зеркало из https://github.com/mozilla/gecko-dev.git
Bug 1247574: Force webrtc audio input processing to resample to target rate to fix 16KHz mics. r=padenot
MozReview-Commit-ID: BBZcX03Z6Kn
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20b96bf233
Коммит
6f22cfc9fb
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@ -2236,7 +2236,7 @@ int32_t AudioDeviceWindowsCore::InitPlayout()
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Wfx.wBitsPerSample = 16;
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Wfx.cbSize = 0;
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const int freqs[] = {48000, 44100, 16000, 96000, 32000, 8000};
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const int freqs[] = {48000, 44100, 32000, 96000, 16000, 8000};
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hr = S_FALSE;
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// Iterate over frequencies and channels, in order of priority
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@ -2573,7 +2573,7 @@ int32_t AudioDeviceWindowsCore::InitRecording()
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Wfx.wBitsPerSample = 16;
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Wfx.cbSize = 0;
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const int freqs[6] = {48000, 44100, 16000, 96000, 32000, 8000};
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const int freqs[6] = {48000, 44100, 32000, 96000, 16000, 8000};
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hr = S_FALSE;
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// Iterate over frequencies and channels, in order of priority
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@ -86,7 +86,11 @@ void DownConvertToCodecFormat(const int16_t* src_data,
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// Never upsample the capture signal here. This should be done at the
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// end of the send chain.
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int destination_rate = std::min(codec_rate_hz, sample_rate_hz);
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// XXX bug 1247574 temporary hack until we switch to full-duplex
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// We need to know the final audio rate before starting the audio channels,
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// and this means we can get called back in Process() with the input
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// rate if it's less than the codec rate.
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int destination_rate = codec_rate_hz;
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// If no stereo codecs are in use, we downmix a stereo stream from the
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// device early in the chain, before resampling.
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