_ABORT_BLOCK;
}
NS_IMETHODIMP
nsNativeThemeCocoa::DrawWidgetBackground(nsIRenderingContext* aContext, nsIFrame* aFrame,
PRUint8 aWidgetType, const nsRect& aRect,
@ -1149,6 +1213,10 @@ nsNativeThemeCocoa::DrawWidgetBackground(nsIRenderingContext* aContext, nsIFrame
}
break;
case NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR:
DrawUnifiedToolbar(cgContext, macRect, aFrame);
break;
case NS_THEME_TOOLBAR:
case NS_THEME_TOOLBOX:
case NS_THEME_STATUSBAR: {
@ -1436,6 +1504,10 @@ nsNativeThemeCocoa::GetWidgetBorder(nsIDeviceContext* aContext,
}
break;
}
case NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR:
aResult->SizeTo(0, 0, 1, 0);
break;
}
return NS_OK;
@ -1748,6 +1820,7 @@ nsNativeThemeCocoa::WidgetStateChanged(nsIFrame* aFrame, PRUint8 aWidgetType,
switch (aWidgetType) {
case NS_THEME_TOOLBOX:
case NS_THEME_TOOLBAR:
case NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR:
case NS_THEME_TOOLBAR_BUTTON:
case NS_THEME_SCROLLBAR_TRACK_VERTICAL:
case NS_THEME_SCROLLBAR_TRACK_HORIZONTAL:
@ -1838,6 +1911,7 @@ nsNativeThemeCocoa::ThemeSupportsWidget(nsPresContext* aPresContext, nsIFrame* a
case NS_THEME_BUTTON_BEVEL:
case NS_THEME_SPINNER:
case NS_THEME_TOOLBAR:
case NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR:
case NS_THEME_STATUSBAR:
case NS_THEME_TEXTFIELD:
case NS_THEME_TEXTFIELD_MULTILINE:

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@ -289,6 +289,25 @@ nsIWidget* nsBaseWidget::GetParent(void)
return nsnull;
}
//-------------------------------------------------------------------------
//
// Get this nsBaseWidget top level widget
//
//-------------------------------------------------------------------------
nsIWidget* nsBaseWidget::GetTopLevelWidget(PRInt32* aLevelsUp)
{
nsIWidget *topLevelWidget, *widget = this;
if (aLevelsUp)
*aLevelsUp = -1;
while (widget) {
topLevelWidget = widget;
widget = widget->GetParent();
if (aLevelsUp)
++*aLevelsUp;
}
return topLevelWidget;
}
//-------------------------------------------------------------------------
//
// Get this nsBaseWidget's top (non-sheet) parent (if it's a sheet)

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@ -81,6 +81,7 @@ public:
NS_IMETHOD Destroy();
NS_IMETHOD SetParent(nsIWidget* aNewParent);
virtual nsIWidget* GetParent(void);
virtual nsIWidget* GetTopLevelWidget(PRInt32* aLevelsUp = NULL);
virtual nsIWidget* GetSheetWindowParent(void);
virtual void AddChild(nsIWidget* aChild);
virtual void RemoveChild(nsIWidget* aChild);