Bug 1731136 Part 1: Extend compositor to manage backdrop surfaces. r=gw

This is all scaffolding that will be used by later parts of this patch
series.

Differential Revision: https://phabricator.services.mozilla.com/D128130
This commit is contained in:
Brad Werth 2022-06-01 19:40:02 +00:00
Родитель 0308b0a05c
Коммит 6c7a45e39b
7 изменённых файлов: 59 добавлений и 2 удалений

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@ -72,6 +72,13 @@ void wr_compositor_create_external_surface(void* aCompositor,
compositor->CreateExternalSurface(aId, aIsOpaque);
}
void wr_compositor_create_backdrop_surface(void* aCompositor,
wr::NativeSurfaceId aId,
wr::ColorF aColor) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
compositor->CreateBackdropSurface(aId, aColor);
}
void wr_compositor_create_tile(void* aCompositor, wr::NativeSurfaceId aId,
int32_t aX, int32_t aY) {
RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);

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@ -131,6 +131,8 @@ class RenderCompositor {
wr::DeviceIntPoint aVirtualOffset,
wr::DeviceIntSize aTileSize, bool aIsOpaque) {}
virtual void CreateExternalSurface(wr::NativeSurfaceId aId, bool aIsOpaque) {}
virtual void CreateBackdropSurface(wr::NativeSurfaceId aId,
wr::ColorF aColor) {}
virtual void DestroySurface(NativeSurfaceId aId) {}
virtual void CreateTile(wr::NativeSurfaceId, int32_t aX, int32_t aY) {}
virtual void DestroyTile(wr::NativeSurfaceId, int32_t aX, int32_t aY) {}

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@ -1210,6 +1210,7 @@ extern "C" {
is_opaque: bool,
);
fn wr_compositor_create_external_surface(compositor: *mut c_void, id: NativeSurfaceId, is_opaque: bool);
fn wr_compositor_create_backdrop_surface(compositor: *mut c_void, id: NativeSurfaceId, color: ColorF);
fn wr_compositor_destroy_surface(compositor: *mut c_void, id: NativeSurfaceId);
fn wr_compositor_create_tile(compositor: *mut c_void, id: NativeSurfaceId, x: i32, y: i32);
fn wr_compositor_destroy_tile(compositor: *mut c_void, id: NativeSurfaceId, x: i32, y: i32);
@ -1286,6 +1287,12 @@ impl Compositor for WrCompositor {
}
}
fn create_backdrop_surface(&mut self, id: NativeSurfaceId, color: ColorF) {
unsafe {
wr_compositor_create_backdrop_surface(self.0, id, color);
}
}
fn destroy_surface(&mut self, id: NativeSurfaceId) {
unsafe {
wr_compositor_destroy_surface(self.0, id);

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@ -37,6 +37,10 @@ pub enum NativeSurfaceOperationDetails {
id: NativeSurfaceId,
is_opaque: bool,
},
CreateBackdropSurface {
id: NativeSurfaceId,
color: ColorF,
},
DestroySurface {
id: NativeSurfaceId,
},
@ -1068,6 +1072,13 @@ pub trait Compositor {
is_opaque: bool,
);
/// Create a new OS backdrop surface that will display a color.
fn create_backdrop_surface(
&mut self,
id: NativeSurfaceId,
color: ColorF,
);
/// Destroy the surface with the specified id. WR may call this
/// at any time the surface is no longer required (including during
/// renderer deinit). It's the responsibility of the embedder

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@ -1166,6 +1166,10 @@ impl Compositor for SwCompositor {
.insert(id, SwSurface::new(DeviceIntSize::zero(), is_opaque));
}
fn create_backdrop_surface(&mut self, _id: NativeSurfaceId, _color: ColorF) {
unreachable!("Not implemented.")
}
fn destroy_surface(&mut self, id: NativeSurfaceId) {
if let Some(surface) = self.surfaces.remove(&id) {
self.deinit_surface(&surface);

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@ -2187,7 +2187,7 @@ impl Renderer {
self.unbind_debug_overlay();
}
if device_size.is_some() {
if device_size.is_some() {
// Inform the client that we are finished this composition transaction if native
// compositing is enabled. This must be called after any debug / profiling compositor
// surfaces have been drawn and added to the visual tree.
@ -4679,6 +4679,14 @@ impl Renderer {
is_opaque,
);
}
NativeSurfaceOperationDetails::CreateBackdropSurface { id, color } => {
let _inserted = self.allocated_native_surfaces.insert(id);
debug_assert!(_inserted, "bug: creating existing surface");
compositor.create_backdrop_surface(
id,
color,
);
}
NativeSurfaceOperationDetails::DestroySurface { id } => {
let _existed = self.allocated_native_surfaces.remove(&id);
debug_assert!(_existed, "bug: removing unknown surface");

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@ -6,7 +6,7 @@ use api::{BlobImageRequest, RasterizedBlobImage, ImageFormat};
use api::{DebugFlags, FontInstanceKey, FontKey, FontTemplate, GlyphIndex};
use api::{ExternalImageData, ExternalImageType, ExternalImageId, BlobImageResult};
use api::{DirtyRect, GlyphDimensions, IdNamespace, DEFAULT_TILE_SIZE};
use api::{ImageData, ImageDescriptor, ImageKey, ImageRendering, TileSize};
use api::{ColorF, ImageData, ImageDescriptor, ImageKey, ImageRendering, TileSize};
use api::{BlobImageHandler, BlobImageKey, VoidPtrToSizeFn};
use api::units::*;
use crate::{render_api::{ClearCache, AddFont, ResourceUpdate, MemoryReport}, util::WeakTable};
@ -1404,6 +1404,24 @@ impl ResourceCache {
}
}
pub fn create_compositor_backdrop_surface(
&mut self,
color: ColorF
) -> NativeSurfaceId {
let id = NativeSurfaceId(NEXT_NATIVE_SURFACE_ID.fetch_add(1, Ordering::Relaxed) as u64);
self.pending_native_surface_updates.push(
NativeSurfaceOperation {
details: NativeSurfaceOperationDetails::CreateBackdropSurface {
id,
color,
},
}
);
id
}
/// Queue up allocation of a new OS native compositor surface with the
/// specified tile size.
pub fn create_compositor_surface(