зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1507604 - Remove unused GetSerial methods. r=smaug
Differential Revision: https://phabricator.services.mozilla.com/D12137 --HG-- extra : moz-landing-system : lando
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Коммит
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@ -918,8 +918,10 @@ nsGlobalWindowInner::nsGlobalWindowInner(nsGlobalWindowOuter *aOuterWindow)
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mHasSeenGamepadInput(false),
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mSuspendDepth(0),
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mFreezeDepth(0),
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mFocusMethod(0),
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#ifdef DEBUG
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mSerial(0),
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#endif
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mFocusMethod(0),
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mIdleRequestCallbackCounter(1),
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mIdleRequestExecutor(nullptr),
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mDialogAbuseCount(0),
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@ -977,8 +979,6 @@ nsGlobalWindowInner::nsGlobalWindowInner(nsGlobalWindowOuter *aOuterWindow)
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// to create the entropy collector, so we should
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// try to get one until we succeed.
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mSerial = nsContentUtils::InnerOrOuterWindowCreated();
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static bool sFirstTime = true;
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if (sFirstTime) {
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sFirstTime = false;
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@ -1000,6 +1000,8 @@ nsGlobalWindowInner::nsGlobalWindowInner(nsGlobalWindowOuter *aOuterWindow)
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}
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#ifdef DEBUG
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mSerial = nsContentUtils::InnerOrOuterWindowCreated();
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if (!PR_GetEnv("MOZ_QUIET")) {
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printf_stderr("++DOMWINDOW == %d (%p) [pid = %d] [serial = %d] [outer = %p]\n",
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nsContentUtils::GetCurrentInnerOrOuterWindowCount(),
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@ -511,10 +511,6 @@ public:
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virtual void DisableOrientationChangeListener() override;
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#endif
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virtual uint32_t GetSerial() override {
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return mSerial;
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}
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void AddSizeOfIncludingThis(nsWindowSizes& aWindowSizes) const;
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void NotifyIdleObserver(IdleObserverHolder* aIdleObserverHolder,
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@ -1427,11 +1423,13 @@ protected:
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uint32_t mSuspendDepth;
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uint32_t mFreezeDepth;
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#ifdef DEBUG
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uint32_t mSerial;
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#endif
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// the method that was used to focus mFocusedNode
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uint32_t mFocusMethod;
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uint32_t mSerial;
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// The current idle request callback handle
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uint32_t mIdleRequestCallbackCounter;
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IdleRequests mIdleRequestCallbacks;
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@ -842,8 +842,8 @@ nsGlobalWindowOuter::nsGlobalWindowOuter(uint64_t aWindowID)
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mAllowScriptsToClose(false),
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mTopLevelOuterContentWindow(false),
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mHasStorageAccess(false),
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mSerial(0),
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#ifdef DEBUG
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mSerial(0),
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mSetOpenerWindowCalled(false),
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#endif
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mCleanedUp(false),
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@ -868,9 +868,9 @@ nsGlobalWindowOuter::nsGlobalWindowOuter(uint64_t aWindowID)
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// to create the entropy collector, so we should
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// try to get one until we succeed.
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#ifdef DEBUG
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mSerial = nsContentUtils::InnerOrOuterWindowCreated();
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#ifdef DEBUG
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if (!PR_GetEnv("MOZ_QUIET")) {
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printf_stderr("++DOMWINDOW == %d (%p) [pid = %d] [serial = %d] [outer = %p]\n",
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nsContentUtils::GetCurrentInnerOrOuterWindowCount(),
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@ -490,10 +490,6 @@ public:
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bool aBlocked,
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nsIURI* aURIHint) override;
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virtual uint32_t GetSerial() override {
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return mSerial;
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}
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void AddSizeOfIncludingThis(nsWindowSizes& aWindowSizes) const;
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void AllowScriptsToClose()
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@ -1133,9 +1129,9 @@ protected:
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nsCOMPtr<nsIPrincipal> mDocumentPrincipal;
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#ifdef DEBUG
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uint32_t mSerial;
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#ifdef DEBUG
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bool mSetOpenerWindowCalled;
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nsCOMPtr<nsIURI> mLastOpenedURI;
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#endif
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@ -568,13 +568,6 @@ public:
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*/
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virtual void SetHasGamepadEventListener(bool aHasGamepad = true) = 0;
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/**
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* NOTE! This function *will* be called on multiple threads so the
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* implementation must not do any AddRef/Release or other actions that will
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* mutate internal state.
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*/
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virtual uint32_t GetSerial() = 0;
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/**
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* Return the window id of this window
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*/
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@ -1099,13 +1092,6 @@ public:
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*/
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virtual nsresult SetArguments(nsIArray *aArguments) = 0;
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/**
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* NOTE! This function *will* be called on multiple threads so the
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* implementation must not do any AddRef/Release or other actions that will
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* mutate internal state.
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*/
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virtual uint32_t GetSerial() = 0;
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/**
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* Return the window id of this window
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*/
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